1. Welcome to Smogon! Check out the Smogon Starters Hangout for everything you need to know about starting out in the community. Don't forget to introduce yourself in the Introduction and Hangout Thread, too!
  2. Welcome to Smogon Forums! Please take a minute to read the rules.

Roleplay Battle Hall Challenge - Lord Jesseus

Discussion in 'ASB' started by Objection, Jun 11, 2011.

  1. Lord Jesseus

    Lord Jesseus

    Joined:
    Jul 2, 2009
    Messages:
    4,021
    This is a good time to have an Ice Resistance.

    Waterfall~Dive (I don't think dive even makes a hole you can aim down...)~Brick Break+Brick Break
  2. TheWolfe

    TheWolfe

    Joined:
    Sep 26, 2008
    Messages:
    2,491
    Music: Street Fighter 3 - Twilight

    Round 2! Are you ready? GO FOR IT!

    Action 1
    -Totodile used Waterfall!
    To critical (<=625): 1434 (No)
    To flinch (<=2000): 9121 (No)
    Damage: 14
    Energy: -5

    -Cubchoo used Ice Beam!
    To critical (<=625): 3129 (No)
    To freeze (<=1000): 3357 (No)
    Damage: 9.715
    Energy: -6

    Action 2
    -Totodile dove into the water!
    Energy: -9

    -Cubchoo used Icy Wind!
    To hit (<=9500): 3272 (No)
    To critical (<=625): 2691 (No)
    Damage: 7.035
    Energy: -4
    Totodile's Speed fell to -1! (25 Spd)

    -Totodile used Dive!
    To critical (<=625): 4982 (No)
    Damage: 14

    Action 3
    -Cubchoo used Ice Beam!
    To critical (<=625): 2029 (No)
    To freeze (<=1000): 2956 (No)
    Damage: 9.715
    Energy: -6

    -Totodile used Brick Break + Brick Break!
    To critical (<=625): 2305 (No)
    Damage: 31.5
    Energy: -32

    Cubchoo fainted!

    HP Left:
    Totodile: 32 - 9.715 from A1 - 7.035 from A2 - 9.715 from A3 = 5.535 ~ 6
    Cubchoo: 51 - 14 from A1 - 14 from A2 - 31.5 from A3 = -8.5 ~ -9

    Energy Left:
    Totodile: 72 - 5 from A1 - 9 from A2 - 32 from A3 = 26
    Cubchoo: 65 - 6 from A1 - 4 from A1 - 6 from A3 = 49

    Stat modifiers:
    Totodile: Nothing
    Cubchoo: Nothing

    Lord Jesseus
    O
    [​IMG]
    Eta - Totodile (M)
    HP: 6
    EN: 26
    Ability: Torrent
    Effects: Nothing
    Status: OK!

    VS.

    Ibuki
    x
    [​IMG]
    Cubchoo (M)
    HP: 0
    EN: 49
    Ability: Snow Cloak
    Effects: Nothing
    Status: FAINTED - Unable to battle

    [​IMG]

    "You rotten cheater! I'll get you for this! Preferably in a dark alley when you least expect it! Keehee!"

    Congratulations! Your current streak is 4.

    Pick your next type!

    [​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG]
    [​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG]
  3. Lord Jesseus

    Lord Jesseus

    Joined:
    Jul 2, 2009
    Messages:
    4,021
  4. TheWolfe

    TheWolfe

    Joined:
    Sep 26, 2008
    Messages:
    2,491
    BATTLE 5!

    [​IMG]
    VS. Urien

    "Worthless fool! You shall quake and tremble to me! Bow in despair!"

