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Roleplay Battle Hall Challenge - Lord Jesseus

Discussion in 'ASB' started by Objection, Jun 11, 2011.

  1. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,695
    Only Lord Jesseus and the ref are allowed to post in here.

    Lord Jesseus will be using Rho the Cubone. Its ability will be Rock Head.

    Cubone (open)
    [​IMG]
    Cubone [Rho] (Male)
    Occasionally goes by alternate nickname "Boner"
    Nature: Brave (+Atk, -Spe)

    Type:
    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
    Stats:

    HP: 90
    Atk: Rank 3 (+)
    Def: Rank 3
    SpA: Rank 2
    SpD: Rank 2
    Spe: 30 (-15%)

    EC: 0/9
    MC: 0
    DC: 0/5

    Abilities:
    Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.

    Attacks:
    Bone Club
    Growl
    Tail Whip
    Headbutt
    Leer
    Focus Energy
    Bonemerang
    Rage

    Belly Drum
    Detect
    Skull Bash

    Smack Down
    Aerial Ace
    Fire Blast


    [​IMG]
    Pokemon Ranger Carmen wants to battle!

    Lord Jesseus chooses his first type
    Pokemon Ranger Carmen chooses her pokemon
    Lord Jesseus orders
    Pokemon Ranger Carmen orders
    I ref

    So Lord Jesseus, pick a type, any type.

    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
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    [​IMG][​IMG]
  2. Lord Jesseus

    Lord Jesseus

    Joined:
    Jul 2, 2009
    Messages:
    4,015
    I choose Fire!
    Why? No reason...
  3. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,695
    [​IMG]

    "These pokemon are being driven to extinction! I can't let you hurt them!"
    Roll a D5 for pokemon: 5 - Cyndaquil
    "Cyndaquil doesn't start forest fires!"
    Roll a D2 for ability: 1 - Blaze
    "She will defend the wild pokemon to the very end!"

    Cyndaquil (open)
    [​IMG]
    Cyndaquil (F)

    Nature: Adamant

    Type:

    Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

    Stats:

    HP: 90
    Atk: Rank 3 (+)
    Def: Rank 2
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 65

    Abilities:

    Blaze: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)

    Attacks:

    Tackle
    Leer
    SmokeScreen
    Ember
    Quick Attack
    Flame Wheel
    Defense Curl

    Sunny Day
    Protect
    Toxic

    Flare Blitz
    Reversal
    Quick Attack
  4. Lord Jesseus

    Lord Jesseus

    Joined:
    Jul 2, 2009
    Messages:
    4,015
    Let's keep things simple.
    Bonemerang, followed by Skull Bash to defend against his attacks, then Bonemerang again.
  5. Objection

    Objection

    Joined:
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    Messages:
    5,695
    [​IMG]

    "I can't let you do that!"

    SmokeScreen - Sunny Day - Flare Blitz
  6. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,695
    [​IMG]
    HP: 90
    Atk: Rank 3 (+)
    Def: Rank 3
    SpA: Rank 2
    SpD: Rank 2
    Spe: 30 (-)
    Energy: 100%
    Other: None

    [​IMG]
    HP: 90
    Atk: Rank 3 (+)
    Def: Rank 2
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 65
    Energy: 100%
    Other: None

    Action 1

    Cyndaquil uses SmokeScreen for 4 energy
    Rho's accuracy is lowered by 1 stage

    Rho uses Bonemerang for 6 energy
    Roll a D100 for accuracy (reduced to 68%): 12 - hit
    Roll 2D16 for crits: 8, 12 - no crits
    Cyndaquil takes (5*2+3+(3-2)*1.5)*1.5=21.75 damage (round to 22)

    Action 2

    Rho withdraws its skull for 8 energy
    Rho's defence is raised by 1 stage

    Cyndaquil uses Sunny Day for 9 energy
    The weather changes to sun for 5 rounds

    Rho unleashes Skull Bash
    Roll a D100 for accuracy (reduced to 75%): 28 - hit
    Roll a D16 for crit: 14 - no crit
    Cyndaquil takes (10+(3-2)*1.5)=11.5 damage (round to 12)

