Only LockDown and the current referee should post in this thread.
LockDown will be challenging Rank 1 with Two-Face the Mantyke, using Water Absorb;
Mantyke(*) [Two-Face] (M)
Nature: Bold (+1 Def, -1 Atk)
Type: Water/Flying
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.
Stats:
HP: 90
Atk: Rank 0 (-)
Def: Rank 3 (+)
SpA: Rank 2
SpD: Rank 5
Spe: 50
Size Class: 2
Weight Class: 4
Base Rank Total: 14
EC: 1/6
MC: 0
DC: 1/5
Abilities:
Swift Swim: (Innate) The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its speed in the rain.
Water Absorb: (Innate) This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only receives 25% of the damage that attack would do to itself.
Water Veil(DW)[Locked]: (Innate) Pokemon with this ability always have their body coated in a layer of water which prevents burns.
Attacks:
Tackle(*)
Bubble(*)
Supersonic(*)
BubbleBeam(*)
Headbutt(*)
Agility(*)
Wing Attack(*)
Bounce
Mirror Coat(*)
Mud Sport(*)
Signal Beam(*)
Hidden Power [Electric, 7](*)
Ice Beam(*)
Scald(*)
Toxic
LockDown, please pick your first type, and I shall fetch your opponent for you. Your choices are;
Good luck!
LockDown will be challenging Rank 1 with Two-Face the Mantyke, using Water Absorb;
Mantyke(*) [Two-Face] (M)
Nature: Bold (+1 Def, -1 Atk)
Type: Water/Flying
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.
Stats:
HP: 90
Atk: Rank 0 (-)
Def: Rank 3 (+)
SpA: Rank 2
SpD: Rank 5
Spe: 50
Size Class: 2
Weight Class: 4
Base Rank Total: 14
EC: 1/6
MC: 0
DC: 1/5
Abilities:
Swift Swim: (Innate) The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its speed in the rain.
Water Absorb: (Innate) This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only receives 25% of the damage that attack would do to itself.
Water Veil(DW)[Locked]: (Innate) Pokemon with this ability always have their body coated in a layer of water which prevents burns.
Attacks:
Tackle(*)
Bubble(*)
Supersonic(*)
BubbleBeam(*)
Headbutt(*)
Agility(*)
Wing Attack(*)
Bounce
Mirror Coat(*)
Mud Sport(*)
Signal Beam(*)
Hidden Power [Electric, 7](*)
Ice Beam(*)
Scald(*)
Toxic
LockDown, please pick your first type, and I shall fetch your opponent for you. Your choices are;
Good luck!