Roleplay Battle Hall Challenge - Its_A_Random

Discussion in 'ASB' started by danmantincan, Jun 7, 2011.

  1. Its_A_Random

    Its_A_Random Is armed with many Honedges
    is a Forum Moderatoris a Community Contributor
    Moderator

    Joined:
    Mar 19, 2010
    Messages:
    8,280
    Looks like we're virtually dry of any real easy fights, but nevertheless, we must carry on...

    [​IMG]
  2. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,638
    Battle 5

    RNG Roll for Pokemon: 5/5
    RNG Roll for Ability: 1/3

    [​IMG]
    Magneton (U) (open)
    Magneton (U)

    Nature: Modest

    Type:

    Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
    Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

    Stats:

    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 3
    SpA: Rank 6 (+)
    SpD: Rank 3
    Spe: 70
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 18

    Abilities:

    Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
    Magnet Pull: (Can be Activated) This Pokemon has the ability to generate a magnetic field that can attract or repulse Steel-type Pokemon. When attracted by Magnet Pull, Steel-types cannot move out of the immediate proximity without great difficulty, and can be pulled along by the Magnet Pull Pokemon. When repulsed, the Steel type is thrust violently away and contact attacks have immense difficulty striking the Magnet Pull Pokemon. The effect of both commands lasts for the following three (3) actions. Command: (Ability: Magnet Pull (Attract) or Ability: Magnet Pull (Repulse) )
    Analytic (DW): (Can be Enabled) If this Pokemon attacks second during an action, its attacks have two (2) more Base Attack Power.

    Attacks:

    Tri Attack
    Metal Sound
    Tackle
    Sonic Boom
    ThunderShock
    Supersonic
    Thunder Wave
    Spark
    Electro Ball
    Lock-On
    Swift
    Magnet Bomb
    Screech
    Discharge
    Magnet Rise
    Mirror Shot
    Zap Cannon

    Rain Dance
    Thunder
    Hidden Power [Ice] (7)

    Signal Beam


    Your actions, Its_A_Random!
  3. Its_A_Random

    Its_A_Random Is armed with many Honedges
    is a Forum Moderatoris a Community Contributor
    Moderator

    Joined:
    Mar 19, 2010
    Messages:
    8,280
    Oh no, an Electric Type...What are we to do?

    Dig > Dive > Dig
    IF Magneton would use (Damaging Electric Type Combo) successfully, THEN replace the current action with Substitute (15 HP), AND the next with Surf
    (Once Only) IF Magneton would use Magnet Rise, THEN replace that action with Taunt, pushing Actions back if Dig was subbed
  4. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,638
    Lock-On, Zap Cannon, Discharge
  5. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,638
    [​IMG]
    Magneton (U)
    HP: 90
    EN: 100
    SPE: 70
    ABIL: Sturdy
    STAT: N/A
    OTHR: N/A
    [​IMG]
    Blind (M)
    HP: 100
    EN: 100
    SPE: 116
    ABIL: Torrent
    STAT: +15% Accuracy
    OTHR: N/A

    Arena: N/A

    Action 1:

    Blind burrowed underground!
    Magneton used Lock-On!

    -6 Energy
    Blind used Dig!
    Crit: 625/1000: No
    (8-1+1.5) x 2.25 = 19 Damage
    -10 Energy

    Action 2:

    Blind went underwater!
    Magneton used Zap Cannon!

    Crit: 311/1000: No
    (12+3+4) x 1.5 = 28.5 ~ 29 Damage
    -7 Energy
    Blind used Dive!
    Crit: 150/1000: No
    (8-1+3+1.5) = 11.5 ~ 12 Damage
    -9 Energy

    Action 3:

    Magneton used Discharge!
    Crit: 504/1000: No
    (8+3+4) x 1.5 = 22.5 ~ 23 Damage
    -5 Energy
    Paralysis: 828/1000: No
    Blind burrowed underground!
    Blind used Dig!