    Action 3

    Cyndaquil uses Flare Blitz for 7 energy
    Roll a D16 for crit: 3 - no crit
    Roll a D100 for burn: 3 - 1st degree burn on head
    Rho takes (12+3+(3-3)*1.5+3)-(0-1)*1.5=16.5 damage (round to 17)
    Cyndaquil takes 16.5/3=5.5 recoil damage (round to 6)

    Rho uses Bonemerang for 6 energy
    Roll a D100 for accuracy (reduced to 68%): 87 - miss

    Rho takes 2 burn damage

    [​IMG]
    HP: 71
    Atk: Rank 3 (+)
    Def: Rank 3
    SpA: Rank 2
    SpD: Rank 2
    Spe: 30 (-)
    Energy: 80%
    Other: -1 accuracy due to SmokeScreen (1 more round), +1 defence due to Skull Bash (1 more round), 1st degree burn on head (2 dpa, -2 bp to all head-based attacks)

    [​IMG]
    HP: 50
    Atk: Rank 3 (+)
    Def: Rank 2
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 65
    Energy: 80%
    Other: None

    Weather: Sun (4 more rounds)
  7. Objection

    Objection

    Joined:
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    5,695
    [​IMG]

    "Do you see what happens when you mess with the protectors of wild pokemon?"

    Leer - Flare Blitz - Flare Blitz
  8. Lord Jesseus

    Lord Jesseus

    Joined:
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    Messages:
    4,015
    Burn? You're kidding...
    Bonemerang~Detect~Bonemerang
  9. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,695
    [​IMG]
    HP: 71
    Atk: Rank 3 (+)
    Def: Rank 3
    SpA: Rank 2
    SpD: Rank 2
    Spe: 30 (-)
    Energy: 80%
    Other: -1 accuracy due to SmokeScreen (1 more round), +1 defence due to Skull Bash (1 more round), 1st degree burn on head (2 dpa, -2 bp to all head-based attacks)

    [​IMG]
    HP: 50
    Atk: Rank 3 (+)
    Def: Rank 2
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 65
    Energy: 80%
    Other: None

    Action 1

    Cyndaquil uses Leer for 4 energy
    Rho's defence is lowered by 1 stage

    Rho uses Bonemerang for 6 energy
    Roll a D100 for accuracy (reduced to 68%): 29 - hit
    Roll 2D16 for crits: 15, 6 - no crits
    Unaffected by burn
    Cyndaquil takes (5*2+3+(3-2)*1.5)*1.5=21.75 damage (round to 22)
    Cyndaquil's Blaze kicks in

    Rho takes 2 burn damage

    Action 2

    Cyndaquil uses Flare Blitz for 7 energy
    Roll a D16 for crit: 12 - no crit
    Rho would take (12+3+(3-3)*1.5+3+2)=20 damage


    Rho uses Detect for 7+(20/3)=13.67 energy (round to 14)
    Rho protects itself from Flare Blitz

    Rho takes 2 burn damage

    Action 3

    Cyndaquil uses Flare Blitz for 11 energy
    Roll a D16 for crit: 10 - no crit
    Roll a D100 for burn: 49 - no burn
    Rho takes (12+3+(3-3)*1.5+3+2)=20 damage
    Cyndaquil takes 20/3=6.67 recoil damage (round to 7)

    Rho uses Bonemerang for 6 energy
    Roll a D100 for accuracy (reduced to 68%): 99 - miss

    Rho takes 2 burn damage

    [​IMG]
    HP: 45
    Atk: Rank 3 (+)
    Def: Rank 3
    SpA: Rank 2
    SpD: Rank 2
    Spe: 30 (-)
    Energy: 54%
    Other: 1st degree burn on head (2 dpa, -2 bp to all head-based attacks)

    [​IMG]
    HP: 15
    Atk: Rank 3 (+)
    Def: Rank 2
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 65
    Energy: 58%
    Other: None

    Weather: Sun (3 more rounds)
  10. Lord Jesseus

    Lord Jesseus

    Joined:
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    Wow that hurt a fair bit.
    Ok let's go Skull Bash then Smack Down. If he's still kicking, Skull Bash Again.
  11. Objection

    Objection

    Joined:
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    5,695
    [​IMG]

    "You must not interfere with our protection programme!"

