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Roleplay Battle Hall Challenge - Gerard

Discussion in 'ASB' started by Charmander, Jun 12, 2011.

  1. Gerard

    Gerard

    Joined:
    Feb 16, 2011
    Messages:
    4,377
    [​IMG]"We won't fall without a good fight"

    Kurt: Light Screen - Aqua Tail - Dig
  2. Athenodoros

    Athenodoros Official Smogon Know-It-All

    Joined:
    Mar 13, 2010
    Messages:
    4,936
    [​IMG]
    HP: 80
    Energy: 82%

    Vs.

    [​IMG]
    HP: 66
    Energy: 79%

    -----------------------------------------------

    Action One

    Slowpoke used Light Screen
    8 - 1 = 7 Energy
    Golden walls etc.

    Abra used Shadow Ball
    6 + 4 = 10 Energy
    RNG Roll (Crit < 1/16) = 13
    RNG Roll (SpD Drop < 20/100) = 91
    (8 - 5 + 3) * 1.5 = 9 Damage

    Action Two

    Slowpoke used Aqua Tail
    7 - 1 = 6 Energy
    RNG Roll (Hit < 90/100) = 66
    RNG Roll (Crit < 1/16) = 4
    9 + 3 + 3 = 15 Damage

    Abra used Shadow Ball
    6 + 8 = 14 Energy
    RNG Roll (Crit < 1/16) = 3
    RNG Roll (SpD Drop < 20/100) = 96
    (8 - 5 + 3) * 1.5 = 9 Damage


    Action Three

    Slowpoke used Dig
    10 Energy
    RNG Roll (Crit < 1/16) = 13
    8 + 3 = 11 Damage

    Abra used Shadow Ball
    6 + 12 = 18 Energy

    -----------------------------------------------

    [​IMG]
    HP: 54
    Energy: 40%

    Vs.

    [​IMG]
    HP: 48
    Energy: 56%
    Light Screen - Three More Actions

    Trick Room - Three More Rounds
  3. Gerard

    Gerard

    Joined:
    Feb 16, 2011
    Messages:
    4,377
    [​IMG]"I we can't Dig an we can't Dive, we'll just attack"

    Kurt: Aqua Tail - Signal Beam - Aqua Tail
    *If Abra uses Light Screen use Slack Off A2


    PS: I'm pretty sure Dig doesn't activates the second sub since it says [If Dive...]

    Edit: no change :3
    .
  4. Athenodoros

    Athenodoros Official Smogon Know-It-All

    Joined:
    Mar 13, 2010
    Messages:
    4,936
    No, I just can't read. I'll edit it now and you can change actions if you want.
  5. Athenodoros

    Athenodoros Official Smogon Know-It-All

    Joined:
    Mar 13, 2010
    Messages:
    4,936
    [​IMG]
    I think you may have forgotten a small part of Abra's movepool...

    Counter ~ Shadow Ball ~ Counter
    IF Aqua Tail misses A1 use Shadow Ball + Shadow Ball, and if it misses A3 use Chill
  6. Athenodoros

    Athenodoros Official Smogon Know-It-All

    Joined:
    Mar 13, 2010
    Messages:
    4,936
    [​IMG]
    HP: 54
    Energy: 40%

    Vs.

    [​IMG]
    HP: 48
    Energy: 56%
    Light Screen - Three More Actions

    -----------------------------------------------

    Action One

    Slowpoke used Aqua Tail
    7 - 1 = 6 Energy
    RNG Roll (Hit < 90/100) = 65
    RNG Roll (Crit < 1/16) = 16
    9 + 3 + 3 = 15 Damage

    Abra used Counter
    15 * 1.5 = 23 Damage
    6 + 23/3 = 14 Energy

    Action Two

    Slowpoke used Signal Beam
    6 Energy
    RNG Roll (Confusion < 10/100) = 59
    RNG Roll (Crit < 1/16) = 13
    8 * 1.5 = 12 Damage

    Abra used Shadow Ball
    6 Energy
    RNG Roll (Crit < 1/16) = 8
    RNG Roll (SpD Drop < 20/100) = 63
    (8 - 5 + 3) * 1.5 = 9 Damage


    Action Three

    Slowpoke used Aqua Tail
    7 - 1 = 6 Energy
    RNG Roll (Hit < 90/100) = 83
    RNG Roll (Crit < 1/16) = 13
    9 + 3 + 3 = 15 Damage


    Abra used Counter
    15 * 1.5 = 23 Damage
    6 + 23/3 = 14 Energy
    Slowpoke Fainted
    Abra Won

    -----------------------------------------------

    [​IMG]
    HP: 12
    Energy: 6%

    Vs.

