Battle Hall Challenge - Kiesman

Only users: S0L1D G0LD and Kiesman should be posting in this thread.

Kiesman will be using Onix with Sturdy:



Types:

Rock: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Protect, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Abilities:
Rock Head: This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash. This does not prevent recoil damage from Struggle.

Sturdy: This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

Weak Armor (H) LOCKED: At default the Pokemon loosens its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit. When toggled, no effect.

Nature: Careful (+1 Special Defense, -1 Special Attack)

Stats:

HP:
90
Atk: Rank 2
Def: Rank 7
SpA: Rank 1 (-)
SpD: Rank 3 (+)
Spe: 70
Size Class: 7
Weight Class: 6
Base Rank Total: 18
EC: 2/6
MC: 0
AC: 2/5

Attacks:

Level Up
Bind
Curse
Dragon Breath
Gyro Ball
Harden
Mud Sport
Rage
Rock Polish
Rock Throw
Rock Tomb
Sandstorm
Screech
Slam
Smack Down
Stealth Rock
Tackle
Stone Edge
Sand Tomb

Egg
Heavy Slam
Rototiller
Rock Blast
Rock Climb
Block

TM/HM
Dragon Tail
Explosion
Payback
Earthquake
Dig
Bide


Kiesman, you may choose your first type. Your options are:








Good luck!
 
RNG Roll (Pokemon): 2/5 (Galvantula)
RNG Roll (Ability): 1/3 (Compoundeyes)


Galvantula (F)

Type: Bug / Electric

Nature: Modest
+SpA, -Atk

Abilities: Compound Eyes / Unnerve / Swarm [HA]

Stats:
HP: 100
Atk: 2 [-]
Def: 2
SpA: 5 [+]
SpD: 2
Spe: 108
Size Class: 2
Weight Class: 2
Base Rank Total: 18

EC: 6/6
MC: 0
AC: 5/5

Attacks:
Sticky Web
String Shot
Leech Life
Spider Web
Thunder Wave
Screech
Fury Cutter
Electroweb
Bug Bite
Gastro Acid
Slash
Electro Ball
Signal Beam

Camouflage
Cross Poison
Disable
Feint Attack
Pin Missile
Poison Sting
Pursuit

Light Screen
Rain Dance
Thunderbolt
Thunder
Energy Ball
Volt Switch
Substitute


Please issue orders at your convenience.
 
"Our first time fighting an evolved Pokemon... You ready for this Goldie?"

Stone Edge ~ Rock Tomb ~ Stone Edge
If Energy Ball, use Bide
 
Energy Ball - Substitute (15 Hp) - Energy Ball

----------------------------------------------------------


90/27/1/3/70
Hp: 90
En: 100
Size: 7
Weight: 6
None: None


2/2/5/2/108
Hp: 100
En: 100
Size: 2
Weight: 2
Status: None

A1

Onix used Bide.
Onix is holding energy.

Galvantula used Energy Ball. (-7 en)
Crit: 1986 no
Effect: 6242 no
Damage: (9 - 1 + 7.5 - 4.5) x 2.25 = - 24.75 Hp

A2

Onix is holding energy.

Galvantula used Substitute. (-12 en)
Galvantula put in for a Substitute. (15 Hp Remaining)

A3

Onix used Bide. (-27.65625 en)
Crit: N/A
Effect: N/A
Damage: (24.75) x 1.75 = - 43.3125 Hp
Galvantula's Substitute absorbed the blow. (-28.3125 Hp Remaining)
Galvantula's Substitute was broken. (0 Hp Remaining)

Galvantula used Energy Ball. (-7 en)
Crit: 5778 no
Effect: 8017 no
Damage: (9 - 1 + 7.5 - 4.5) x 2.25 = - 24.75 Hp



90/27/1/3/70
Hp: 40
En: 72
Size: 7
Weight: 6
None: None


2/2/5/2/108
Hp: 85
En: 74
Size: 2
Weight: 2
Status: None

----------------------------------------------------------

Energy Ball - Energy Ball - Energy Ball
If successful p/e move, Chill that action.
If successful d/e move unsuspended and outside of a combo and you move after Onix, use Energy Ball + Energy Ball that action.
 
"Well, we got stomped my friend... We'll try again when we're more prepared. We'll go out aiming for as much damage as we can!"