    SmokeScreen - Flare Blitz - Flare Blitz
  12. Objection

    Objection

    Joined:
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    Messages:
    5,695
    [​IMG]
    HP: 45
    Atk: Rank 3 (+)
    Def: Rank 3
    SpA: Rank 2
    SpD: Rank 2
    Spe: 30 (-)
    Energy: 54%
    Other: 1st degree burn on head (2 dpa, -2 bp to all head-based attacks)

    [​IMG]
    HP: 15
    Atk: Rank 3 (+)
    Def: Rank 2
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 65
    Energy: 58%
    Other: None

    Action 1

    Rho withdraws its skull for 8 energy
    Rho's defence is raised by 1 stage

    Cyndaquil uses SmokeScreen for 4 energy
    Rho's accuracy is lowered by 1 stage

    Rho unleashes Skull Bash
    Roll a D100 for accuracy (reduced to 75%): 85 - miss

    Rho takes 2 burn damage

    Action 2

    Cyndaquil uses Flare Blitz for 7 energy
    Roll a D16 for crit: 16 - no crit
    Roll a D100 for burn: 16 - no burn
    Rho takes (12+3+(3-3)*1.5+3+2)-(0-1)*1.5=18.5 damage (round to 19)
    Cyndaquil takes 18.5/3=6.17 recoil damage (round to 6)

    Rho uses Smack Down for 4 energy
    Roll a D100 for accuracy (reduced to 75%): 34 - hit
    Roll a D16 for crit: 14 - no crit
    Unaffected by burn
    Cyndaquil takes (5+(3-2)*1.5)*1.5=9.75 damage (round to 10)
    Cyndaquil is KO'd by the attack

    [​IMG]
    HP: 24
    Energy: 42%

    [​IMG]
    HP: -1
    Energy: 47%

    [​IMG]

    "Now who will save the Wailord?"

    Lord Jesseus has won 1 battle. What will his next type be?

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    [​IMG][​IMG]
  13. Lord Jesseus

    Lord Jesseus

    Joined:
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    Messages:
    4,015
    Oh boy! Let's see how electric types like the bonemerang.
  14. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,695
    [​IMG]
    Rocket Grunt Adam wants to battle.

    "Those fools thought we were done for, but I'll show them. I'll start Team Rocket up again!"
    Roll a D5 for pokemon: 4 - Tynamo
    "Come on, Tynamo. Do your master proud!"
    No ability roll because Tynamo only has one ability.
    "There won't be any earthquakes hitting you any time soon!"

    Tynamo (open)
    [​IMG]
    Tynamo (F)

    Nature: Quiet

    Type:

    Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

    Stats:

    HP: 90
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 3 (+)
    SpD: Rank 2
    Spe: 52 (-)

    Abilities:

    Levitate: This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Bulldoze, Dig, Earthquake, and Magnitude. Other Ground moves can still hit.

    Attacks:

    Tackle
    Thunder Wave
    Charge
    Charge Beam
  15. Lord Jesseus

    Lord Jesseus

    Joined:
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    Messages:
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    It can only (effectively) use Tackle...? This will be a hollow victory...
    Bonemerang still hits through Levitate (Dig Doesn't? When did that happen my Gastly/Rotom has suffered so many digs) So let's go Bonemerang, Skull Bash to defend against the awesome power of tackle, Bonemerang.
  16. Objection

    Objection

    Joined:
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    Messages:
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    [​IMG]

    "All this time we were using Rattata and Zubat, when we should've been using Tynamo!"