    [​IMG]
    HP: KO
    Energy: KO

    Trick Room - Two More Rounds
  7. Athenodoros

    Athenodoros Official Smogon Know-It-All

    Joined:
    Mar 13, 2010
    Messages:
    4,936
    [​IMG]
    And you doubted me when I said I forsaw this the whole time.

    Bad luck Gerard. You get 12 CC and 12 HC for Slowpoke, because I'm afraid that the type you did twice only counted once, and I get 14 BT. We hope to see you again!
  8. Gerard

    Gerard

    Joined:
    Feb 16, 2011
    Messages:
    4,377
    [​IMG]"Slowpoke will be glad to grow up, the next water/psychic will not be that easy!"
  9. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    You may choose your first type:

    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG]
  10. Gerard

    Gerard

    Joined:
    Feb 16, 2011
    Messages:
    4,377
    [​IMG]
    Ice sounds like a cool enough type to begin with!

    [​IMG]
  11. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    Pokemon: 2/5 (Abomasnow)
    Ability: 2/2 (Soundproof)

    [​IMG]
    Abomasnow (open)
    Abomasnow (M)
    Nature: Brave (+1 Atk, -15% Spe, -10% Eva)
    Type:
    Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
    Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

    Stats:
    HP: 100
    Atk: Rank 4 (+)
    Def: Rank 3
    SpA: Rank 3
    SpD: Rank 3
    Spe: 52 (-)
    Size Class: 4
    Weight Class: 5
    Base Rank Total: 17

    Abilities:
    Snow Warning: (Innate) This Pokemon summons a massive hailstorm upon its entry into battle that does not end, expending 10% of its energy to do so. It can re-summon the effect mid-battle for 9% Energy with a command.
    Soundproof (DW): (Innate) Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell. (Known sound moves: Bug Buzz, Chatter, Echoed Voice, Grasswhistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Relic Song, Roar, Round, Screech, Sing, Snarl, Snore, Supersonic, Uproar.)

    Attacks:
    Ice Punch
    Powder Snow
    Leer
    Razor Leaf
    Icy Wind
    GrassWhistle
    Swagger
    Mist
    Ice Shard
    Ingrain
    Wood Hammer

    Blizzard
    Earthquake
    Rock Slide

    Bullet Seed
    Avalanche
    Leech Seed
  12. Gerard

    Gerard

    Joined:
    Feb 16, 2011
    Messages:
    4,377
    [​IMG]
    No hail aboma? great, so the fied is ours

    Mirage: Trick Room ~ Iron Head ~ Heavy Slam
    *If Abomasnow uses Leech Seed & TR is active & you don't have substitute up then use Substitute (15) and push actions
  13. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    Leech Seed, Swagger, Ingrain
  14. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    [​IMG]
    Abomasnow (M)
    HP: 100
    EN: 100
    SPE: 52
    ABIL: Soundproof
    STAT: -10% Evasion
    OTHR: N/A
    [​IMG]
    Mirage (U)
    HP: 100
    EN: 100
    SPE: 28
    ABIL: Heatproof, Levitate, Heavy Metal
    STAT: -10% Evasion
    OTHR: N/A

    Arena: N/A

    Action 1:

    Abomasnow used Leech Seed!
    -9 Energy
    Mirage used Trick Room!
    -9 Energy

    Mirage: -3 HP

    Action 2:

    Mirage used Iron Head!
    Crit: 289/1000: No
    Effect: 715/1000: No
    (8+3+1.5) x 1.5 = 18.75 Damage
    -5 Energy
    Abomasnow used Swagger!
    Duration: 941/1000: 4 actions
    -7 Energy

    Mirage: -3 HP
    Abomasnow: +3 HP

    Action 3:

    Confusion (<=500=Yes): 708/1000: No
    Mirage used Heavy Slam!
    Crit: 773/1000: No
    (12+3+1.5) x 1.5 + 3.5 = 28.25 Damage
    -9 Energy
    Abomasnow used Ingrain!
    -8 Energy

