Battle Hall Challenge - Imanalt


Golurk (Genderless) GOLURK MOAR
Nature:Quiet (+1 SAtk, -15% Spe, -10% evasion)
Type: Ground/Ghost
Ground:Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
Ghost:Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Abilities:
Iron Fist: (Innate)
The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks effected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamicpunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunderpunch)

Klutz: (Can be Disabled)
The Pokemon moves in a rare style of battling that uses an unpredictable, clumsy looking manner. The accuracy of its attacks are increased by 10% (flat). While engaging in this style it cannot use a hold item, however an item is necessary to pull it off.

No Guard (DW): (Innate)
This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 47 (-)
SC: 5
WC: 7

EC:6/6
MC:2
DC:5/5

Attacks:
Pound
Astonish
Defense Curl
Mud-Slap
Rollout
Shadow Punch
Iron Defense
Mega Punch
Magnitude
DynamicPunch
Earthquake
Hammer Arm
Heavy Slam
Night Shade
Focus Punch
Curse

Magic Coat
Fire Punch
Ice Punch
Drain Punch
Earth Power
ThunderPunch
Gravity
Icy Wind
Block
Signal Beam
Sleep Talk
Fly
Grass Knot
Shadow Ball
Double Team
Rock Slide
Psychic
Rest
Substitute
Zen Headbutt
36 Moves


Battle 2:


Scientist Janet would like to battle!

RNG Roll for Pokemon: 1/5
RNG Roll for Ability: 2/3


Escavalier (F)

Nature: Adamant

Type:

Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Stats:

HP: 100
Atk: Rank 6 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 20
Size Class: 2
Weight Class: 3
Base Rank Total: 19

Abilities:

Swarm: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Shell Armour: (Innate) This Pokemon’s thick, bony outer shell prevents it from taking critical hits.
Overcoat: (DW) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather.

Item: Occa Berry

Attacks:

Peck
Leer
Quick Guard
Twineedle
Fury Attack
Headbutt
False Swipe
Bug Buzz
Slash
Iron Head
Iron Defence
X-Scissor
Reversal
Endure
Fury Cutter
Take Down
Scary Face
Flail

Aerial Ace
Return
Poison Jab

Counter
Faint Attack
Megahorn


"I've been researching this Escavalier and its Shell Armor."
 

"It seems that Escavalier's shell actually used to belong to Shelmet."

Scary Face ~ Iron Head ~ Iron Defense

-----------


Golurk (N)
HP: 100
En: 100
Ranks: 5/3/3/3
Speed: 47
SC/WC: 5/7
Ability: No Guard (+ Iron Fist)
Stats: -10% Eva
Status: N/A
Other: N/A


Escavalier (F)
HP: 100
En: 100
Ranks: 6/4/1/4
Speed: 20
SC/WC: 2/3
Ability: Shell Armor
Stats: N/A
Status: N/A
Other: N/A


Action 1:
Golurk used Fire Punch!
(8+2+(7.5-6))*2.25 = 25.875 damage
RNG Roll (Effect) [<=1000 Effect]: 3740/10000 (No)
-6 energy
Escavalier used Scary Face!
Stat Change: -2 Spe (Golurk)
-6 energy

Action 2:
Escavalier used Iron Head!
RNG Roll (Crit) [<=625 Crit]: 6371/10000 (No)
(8+3+(8.5-4.5)) = 15 damage
RNG Roll (Effect) [<=3000 Effect]: 9096/10000 (No)
-5 energy
Golurk used Earthquake!
(10+3+(7.5-6)) = 14.5 damage
-6 energy

Action 3:
Escavalier used Iron Defense!
Stat Change: +2 Def (Escavalier)
-6 energy
Golurk used Fire Punch!
(8+2+(7.5-6))*2.25-3.5 = 22.375 damage
-5.59375 HP (recoil)
RNG Roll (Effect) [<=1000 Effect]: 8011/10000 (No)
-6 energy



Golurk (N)
HP: 89
En: 82
Ranks: 5/3/3/3
Speed: 47 (26)
SC/WC: 5/7
Ability: No Guard (+ Iron Fist)
Stats: -10% Eva, -1 Spe
Status: N/A
Other: N/A


Escavalier (F)
HP: 37
En: 83
Ranks: 6/4/1/4
Speed: 20
SC/WC: 2/3
Ability: Shell Armor
Stats: +2 Def
Status: N/A
Other: N/A

-----------


"Doesn't it almost seem like Escavalier stole the shell?"