    Pokemon check (1-5): 1 (Nohface)
    Ability check (1-3): n/a (Levitate)

    [​IMG]
    Nohface (M)
    Ability: Levitate

    Nohface (open)
    [​IMG]
    Nohface (M)

    Nature: Adamant

    Type:

    Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
    Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

    Stats:

    HP: 100
    Atk: Rank 3 (+)
    Def: Rank 3
    SpA: Rank 0 (-)
    SpD: Rank 3
    Spe: 10
    Size Class: 1
    Weight Class: 3
    Base Rank Total: 13

    Abilities:

    Levitate: (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

    Attacks:

    Tackle
    Iron Defense
    Scratch
    Lick
    Odor Sleuth
    Leer
    Faint Attack
    Shadow Sneak
    Curse

    Will-O-Wisp
    Rock Slide
    Dig

    Meteor Mash
    Yawn
    Foul Play
  5. Lord Jesseus

    Lord Jesseus

    Joined:
    Jul 2, 2009
    Messages:
    4,021
    Waterfall~Crunch~Waterfall
  6. TheWolfe

    TheWolfe

    Joined:
    Sep 26, 2008
    Messages:
    2,491
    Music: Street Fighter 3 - Crazy Chili Dog

    [​IMG]

    "Get ready to die!"

    Will-o-Wisp ~ Foul Play ~ Yawn

    Round 1! Prepare for battle! ENGAGE!

    Action 1
    -Totodile used Waterfall!
    To critical (<=625): 1569 (No)
    To flinch (<=2000): 9186 (No)
    Damage: 12.5
    Energy: -5

    -Nohface used Will-o-Wisp!
    To hit (<=7500): 3744 (Yes)
    Totodile was burned!
    Energy: -7

    Totodile is hurt by the burn! (-2 HP)

    Action 2
    -Totodile used Crunch!
    To critical (<=625): 1130 (No)
    To lower Defense (<=2000): 2160 (No)
    Damage: 6.5
    Energy: -6

    -Nohface used Foul Play!
    To critical (<=625): 8313 (No)
    Damage: 11.5
    Energy: -7

    Totodile is hurt by the burn! (-2 HP)

    Action 3
    -Totodile used Waterfall!
    To critical (<=625): 6286 (No)
    To flinch (<=2000): 9752 (No)
    Damage: 9.5
    Energy: -5

    -Nohface used Yawn!
    Totodile became drowsy!
    Energy: -7

    Totodile is hurt by the burn! (-2 HP)

    HP Left:
    Totodile: 90 - 2 from A1 - 11.5 from A2 - 2 from A2 - 2 from A3 = 72.5 ~ 73
    Nohface: 100 - 12.5 from A1 - 6.5 from A2 - 9.5 from A3 = 71.5 ~ 72

    Energy Left:
    Totodile: 100 - 5 from A1 - 6 from A2 - 5 from A3 = 84
    Nohface: 100 - 7 from A1 - 7 from A2 - 7 from A3 = 79

    Stat modifiers:
    Totodile: Nothing
    Nohface: Nothing

    Lord Jesseus
    O
    [​IMG]
    Eta - Totodile (M)
    HP: 73
    EN: 84
    Ability: Torrent
    Effects: Drowsy (1 action)
    Status: BURNED - Ongoing 2 damage per action; -3 to all physical moves

    VS.

    Urien
    O
    [​IMG]
    Nohface (M)
    HP: 72
    EN: 79
    Ability: Levitate
    Effects: Nothing
    Status: OK!​

    [​IMG]

    "Metallic Sphere!"

    Foul Play ~ Meteor Mash ~ Foul Play
    Sub: IF Totodile sustains itself underground/water due to any evasive damaging move, THEN replace actions with Faint Attack.
  7. Lord Jesseus

    Lord Jesseus

    Joined:
    Jul 2, 2009
    Messages:
    4,021
    Why would I bother, Levitate avoids dig and dive in ASB for some reason...

    Waterfall~Rock Slide~Waterfall

    FLINCH HAX COME ON
  8. TheWolfe

    TheWolfe

    Joined:
    Sep 26, 2008
    Messages:
    2,491
    Music: Street Fighter 3 - Crazy Chili Dog

    Round 2! Are you ready? GO FOR IT!