    Mirage: -3 HP
    Abomasnow: +3 HP
    Abomasnow: +2 HP

    [​IMG]
    Abomasnow (M)
    HP: 61
    EN: 76
    SPE: 52
    ABIL: Soundproof
    STAT: -10% Evasion
    OTHR: Ingrain (5 actions)
    [​IMG]
    Mirage (U)
    HP: 91
    EN: 77
    SPE: 28
    ABIL: Heatproof, Levitate, Heavy Metal
    STAT: -10% Evasion
    OTHR: Leech Seed (3 actions), Confused (3 actions), +2 Atk

    Arena: N/A

    Turn Order:


    Opponent issues actions.
    Gerard issues actions.
    REFEREE
  15. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    hmmmm idk what to do now

    Blizzard * 3
  16. Gerard

    Gerard

    Joined:
    Feb 16, 2011
    Messages:
    4,377
    [​IMG]
    We do, Win this!

    Mirage: Iron Head ~ Heavy Slam ~ Iron Head
  17. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    [​IMG]
    Abomasnow (M)
    HP: 61
    EN: 76
    SPE: 52
    ABIL: Soundproof
    STAT: -10% Evasion
    OTHR: Ingrain (5 actions)
    [​IMG]
    Mirage (U)
    HP: 91
    EN: 77
    SPE: 28
    ABIL: Heatproof, Levitate, Heavy Metal
    STAT: -10% Evasion
    OTHR: Leech Seed (3 actions), Confused (3 actions), +2 Atk

    Arena: Trick Room (3 rounds)

    Action 1:

    Mirage is confused!
    Confusion: 614/1000: No
    Mirage used Iron Head!
    Crit: 227/1000: No
    Effect: 758/1000: No
    (8+3+1.5) x 1.5 + 3.5 = 22.25 Damage
    -5 Energy
    Abomasnow used Blizzard!
    Hit: 363/1000: Yes
    Crit: 894/1000: No
    Effect: 716/1000: No
    (12+3-1.5) x 2/3 = 9 Damage
    -7 Energy

    Mirage: -3 HP
    Abomasnow: +3 HP
    Abomasnow: +2 HP

    Action 2:

    Mirage is confused!
    Confusion (<=500=Yes): 923/1000: No
    Mirage used Heavy Slam!
    Crit: 966/1000: No
    (12+3+1.5) x 1.5 + 3.5 = 28.25 Damage
    -9 Energy
    Abomasnow used Blizzard!
    Hit: 537/1000: Yes
    Crit: 605/1000: No
    Effect: 709/1000: No
    (12+3-1.5) x 2/3 = 9 Damage
    -11 Energy

    Mirage: -3 HP
    Abomasnow: +3 HP
    Abomasnow: +2 HP

    Action 3:

    Mirage is confused!
    Confusion (<=500=Yes): 480/1000: Yes
    Mirage hit itself in confusion!
    (4+0) + 3.5 = 7.5 Damage
    -3 Energy
    Abomasnow used Blizzard!
    Hit: 125/1000: Yes
    Crit: 919/1000: No
    Effect: 917/1000: No
    (12+3-1.5) x 2/3 = 9 Damage
    -15 Energy

    Mirage: -3 HP
    Abomasnow: +3 HP
    Abomasnow: +2 HP

    [​IMG]
    Abomasnow (M)
    HP: 25
    EN: 43
    SPE: 52
    ABIL: Soundproof
    STAT: -10% Evasion
    OTHR: Ingrain (2 actions)
    [​IMG]
    Mirage (U)
    HP: 47
    EN: 60
    SPE: 28
    ABIL: Heatproof, Levitate, Heavy Metal
    STAT: -10% Evasion
    OTHR: +1 Atk

    Arena: Trick Room (2 rounds)

    Turn Order:


    Gerard issues actions.
    Opponent issues actions.
    REFEREE
  18. Gerard

    Gerard

    Joined:
    Feb 16, 2011
    Messages:
    4,377
    [​IMG]
    This looks like a good way to end this!

