Roleplay Battle Hall Challenge - Its_A_Random


"Hmm... alrighty then..."

Thunder Fang ~ Taunt ~ Thunder Fang

-----------


Simipour (M)
HP: 100
EN: 100
SPE: 117
RANK: 4/2/4/3
ABIL: Torrent
STAT: +16% Acc
OTHR: N/A


Steelix (F)
HP:
100
EN: 100
SPE: 30
RANK: 4/8/1/3
ABIL: Sturdy
STAT: N/A
OTHR: N/A


Action 1:
Simipour used Surf!
RNG Roll (To-Crit) [<=625 Crit]: 7214/10000 (No)
(10+3-1+(6-4.5))*1.5 = 20.25 damage
-6 energy
Steelix used Thunder Fang!
RNG Roll (To-Hit) [<=9500 Hit]: 2793/10000 (Hit)
RNG Roll (To-Crit) [<=625 Crit]: 3912/10000 (No)
(7+(6-3))*1.5 = 15 damage
RNG Roll (To-PAR) [<=1000 PAR]: 6205/10000 (No)
-5 energy

Action 2:
Simipour used Taunt!
Other Change: Taunt (Steelix)
-10 energy
Steelix used Taunt!
Failed

Action 3:
Simipour used Surf!
RNG Roll (To-Crit) [<=625 Crit]: 7667/10000 (No)
(10+3-1+(6-4.5))*1.5 = 20.25 damage
-6 energy
Steelix used Thunder Fang!
RNG Roll (To-Hit) [<=9500 Hit]: 5372/10000 (Hit)
RNG Roll (To-Crit) [<=625 Crit]: 4614/10000 (Crit)
(7+(6-3))*1.5 = 15 damage
RNG Roll (To-PAR) [<=1000 PAR]: 5115/10000 (No)
-5 energy



Simipour (M)
HP: 70
EN: 78
SPE: 117
RANK: 4/2/4/3
ABIL: Torrent
STAT: +16% Acc
OTHR: N/A


Steelix (F)
HP:
59
EN: 90
SPE: 30
RANK: 4/8/1/3
ABIL: Sturdy
STAT: N/A
OTHR: Taunt (4a)

-----------


"Oh no... You're so strong..."

Thunder Fang ~ Thunder Fang ~ Thunder Fang
IF (Torment is used) THEN (Change actions to Earthquake ~ Rock Tomb ~ Earthquake)
 

Simipour (M)
HP: 70
EN: 78
SPE: 117
RANK: 4/2/4/3
ABIL: Torrent
STAT: +16% Acc
OTHR: N/A


Steelix (F)
HP:
59
EN: 90
SPE: 30
RANK: 4/8/1/3
ABIL: Sturdy
STAT: N/A
OTHR: Taunt (4a)


Action 1:
Simipour used Surf!
RNG Roll (To-Crit) [<=625 Crit]: 5897/10000 (No)
(10+3-1+(6-4.5))*1.5 = 20.25 damage
-10 energy
Steelix used Thunder Fang!
RNG Roll (To-Hit) [<=9500 Hit]: 530/10000 (Hit)
RNG Roll (To-Crit) [<=625 Crit]: 3686/10000 (No)
(7+(6-3))*1.5 = 15 damage
RNG Roll (To-PAR) [<=1000 PAR]: 2268/10000 (No)
-9 energy

Action 2:
Simipour used Brine!
RNG Roll (To-Crit) [<=625 Crit]: 7865/10000 (No)
(13+3-1+(6-4.5))*1.5 = 24.75 damage
-7 energy
Steelix used Thunder Fang!
RNG Roll (To-Hit) [<=9500 Hit]: 2478/10000 (Crit)
RNG Roll (To-Crit) [<=625 Crit]: 4892/10000 (No)
(7+(6-3))*1.5 = 15 damage
RNG Roll (To-PAR) [<=1000 PAR]: 831/10000 (PAR)
Status Change: 15% PAR (Simipour)
-13 energy

Action 3:
Steelix used Thunder Fang!
RNG Roll (To-Hit) [<=9500 Hit]: 2207/10000 (Hit)
RNG Roll (To-Crit) [<=625 Crit]: 1792/10000 (No)
(7+(6-3))*1.5 = 15 damage
RNG Roll (To-Flinch) [<=1000 Flinch]: 3365/10000 (No)
-17 energy
Simipour used Brine!
RNG Roll (To-PAR) [<=1500 PAR]: 4661/10000 (No)
RNG Roll (To-Crit) [<=625 Crit]: 8722/10000 (No)
(13+3+2-1+(6-4.5))*1.5 = 27.75 damage
Steelix fainted!
-11 energy



Simipour (M)
HP: 25
EN: 50
SPE: 117
RANK: 4/2/4/3
ABIL: Torrent
STAT: +16% Acc
OTHR: PAR (10%)


Steelix (F)
HP:
KO
EN: KO
SPE: 30
RANK: 4/8/1/3
ABIL: Sturdy
STAT: N/A
OTHR: Taunt (1a)

-----------


"Such power..."