Iron Head ~ Iron Head ~ Iron Head
 

Golurk (N)
HP: 89
En: 82
Ranks: 5/3/3/3
Speed: 47 (26)
SC/WC: 5/7
Ability: No Guard (+ Iron Fist)
Stats: -10% Eva, -1 Spe
Status: N/A
Other: N/A


Escavalier (F)
HP: 37
En: 83
Ranks: 6/4/1/4
Speed: 20
SC/WC: 2/3
Ability: Shell Armor
Stats: +2 Def
Status: N/A
Other: N/A


Action 1:
Golurk used Fire Punch!
(8+2+(7.5-6))*2.25-3.5 = 22.375 damage
RNG Roll (Effect) [<=1000 Effect]: 2475/10000 (No)
-10 energy
Escavalier used Iron Head!
RNG Roll (Crit) [<=625 Crit]: 8069/10000 (No)
(8+3+(8.5-4.5)) = 15 damage
-5 energy

Action 2:
Golurk used Fire Punch!
(8+2+(7.5-6))*2.25-3.5 = 22.375 damage
Escavalier fainted!
-14 energy



Golurk (N)
HP: 74
En: 58
Ranks: 5/3/3/3
Speed: 47
SC/WC: 5/7
Ability: No Guard (+ Iron Fist)
Stats: -10% Eva
Status: N/A
Other: N/A


Escavalier (F)
HP: KO
En: KO
Ranks: 6/4/1/4
Speed: 20
SC/WC: 2/3
Ability: Shell Armor
Stats: +1 Def
Status: N/A
Other: N/A

-----------


"Oh, poor Escavalier!"

Pick your next type:






 
Battle 3:


Psychic Sylar would like to battle!

RNG Roll for Pokemon: 5/5
RNG Roll for Ability: 1/1


Claydol (U)

Nature: Modest

Type:

Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Stats:

HP: 90
Atk: Rank 2 (-)
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 5
Spe: 75
Size Class: 3
Weight Class: 5
Base Rank Total: 20

Abilities:

Levitate: (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Bulldoze, Dig, Earthquake, and Magnitude. Other Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

Item: Sticky Barb

Attacks:

Teleport
Confusion
Harden
Rapid Spin
Mud Slap
Psybeam
Rock Tomb
Selfdestruct
Ancientpower
Power Trick
Sandstorm
Hyper Beam
Extrasensory
Cosmic Power
Guard Split
Power Split
Explosion
Earth Power
Heal Block

Shadow Ball
Psychic
Ice Beam

Signal Beam
Trick


"Our powers can't be matched!"
 

"The future is hazy, but grim..."

Psychic ~ Ice Beam+Hyper Beam ~ Cooldown (Ice Beam)

-----------


Golurk (N)
HP: 100
En: 100
Ranks: 5/3/3/3
Speed: 47
SC/WC: 5/7
Ability: No Guard (+ Iron Fist)
Stats: -10% Eva
Status: N/A
Other: N/A


Claydol (N)
HP: 90
En: 100
Ranks: 2/4/4/5
Speed: 75
SC/WC: 3/5
Ability: Levitate
Stats: N/A
Status: N/A
Other: N/A