    Action 1
    -Totodile used Waterfall!
    To critical (<=625): 5424 (No)
    To flinch (<=2000): 4591 (No)
    Damage: 9.5
    Energy: -5

    -Nohface used Foul Play!
    To critical (<=625): 8313 (No)
    Damage: 11.5
    Energy: -7

    Totodile is hurt by the burn! (-2 HP)
    Sleep check (1-3): 3 (Intense)
    Totodile fell asleep! (2 actions)

    Action 2
    -Totodile is fast asleep! (1 action)

    -Nohface used Meteor Mash!
    To hit (<=8500): 5618 (Yes)
    To critical (<=625): 7057 (No)
    To boost Attack (<=2000): 4475 (No)
    Damage: 8.71
    Energy: -7

    Totodile is hurt by the burn! (-2 HP)

    Action 3
    -Totodile is fast asleep! (0 action)

    -Nohface used Foul Play!
    To critical (<=625): 8986 (No)
    Damage: 11.5
    Energy: -7

    Totodile is hurt by the burn! (-2 HP)

    HP Left:
    Totodile: 73 - 11.5 from A1 - 2 from A1 - 8.71 from A2 - 2 from A2 - 11.5 from A3 - 2 from A3 = 35.29 ~ 35
    Nohface: 72 - 9.5 from A1 = 62.5 ~ 63

    Energy Left:
    Totodile: 84 - 5 from A1 = 79
    Nohface: 79 - 7 from A1 - 6 from A2 - 7 from A3 = 59

    Stat modifiers:
    Totodile: Nothing
    Nohface: Nothing

    Lord Jesseus
    O
    [​IMG]
    Eta - Totodile (M)
    HP: 35
    EN: 79
    Ability: Torrent
    Effects: Nothing
    Status: BURNED - Ongoing 2 damage per action; -3 to all physical moves
    ASLEEP - Unable to act (0 actions)


    VS.

    Urien
    O
    [​IMG]
    Nohface (M)
    HP: 63
    EN: 59
    Ability: Levitate
    Effects: Nothing
    Status: OK!​
  9. Lord Jesseus

    Lord Jesseus

    Joined:
    Jul 2, 2009
    Messages:
    4,021
    Ooh noo

    Waterfall~Rock Slide~Waterfall

    At least Torrent kicks in in a second...
  10. TheWolfe

    TheWolfe

    Joined:
    Sep 26, 2008
    Messages:
    2,491
    Music: Street Fighter 3 - Crazy Chili Dog

    [​IMG]

    "Can't you see how pathetic your attacks are?!"

    Foul Play ~ Shadow Sneak ~ Foul Play

    Round 3! Prepare to strike! NOW!

    Action 1
    -Totodile woke up!
    Totodile used Waterfall!
    To critical (<=625): 868 (No)
    To flinch (<=2000): 5610 (No)
    Damage: 9.5
    Energy: -5

    -Nohface used Foul Play!
    To critical (<=625): 2903 (No)
    Damage: 11.5
    Energy: -11

    Totodile is hurt by the burn! (-2 HP)

    Action 2
    -Nohface used Shadow Sneak!
    To critical (<=625): 2481 (No)
    Damage: 7
    Energy: -3

    -Totodile used Rock Slide!
    To hit (<=9000): 3791 (Yes)
    To critical (<=625): 6362 (No)
    Damage: 6.5
    Energy: -6

    Totodile is hurt by the burn! (-2 HP)

    Action 3
    -Totodile used Waterfall!
    To critical (<=625): 3298 (No)
    To flinch (<=2000): 8229 (No)
    Damage: 11.5
    Energy: -5

    -Nohface used Foul Play!
    To critical (<=625): 9638 (No)
    Damage: 11.5
    Energy: -7

    Totodile is hurt by the burn! (-2 HP)
    Totodile fainted!