    Tackle x3
  17. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,695
    [​IMG]
    HP: 90
    Atk: Rank 3 (+)
    Def: Rank 3
    SpA: Rank 2
    SpD: Rank 2
    Spe: 30 (-)
    Energy: 100%
    Other: None

    [​IMG]
    HP: 90
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 3 (+)
    SpD: Rank 2
    Spe: 52 (-)
    Energy: 100%
    Other: None

    Action 1

    Tynamo uses Tackle for 3 energy
    Roll a D16 for crit: 9 - no crit
    Rho takes (5+(2-3)*1.5)=3.5 damage (round to 4)

    Rho uses Bonemerang for 6 energy
    Accuracy boosted to 100%
    Roll 2D16 for crits: 4, 4 - no crits
    Tynamo takes (5*2+3+(3-2)*1.5)*1.5=21.75 damage (round to 22)

    Action 2

    Rho withdraws its skull for 8 energy
    Rho's defence is raised by 1 stage

    Tynamo uses Tackle for 7 energy
    Roll a D16 for crit: 15 - no crit
    Rho takes (5+(2-3)*1.5)+(0-1)*1.5=2 damage

    Rho unleashes Skull Bash
    Roll a D16 for crit: 13 - no crit
    Tynamo takes (10+(3-2)*1.5)=11.5 damage (round to 12)

    Action 3

    Tynamo uses Tackle for 11 energy
    Roll a D16 for crit: 9 - no crit
    Rho takes (5+(2-3)*1.5)+(0-1)*1.5=2 damage

    Rho uses Bonemerang for 6 energy
    Accuracy boosted to 100%
    Roll 2D16 for crits: 14, 14 - no crits
    Tynamo takes (5*2+3+(3-2)*1.5)*1.5=21.75 damage (round to 22)

    [​IMG]
    HP: 82
    Atk: Rank 3 (+)
    Def: Rank 3
    SpA: Rank 2
    SpD: Rank 2
    Spe: 30 (-)
    Energy: 80%
    Other: +1 defence due to Skull Bash (1 more round)

    [​IMG]
    HP: 34
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 3 (+)
    SpD: Rank 2
    Spe: 52 (-)
    Energy: 79%
    Other: None
  18. Objection

    Objection

    Joined:
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    Messages:
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    [​IMG]

    "What do you mean you don't agree with Tynamo? Do you know what you're dealing with?"

    Tackle x3
  19. Lord Jesseus

    Lord Jesseus

    Joined:
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    Messages:
    4,015
    Skull Bash~Bonemerang~Skull Bash

    Why is Bonemerang boosted to 100% acc?
  20. Objection

    Objection

    Joined:
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    Messages:
    5,695
    It's 90% acc normally but Tynamo has a -speed nature, boosting Bonemerang's accuracy by a flat 10% to 100%.

    [​IMG]
    HP: 82
    Atk: Rank 3 (+)
    Def: Rank 3
    SpA: Rank 2
    SpD: Rank 2
    Spe: 30 (-)
    Energy: 80%
    Other: +1 defence due to Skull Bash (1 more round)

    [​IMG]
    HP: 34
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 3 (+)
    SpD: Rank 2
    Spe: 52 (-)
    Energy: 79%
    Other: None

    Action 1

    Rho withdraws its skull for 8 energy
    Rho's defence is raised by 1 stage

    Tynamo uses Tackle for 15 energy
    Roll a D16 for crit: 4 - no crit
    Rho takes (5+(2-3)*1.5)+(0-2)*1.5=0.5 damage (round to 1)

    Rho unleashes Skull Bash
    Roll a D16 for crit: 1 - crit
    Tynamo takes (10+3+(3-2)*1.5)=14.5 damage (round to 15)

    Action 2

    Tynamo uses Tackle for 19 energy
    Roll a D16 for crit: 5 - no crit
    Rho takes (5+(2-3)*1.5)+(0-2)*1.5=0.5 damage (round to 1)

    Rho uses Bonemerang for 6 energy
    Accuracy boosted to 100%
    Roll 2D16 for crits: 15, 16 - no crits
    Tynamo takes (5*2+3+(3-2)*1.5)*1.5=21.75 damage (round to 22)
    Tynamo is KO'd by the attack

    [​IMG]
    HP: 80
    Energy: 66%

    [​IMG]
    HP: -3
    Energy: 45%

    [​IMG]

    "Damn it, why do you always get the good pokemon?"

    Lord Jesseus has won 2 battles. What will his next type be?