 
Battle 7:


Rich Boy Ca$hMoN3Y would like to battle!

RNG Roll for Pokemon: 3/5
RNG Roll for Ability: 1/2


Dragonair (M)

Nature: Mild

Type:

Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.

Stats:
HP: 100
Atk: Rank 3
Def: Rank 2 (-)
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 70
Size Class: 3
Weight Class: 2
Base Rank Total: 18

Abilities:

Shed Skin: (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Marvel Scale (DW): (Innate) This Pokemon’s coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).

Attacks:

Wrap
Leer
Thunder Wave
Twister
Dragon Rage
Slam
Agility
Aqua Tail
Dragon Rush

Ice Beam
Thunderbolt
Flamethrower

Light Screen
Iron Tail
ExtremeSpeed

Draco Meteor


"With my money, I buy the best Pokemon. Dragonair, use Shed Skin!"
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus

"Yay, no Static Duclohms..."

Ice Beam > Blizzard > Ice Beam
(Once Only) IF Light Screen OR (Non-Combo) Thunder Wave is issued, THEN use Taunt that action.
 

"Can't we just pay you off...?"

Agility ~ Light Screen ~ Thunderbolt

-----------


Simipour (M)
HP: 100
EN: 100
SPE: 117
RANK: 4/2/4/3
ABIL: Torrent
STAT: +16% Acc
OTHR: N/A


Dragonair (M)
HP:
100
EN: 100
SPE: 70
RANK: 3/2/4/3
ABIL: Shed Skin
STAT: N/A
OTHR: N/A


Action 1:
Simipour used Ice Beam!
RNG Roll (To-Crit) [<=625 Crit]: 1296/10000 (No)
(10+(6-4.5))*1.5 = 17.25 damage
RNG Roll (Effect) [<=1000 Effect]: 6375/10000 (No)
-7 energy
Dragonair used Agility!
Stat Change: +2 Spe (Dragonair)
-7 energy

Action 2:
Dragonair used Light Screen!
Other Change: Light Screen (Dragonair)
-8 energy
Simipour used Taunt!
Other Change: Taunt (Dragonair)
-10 energy

Action 3:
Dragonair used Thunderbolt!
RNG Roll (To-Crit) [<=625 Crit]: 2569/10000 (No)
(10+(6-4.5))*1.5 = 17.25 damage
RNG Roll (Effect) [<=1000 Effect]: 6694/10000 (No)
-7 energy
Simipour used Ice Beam!
RNG Roll (To-Crit) [<=625 Crit]: 8228/10000 (No)
(5+(6-4.5))*1.5 = 9.75 damage
RNG Roll (Effect) [<=1000 Effect]: 6950/10000 (No)
-7 energy



Simipour (M)
HP: 83
EN: 76
SPE: 117
RANK: 4/2/4/3
ABIL: Torrent
STAT: +16% Acc
OTHR: N/A


Dragonair (M)
HP:
73
EN: 78
SPE: 70 (122)
RANK: 3/2/4/3
ABIL: Shed Skin
STAT: +1 Spe
OTHR: Light Screen (4a), Taunt (4a)

-----------


"Take this then!"

Thunderbolt ~ Thunderbolt ~ Thunderbolt
IF (Torment is used) THEN (Use Dragon Rush the next action, and Draco Meteor the action after that)
 

Simipour (M)
HP: 83
EN: 76
SPE: 117
RANK: 4/2/4/3
ABIL: Torrent
STAT: +16% Acc
OTHR: N/A


Dragonair (M)
HP:
73
EN: 78
SPE: 70 (122)
RANK: 3/2/4/3
ABIL: Shed Skin
STAT: +1 Spe
OTHR: Light Screen (4a), Taunt (4a)


Action 1:
Dragonair used Thunderbolt!
RNG Roll (To-Crit) [<=625 Crit]: 3585/10000 (No)
(10+(6-4.5))*1.5 = 17.25 damage
RNG Roll (Effect) [<=1000 Effect]: 5936/10000 (No)
-11 energy
Simipour used Mud Sport!
Other Change: Mud Sport (Dragonair/Simipour)
-5 energy