    Mirage: Heavy Slam ~ Heavy Slam ~ Iron Head
  19. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
  20. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    [​IMG]
    Abomasnow (M)
    HP: 25
    EN: 43
    SPE: 52
    ABIL: Soundproof
    STAT: -10% Evasion
    OTHR: Ingrain (2 actions)
    [​IMG]
    Mirage (U)
    HP: 47
    EN: 60
    SPE: 28
    ABIL: Heatproof, Levitate, Heavy Metal
    STAT: -10% Evasion
    OTHR: +1 Atk

    Arena: Trick Room (2 rounds)

    Action 1:

    Mirage used Heavy Slam!
    Crit: 689/1000: No
    (12+3+1.5) x 1.5 + 1.75 = 26.5 Damage
    -9 Energy

    [​IMG]
    Abomasnow (M)
    HP: KO
    EN: KO
    SPE: 52
    ABIL: Soundproof
    STAT: -10% Evasion
    OTHR: N/A
    [​IMG]
    Mirage (U)
    HP: 47
    EN: 51
    SPE: 28
    ABIL: Heatproof, Levitate, Heavy Metal
    STAT: -10% Evasion
    OTHR: N/A

    Arena: Trick Room (1 round)

    You may choose your next type:

    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG]
  21. Gerard

    Gerard

    Joined:
    Feb 16, 2011
    Messages:
    4,377
    [​IMG]
    Let's continue to rock this!

    [​IMG]
  22. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    Pokemon: 5/5 (Abomasnow)
    Ability: 1/3 (Rock Head)

    [​IMG]
    Aerodactyl (open)

    Aerodactyl (F)
    Nature: Adamant (+1 Atk, -1 SpA)
    Type:
    Rock: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
    Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

    Stats:
    HP: 100
    Atk: Rank 5 (+)
    Def: Rank 3
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 130
    Size Class: 4
    Weight Class: 4
    Base Rank Total: 20

    Abilities:
    Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
    Pressure: (Innate) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
    Unnerve (DW): (Innate) The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

    Attacks:
    Ice Fang
    Thunder Fang
    Fire Fang
    Wing Attack
    Supersonic
    Bite
    Scary Face
    Roar
    Agility
    AncientPower
    Crunch

    Fly
    Stone Edge
    Dragon Claw

    Pursuit
    Steel Wing
    Roost

    Aqua Tail
  23. Gerard

    Gerard

    Joined:
    Feb 16, 2011
    Messages:
    4,377
    [​IMG]
    I knew I was gonna end up with you!

    Mirage: Gyro Ball ~ Heavy Slam ~ Gyro Ball
    *If Aerodactyl (Succesfully) uses Evasive Agility then use Block and push actions
    *If Aerodactyl is currently in the middle of Fly then use Trick Room (once) and push actions
  24. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    Fire Fang * 3
    IF Fire Fang burns, THEN use Aqua Tail for remaining actions
  25. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    [​IMG]
    Aerodactyl (F)
    HP: 100
    EN: 100
    SPE: 130
    ABIL: Rock Head
    STAT: N/A
    OTHR: N/A
    [​IMG]
    Mirage (U)
    HP: 100
    EN: 100
    SPE: 28
    ABIL: Heatproof, Levitate, Heavy Metal
    STAT: -10% Evasion
    OTHR: N/A

    Arena: N/A

    Action 1:

    Aerodactyl used Fire Fang!
    Crit: 67/1000: No
    Burn: 618/1000: No
    Flinch: 465/1000: No
    (7+1.5) = 8.5 Damage
    -5 Energy
    Mirage used Gyro Ball!
    Crit: 234/1000: No
    (15+4+3+1.5) x 1.5 = 35.25 Damage
    -6 Energy

    Action 2:

    Aerodactyl used Fire Fang!
    Crit: 347/1000: No
    Burn: 973/1000: No
    Flinch: 36/1000: Yes
    (7+1.5) = 8.5 Damage
    -9 Energy
    Mirage flinched!

    Action 3:

    Aerodactyl used Fire Fang!
    Crit: 715/1000: No
    Burn: 826/1000: No
    Flinch: 649/1000: No
    (7+1.5) = 8.5 Damage
    -13 Energy
    Mirage used Gyro Ball!
    Crit: 934/1000: No
    (15+4+3+1.5) x 1.5 = 35.25 Damage
    -6 Energy

    [​IMG]
    Aerodactyl (F)
    HP: 30
    EN: 73
    SPE: 130
    ABIL: Rock Head
    STAT: N/A
    OTHR: N/A
    [​IMG]
    Mirage (U)
    HP: 74
    EN: 88
    SPE: 28
    ABIL: Heatproof, Levitate, Heavy Metal
    STAT: -10% Evasion
    OTHR: N/A

    Arena: N/A

    Turn Order:


    Opponent issues actions.
    Gerard issues actions.
    REFEREE

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