    HP Left:
    Totodile: 35 - 13.5 from A1 - 9 from A2 - 13.5 from A3 = -1
    Nohface: 63 - 9.5 from A1 - 6.5 from A2 - 11.5 from A3 = 35.5 ~ 36

    Energy Left:
    Totodile: 79 - 5 from A1 - 6 from A2 - 5 from A3 = 63
    Nohface: 59 - 11 from A1 - 3 from A2 - 7 from A3 = 38

    Stat modifiers:
    Totodile: Nothing
    Nohface: Nothing

    Lord Jesseus
    x
    [​IMG]
    Eta - Totodile (M)
    HP: 0
    EN: 63
    Ability: Torrent (Active)
    Effects: Nothing
    Status: FAINTED - Unable to battle

    VS.

    Urien
    O
    [​IMG]
    Nohface (M)
    HP: 36
    EN: 38
    Ability: Levitate
    Effects: Nothing
    Status: OK!​

    [​IMG]

    "Lie there as long as you want. I've had my fun with you."

    Spoils of battle:
    Lord Jesseus
    -Lord Jesseus gains 10 CC.
    -Eta the Totodile gains 10 HC.
    TheWolfe:
    -I gain 12 UC.​

    Thanks for playing! See you on the 16th!
  11. Elevator Music

    Elevator Music
    is a Forum Moderatoris a Site Staff Alumnusis a CAP Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus
    Moderator

    Joined:
    Jan 25, 2008
    Messages:
    7,745
    Challenge #8

    Lord Jesseus will be using Sampi the Nincada with Compoundeyes in Rank 1.
    Nincada (open)
    [​IMG]
    Nincada [Sampi] (Male)
    Nature: Adamant (+Atk, -SpA)

    Type:
    Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

    Stats:

    HP: 90
    Atk: 3 (+)
    Def: 3
    SpA: 1 (-)
    SpD: 2
    Spe: 40
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 13

    EC: 6/6
    MC: 0
    DC: 5/5

    Abilities:
    Compoundeyes: (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
    Run Away: (DW) (Innate) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

    Attacks:
    Scratch
    Harden
    Leech Life
    Sand-Attack
    Fury Swipes
    Mind Reader
    False Swipe
    Dig
    Mud-Slap
    Metal Claw

    Endure
    Bug Bite
    Gust
    Bug Buzz
    Night Slash

    Substitute
    X-Scissor
    Aerial Ace
    Protect
    Giga Drain
    Facade
    Shadow Ball


    Pick a type and let your hall challenge commence!

    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
  12. Lord Jesseus

    Lord Jesseus

    Joined:
    Jul 2, 2009
    Messages:
    4,021
    Let's do something obvious like Psychic.
  13. Elevator Music

    Elevator Music
    is a Forum Moderatoris a Site Staff Alumnusis a CAP Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus
    Moderator

    Joined:
    Jan 25, 2008
    Messages:
    7,745
    Battle 1:

    [​IMG]
    Battle Girl Korra would like to battle!

    RNG Roll for Pokemon: 4/5
    RNG Roll for Ability: 1/2

    Meditite (open)
    [​IMG]
    Meditite (F)

    Nature: Brave

    Type:

    Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.
    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

    Stats:

    HP: 90
    Atk: Rank 3 (+) [5 Pure Power]
    Def: Rank 2
    SpA: Rank 2
    SpD: Rank 2
    Spe: 52 (-)
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 14

    Abilities:

    Pure Power: (Innate) This Pokemon has immense inner strength that grows with its development, raising its Attack by 1 Rank for each evolution level (Baby = 1, Basic = 2, Stage 1 = 3). If Skill Swapped, the swapped Pokemon's Attack is only raised by one Rank.
    Telepathy (DW): (Innate) This Pokemon has a mental link with its allies in multiple allies, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.

