Battle Hall Challenge - Lord Jesseus

Alchemator

my god if you don't have an iced tea for me when i
is a Forum Moderator Alumnusis a Top Smogon Media Contributor Alumnus
Worker Wurzel would like to battle!


"Oive deesoided tubby fram Samarsett!"

RNG Roll for Pokemon - 4/5 (Sandslash)
RNG Roll for Ability - 1/2 (Sand Veil)

"Yer downt get thase en Samarsett!"


Sandslash (M)

Nature: Adamant

Type:

Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Stats:

HP: 100
Atk: Rank 5 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 65
Size Class: 2
Weight Class: 3
Base Rank Total: 18

Abilities:

Sand Veil: (Innate) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage..

Attacks:

Scratch
Defense Curl
Sand-Attack
Poison Sting
Rapid Spin
Slash
Swift
Fury Swipes
Rollout
Crush Claw
Fury Cutter
Sand Tomb
Gyro Ball
Sandstorm

Earthquake
Swords Dance
Stone Edge

Counter
Flail
Night Slash

Super Fang
 

Alchemator

my god if you don't have an iced tea for me when i
is a Forum Moderator Alumnusis a Top Smogon Media Contributor Alumnus

"Warr gohne haive to rely on 'aaaaaax 'ere."

Sandstorm ~ Sand Tomb ~ Earthquake



Odd Sawk (M)

HP:
100
EN:
100
SPE: 98
ABIL:
Sturdy
STAT:
N/A
OTHR:
N/A


Sandslash (M)

HP: 100
EN: 100
SPE: 65
ABIL: Sand Veil
STAT: N/A
OTHR: N/A

Action 1

Odd Sawk uses Ice Punch!
Crit roll (1/16 = Crit): 1 [Crit 9.9]
Freeze roll (1/10 = Freeze): 9 [No Freeze]
(8+1.5+3)*1.5 = 18.75 DMG.
-5 EN.

Sandslash uses Sandstorm!
A sandstorm is brewing!
-9 EN.

Odd Sawk is hurt by Sandstorm!
2 DMG.

Action 2

Odd Sawk uses Ice Punch!
Hit roll (>910 = miss): 989 [miss]
The attack missed!
-9 EN.


Sandslash uses Sand Tomb!
Hit roll (>850 = miss): 356 [Hit]
Crit roll (1/16 = Crit): 12 [No crit]
(3+3+3) = 9 DMG.
-4 EN.

Odd Sawk is hurt by Sandstorm!
2 DMG.

Odd Sawk is hurt by Sand Tomb!
2 DMG.

Action 3

Odd Sawk uses Ice Punch!
Hit roll (>910 = miss): 935 [miss]
The attack missed!
-13 EN.

Sandslash uses Earthquake!
Crit roll (1/16 = Crit): 2 [No crit]
(9+3+3) = 15 DMG.
-6 EN.

Odd Sawk is hurt by Sandstorm!
2 DMG.

Odd Sawk is hurt by Sand Tomb!
2 DMG.



Odd Sawk (M)

HP:
66
EN:
73
SPE: 98
ABIL:
Sturdy
STAT:
N/A
OTHR:
Sand Tomb (2 Actions)


Sandslash (M)

HP: 81
EN: 81
SPE: 65
ABIL: Sand Veil
STAT: N/A
OTHR: N/A


SANDSTORM: 3 rounds.



"Excellent stuff Sandslaaaash!"

Earthquake ~ Slash ~ Sand Tomb
If Sawk uses Dig, Earthquake that action.
If Sawk uses Counter, Swords Dance and push actions back.
 

Alchemator

my god if you don't have an iced tea for me when i
is a Forum Moderator Alumnusis a Top Smogon Media Contributor Alumnus

Odd Sawk (M)

HP:
66
EN:
73
SPE: 98
ABIL:
Sturdy
STAT:
N/A
OTHR:
Sand Tomb (2 Actions)


Sandslash (M)

HP: 81
EN: 81
SPE: 65
ABIL: Sand Veil
STAT: N/A
OTHR: N/A

Action 1

Odd Sawk uses Brick Break!
Hit roll (>910 = miss): 603 [Hit]
Crit roll (1/16 = Crit): 4 [No crit]
(8+3+1.5) = 12.5 DMG.
-5 EN.