    Crit: 625/1000: No
    (8-1+1.5) x 2.25 = 19 Damage
    -10 Energy

    [​IMG]
    Magneton (U)
    HP: 40
    EN: 82
    SPE: 70
    ABIL: Sturdy
    STAT: N/A
    OTHR: N/A
    [​IMG]
    Blind (M)
    HP: 48
    EN: 71
    SPE: 116
    ABIL: Torrent
    STAT: +15% Accuracy
    OTHR: Paralyzed (20%)

    Arena: N/A

    Turn Order:


    Opponent issues actions.
    Its_A_Random issues actions.
    REFEREE
  6. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,638
    Discharge, Thunder, Thunder
    IF Torment A1 or A2, THEN Electro Ball A3
    IF Dig+Dig A1 or A2 AND not Taunted, THEN Magnet Rise and push actions back
  7. Its_A_Random

    Its_A_Random Is armed with many Honedges
    is a Forum Moderatoris a Community Contributor
    Moderator

    Joined:
    Mar 19, 2010
    Messages:
    8,280
    51.2%...

    Focus Blast + Focus Blast combo > Focus Blast + Focus Blast combo (Pre-Emptive) > Dig
  8. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,638
    [​IMG]
    Magneton (U)
    HP: 40
    EN: 82
    SPE: 70
    ABIL: Sturdy
    STAT: N/A
    OTHR: N/A
    [​IMG]
    Blind (M)
    HP: 48
    EN: 71
    SPE: 116
    ABIL: Torrent
    STAT: +15% Accuracy
    OTHR: Paralyzed (20%)

    Arena: N/A

    Action 1:

    Magneton used Discharge!
    Crit: 247/1000: No
    (8+3+4) x 1.5 = 22.5 ~ 23 Damage
    -9 Energy
    Paralysis: 736/1000: No
    Blind used Focus Blast+Focus Blast!
    Hit: 362/1000: Yes :(
    Crit: 546/1000: No
    Effect: 207/1000: No
    (12*2.25-1+1.5) x 1.5 = 41.25 ~ 41 Damage
    (8+(8+4)) x 2 = -40 Energy

    [​IMG]
    Magneton (U)
    HP: KO
    EN: KO
    SPE: 70
    ABIL: Sturdy
    STAT: N/A
    OTHR: N/A
    [​IMG]
    Blind (M)
    HP: 25
    EN: 31
    SPE: 116
    ABIL: Torrent
    STAT: +15% Accuracy
    OTHR: Paralyzed (15%)

    Arena: N/A

    You may choose your next type:

    [​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG]
    [​IMG][​IMG][​IMG]
  9. Its_A_Random

    Its_A_Random Is armed with many Honedges
    is a Forum Moderatoris a Community Contributor
    Moderator

    Joined:
    Mar 19, 2010
    Messages:
    8,280
    And the gamble paid off...Good job, Blind...

    [​IMG]
  10. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,638
    Battle 6

    RNG Roll for Pokemon: 1/5
    RNG Roll for Ability: 2/3

    [​IMG]
    Duclohm (F) (open)
    Duclohm (F)

    Nature: Modest

    Type:

    Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
    Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.

    Stats:

    HP: 100
    Atk: Rank 1 (-)
    Def: Rank 3
    SpA: Rank 4 (+)
    SpD: Rank 2
    Spe: 60
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 15

    Abilities:
    Shield Dust: (Innate) This pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
    Static: (Innate) This pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this pokemon.
    Overcoat (DW): (Innate) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).

    Attacks:

    Double Hit
    Tackle
    Growl
    Leer
    Dragon Rage
    Thundershock
    Charge
    Rain Dance
    Twister
    Spark
    SonicBoom
    Discharge
    Slack Off

    Thunderbolt
    Flamethrower
    Dragon Pulse

    Hydro Pump
    Power Gem
    Magnet Rise


    Your actions, Its_A_Random!
  11. Its_A_Random

    Its_A_Random Is armed with many Honedges
    is a Forum Moderatoris a Community Contributor
    Moderator

    Joined:
    Mar 19, 2010
    Messages:
    8,280
    Called it.

    Dig > Ice Beam > Dig
    IF (Damaging Electric-Type combo), THEN replace that action with Substitute (15 HP), AND replace the next action with Ice Beam
    (Once Only) IF Magnet Rise, THEN replace that action with Taunt
  12. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,638
    so uhh...

    Thunderbolt (aim properly), Discharge, Thunderbolt (aim properly)

    If you don't think this should be allowed, then you should mention it on IRC if you have the time and see what other people think about it. Since I probably won't be able to go onto IRC until the weekend, you would just have to tell me what the majority thought.

    EDIT: new actions:

    Charge, Thunderbolt, Slack Off
  13. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,638
    [​IMG]
    Duclohm (M)
    HP: 100
    EN: 100
    SPE: 60
    ABIL: Static
    STAT: N/A
    OTHR: N/A
    [​IMG]
    Blind (M)
    HP: 100
    EN: 100
    SPE: 116
    ABIL: Torrent
    STAT: +15% Accuracy
    OTHR: N/A

    Arena: N/A

    Action 1:

    Blind burrowed underground!
    Duclohm used Charge!