    Attacks:

    Bide
    Meditate
    Confusion
    Detect
    Hidden Power [Ghost] (7)
    Swagger
    Mind Reader
    Feint
    Calm Mind

    Grass Knot
    Focus Blast
    Drain Punch

    Fake Out
    Ice Punch
    ThunderPunch


    "You won't be able to stand up to our Pure Power!"
  14. Lord Jesseus

    Lord Jesseus

    Joined:
    Jul 2, 2009
    Messages:
    4,021
    That's a shame. :/
    X-Scissor~Aerial Ace~X-Scissor

    inb4 i lose battle 1

    If Bide A1 then Protect A3
  15. Elevator Music

    Elevator Music
    is a Forum Moderatoris a Site Staff Alumnusis a CAP Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus
    Moderator

    Joined:
    Jan 25, 2008
    Messages:
    7,745
    [​IMG]
    "Go!"

    Ice Punch ~ Ice Punch ~ Ice Punch

    -----------

    [​IMG]
    Nincada (M)
    HP: 90
    EN: 100
    SPE: 40
    RANK: 3/3/1/2
    ABIL: Compoundeyes
    STAT: N/A
    OTHR: N/A

    [​IMG]
    Meditite (F)
    HP:
    90
    EN: 100
    SPE: 52
    RANK: 5/2/2/2
    ABIL: Pure Power
    STAT: -10% Eva
    OTHR: N/A


    Action 1:
    Meditite used Ice Punch!
    RNG Roll (To-Crit) [<=625 Crit]: 8821/10000 (No)
    (8+(7.5-4.5))*1.5 = 16.5 damage
    RNG Roll (Effect) [<=1000 Effect]: 1113/10000 (No)
    -6 energy
    Nincada used X-Scissor!
    RNG Roll (To-Crit) [<=625 Crit]: 4814/10000 (No)
    (8+3+(4.5-3)) = 12.5 damage
    -5 energy

    Action 2:
    Meditite used Ice Punch!
    RNG Roll (To-Crit) [<=625 Crit]: 8314/10000 (No)
    (8+(7.5-4.5))*1.5 = 16.5 damage
    RNG Roll (Effect) [<=1000 Effect]: 7151/10000 (No)
    -10 energy
    Nincada used Aerial Ace!
    RNG Roll (To-Crit) [<=625 Crit]: 6483/10000 (No)
    (6+(4.5-3))*1.5 = 11.25 damage
    -4 energy

    Action 3:
    Meditite used Ice Punch!
    RNG Roll (To-Crit) [<=625 Crit]: 4335/10000 (No)
    (8+(7.5-4.5))*1.5 = 16.5 damage
    RNG Roll (Effect) [<=1000 Effect]: 7321/10000 (No)
    -14 energy
    Nincada used X-Scissor!
    RNG Roll (To-Crit) [<=625 Crit]: 8216/10000 (No)
    (8+3+(4.5-3)) = 12.5 damage
    -5 energy


    [​IMG]
    Nincada (M)
    HP: 40
    EN: 86
    SPE: 40
    RANK: 3/3/1/2
    ABIL: Compoundeyes
    STAT: N/A
    OTHR: N/A

    [​IMG]
    Meditite (F)
    HP:
    54
    EN: 70
    SPE: 52
    RANK: 5/2/2/2
    ABIL: Pure Power
    STAT: -10% Eva
    OTHR: N/A

    -----------

    [​IMG]
    "Attack!"

    Meditate ~ Ice Punch ~ Ice Punch
  16. Lord Jesseus

    Lord Jesseus

    Joined:
    Jul 2, 2009
    Messages:
    4,021
    Areial Ace~X-Scissor~X-Scissor
  17. Elevator Music

    Elevator Music
    is a Forum Moderatoris a Site Staff Alumnusis a CAP Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus
    Moderator

    Joined:
    Jan 25, 2008
    Messages:
    7,745
    [​IMG]
    Nincada (M)
    HP: 40
    EN: 86
    SPE: 40
    RANK: 3/3/1/2
    ABIL: Compoundeyes
    STAT: N/A
    OTHR: N/A

    [​IMG]
    Meditite (F)
    HP:
    54
    EN: 70
    SPE: 52
    RANK: 5/2/2/2
    ABIL: Pure Power
    STAT: -10% Eva
    OTHR: N/A