Action 1:
Claydol used Psychic!
RNG Roll (Crit) [<=625 Crit]: 9255/10000 (No)
(13+3+(6-4.5)) = 17.5 damage
RNG Roll (Effect) [<=1000 Effect]: 7409/10000 (No)
-7.5 energy
Golurk used Shadow Punch!
RNG Roll (Crit) [<=625 Crit]: 8857/10000 (No)
(6+3+2+(7.5-6))*1.5 = 18.75 damage
-3 energy

Action 2:
Golurk used Ice Punch!
RNG Roll (Crit) [<=625 Crit]: 417/10000 (Crit)
(8+3+2+(7.5-6))*1.5 = 21.75 damage
RNG Roll (Effect) [<=1000 Effect]: 6812/10000 (No)
-6 energy
Claydol used Ice Beam+Hyper Beam!
RNG Roll (Crit) [<=625 Crit]: 2472/10000 (No)
(25+(6-4.5))*1.5 = 39.75 damage
Other Change: Sluggish (Claydol)
RNG Roll (Effect) [<=1000 Effect]: 4928/10000 (No)
-25.5 energy

Action 3:
Golurk used Shadow Punch!
RNG Roll (Crit) [<=625 Crit]: 4672/10000 (No)
(6+3+2+(7.5-6))*1.5 = 18.75 damage
-3 energy



Golurk (N)
HP: 43
En: 87
Ranks: 5/3/3/3
Speed: 47
SC/WC: 5/7
Ability: No Guard (+ Iron Fist)
Stats: -10% Eva
Status: N/A
Other: N/A


Claydol (N)
HP: 31
En: 67
Ranks: 2/4/4/5
Speed: 75
SC/WC: 3/5
Ability: Levitate
Stats: N/A
Status: N/A
Other: Sluggish (1a)

-----------


"This is not a good sign."

Psybeam ~ Ice Beam ~ Ice Beam
 

Golurk (N)
HP: 43
En: 87
Ranks: 5/3/3/3
Speed: 47
SC/WC: 5/7
Ability: No Guard (+ Iron Fist)
Stats: -10% Eva
Status: N/A
Other: N/A


Claydol (N)
HP: 31
En: 67
Ranks: 2/4/4/5
Speed: 75
SC/WC: 3/5
Ability: Levitate
Stats: N/A
Status: N/A
Other: Sluggish (1a)


Action 1:
Claydol used Psybeam!
RNG Roll (Crit) [<=625 Crit]: 3025/10000 (No)
(7+3+(6-4.5)) = 11.5 damage
RNG Roll (Effect) [<=1000 Effect]: 9497/10000 (No)
-4 energy
Golurk used Ice Punch!
RNG Roll (Crit) [<=625 Crit]: 5272/10000 (No)
(8+2+(7.5-6))*1.5 = 17.25 damage
RNG Roll (Effect) [<=1000 Effect]: 7002/10000 (No)
-6 energy

Action 2:
Claydol used Ice Beam!
RNG Roll (Crit) [<=625 Crit]: 7293/10000 (No)
(10+(6-4.5))*1.5 = 17.25 damage
RNG Roll (Effect) [<=1000 Effect]: 9699/10000 (No)
-7 energy
Golurk used Ice Punch!
RNG Roll (Crit) [<=625 Crit]: 944/10000 (No)
(8+2+(7.5-6))*1.5 = 17.25 damage
Claydol fainted!
-10 energy



Golurk (N)
HP: 14
En: 71
Ranks: 5/3/3/3
Speed: 47
SC/WC: 5/7
Ability: No Guard (+ Iron Fist)
Stats: -10% Eva
Status: N/A
Other: N/A


Claydol (N)
HP: KO
En: KO
Ranks: 2/4/4/5
Speed: 75
SC/WC: 3/5
Ability: Levitate
Stats: N/A
Status: N/A
Other: N/A

-----------


"That's what I thought would happen..."

Pick your next type:






 
Battle 4:


Gentleman George would like to battle!