    -7 Energy
    Blind used Dig!
    Crit: 513/1000: No
    Static: 790/1000: No
    (8+1.5) x 1.5 = 14.25 ~ 14 Damage
    -10 Energy

    Action 2:

    Blind used Ice Beam!
    Crit: 488/1000: No
    Effect: 845/1000: No
    (10+3) x 1.5 - 1.75 = 17.75 ~ 18 Damage
    -7 Energy
    Duclohm used Thunderbolt!
    Crit: 735/1000: No
    Effect: 646/1000: No
    (10+3+3+1.5) x 1.5 = 26.25 ~ 26 Damage
    -6 Energy

    Action 3:

    Blind burrowed underground!
    Duclohm used Slack Off!

    -12 Energy
    Blind used Dig!
    Crit: 683/1000: No
    Static: 101/1000: No
    (8+1.5) x 1.5 = 14.25 ~ 14 Damage
    -10 Energy

    [​IMG]
    Duclohm (M)
    HP: 74
    EN: 75
    SPE: 60
    ABIL: Static
    STAT: N/A
    OTHR: Charged (3 actions)
    [​IMG]
    Blind (M)
    HP: 74
    EN: 73
    SPE: 116
    ABIL: Torrent
    STAT: +15% Accuracy
    OTHR: Paralysis (15 %)

    Arena: N/A

    Turn Order:


    Opponent issues actions.
    Its_A_Random issues actions.
    REFEREE
  14. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,638
    Thunderbolt, Discharge, Thunderbolt
    IF Blind successfully uses Torment, THEN replace remaining actions with Charge, Thundershock, Spark
  15. Its_A_Random

    Its_A_Random Is armed with many Honedges
    is a Forum Moderatoris a Community Contributor
    Moderator

    Joined:
    Mar 19, 2010
    Messages:
    8,280
    Long (open)
    08:54 MK_Ultra iar
    08:54 MK_Ultra how are you so popular
    08:54 MK_Ultra lol
    08:54 IAR ...
    08:54 MK_Ultra not that you shouldn't be
    08:55 MK_Ultra i was jw
    08:55 IAR Also, does the Battle Hall strictly follow in-game mechanics?
    08:55 MK_Ultra uh
    08:55 MK_Ultra depends
    08:55 MK_Ultra just ask me
    08:55 dogfish44 It follows in-game mechanics unless there is a direct ruling (Rounding rules, Agility Dodge) afaik.
    08:55 MK_Ultra lol
    08:55 MK_Ultra df be quiet~
    08:55 dogfish44 Or, ask the crazy man
    08:56 MK_Ultra wave
    08:56 IAR Say, an attacked was "aimed properly" to hit a Pokemon using Dig
    08:56 IAR *attack
    08:56 dogfish44 !no
    08:56 Onion_Bubs Never, not in a million years, absolutely not, no way Jose, no chance Lance, nyet, negatory, mm-mm, nuh-uh, uh-uh! And of course my own personal favourite of all time, man falling off of a cliff: NNNOOOOOOOOOoooooooo.......
    08:56 IAR Is this legal in Hall?
    08:56 Ranger97 i gtg
    08:56 Ranger97 be back tomortow
    08:56 Onion_Bubs ... pff
    08:56 *** Ranger97 quit (Quit: CGI:IRC)
    08:57 dogfish44 ....I'm sure Onion times that last bit to when someone says something non-remarkable
    08:57 MK_Ultra yeah sure that's legal
    08:57 MK_Ultra i mean
    08:57 MK_Ultra don't be lenient
    08:57 MK_Ultra but if you think it's plausible as a ref, go for it
    08:58 IAR I'm the one who's on the receiving end of the attack...
    08:58 IAR And I'm the Challenger...
    08:58 MK_Ultra oh
    08:58 MK_Ultra hm
    08:58 MK_Ultra refs shouldn't pull stuff like that
    08:58 MK_Ultra because of the bias
    08:58 MK_Ultra who's the ref
    08:58 IAR Link: http://www.smogon.com/forums/showthread.php?t=3449179&page=9
    08:59 IAR CMFP
    09:00 SevenDeadlySins hiya
    09:00 SevenDeadlySins whats goin on everyone
    09:00 SevenDeadlySins rofl
    09:00 MK_Ultra i don't see a thunderbolt being able to be 'aimed properly'
    09:00 MK_Ultra so
    09:00 MK_Ultra no
    09:00 --- Engaway is back
    09:00 Engaway hmm I have new respect for zarator
    09:00 MK_Ultra porque
    09:00 Engaway reffing eleven mons going at it is not easy
    09:01 Engaway also raids just got a ton harder with new reflect/ls
    09:01 SevenDeadlySins by the way
    09:01 IAR You're reffing a ten-mon melee, Engi...
    09:01 SevenDeadlySins "aimed properly" means that dig can be counteracted by moves that guarantee hit
    09:01 SevenDeadlySins js
    09:01 Engaway ten =/= eleven
    09:02 SevenDeadlySins that is, stuff like lock on / mind reader results in a move being "aimed properly"
    09:02 Engaway also everybody here has an item
    09:02 IAR So, something with -- Accuracy is considered aimed properly, while 100 Accuracy isn't, right?
    09:02 MK_Ultra yup
    09:03 SevenDeadlySins alternately
    09:03 MK_Ultra though i would not count rain thunder in thatt even though it has --
    09:03 MK_Ultra because there's ground in the way
    09:03 SevenDeadlySins there might be arenas
    09:04 SevenDeadlySins that, say... point out where the target is, or have some modifier on the ground/water that reveals where the digging/diving pokemon is
    09:04 SevenDeadlySins the idea of not being able to hit a digging pokemon is not being able to know where it is
    09:04 SevenDeadlySins if you can know exactly where it is for any reason
    09:04 Alchemator I guess you could say that this discussion is
    09:04 SevenDeadlySins you can aim at it and counteract the effects of dig
    09:04 Alchemator shades
    09:04 Alchemator ground-breaking
    09:04 SevenDeadlySins or dive
    09:04 IAR heh
    09:04 SevenDeadlySins or fly, etc
    09:04 SevenDeadlySins though i would argue that you still cant hit flying/bouncing mons with contact moves
    09:04 Alchemator moving onto fly, eh?
    09:04 Alchemator that's a
    09:04 SevenDeadlySins even if aimed properly
    09:05 Alchemator shades
    09:05 Alchemator lofty proposal
    09:05 SevenDeadlySins swear to god
    09:05 SevenDeadlySins dont finish that
    09:05 Alchemator sorry you were too slow