    Action 1:
    Meditite used Meditate!
    Stat Change: +1 Atk (Meditite)
    -4 energy
    Nincada used Aerial Ace!
    RNG Roll (To-Crit) [<=625 Crit]: 3363/10000 (No)
    (6+(4.5-3))*1.5 = 11.25 damage
    -4 energy

    Action 2:
    Meditite used Ice Punch!
    RNG Roll (To-Crit) [<=625 Crit]: 9364/10000 (No)
    (8+(7.5-4.5))*1.5+1.75 = 18.25 damage
    RNG Roll (Effect) [<=1000 Effect]: 9391/10000 (No)
    -6 energy
    Nincada used X-Scissor!
    RNG Roll (To-Crit) [<=625 Crit]: 32/10000 (Crit)
    (8+3+3+(4.5-3)) = 15.5 damage
    -5 energy

    Action 3:
    Meditite used Ice Punch!
    RNG Roll (To-Crit) [<=625 Crit]: 2999/10000 (No)
    (8+(7.5-4.5))*1.5+1.75= 18.25 damage
    RNG Roll (Effect) [<=1000 Effect]: 1076/10000 (No)
    -10 energy
    Nincada used X-Scissor!
    RNG Roll (To-Crit) [<=625 Crit]: 5658/10000 (No)
    (8+3+(4.5-3)) = 12.5 damage
    -9 energy

    [​IMG]
    Nincada (M)
    HP: 3
    EN: 68
    SPE: 40
    RANK: 3/3/1/2
    ABIL: Compoundeyes
    STAT: N/A
    OTHR: N/A

    [​IMG]
    Meditite (F)
    HP:
    15
    EN: 50
    SPE: 52
    RANK: 5/2/2/2
    ABIL: Pure Power
    STAT: -10% Eva
    OTHR: N/A
  18. Lord Jesseus

    Lord Jesseus

    Joined:
    Jul 2, 2009
    Messages:
    4,021
    Endure~X-Scissor~X-Scissor
    All i can do really
  19. Elevator Music

    Elevator Music
    is a Forum Moderatoris a Site Staff Alumnusis a CAP Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus
    Moderator

    Joined:
    Jan 25, 2008
    Messages:
    7,745
    [​IMG]
    "Checkmate!"

    Fake Out+Feint ~ cooldown (Feint) ~ Feint

    -----------

    [​IMG]
    Nincada (M)
    HP: 3
    EN: 68
    SPE: 40
    RANK: 3/3/1/2
    ABIL: Compoundeyes
    STAT: N/A
    OTHR: N/A

    [​IMG]
    Meditite (F)
    HP:
    15
    EN: 50
    SPE: 52
    RANK: 5/2/2/2
    ABIL: Pure Power
    STAT: -10% Eva
    OTHR: N/A


    Action 1:
    Meditite used Fake Out+Feint!
    RNG Roll (To-Crit) [<=625 Crit]: 9952/10000 (No)
    (8+(7.5-3.5)) = 11 damage
    Nincada fainted!
    -12 energy




    [​IMG]
    Nincada (M)
    HP: KO
    EN: KO
    SPE: 40
    RANK: 3/3/1/2
    ABIL: Compoundeyes
    STAT: N/A
    OTHR: N/A

    [​IMG]
    Meditite (F)
    HP:
    15
    EN: 38
    SPE: 52
    RANK: 5/2/2/2
    ABIL: Pure Power
    STAT: -10% Eva
    OTHR: N/A

    -----------

    [​IMG]
    "Good fight..."

    Hopefully you don't get such a bad opponent next time :(

    Rewards
    Lord Jesseus: 2 CC
    - Nincada: 2 HC
    Elevator Music: 2(1)+2 = 4 UC
  20. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,543
    Remember as always that, until the conclusion of this challenge, no one besides Lord Jesseus and waterwarrior should post.