RNG Roll for Pokemon: 4/5
RNG Roll for Ability: 1/3


Arcanine (M)

Nature: Adamant

Type:

Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Stats:

HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 3 (-)
SpD: Rank 3
Spe: 95
Size Class: 4
Weight Class: 5
Base Rank Total: 20

Abilities:

Abilities:
Intimidate: (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.
Flash Fire: (Innate) This Pokemon thrives in high temperatures, and takes the energy of any fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2).
Justified (DW): (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round.

Item: Muscle Band

Attacks:

Thunder Fang
Bite
Roar
Ember
Leer
Fire Fang
Odour Sleuth
Take Down
Flame Wheel
ExtremeSpeed
Helping Hand
Reversal
Flame Burst
Flamethrower
Agility
Crunch
Retaliate
Heat Wave
Flare Blitz

Dig
Bide
Wild Charge

Body Slam
Close Combat
Safeguard

Endure
Mimic


"My Pokemon has been with me for many years. Do we Intimidate you?"
 

Imanalt

I'm the coolest girl you'll ever meet
is a Tiering Contributor Alumnusis a Battle Simulator Moderator Alumnus
earthquake, dynamic punch, earthquake
IF bide, start action string of substitute (15), dynamic punch, earthquake
 

"This seems like a poor matchup, but do what you can ol' pal!"

Flare Blitz ~ Flare Blitz ~ Flare Blitz+Flare Blitz

-----------


Golurk (N)
HP: 100
En: 100
Ranks: 5/3/3/3
Speed: 47
SC/WC: 5/7
Ability: No Guard (+ Iron Fist)
Stats: -10% Eva
Status: N/A
Other: N/A


Arcanine (M)
HP: 100
En: 100
Ranks: 5/3/3/3
Speed: 95
SC/WC: 4/5
Ability: Intimidate
Stats: N/A
Status: N/A
Other: N/A


Pre-round:
Stat Change: -1 Atk (Golurk)

Action 1:
Arcanine used Flare Blitz!
RNG Roll (Crit) [<=625 Crit]: 3007/10000 (No)
(15+3+(7.5-4.5)) = 21 damage
-7 HP (recoil)
RNG Roll (Effect) [<=1000 Effect]: 7130/10000 (No)
-8.5 energy
Golurk used Earthquake!
RNG Roll (Crit) [<=625 Crit]: 6453/10000 (No)
(10+3+(7.5-4.5))*1.5-1.75 = 22.25 damage
-6 energy

Action 2:
Arcanine used Flare Blitz!
RNG Roll (Crit) [<=625 Crit]: 4148/10000 (No)
(15+3+(7.5-4.5)) = 21 damage
-7 HP (recoil)
RNG Roll (Effect) [<=1000 Effect]: 8236/10000 (No)
-12.5 energy
Golurk used DynamicPunch!
RNG Roll (Crit) [<=625 Crit]: 7813/10000 (No)
(10+2+(7.5-4.5))-1.75 = 13.25 damage
RNG Roll (Confusion length) [1 (Slight)|2 (Severe)|3 (Intense)]: 2 (Severe)
Status Change: Severe Confusion (Golurk)
-8 energy

Action 3:
Golurk used Earthquake!
RNG Roll (Crit) [<=625 Crit]: 3094/10000 (No)
(10+3+(7.5-4.5))*1.5 = 22.25 damage
-6 energy
Arcanine used Flare Blitz+Flare Blitz!
RNG Roll (Crit) [<=625 Crit]: 2549/10000 (No)
(33.75+3+(7.5-4.5)) = 39.75 damage
-16.875 HP (recoil)
-67.25 energy



Golurk (N)
HP: 18
En: 80
Ranks: 5/3/3/3
Speed: 47
SC/WC: 5/7
Ability: No Guard (+ Iron Fist)
Stats: -10% Eva
Status: N/A
Other: N/A


Arcanine (M)
HP: 11
En: 12
Ranks: 5/3/3/3
Speed: 95
SC/WC: 4/5
Ability: Intimidate
Stats: N/A
Status: N/A
Other: Cooldown (1a)

-----------


"I guess this is all we could manage..."