Action 2:
Dragonair used Thunderbolt!
RNG Roll (To-Crit) [<=625 Crit]: 6770/10000 (No)
(10+(6-4.5))*.75 = 8.625 damage
RNG Roll (Effect) [<=1000 Effect]: 3727/10000 (No)
-15 energy
Simipour used Brick Break!
RNG Roll (To-Crit) [<=625 Crit]: 6714/10000 (No)
(8+(6-3)) = 11 damage
-6 energy

Action 3:
Dragonair used Thunderbolt!
RNG Roll (To-Crit) [<=625 Crit]: 8161/10000 (No)
(10+(6-4.5))*.75 = 8.625 damage
RNG Roll (Effect) [<=1000 Effect]: 6521/10000 (No)
-19 energy
Simipour used Ice Beam!
RNG Roll (To-Crit) [<=625 Crit]: 5639/10000 (No)
(10+(6-4.5))*1.5 = 17.25 damage
RNG Roll (Effect) [<=1000 Effect]: 2587/10000 (No)
-7 energy



Simipour (M)
HP: 48
EN: 58
SPE: 117
RANK: 4/2/4/3
ABIL: Torrent
STAT: +16% Acc
OTHR: Mud Sport (3a)


Dragonair (M)
HP:
45
EN: 33
SPE: 70
RANK: 3/2/4/3
ABIL: Shed Skin
STAT: N/A
OTHR: Taunt (1a), Mud Sport (3a)
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus

"We may pull through here, Blind!"

Blizzard > Ice Beam > Blizzard
IF Light Screen is issued successfully, THEN replace your first action after Light Screen was set with Brick Break.
IF (Non-Combo) Thunder Wave is issued post-A1, THEN use Dig that action.


inb4 Blizzard miss
 

"I think we've got you..."

Draco Meteor ~ Dragon Rage ~ ExtremeSpeed+ExtremeSpeed

-----------


Simipour (M)
HP: 48
EN: 58
SPE: 117
RANK: 4/2/4/3
ABIL: Torrent
STAT: +16% Acc
OTHR: Mud Sport (3a)


Dragonair (M)
HP:
45
EN: 33
SPE: 70
RANK: 3/2/4/3
ABIL: Shed Skin
STAT: N/A
OTHR: Taunt (1a), Mud Sport (3a)


Action 1:
Simipour used Blizzard!
RNG Roll (To-Hit) [<=8600 Hit]: 7642/10000 (Hit)
RNG Roll (To-Crit) [<=625 Crit]: 302/10000 (Crit)
(12+3+(6-4.5))*1.5 = 24.75 damage
RNG Roll (Effect) [<=1000 Effect]: 5085/10000 (No)
-8 energy
Dragonair used Draco Meteor!
RNG Roll (To-Hit) [<=9000 Hit]: 558/10000 (Hit)
RNG Roll (To-Crit) [<=625 Crit]: 1930/10000 (No)
(14+3+(6-4.5)) = 18.5 damage
Stat Change: -2 SpA (Dragonair)
-9 energy

Action 2:
Simipour used Ice Beam!
RNG Roll (To-Crit) [<=625 Crit]: 9981/10000 (No)
(10+(6-4.5))*1.5 = 17.25 damage
RNG Roll (Effect) [<=1000 Effect]: 2364/10000 (No)
-7 energy
Dragonair used Dragon Rage!
10 damage
-4 energy

Action 3:
Dragonair used ExtremeSpeed+ExtremeSpeed!
RNG Roll (To-Crit) [<=625 Crit]: 2418/10000 (No)
(18+(6-4.5)) = 19.5 damage
Simipour fainted!
-28 energy
Dragonair fainted!



Simipour (M)
HP: KO
EN: KO
SPE: 117
RANK: 4/2/4/3
ABIL: Torrent
STAT: +16% Acc
OTHR: N/A


Dragonair (M)
HP:
KO
EN: KO
SPE: 70
RANK: 3/2/4/3
ABIL: Shed Skin
STAT: -1 SpA
OTHR: N/A

-----------


"I have too much money to ever lose..."

Better luck next time :(

Rewards
Its A Random: 14 CC
- Simipour: 14 HC
Elevator Music: 2(7)+2 = 16 UC

errr... let me know if these rewards are right, I have no idea how it works for maxed out Pokemon...
 
Only users typon77 and Its_A_Random should be posting in this thread.

