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Roleplay Battle Hall Challenge - Leethoof

Discussion in 'ASB' started by Objection, Jul 7, 2011.

  1. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,574
    Only Leethoof and the ref are allowed to post in here

    Leethoof will be using Locust the Seedot. Its ability will be Early Bird.

    EDIT: Also, this is rank 1 singles.

    Locust the ninja acorn (open)
    [​IMG]
    Seedot [Locust] (M)
    Nature
    : Jolly (-Special Attack, 1.15 Boost to speed)
    Type:
    Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Abilities:
    Early Bird: This Pokemon is used to waking up at early hours or operating in low-light conditions and subsequently suffers from sleep status for only half as much time as other Pokemon.

    Stats:

    HP: 90
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 35 (+) (Accuracy boost: 5%)

    EC: 2/9
    MC: 2
    DC: 2/5

    Attacks:
    Bide
    Harden
    Growth
    Nature Power
    Synthesis

    Leech Seed
    Bullet Seed
    Defog

    Explosion
    Dig
    Swords Dance
    Rollout


    So Leethoof, choose your first type and then meet your first opponent. You will give orders first.

    [​IMG][​IMG][​IMG]
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    [​IMG][​IMG]
  2. Leethoof

    Leethoof

    Joined:
    Feb 23, 2011
    Messages:
    2,286
    Hmmmmm...Let's go with GROUND
  3. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,574
    [​IMG]
    Idol Melissa wants to battle!

    "Hello to all my fans! I'm here to stun you all!"
    Roll a D5 for pokemon: 2 - Barboach
    "I had to borrow my brother's ugly pokemon for today."
    Roll a D3 for ability: 1 - Oblivious
    "It doesn't even look at me adoringly. But it'll have to do."

    Barboach (open)
    [​IMG]
    Barboach (M)

    Nature: Quiet

    Type:

    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

    Stats:

    HP: 90
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 3 (+)
    SpD: Rank 2
    Spe: 52 (-)

    Abilities:

    Oblivious: This Pokemon is incapable of being effected by Attract or Cute Charm.

    Attacks:

    Mud Slap
    Mud Sport
    Water Sport
    Water Gun
    Mud Bomb
    Magnitude
    Amnesia
    Water Pulse

    Earthquake
    Ice Beam
    Waterfall

    Spark
    Hydro Pump
    Earth Power
  4. Leethoof

    Leethoof

    Joined:
    Feb 23, 2011
    Messages:
    2,286
    Come one Locust, act ninja-like and deflate her ego significantly! I know you can do it!

    Begin by preparing for a long haul with Leech Seed. Then, hype yourself up with Swords Dance and Bullet Seed its face.
  5. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,574
    [​IMG]

    "I dedicate this round to all my fans!"

    Ice Beam - Ice Beam - Ice Beam
  6. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,574
    [​IMG]
    HP: 90
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 35 (+) (Accuracy boost: 5%)
    Energy: 100%
    Other: None

    [​IMG]
    HP: 90
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 3 (+)
    SpD: Rank 2
    Spe: 52 (-) (Opponent's accuracy boost: 10%)
    Energy: 100%
    Other: None

    Action 1

    Barboach uses Ice Beam for 7 energy
    Roll a D16 for crit: 3 - no crit
    Roll a D100 for freeze: 1 - partial freeze
    Roll a D100 for location (1-10 = feet, 11-95 = face, 96-100 = top of head): 90 - face
    Locust takes (10+(3-2)*1.5)*1.5=17.25 damage (round to 17)

    Roll a D100 for thaw: 12 - thaw
    Locust uses Leech Seed for 9 energy
    Accuracy boosted to 100%
    Barboach is seeded for 6 actions

    Barboach takes 3 damage due to Leech Seed
    Locust restores 3 HP
    Barboach's Leech Seed counter drops to 5

    Action 2

    Barboach uses Ice Beam for 11 energy
    Roll a D16 for crit: 1 - crit
    Roll a D100 for freeze: 95 - no freeze
    Locust takes (10+3+(3-2)*1.5)*1.5=21.75 damage (round to 22)