Cooldown (Crunch) ~ Crunch ~ Crunch
 

Golurk (N)
HP: 18
En: 80
Ranks: 5/3/3/3
Speed: 47
SC/WC: 5/7
Ability: No Guard (+ Iron Fist)
Stats: -10% Eva
Status: N/A
Other: N/A


Arcanine (M)
HP: 11
En: 12
Ranks: 5/3/3/3
Speed: 95
SC/WC: 4/5
Ability: Intimidate
Stats: N/A
Status: N/A
Other: Cooldown (1a)


Action 1:
Golurk used Earthquake!
RNG Roll (Crit) [<=625 Crit]: 6199/10000 (No)
(10+3+(7.5-4.5))*1.5-1.75 = 22.25 damage
-10 energy



Golurk (N)
HP: 18
En: 70
Ranks: 5/3/3/3
Speed: 47
SC/WC: 5/7
Ability: No Guard (+ Iron Fist)
Stats: -10% Eva
Status: N/A
Other: N/A


Arcanine (M)
HP: KO
En: KO
Ranks: 5/3/3/3
Speed: 95
SC/WC: 4/5
Ability: Intimidate
Stats: N/A
Status: N/A
Other: N/A

-----------


"My Pokemon!"

Pick your next type:






 
Battle 5:


Ace Trainer Ace would like to battle!

RNG Roll for Pokemon: 3/5
RNG Roll for Ability: 1/1


Gengar (F)

Nature: Bold

Type:

Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Stats:

HP: 90
Atk: Rank 2 (-)
Def: Rank 3 (+)
SpA: Rank 5
SpD: Rank 3
Spe: 110
Size Class: 3
Weight Class: 3
Base Rank Total: 19

Abilities:

Levitate: (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Bulldoze, Dig, Earthquake, and Magnitude. Other Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

Item: Expert Belt

Attacks:

Hypnosis
Lick
Spite
Mean Look
Curse
Confuse Ray
Night Shade
Hypnosis
Sucker Punch
Shadow Punch
Payback
Shadow Ball
Dream Eater
Dark Pulse
Destiny Bond

Taunt
Thunderbolt
Sludge Bomb

Psywave
Will-O-Wisp
Disable

Counter
Icy Wind


"My Pokemon is really good!"
 

Imanalt

I'm the coolest girl you'll ever meet
is a Tiering Contributor Alumnusis a Battle Simulator Moderator Alumnus
Ew this was just what I didn't want....
Shadow punch, shadow ball, zen headbutt
If hypnosis or taunt, use magic coat that action and push back
 

"We'll do this then!"

Will-O-Wisp ~ Shadow Ball ~ Shadow Ball

-----------


Golurk (N)
HP: 100
En: 100
Ranks: 5/3/3/3
Speed: 47
SC/WC: 5/7
Ability: No Guard (+ Iron Fist)
Stats: -10% Eva
Status: N/A
Other: N/A


Gengar (F)
HP: 90
En: 100
Ranks: 2/3/5/3
Speed: 110
SC/WC: 3/3
Ability: Levitate
Stats: N/A
Status: N/A
Other: N/A


Action 1:
Gengar used Will-O-Wisp!
Other Change: BRN (Golurk)
-7 energy
Golurk used Shadow Punch!
RNG Roll (Crit) [<=625 Crit]: 7976/10000 (No)
(6+3+2-3+(7.5-4.5))*1.5 = 16.5 damage
-3 energy
Post-action:
-2 HP due to BRN (Golurk)

Action 2:
Gengar used Shadow Ball!
RNG Roll (Crit) [<=625 Crit]: 6176/10000 (No)
(8+3+(7.5-4.5))*1.5 = 21
RNG Roll (Effect) [<=2000 Effect]: 5560/10000 (No)
-5 energy
Golurk used Shadow Ball!
RNG Roll (Crit) [<=625 Crit]: 8199/10000 (No)
(8+3+(4.5-4.5))*1.5 = 16.5 damage
RNG Roll (Effect) [<=2000 Effect]: 8892/10000 (No)
-5 energy
Post-action:
-2 HP due to BRN (Golurk)