Its_A_Random will be challenging Rank 2 using Tirtouga with Sturdy:

Tirtouga [Atlantean] (M)
Nature: Quiet (-10% Evasion)

TYPE
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Rock: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

ABILITIES
Solid Rock: (Innate) This Pokemon’s body is extremely solid and durable, and the Base Attack Power of incoming super-effective attacks is reduced by two (2).
Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Swift Swim (DW): (Innate) The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.

STATS
HP: 90
Atk: Rank 3
Def: Rank 4
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 19 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 0/6
MC: 0
DC: 0/5

ATTACKS (20)

PHYSICAL
Aqua Jet
Aqua Tail
Bide
Bite
Crunch
Earthquake
Flail
Knock Off
Rock Slide
Rollout

SPECIAL
AncientPower
Brine
Hidden Power (Grass 7)
Ice Beam
Water Gun
Whirlpool

OTHER

Protect
Shell Smash
Wide Guard
Withdraw


Its_A_Random, you may choose your first type. Your options are:








Good luck!
 
Battle One


Youngster Engineer wants to fight!

"I'm not old enough to IRC..."

RNG Roll (Pokemon): 2/5

"Best Gen I Pokemon ever. I boxed my Lvl 8 Pichu for it!"

RNG Roll (Ability): 2/2

"Its even environmentally friendly with natural Solar Panels"


Charmander (M)

Nature: Modest

Type:

Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Stats:

HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 65
Size Class: 1
Weight Class: 1
Base Rank Total: 13

Ability:

Solar Power (DW): (Innate) When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).

Attacks:

Scratch
Growl
Ember
Leer
Metal Claw
Smokescreen
Rage
Dragon Rage
Scary Face
Fire Fang
Flame Burst

Sunny Day
SolarBeam
Double Team

Counter
Dragon Pulse
AncientPower


Your up, IAR!
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus

"Proceed with caution, Atlantean."

Whirlpool
> AncientPower > Whirlpool
(Once Only) IF Sunny Day is issued, THEN use Shell Smash that action.
IF Solarbeam is issued, THEN use Protect that action. Do not trigger this substitution on consecutive actions.
 
Sorry for the delay for a week... Also, gdi that after a smash you outspeed by 1.5...


"Solarbeam is the best grass move in the game! You'll never stop me from using it"

Solarbeam -> Scary Face -> Sunny Day
 

Atlantean (M)
HP: 90 | EN: 100%
Spe: 19 | Ranks: 3/4/3/2
Boosts: -10% Evasion
Other:


Charmander (M)
HP: 90 | EN: 100%
Spe: 65 | Ranks: 1/2/3/2
Boosts:
Other:


Action One

Charmander is taking in sunlight
Tirtouga used Protect!
-7 EN
Charmander used Solarbeam!
(12+1.5)*2.25= 30.375 Damage [-12.15 EN Tirtouga]
-8 EN


Action Two

Charmander used Scary Face
-6 EN
Tirtouga used Ancientpower!
RNG Roll (To Crit): 5649/10000 (No)
RNG Roll (To Boost): 4360/10000 (No)
(6+3+1.5)*1.5= 15.75 Damage
-4 EN


Action Three

Charmander used Sunny Day!
-9 EN
Tirtouga used Shell Smash!
-20 EN

Charmander: -1 HP




Atlantean (M)
HP: 90 | EN: 57%
Spe: 19 | Ranks: 3/4/3/2
Boosts: -10% Evasion
Other: +2 Atk, +2 SpA, -1 Def, -1 SpD


Charmander (M)
HP: 73 | EN: 100%
Spe: 65 | Ranks: 1/2/3/2
Boosts:
Other:

Arena: Sunny (3R)

---------------------------


"Better than Rattata at beating Rock Types! I should tell my dad!"

Solarbeam -> Dragon Pulse -> Solarbeam
If Bide is used, alternate between Dragon Pulse -> Dragon Rage on the storage actions then Counter the release
If Rock Slide, Counter, but not if you're using Solarbeam
 
NOTE: Never subtracted EN from Charmander last round, but I did it for this pre round.