Rock Blast + Rock Blast ~ Pray to the RNG gods ~ Pray Even Harder
 
Last edited:
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90/27/1/3/70
Hp: 40
En: 72
Size: 7
Weight: 6
None: None


2/2/5/2/108
Hp: 85
En: 74
Size: 2
Weight: 2
Status: None

A1

Galvantula used Energy Ball. (-11 en)
Crit: 8691 no
Effect: 2277 no
Damage: (9 - 1 + 7.5 - 4.5) x 2.25 = - 24.75 Hp

Onix used Rock Blast + Rock Blast. (-30.5 en)
Hit: 1065 yes
No. of Hits: 5 (4 Hits)
Crit: 1259/5880/6859/104 no/no/no/yes
Damage: (27 + 1 + 3 + 3 - 3) x 1.5 = - 46.5 Hp

A2

Galvantula used Energy Ball. (-15 en)
Crit: 8656 no
Effect: 2955 no
Damage: (9 - 1 + 3 + 7.5 - 4.5) x 2.25 = - 24.75 Hp
Onix fainted

A3



90/27/1/3/70
Hp: -10
En: 41
Size: 7
Weight: 6
None: Fainted


2/2/5/2/108
Hp: 38
En: 58
Size: 2
Weight: 2
Status: None

----------------------------------------------------------

I'm sorry, Kiesman, but your Battle Hall Challenge has come to an end. You may rechallenge in 3 days.

Prizes:

Kiesman:

2 CC

Onix:

3 KOC

Me:

6 UC
 
Only users: S0L1D G0LD and Kiesman should be posting in this thread.

Kiesman will be using Snubbull with Intimidate:


Hector [Male] [Snubbull]

Types:

Fairy: Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)

Abilities:

Intimidate: When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage and their Natural Attack stage by one (1). If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.

Command: Activate Intimidate - 5 En - Lowers all foes' Attack and Natural Attack by one (1) stage. Only usable if a foe entered play this round.

Run Away: This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

Rattled (H) LOCKED: These Pokemon are more easily frightened by Ghost-, Bug-, and Dark-typed attacks and will raise their Speed by one (1) stage when struck by attacks of those types. If this ability was triggered by an opponent's attack, it will also raise their Natural Speed by one (1) stage.

Nature: Careful (+ SpD, -1 SpA)

Stats:

HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 3 (+)
Spe: 30
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 2/6
MC: 0
AC: 1/5

Attacks:

Level Up
Ice Fang
Fire Fang
Thunder Fang
Tackle
Scary Face
Tail Whip
Charm
Bite
Lick
Headbutt
Roar
Play Rough
Crunch

Egg
Heal Bell
Metronome
Mimic
Focus Punch
Smelling Salts

TM/HM
Protect
Earthquake
Dig
Brick Break
Bulk Up

Tutor/Other
Super Fang


Kiesman, you may choose your first type. Your options are:








Good luck!
 
"Hector, lets have a competition with Goldie and see if you can get farther! Sound good? Are you thinking Dragon? Lets go with Dragon."
 
RNG Roll (Pokemon): 2/5 (Gible)
RNG Roll (Ability): 1/2 (Sand Veil)


Gible (M)

Type: Dragon / Ground

Nature: Brave
+Atk, -Speed, -10% Eva

Abilities: Sand Veil / Rough Skin [HA]

Stats:
HP: 90
Atk: 4 [+]
Def: 2
SpA: 2
SpD: 2
Spe: 36 [-]
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 5/5

Attacks:
Tackle
Sand Attack
Dragon Rage
Sandstorm
Take Down
Sand Tomb
Slash

Body Slam
Iron Head
Iron Tail
Outrage
Sand Tomb

Earthquake
Dig
Fire Blast
Shadow Claw
Stone Edge


Please issue orders at your convenience.
 
Sandstorm - Iron Head - Sand Attack

----------------------------------------------------------------


3/2/1/3/30
Hp: 90
En: 100
Size: 1
Weight: 1
Status: None


4/2/2/2/36
Hp: 90
En: 100
Size: 1
Weight: 2
Status: -10% evasion

A1

Snubbull's Intimidate.
Gible's Attack fell. (-1)

Gible used Sandstorm. (-10 en)
Gible whipped up a Sandstorm. (4r/12a)

Snubbull used Super Fang. (-12 en)
Hit: 3543 yes
Crit: N/A
Effect: N/A
Damage: (90) / 5 = - 18 Hp

-2 Hp Snubbull

A2

Gible used Iron Head. (-6 en)
Crit: 2246 no
Effect: 7972 no
Damage: (8 + 6 - 3) x 1.5 - 2 = - 16 Hp

Snubbull used Play Rough. (-6 en)
Hit: 2324 yes
Crit: 9032 no
Effect: 615 yes
Damage: (9 + 3 + 4.5 - 3) x 1.5 = - 20.25 Hp
Gible's Attack fell. (-2)

-2 Hp Gible

A3

Gible used Sand Attack. (-3 en)
Snubbull's Accuracy fell. (-1)

Snubbull used Ice Fang. (-5 en)
Hit: 7973 no

-2 Hp Snubbull



Sandstorm (3r/9a)



3/2/1/3/30
Hp: 68
En: 77
Size: 1
Weight: 1
Status: -1 Accuracy


4/2/2/2/36
Hp: 52
En: 81
Size: 1
Weight: 2
Status: -10% evasion, -2 Attack

----------------------------------------------------------------

Iron Head - Sand Attack - Iron Head
If damaging Fairy-Type attack outside of a combination and you move before Snubbull, use Dig that action and push back.
If damaging Ice-Type attack outside of a combination and you move before Snubbull, use Dig that action and push back.
 