Sandslash uses Earthquake!
Crit roll (1/16 = Crit): 7 [No crit]
(9+3+3) = 15 DMG.
-10 EN.

Odd Sawk is hurt by Sandstorm!
2 DMG.

Odd Sawk is hurt by Sand Tomb!
2 DMG.


Action 2

Odd Sawk uses Ice Punch!
Hit roll (>910 = miss): 99 [Hit]
Crit roll (1/16 = Crit): 1 [Crit ._.]
Freeze roll (1/10 = Freeze): 7 [No Freeze]
(8+1.5+3)*1.5 = 18.75 DMG.
-5 EN.


Sandslash uses Slash!
Crit roll (=<2/16 = Crit): 12 [No crit]
(6+3) = 9 DMG.
-5 EN.

Odd Sawk is hurt by Sandstorm!
2 DMG.

Odd Sawk is hurt by Sand Tomb!
2 DMG.


Action 3

Odd Sawk uses Pain Split!
9 DMG Sandslash; +9 HP Odd Sawk
-11.25 EN.

Sandslash uses Sand Tomb!
Hit roll (>850 = miss): 606 [Hit]
Crit roll (1/16 = Crit): 1 [Crit]
(3+3+3+3) = 12 DMG.
-4 EN.


Odd Sawk is hurt by Sandstorm!
2 DMG.

Odd Sawk is hurt by Sand Tomb!
2 DMG.



Odd Sawk (M)

HP:
26
EN:
52
SPE: 98
ABIL:
Sturdy
STAT:
N/A
OTHR:
Sand Tomb (3 Actions)


Sandslash (M)

HP: 42
EN: 62
SPE: 65
ABIL: Sand Veil
STAT: N/A
OTHR: N/A


SANDSTORM: 2 rounds.
 

Alchemator

my god if you don't have an iced tea for me when i
is a Forum Moderator Alumnusis a Top Smogon Media Contributor Alumnus

"Weeee've wan et!"

Quakey-quake [Earthquake + Earthquake] ~ Cool (Earthquake + Earthquake) ~ Earthquake


Odd Sawk (M)

HP:
26
EN:
52
SPE: 98
ABIL:
Sturdy
STAT:
N/A
OTHR:
Sand Tomb (3 Actions)


Sandslash (M)

HP: 42
EN: 62
SPE: 65
ABIL: Sand Veil
STAT: N/A
OTHR: N/A

Action 1

Odd Sawk uses Ice Punch!
Hit roll (>800 = miss): 106 [Hit]
Crit roll (1/16 = Crit): 15 [No crit]
Freeze roll (1/10 = Freeze): 5 [No freeze]
(8+1.5)*1.5 = 14.25 DMG.
-5 EN.

Sandslash uses Quakey-quake!
Crit roll (1/16 = Crit): 2 [No crit]
(21.5+3+3) = 27.5 DMG.
-Something fairly expensive but affordable.

Odd Sawk has fainted [finally, yeesh]!

Worker Wurzel wins!

"Oi've got a brand new comboine 'arvestar, and Oi'm keepang tha kay!"

Rewards
Lord Jesseus: 26 CC
Odd Sawk: 26 HC

Alchemator: 28 UC

Come back in a week!
 
Only users: Maxim and Lord Jesseus should be posting in this thread.

Lord Jesseus will be challenging Rank 3 using Scyther with Technician:


Scyther [Xi] (Male)
Nature: Adamant (+Atk, -SpA)

Type:
Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains an extra guaranteed attack on multi-hit moves.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 105
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 3/9
MC: 0
DC: 3/5

Abilities:
Swarm: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Technician: (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally have 6 or less Base Attack Power to have their Base Attack Power multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects.
Steadfast (DW): (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

Attacks:
Vacuum Wave
Leer
Focus Energy
Pursuit
Agility
Wing Attack
Fury Cutter
Quick Attack
Double Team
False Swipe
Feint

Endure
Reversal
Counter

Light Screen
Brick Break
U-Turn
Protect
Bug Bite
Roost


A feisty challenger today, I smell a damage race in the making.

Lord Jesseus, you may choose your first type. Your options are:








Good luck!
 

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