Atlantean (M)
HP: 90 | EN: 57%
Spe: 19 | Ranks: 3/4/3/2
Boosts: -10% Evasion
Other: +2 Atk, +2 SpA, -1 Def, -1 SpD


Charmander (M)
HP: 73 | EN: 77%
Spe: 65 | Ranks: 1/2/3/2
Boosts:
Other:

Arena: Sunny (3R)


Action One

Charmander used Solarbeam!
RNG Roll (To Crit): 9766/10000 (No)
(12+2+1.5)*2.25= 34.875 Damage
-8 EN
Tirtouga used Rock Slide!
RNG Roll (To Hit): 9730/10000 (No)
-5 EN

Charmander: -1 HP



Action Two

Charmander used Dragon Pulse!
RNG Roll (To Crit): 9031/10000 (No)
(9+2+1.5)= 12.5 Damage
-7 EN
Tirtouga used Ancientpower!
RNG Roll (To Crit): 9038/10000 (No)
RNG Roll (To Boost): 6068/10000 (No)
(6+3+1.5)*1.5+3.4= 19.25 Damage
-3 EN

Charmander: -1 HP



Action Three

Charmander used Solarbeam!
RNG Roll (To Crit): 2179/10000 (No)
(12+2+1.5)*2.25= 34.875 Damage
-8 EN
Tirtouga used Bigger Rock Slide!
RNG Roll (To Hit) (<=8100): 2207/10000 (Yes)
RNG Roll (To Crit): 9968/10000 (No)
(18+3+1.5)*1.5+3.5= 37.25 Damage
-27 EN

Charmander: -1 HP




Atlantean (M)
HP: 8 | EN: 22%
Spe: 19 | Ranks: 3/4/3/2
Boosts: -10% Evasion
Other: +2 Atk, +2 SpA, -1 Def, -1 SpD, +1 Spe


Charmander (M)
HP: 13 | EN: 54%
Spe: 65 | Ranks: 1/2/3/2
Boosts:
Other:

Arena: Sunny (3R)


Your turn, Random!
 

"My dad told me to rub defeat into the losers faces!"

Dragon Pulse+Dragon Pulse -> Cooldown (Scratch) -> Flame Burst

--------------------------


Atlantean (M)
HP: 8 | EN: 22%
Spe: 19 | Ranks: 3/4/3/2
Boosts: -10% Evasion
Other: +2 Atk, +2 SpA, -1 Def, -1 SpD, +1 Spe


Charmander (M)
HP: 13 | EN: 54%
Spe: 65 | Ranks: 1/2/3/2
Boosts:
Other:

Arena: Sunny (3R)


Action One

Charmander used Dragon LAZURRR!!
It KO's



Atlantean (M)
HP: 8 | EN: 22%
Spe: 19 | Ranks: 3/4/3/2
Boosts: -10% Evasion
Other: +2 Atk, +2 SpA, -1 Def, -1 SpD, +1 Spe


Charmander (M)
HP: 13 | EN: 54%
Spe: 65 | Ranks: 1/2/3/2
Boosts:
Other:

-----------------------


"My shorts ripped... But I still won!"

Sorry, Random, but you're run has been cut short. Luckily, you won't walk home empty handed.

Rewards:
Its_A_Random: 2 CC
Atlantean: 2 HC
typon77: 4 UC


Thanks for the run! You can try again in 168 Hours
 
A challenger appears!

It's_A_Random will be challenging Rank 2 with his Trapinch, using Hyper Cutter.
Trapinch [Hieratic] (M)
NATURE: Hasty (+5% Accuracy)

TYPE

Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

ABILITIES
Hyper Cutter: (Innate) This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.

STATS
HP: 90
Atk: Rank 4
Def: Rank 1 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 12 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 0/9
MC: 0
DC: 0/5

ATTACKS (14/56)
PHYSICAL
Bide
Bite
Bulldoze
Faint Attack
Rock Slide
Sand Tomb

SPECIAL
Gust
Mud-Slap
Signal Beam
Solarbeam

OTHER

Endure
Protect
Sand-Attack
Substitute


IAR, please choose your first type:








Good luck!
 
Battle 1


Engineer Gordon wants to battle!

"I ran the calculations, you're toast!"

RNG roll for Pokemon: 2/5

"Wait...an Electric-type?"

RNG roll for Ability: 2/3

"My calculations may have been in error."
Monohm (M)

Nature: Timid

Type:

Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.

Stats:

HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 3
SpD: Rank 2
Spe: 69 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 14
+17% Accuracy

Abilities:

Static: (Innate) This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.

Attacks:

Tackle
Growl
Leer
Dragon Rage
Charge
ThunderShock
Rain Dance
Twister
SonicBoom
Spark
Discharge

Thunderbolt
Flamethrower
Double Team

Hydro Pump
Heal Bell
Magnet Rise
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus

"ITT: Static Duclohm's little brother comes to ruin my run."

Sand Tomb > Bulldoze > Sand Tomb
IF Hydro Pump is issued, THEN use Bide on the first instance.