    Locust uses Swords Dance for 7 energy
    Locust's attack is raised by 2 stages

    Barboach takes 3 damage due to Leech Seed
    Locust restores 3 HP
    Barboach's Leech Seed counter drops to 4

    Action 3

    Barboach uses Ice Beam for 15 energy
    Roll a D16 for crit: 4 - no crit
    Roll a D100 for freeze: 86 - no freeze
    Locust takes (10+(3-2)*1.5)*1.5=17.25 damage (round to 17)

    Locust uses Bullet Seed for 5 energy
    Roll a D8 for hits (1-3 = 2, 4-6 = 3, 7 = 4, 8 = 5): 4 - 3 hits
    Roll 3D16 for crits: 11, 7, 11 - no crits
    Barboach takes (3*3+3+(2-2)*1.5)*2.25+(2-0)*1.75=30.5 damage (round to 31)

    Barboach takes 3 damage due to Leech Seed
    Locust restores 3 HP
    Barboach's Leech Seed counter drops to 3

    [​IMG]
    HP: 43
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 35 (+) (Accuracy boost: 5%)
    Energy: 79%
    Other: +2 attack (1 more round)

    [​IMG]
    HP: 50
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 3 (+)
    SpD: Rank 2
    Spe: 52 (-) (Opponent's accuracy boost: 10%)
    Energy: 67%
    Other: Leech Seed (3 more actions)
  7. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,574
    [​IMG]

    "You're an ugly pokemon, Barboach, but your attacks are wowing everyone!"

    Ice Beam - Ice Beam - Ice Beam
  8. Leethoof

    Leethoof

    Joined:
    Feb 23, 2011
    Messages:
    2,286
    Grawwwr. All-out offense is the path of the ninja seedling!

    Bullet Seed->Bullet Seed->Bullet Seed
  9. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,574
    [​IMG]
    HP: 43
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 35 (+) (Accuracy boost: 5%)
    Energy: 79%
    Other: +2 attack (1 more round)

    [​IMG]
    HP: 50
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 3 (+)
    SpD: Rank 2
    Spe: 52 (-) (Opponent's accuracy boost: 10%)
    Energy: 67%
    Other: Leech Seed (3 more actions)

    Action 1

    Barboach uses Ice Beam for 19 energy
    Roll a D16 for crit: 8 - no crit
    Roll a D100 for freeze: 6 - partial freeze
    Roll a D100 for location (1-10 = feet, 11-95 = face, 96-100 = top of head): 13 - face
    Locust takes (10+(3-2)*1.5)*1.5=17.25 damage (round to 17)

    Roll a D100 for thaw: 24 - no thaw
    Locust uses Bullet Seed for 9 energy
    Roll a D8 for hits (1-3 = 2, 4-6 = 3, 7 = 4, 8 = 5): 7 - 4 hits
    Roll 4D16 for crits: 5, 13, 5, 8 - no crits
    Barboach takes (3*4+3+(2-2)*1.5)*2.25+(2-0)*1.75=37.25 damage (round to 37)

    Barboach takes 3 damage due to Leech Seed
    Locust restores 3 HP
    Barboach's Leech Seed counter drops to 2

    Action 2

    Barboach uses Ice Beam for 23 energy
    Roll a D16 for crit: 16 - no crit
    Roll a D100 for freeze: 10 - partial freeze
    Roll a D100 for location (1-10 = feet, 11-95 = face, 96-100 = top of head): 63 - face
    Locust takes (10+(3-2)*1.5)*1.5=17.25 damage (round to 17)

    Roll a D100 for thaw: 45 - no thaw
    Locust uses Bullet Seed for 13 energy
    Roll a D8 for hits (1-3 = 2, 4-6 = 3, 7 = 4, 8 = 5): 2 - 2 hits
    Roll 2D16 for crits: 11, 15 - no crits
    Barboach takes (3*2+3+(2-2)*1.5)*2.25+(2-0)*1.75=23.75 damage (round to 24)
    Barboach is KO'd by the attack

    [​IMG]
    HP: 12
    Energy: 57%

    [​IMG]
    HP: -14
    Energy: 25%

    [​IMG]

    "What do you mean you're the star? WAAAAAAAAAAAAAAAAAH!"