Action 3:
Gengar used Shadow Ball!
RNG Roll (Crit) [<=625 Crit]: 6587/10000 (No)
(8+3+(7.5-4.5))*1.5 = 21 damage
RNG Roll (Effect) [<=2000 Effect]: 7488/10000 (No)
-9 energy
Golurk used Zen Headbutt!
RNG Roll (Crit) [<=625 Crit]: 7737/10000 (No)
(8-3+(7.5-4.5))*1.5 = 12 damage
-6 energy
Post-action:
-2 HP due to BRN (Golurk)



Golurk (N)
HP: 52
En: 86
Ranks: 5/3/3/3
Speed: 47
SC/WC: 5/7
Ability: No Guard (+ Iron Fist)
Stats: -10% Eva
Status: BRN
Other: N/A


Gengar (F)
HP: 45
En: 79
Ranks: 2/3/5/3
Speed: 110
SC/WC: 3/3
Ability: Levitate
Stats: N/A
Status: N/A
Other: N/A

-----------


"What can you do to stop us?"

Shadow Ball ~ Shadow Ball ~ Shadow Ball
IF (a damaging Ghost-type attack is used in a combo) THEN (use Shadow Ball+Shadow Ball)​
 

Golurk (N)
HP: 52
En: 86
Ranks: 5/3/3/3
Speed: 47
SC/WC: 5/7
Ability: No Guard (+ Iron Fist)
Stats: -10% Eva
Status: BRN
Other: N/A


Gengar (F)
HP: 45
En: 79
Ranks: 2/3/5/3
Speed: 110
SC/WC: 3/3
Ability: Levitate
Stats: N/A
Status: N/A
Other: N/A


Action 1:
Gengar used Shadow Ball!
RNG Roll (Crit) [<=625 Crit]: 2413/10000 (No)
(8+3+(7.5-4.5))*1.5 = 21 damage
RNG Roll (Effect) [<=2000 Effect]: 9889/10000 (No)
-13 energy
Golurk used Rest!
Other Change: Rest (Golurk)
Status Change: SLP (Golurk)
-15 energy
Post-action:
+12 HP due to Rest (Golurk)

Action 2:
Gengar used Shadow Ball!
RNG Roll (Crit) [<=625 Crit]: 4232/10000 (No)
(8+3+(7.5-4.5))*1.5 = 21 damage
RNG Roll (Effect) [<=2000 Effect]: 7775/10000 (No)
-17 energy
Golurk used Shadow Punch!
RNG Roll (Crit) [<=625 Crit]: 6828/10000 (No)
(6+3+2+(7.5-4.5))*1.5 = 21 damage
-3 energy

Action 3:
Gengar used Shadow Ball!
RNG Roll (Crit) [<=625 Crit]: 844/10000 (No)
(8+3+(7.5-4.5))*1.5 = 21 damage
RNG Roll (Effect) [<=2000 Effect]: 543/10000 (Effect)
Stat Change: -1 SpD (Golurk)
-21 energy
Golurk used Zen Headbutt+Zen Headbutt!
RNG Roll (Crit) [<=625 Crit]: 3013/10000 (No)
(18+(7.5-4.5))*1.5 = 31.5 damage
Gengar fainted!
-28 energy



Golurk (N)
HP: 1
En: 40
Ranks: 5/3/3/3
Speed: 47
SC/WC: 5/7
Ability: No Guard (+ Iron Fist)
Stats: -10% Eva, -1 SpD
Status: N/A
Other: Cooldown (1a)


Gengar (F)
HP: KO
En: KO
Ranks: 2/3/5/3
Speed: 110
SC/WC: 3/3
Ability: Levitate
Stats: N/A
Status: N/A
Other: N/A

-----------


"What? No way!"