Last edited:
"We can do this Hector! Power through the sand!" (Praying for RNG)

Scary Face ~ Play Rough ~ Play Rough + Play Rough

OOC: FYI, my Play Rough only hits for 20.25 in the previous round.
 
(Also fixed Iron Head's damage. Although I doubt it, let me know if you'd like a reorder.)

----------------------------------------------------------------

Sandstorm (3r/9a)



3/2/1/3/30
Hp: 74
En: 77
Size: 1
Weight: 1
Status: -1 Accuracy


4/2/2/2/36
Hp: 52
En: 81
Size: 1
Weight: 2
Status: -10% evasion, -2 Attack

A1

Gible used Iron Head. (-6 en)
Crit: 4420 no
Effect: 4230 no
Damage: (8 + 6 - 3) x 1.5 - 4 = - 14 Hp

Snubbull used Scary Face. (-7 en)
Hit: 9094 no

-2 Hp Snubbull

A2

Gible burrowed underground. (-4.5 en)

Snubbull used Play Rough. (-6 en)
Miss

Gible used Dig. (-4.5 en)
Crit: 3354 no
Effect: (8 + 3 + 6 - 3) - 4 = - 10 Hp

-2 Hp Snubbull

A3

Gible used Sand-Attack. (-4 en)
Snubull's Accuracy fell. (-2)

Snubbull used Play Rough + Play Rough. (-42 en)
Hit: 8558 no

-2 Hp Snubbull


Sandstorm (2r/6a)



3/2/1/3/30
Hp: 44
En: 22
Size: 1
Weight: 1
Status: -2 Accuracy, Must Cooldown


4/2/2/2/36
Hp: 52
En: 62
Size: 1
Weight: 2
Status: -10% evasion, -1 Attack

----------------------------------------------------------------

Please issue orders at your convenience.
 
"Too much sand..."

Cooldown ~ Ice Fang ~ Play Rough

If Dig, use Earthquake
If Protect, use Bulk Up and push actions back, only once.
 
(Aaaand I realize I calced Iron Head wrong, again >.>)
Sand-Attack - Iron Head - Iron Head

----------------------------------------------------------------

Sandstorm (2r/6a)



3/2/1/3/30
Hp: 47
En: 22
Size: 1
Weight: 1
Status: -2 Accuracy, Must Cooldown


4/2/2/2/36
Hp: 52
En: 62
Size: 1
Weight: 2
Status: -10% evasion, -1 Attack

A1

Gible used Sand-Attack. (-9 en)
Snubbull's Accuracy fell. (-3)

Snubbull cooled down.

-2 Hp Snubbull

A2

Gible used Iron Head. (-6 en)
Crit: 8409 no
Effect: 629 yes
Damage: (8 + 6 - 3) x 1.5 - 2 = - 14.5 Hp
Snubbull flinched!

Snubbull flinched!

-2 Hp Snubbull

A3

Gible used Iron Head. (-10 en)
Crit: 2969 no
Effect: 6590 no
Damage: (8 + 6 - 3) x 1.5 - 2 = - 14.5 Hp

Snubbull used Play Rough. (-6 en)
Hit: 3934 no

-2 Hp Snubbull


Sandstorm (1r/3a)



3/2/1/3/30
Hp: 9
En: 16
Size: 1
Weight: 1
Status: -3 Accuracy


4/2/2/2/36
Hp: 52
En: 37
Size: 1
Weight: 2
Status: -10% evasion, -1 Attack

----------------------------------------------------------------

Earthquake - Iron Head - Earthquake
If successful p/e move, Chill and push back.
 
Last edited:
----------------------------------------------------------------

Sandstorm (1r/3a)



3/2/1/3/30
Hp: 9
En: 16
Size: 1
Weight: 1
Status: -3 Accuracy


4/2/2/2/36
Hp: 52
En: 37
Size: 1
Weight: 2
Status: -10% evasion, -1 Attack

A1

Gible used Earthquake. (-6 en)
Crit: 6100 no
Effect: N/A
Damage: (10 + 3 + 6 - 3) - 2 = - 14 Hp
Snubbull fainted

A2

A3


Sandstorm (0r/2a)



3/2/1/3/30
Hp: -5
En: 16
Size: 1
Weight: 1
Status: Fainted


4/2/2/2/36
Hp: 52
En: 31
Size: 1
Weight: 2
Status: -10% evasion, -1 Attack

----------------------------------------------------------------

I'm sorry, Kiesman, but your Battle Hall Challenge has come to an end. You may re-challenge in one week.

Prizes:

Kiesman:

2 CC

Snubbull:

3 KOC

Me:

6 UC
 

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