    [​IMG][​IMG]
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    [​IMG][​IMG]
  21. Lord Jesseus

    Lord Jesseus

    Joined:
    Jul 2, 2009
    Messages:
    4,015
    That was saddning.
    Let's try Rock!
  22. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,695
    [​IMG]
    Artist Perry wants to battle!

    "Can I capture a pokemon battle in a painting?"
    Roll a D5 for pokemon: 1 - Bonsly
    "A Cubone and a Bonsly. Terra Firma Pugna."
    Roll a D3 for ability: 3 - Rattled
    "Now Bonsly, don't get nervous."

    Bonsly (open)
    [​IMG]
    Bonsly (M)

    Nature: Adamant

    Type:

    Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.

    Stats:

    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 3
    SpA: Rank 0 (-)
    SpD: Rank 2
    Spe: 10

    Abilities:

    Rattled: (Innate) These Pokemon are more easily frightened by Ghost, Bug, and Dark-typed attacks and will raise their speed by one (1) stage when struck by attacks of those types. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

    Attacks:

    Fake Tears
    Copycat
    Flail
    Low Kick
    Rock Throw
    Mimic
    Block
    Faint Attack

    Dig
    Sandstorm
    Brick Break

    Rollout
    Headbutt
    Endure
  23. Lord Jesseus

    Lord Jesseus

    Joined:
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    Messages:
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    Bonemerang is serving us well so far. Then throw in a Skull Bash, its NVE but defense boosting is still nice. Then Bonemerang again.
  24. Objection

    Objection

    Joined:
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    Messages:
    5,695
    [​IMG]

    "I hope Bonemerang is visually appealing."

    Headbutt - Brick Break - Rollout
  25. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,695
    [​IMG]
    HP: 90
    Atk: Rank 3 (+)
    Def: Rank 3
    SpA: Rank 2
    SpD: Rank 2
    Spe: 30 (-)
    Energy: 100%
    Other: None

    [​IMG]
    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 3
    SpA: Rank 0 (-)
    SpD: Rank 2
    Spe: 10
    Energy: 100%
    Other: None

    Action 1

    Rho uses Bonemerang for 6 energy
    Roll a D100 for accuracy: 1 - hit
    Roll 2D16 for crits: 11, 3 - no crits
    Bonsly takes (5*2+3+(3-3)*1.5)*1.5=19.5 damage (round to 20)

    Bonsly uses Headbutt for 5 energy
    Roll a D16 for crit: 5 - no crit
    Roll a D100 for flinch: 41 - no flinch
    Rho takes (7+(4-3)*1.5)=8.5 damage (round to 9)

    Action 2

    Rho withdraws its skull for 8 energy
    Rho's defence is raised by 1 stage

    Bonsly uses Brick Break for 6 energy
    Roll a D16 for crit: 9 - no crit
    Rho takes (8+(4-3)*1.5)+(0-1)*1.5=8 damage

    Rho unleashes Skull Bash
    Roll a D16 for crit: 8 - no crit
    Bonsly takes (10+(3-3)*1.5)*0.67=6.7 damage (round to 7)

    Action 3

    Rho uses Bonemerang for 6 energy
    Roll a D100 for accuracy: 33 - hit
    Roll 2D16 for crits: 12, 8 - no crits
    Bonsly takes (5*2+3+(3-3)*1.5)*1.5=19.5 damage (round to 20)

    Bonsly uses Rollout for 4 energy
    Accuracy boosted to 100%
    Roll a D16 for crit: 4 - no crit
    Rho takes (4+3+(4-3)*1.5)*0.67+(0-1)*1.5=4.195 damage (round to 4)

    [​IMG]
    HP: 69
    Atk: Rank 3 (+)
    Def: Rank 3
    SpA: Rank 2
    SpD: Rank 2
    Spe: 30 (-)
    Energy: 80%
    Other: +1 defence due to Skull Bash (1 more round)

    [​IMG]
    HP: 43
    Atk: Rank 4 (+)
    Def: Rank 3
    SpA: Rank 0 (-)
    SpD: Rank 2
    Spe: 10
    Energy: 85%
    Other: None

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