    Leethoof has won 1 battle. What will his next type be?

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  10. Leethoof

    Leethoof

    Joined:
    Feb 23, 2011
    Messages:
    2,286
    The simple-mindedness of ROCK types cannot compare to our ninja skills, Locust.

    *the acorn somehow manages to nod, even though it has no neck*
  11. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,574
    (btw seedot's animation is hypnotic)

    [​IMG]
    Worker Matt wants to battle!

    "I have to do a lot of hard work, but my pokemon keeps my spirits high."
    Roll a D5 for pokemon: 4 - Aron
    "Aron's a nice blend of metal and rock - tough stuff."
    Roll a D3 for ability: 1 - Sturdy
    "I'd like to see you take him down."

    Aron (open)
    [​IMG]
    Aron (M)

    Nature: Adamant

    Type:

    Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
    Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.

    Stats:

    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 4
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 30

    Abilities:

    Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing damage from an opponents attacks by one (1) damage. The effect is amplified on OHKO Moves, which are reduced by ten (10) damage.

    Attacks:

    Tackle
    Harden
    Mud Slap
    Headbutt
    Metal Claw
    Iron Defense
    Roar
    Take Down

    Hone Claws
    Earthquake
    Shadow Claw

    Head Smash
    Dragon Rush
    Iron Head
  12. Leethoof

    Leethoof

    Joined:
    Feb 23, 2011
    Messages:
    2,286
    Well, this sucks.

    lol jk 4x ground weakness.

    Locust, Leech Seed->Swords Dance->Dig
  13. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,574
    [​IMG]

    "You're a tough customer too, huh?"

    Hone Claws - Head Smash - Iron Defense
  14. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,574
    [​IMG]
    HP: 90
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 35 (+) (Accuracy boost: 5%)
    Energy: 100%
    Other: None

    [​IMG]
    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 4
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 30
    Energy: 100%
    Other: None

    Action 1

    Locust uses Leech Seed for 9 energy
    Roll a D100 for accuracy (boosted to 95%): 82 - hit
    Aron is seeded for 6 actions

    Aron uses Hone Claws for 6 energy
    Aron's attack and accuracy are raised by 1 stage

    Aron takes 3 Leech Seed damage
    Locust restores 0 HP
    Aron's Leech Seed counter drops to 5

    Action 2

    Locust uses Swords Dance for 7 energy
    Locust's attack is raised by 2 stages

    Aron uses Head Smash for 8 energy
    Accuracy boosted to 100%
    Roll a D16 for crit: 2 - no crit
    Locust takes (15+3+(4-2)*1.5)+(1-0)*1.75=22.75 damage (round to 23)
    Aron takes (23/2)=11.5 recoil damage (round to 12)

    Aron takes 3 Leech Seed damage
    Locust restores 3 HP
    Aron's Leech Seed counter drops to 4

    Action 3

    Locust uses Dig for 6 energy
    Locust burrows underground

    Aron uses Iron Defense for 6 energy
    Aron's defence is raised by 2 stages

    Locust unleashes Dig
    Roll a D16 for crit: 10 - no crit
    Aron takes (8+(2-4)*1.5-1)*2.25+(2-2)*1.75=9 damage

    Aron takes 3 Leech Seed damage
    Locust restores 3 HP
    Aron's Leech Seed counter drops to 3

    [​IMG]
    HP: 63
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 35 (+) (Accuracy boost: 5%)
    Energy: 78%
    Other: +2 attack (1 more round)

    [​IMG]
    HP: 60
    Atk: Rank 4 (+)
    Def: Rank 4
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 30
    Energy: 80%
    Other: Leech Seed (3 more actions), +1 attack (1 more round), +1 accuracy (1 more round), +2 defence (1 more round)
  15. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,574
    [​IMG]

    "Let's show them how hard we are!"

    Head Smash x3
    Whenever he uses Dig, change your action to Earthquake
  16. Leethoof

    Leethoof

    Joined:
    Feb 23, 2011
    Messages:
    2,286
    Nature Power Earthquake x3

    Use the spirit of this arena to your advantage, my young ninja tree!