    Yeah, requesting a re-ref. Sorry...
  16. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,638
    Re-reffed, here are my new actions:

    Thunderbolt, Discharge, Thunderbolt
    IF Tormented, THEN replace remaining Thunderbolts with Thundershock
    IF Blind is underground AND you are not Taunted, THEN chill and push actions back
  17. Its_A_Random

    Its_A_Random Is armed with many Honedges
    is a Forum Moderatoris a Community Contributor
    Moderator

    Joined:
    Mar 19, 2010
    Messages:
    8,280
    Hmmm, we need something here...

    Mud Sport > Torment > Ice Beam

    Also, apparently, IF Tormented is illegal, but IF Torment is legal, so...Sitting around A3 for Duclohm, I guess? Also, if I get parahaxxed, then I think I am going to kill someone.
  18. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,638
    Alright. But honestly, it is so goddamn stupid that illegal substitutions aren't re-reffed, but illegal actions are.

    [​IMG]
    Duclohm (M)
    HP: 74
    EN: 75
    SPE: 60
    ABIL: Static
    STAT: N/A
    OTHR: Charged (3 actions)
    [​IMG]
    Blind (M)
    HP: 74
    EN: 73
    SPE: 116
    ABIL: Torrent
    STAT: +15% Accuracy
    OTHR: Paralysis (15 %)

    Arena: N/A

    Action 1:

    Duclohm used Thunderbolt!
    Crit: 161/1000: No
    (10+3+3+1.5) x 1.5 = 26.25 ~ 26 Damage
    -6 Energy
    Paralysis: 146/1000: Yes
    Blind is fully paralyzed!