Pick your next type:






 
Sorry for the wait.

Battle 6:


Smasher Maria would like to battle!

RNG Roll for Pokemon: 4/5
RNG Roll for Ability: 2/3


Ambipom (F)

Nature: Adamant

Type: Normal

Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Stats:

HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 115
Size Class: 2
Weight Class: 2
Base Rank Total: 19

Abilities:

Technician: (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally have 6 or less Base Attack Power to have their Base Attack Power multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects.
Pick Up: (Innate)This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is used or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occurring hold items in arenas.
Skill Link (DW): (Innate) This Pokemon’s skillfully aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3).

Item: Silk Scarf

Attacks:

Scratch
Tail Whip
Sand Attack
Astonish
Baton Pass
Fury Swipes
Tickle
Swift
Screech
Agility
Double Hit
Fling
Nasty Plot
Last Resort

Taunt
Frustration
Payback

Beat Up
Counter
Fake Out

Bounce
Low Kick


"My Ambipom used its Pick Up ability to get really good at tennis really fast!"
 

"I don't really know what we're supposed to do here..."

Astonish ~ Astonish ~ Astonish

-----------


Golurk (N)
HP: 100
En: 100
Ranks: 5/3/3/3
Speed: 47
SC/WC: 5/7
Ability: No Guard (+ Iron Fist)
Stats: -10% Eva
Status: N/A
Other: N/A


Ambipom (M)
HP: 100
En: 100
Ranks: 5/3/1/3
Speed: 115
SC/WC: 2/2
Ability: Pick Up
Stats: N/A
Status: N/A
Other: N/A


Action 1:
Ambipom used Astonish!
RNG Roll (Crit) [<=625 Crit]: 2642/10000 (No)
(4+(7.5-4.5))*1.5 = 10.5 damage
RNG Roll (Effect) [<=3000 Effect]: 6961/10000 (No)
-3 energy
Golurk used DynamicPunch!
RNG Roll (Crit) [<=625 Crit]: 8795/10000 (No)
(10+2+(7.5-4.5))*1.5 = 22.5 damage
RNG Roll (Confusion length) [1 (Slight)|2 (Severe)|3 (Intense)]: 1 (Slight)
Status Change: Slight Confusion (Ambipom)
-8 energy

Action 2:
Ambipom used Astonish!
RNG Roll (Hit Self) [<=5000 Hit Self]: 1032/10000 (Hit Self)
(4+(7.5-4.5)) = 7 damage
-3 energy
Golurk used Drain Punch!
RNG Roll (Crit) [<=625 Crit]: 9257/10000 (No)
(8+2+(7.5-4.5))*1.5 = 19.5 damage
+9.75 HP (Golurk)
-12 energy

Action 3:
Ambipom used Astonish!
RNG Roll (Crit) [<=625 Crit]: 8875/10000 (No)
(4+(7.5-4.5))*1.5 = 10.5 damage
RNG Roll (Effect) [<=3000 Effect]: 9344/10000 (No)
-3 energy
Golurk used DynamicPunch!
RNG Roll (Crit) [<=625 Crit]: 8527/10000 (No)
(10+2+(7.5-4.5))*1.5 = 22.5 damage
RNG Roll (Confusion length) [1 (Slight)|2 (Severe)|3 (Intense)]: 2 (Severe)
Status Change: Severe Confusion (Ambipom)
-8 energy



Golurk (N)
HP: 89
En: 72
Ranks: 5/3/3/3
Speed: 47
SC/WC: 5/7
Ability: No Guard (+ Iron Fist)
Stats: -10% Eva
Status: N/A
Other: N/A


Ambipom (M)
HP: 28
En: 91
Ranks: 5/3/1/3
Speed: 115
SC/WC: 2/2
Ability: Pick Up
Stats: N/A
Status: Confusion (3a)
Other: N/A

-----------


"This isn't anything like tennis..."

Astonish ~ Astonish ~ Astonish
 

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