    R_D said it would be EQ on IRC.
  17. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,574
    Yeah, judging by the arena description, I think Nature Power would equate to Earthquake in the hall. Fun fact: Nature Power itself is a non-attacking move so gets its priority boosted by Prankster.

    [​IMG]
    HP: 63
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 35 (+) (Accuracy boost: 5%)
    Energy: 78%
    Other: +2 attack (1 more round)

    [​IMG]
    HP: 60
    Atk: Rank 4 (+)
    Def: Rank 4
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 30
    Energy: 80%
    Other: Leech Seed (3 more actions), +1 attack (1 more round), +1 accuracy (1 more round), +2 defence (1 more round)

    Action 1

    Locust uses Nature Power to call Earthquake for 7+2=9 energy
    Roll a D16 for crit: 8 - no crit
    Aron takes (10+(2-4)*1.5-1)*2.25+(2-2)*1.75=13.5 damage (round to 14)

    Aron uses Head Smash for 8 energy
    Accuracy boosted to 100%
    Roll a D16 for crit: 8 - no crit
    Locust takes (15+3+(4-2)*1.5)+(1-0)*1.75=22.75 damage (round to 23)
    Aron takes (23/2)=11.5 recoil damage (round to 12)

    Aron takes 3 Leech Seed damage
    Locust restores 3 HP
    Aron's Leech Seed counter drops to 2

    Action 2

    Locust uses Nature Power to call Earthquake for 11+2=13 energy
    Roll a D16 for crit: 9 - no crit
    Aron takes (10+(2-4)*1.5-1)*2.25+(2-2)*1.75=13.5 damage (round to 14)

    Aron uses Head Smash for 12 energy
    Accuracy boosted to 100%
    Roll a D16 for crit: 9 - no crit
    Locust takes (15+3+(4-2)*1.5)+(1-0)*1.75=22.75 damage (round to 23)
    Aron takes (23/2)=11.5 recoil damage (round to 12)

    Aron takes 3 Leech Seed damage
    Locust restores 3 HP
    Aron's Leech Seed counter drops to 1

    Action 3

    Locust uses Nature Power to call Earthquake for 15+2=17 energy
    Roll a D16 for crit: 9 - no crit
    Aron takes (10+(2-4)*1.5-1)*2.25+(2-2)*1.75=13.5 damage (round to 14)
    Aron is KO'd by the attack

    [​IMG]
    HP: 23
    Energy: 39%

    [​IMG]
    HP: -12
    Energy: 60%

    [​IMG]

    "Even the strongest shield can't withstand everything you hit it with."

    Leethoof has won 2 battles. What will his next type be?

    [​IMG][​IMG][​IMG]
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  18. Leethoof

    Leethoof

    Joined:
    Feb 23, 2011
    Messages:
    2,286
    Aha, even tough steel cannot compare to our strength, Locust.

    The simplicity of WATER will power your roots and push you forth!
  19. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,574
    [​IMG]
    Fisherman Nick wants to battle!

    "I'll take you on with my catch of the day!"
    Roll a D5 for pokemon: 2 - Magikarp
    "Isn't it just brilliant?"
    Roll a D2 for ability: 1 - Swift Swim
    "It nearly got away, but I was just too good."

    Magikarp (open)
    [​IMG]
    Magikarp (M)

    Nature: Hardy

    Type:

    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

    Stats:
    HP: 80
    Atk: Rank 1
    Def: Rank 2
    SpA: Rank 1
    SpD: Rank 1
    Spe: 80

    Abilities:

    Swift Swim: (Innate) The Pokemon with this ability moves extremely fast is slick, rainy conditions, doubling (x2) its speed in the rain.

    Attacks:

    Splash
    Tackle
    Flail

    Bounce
    Reversal
  20. Leethoof

    Leethoof

    Joined:
    Feb 23, 2011
    Messages:
    2,286
    Even with no arms, you can fish for Magikarp all day with your ninja skills!

    Leech Seed->Bullet Seed->Harden

    If Magikarp uses bounce, then Dig on action one or two.
  21. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,574
    [​IMG]

    "Don't underestimate the fish."