    Action 2:

    Duclohm used Discharge!
    Crit: 165/1000: No
    (8+3+3+1.5) x 1.5 = 23.25 ~ 23 Damage
    -5 Energy
    Paralysis: 173/1000: No
    Blind used Torment!
    -10 Energy

    Action 3:

    Duclohm sat around!
    Blind used Ice Beam!
    Crit: 283/1000: No
    Effect: 307/1000: No
    (10+3) x 1.5 - 1.75 = 17.75 ~ 18 Damage
    -7 Energy

    [​IMG]
    Duclohm (M)
    HP: 56
    EN: 64
    SPE: 60
    ABIL: Static
    STAT: N/A
    OTHR: Tormented (5 actions)
    [​IMG]
    Blind (M)
    HP: 25
    EN: 56
    SPE: 116
    ABIL: Torrent
    STAT: +15% Accuracy
    OTHR: Paralysis (5%)

    Arena: N/A

    Turn Order:


    Its_A_Random issues actions.
    Opponent issues actions.
    REFEREE
  19. Its_A_Random

    Its_A_Random Is armed with many Honedges
    is a Forum Moderatoris a Community Contributor
    Moderator

    Joined:
    Mar 19, 2010
    Messages:
    8,280
    Even with all the random rulings, sadly, things just wasn't meant to be...

    Ice Beam x3
  20. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,638
    Thundershock, Slack Off, Thundershock
  21. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,638
    [​IMG]
    Duclohm (M)
    HP: 56
    EN: 64
    SPE: 60
    ABIL: Static
    STAT: N/A
    OTHR: Tormented (5 actions)
    [​IMG]
    Blind (M)
    HP: 25
    EN: 56
    SPE: 116
    ABIL: Torrent
    STAT: +15% Accuracy
    OTHR: Paralysis (5%)

    Arena: N/A

    Action 1:

    Duclohm used Thundershock!
    Crit: 150/1000: No
    (4+3+1.5) x 1.5 = 12.75 ~ 13 Damage
    -2 Energy
    Paralysis: 69/1000: No
    Blind used Ice Beam!
    Crit: 291/1000: No
    Effect: 307/1000: No
    (10+3) x 1.5 - 1.75 = 17.75 ~ 18 Damage
    -11 Energy

    Action 2:

    Duclohm used Slack Off!
    +20 HP
    -12 Energy
    Paralysis: 542/1000: No
    Blind used Ice Beam!
    Crit: 83/1000: No
    Effect: 430/1000: No
    (10+3) x 1.5 - 1.75 = 17.75 ~ 18 Damage
    -11 Energy

    Action 3:

    Duclohm used Thundershock!
    Crit: 312/1000: No
    (4+3+1.5) x 1.5 = 12.75 ~ 13 Damage
    -2 Energy

    [​IMG]
    Duclohm (M)
    HP: 40
    EN: 48
    SPE: 60
    ABIL: Static
    STAT: N/A
    OTHR: Tormented (2 actions)
    [​IMG]
    Blind (M)
    HP: KO
    EN: KO
    SPE: 116
    ABIL: Torrent
    STAT: N/A
    OTHR: N/A

    Arena: N/A

    Rewards:
    Its_A_Random: 12 CC
    Blind the Simipour: 12 HC
    Danmantincan: 2 UC
    C$FP: 12 UC
  22. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,638
    You may choose your first type:

    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG]
  23. Its_A_Random

    Its_A_Random Is armed with many Honedges
    is a Forum Moderatoris a Community Contributor
    Moderator

    Joined:
    Mar 19, 2010
    Messages:
    8,280
  24. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,638
    Battle 1

    RNG Roll for Pokemon: 5/5
    RNG Roll for Ability: 1/1

    [​IMG]
    Pupitar (F) (open)
    Pupitar (F)

    Nature: Adamant

    Type:

    Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.
    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

    Stats:

    HP: 100
    Atk: Rank 4 (+)
    Def: Rank 3
    SpA: Rank 2 (-)
    SpD: Rank 3
    Spe: 51
    Size Class: 3
    Weight Class: 5
    Base Rank Total: 17

    Abilities:

    Shed Skin: (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

    Attacks:

    Bite
    Leer
    Sandstorm
    Screech
    Chip Away
    Rock Slide
    Scary Face
    Thrash
    Dark Pulse
    Payback
    Crunch

    Smack Down
    Earthquake
    Protect

    Dragon Dance
    Outrage
    Stomp

    Superpower


    Your actions, Its_A_Random!
  25. Its_A_Random

    Its_A_Random Is armed with many Honedges
    is a Forum Moderatoris a Community Contributor
    Moderator

    Joined:
    Mar 19, 2010
    Messages:
    8,280
    Kill the Cocoon...

    Surf > Surf > Brine

Users Viewing Thread (Users: 0, Guests: 0)