    Bounce - Bounce - Bounce
  22. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,574
    [​IMG]
    HP: 90
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 35 (+) (Accuracy boost: 5%)
    Energy: 100%
    Other: None

    [​IMG]
    HP: 80
    Atk: Rank 1
    Def: Rank 2
    SpA: Rank 1
    SpD: Rank 1
    Spe: 80
    Energy: 100%
    Other: None

    Action 1

    Magikarp uses Bounce for 7 energy
    Magikarp bounces up high

    Locust uses Dig for 6 energy
    Locust burrows underground

    Magikarp unleashes Bounce
    The move misses due to Dig

    Locust unleashes Dig
    Roll a D16 for crit: 5 - no crit
    Magikarp takes (8+(2-2)*1.5)=8 damage

    Action 2

    Magikarp uses Bounce for 11 energy
    Magikarp bounces up high

    Locust uses Dig for 10 energy
    Locust burrows underground

    Magikarp unleashes Bounce
    The move misses due to Dig

    Locust unleashes Dig
    Roll a D16 for crit: 5 - no crit
    Magikarp takes (8+(2-2)*1.5)=8 damage

    Action 3

    Magikarp uses Bounce for 15 energy
    Magikarp bounces up high

    Locust uses Harden for 5 energy
    Locust's defence is raised by 1 stage

    Magikarp unleashes Bounce
    Roll a D100 for accuracy: 34 - hit
    Roll a D16 for crit: 15 - no crit
    Roll a D100 for paralysis: 60 - no paralysis
    Locust takes (9+(1-2)*1.5)*1.5+(0-1)*1.75=5.75 damage (round to 6)
    Magikarp takes (6/10)=0.6 recoil damage due to Harden (round to 1)

    [​IMG]
    HP: 84
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 35 (+) (Accuracy boost: 5%)
    Energy: 79%
    Other: +1 defence (2 more rounds)

    [​IMG]
    HP: 63
    Atk: Rank 1
    Def: Rank 2
    SpA: Rank 1
    SpD: Rank 1
    Spe: 80
    Energy: 67%
    Other: None
  23. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,574
    [​IMG]

    "On second thoughts, you can't underestimate it. It's not even the best one I ever caught."

    Chill - Bounce - Bounce
  24. Leethoof

    Leethoof

    Joined:
    Feb 23, 2011
    Messages:
    2,286
    Lets counter him hard!

    Bullet Seed->Dig->Dig
  25. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,574
    [​IMG]
    HP: 84
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 35 (+) (Accuracy boost: 5%)
    Energy: 79%
    Other: +1 defence (2 more rounds)

    [​IMG]
    HP: 63
    Atk: Rank 1
    Def: Rank 2
    SpA: Rank 1
    SpD: Rank 1
    Spe: 80
    Energy: 67%
    Other: None

    Action 1

    Magikarp chills and restores 12 energy

    Locust uses Bullet Seed for 5 energy
    Roll a D8 for hits (1-3 = 2, 4-6 = 3, 7 = 4, 8 = 5): 5 - 3 hits
    Roll 3D16 for crits: 1, 11, 6 - one crit
    Magikarp takes (3*3+1+3+(2-2)*1.5)*1.5=19.5 damage (round to 20)

    Action 2

    Magikarp uses Bounce for 7 energy
    Magikarp bounces up high

    Locust uses Dig for 6 energy
    Locust burrows underground

    Magikarp unleashes Bounce
    The move misses due to Dig

    Locust unleashes Dig
    Roll a D16 for crit: 6 - no crit
    Magikarp takes (8+(2-2)*1.5)=8 damage

    Action 3

    Magikarp uses Bounce for 11 energy
    Magikarp bounces up high

    Locust uses Dig for 10 energy
    Locust burrows underground

    Magikarp unleashes Bounce
    The move misses due to Dig

    Locust unleashes Dig
    Roll a D16 for crit: 14 - no crit
    Magikarp takes (8+(2-2)*1.5)=8 damage

    [​IMG]
    HP: 84
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 35 (+) (Accuracy boost: 5%)
    Energy: 58%
    Other: +1 defence (1 more round)

    [​IMG]
    HP: 27
    Atk: Rank 1
    Def: Rank 2
    SpA: Rank 1
    SpD: Rank 1
    Spe: 80
    Energy: 61%
    Other: None

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