    Challenge #9

    Lord Jesseus will be using Odd Sawk the Sawk with Sturdy in Rank 3.

    Odd Sawk the Sawk (open)

    [​IMG]
    Sawk [Odd Sawk] (Male)

    Nature: Jolly (+Spe, -SpA)

    Type:
    Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

    Stats:
    HP: 100
    Atk: Rank 5
    Def: Rank 3
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 98 (+)
    Accuracy: +11%
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 19

    MC: 0
    DC: 5/5

    Abilities:
    Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

    Attacks:
    Rock Smash
    Leer
    Bide
    Focus Energy
    Double Kick
    Low Sweep
    Counter
    Karate Chop
    Endure
    Close Combat

    Taunt
    Earthquake
    Brick Break
    Protect
    Dig
    Stone Edge
    Payback


    Now, choose a type, and let the challenge begin!

    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
  21. Lord Jesseus

    Lord Jesseus

    Joined:
    Jul 2, 2009
    Messages:
    4,021
    Normal!

    (inb4 normal/flying...)
  22. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,543
    Battle #1

    [​IMG]
    Ace Trainer Troll would like it battle!

    RNG roll (for Pokemon) 2/5
    Togetic (open)
    [​IMG]
    Togetic (F)

    Nature: Modest

    Type:

    Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
    Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

    Stats:

    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 3
    SpA: Rank 4 (+)
    SpD: Rank 4
    Spe: 40

    Abilities:

    Hustle: (Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
    Serene Grace: (Innate) This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)
    Super Luck (DW): (Innate) This Pokemon’s natural skill doubles (x2) its critical hit levels above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 1/3rd of the time.

    Attacks:

    Growl
    Charm
    Metronome
    Sweet Kiss
    Yawn
    Encore
    AncientPower
    Follow Me
    Bestow
    Magical Leaf
    Wish
    Safeguard
    Double-Edge

    Hyper Beam
    Shadow Ball
    Thunder Wave

    Nasty Plot
    Morning Sun
    Mirror Move

    Heat Wave

    "Yea, this just freaking happened."

    RNG roll (for ability) 1/3 = Hustle
    "U mad, bro?"

    (Sorry about that, RNG is a dick)
  23. Lord Jesseus

    Lord Jesseus

    Joined:
    Jul 2, 2009
    Messages:
    4,021
    Lol at least it doesn't have any flying STABs.
    In fact it hardly has any attacking moves.
    Taunt! Lol~Stone Edge~Brick Break
  24. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,543
    [​IMG]
    "What?! No! You're the one that's supposed to be pissed off, not me!"
    Hyper Beam -> Magical Leaf -> Hyper Beam

    Pre-Round stats:
    [​IMG]
    Odd Sawk
    HP: 100
    EN: 100
    5/3/1/3/98/ +11% Acc
    [​IMG]
    Togetic
    HP: 90
    EN: 100
    1/3/4/4/40

    Show Hide

    Action 1
    Taunt -> Togetic (10 EN)
    Togetic was taunted!

    Hyper Beam -> Odd Sawk (10 EN)
    RNG roll (to hit, <=9000 hit) 4775 = hit
    RNG roll (to crit, <=625 crit) 7189 = no crit
    (15+3+(4-3)1.5) = 19.5 DMG
    Togetic became sluggish!

    Action 2
    Stone Edge -> Togetic (7 EN)
    RNG roll (to hit, <=9100 hit) 1985 = hit
    RNG roll (to crit, <=1250 crit) 5643 = no crit
    (10+(5-3)1.5)(1.5) = 19.5 DMG

    Magical Leaf -> Odd Sawk (5 EN)
    RNG roll (to crit) 3910 = no crit
    (6+(4-3)1.5) = 7.5 DMG

    Action 3
    Brick Break -> Togetic (5 EN)
    RNG roll (to crit) 4646 = no crit
    (8+3+(5-3)1.5) = 14 DMG

    Hyper Beam -> Odd Sawk (10 EN)
    RNG roll (to hit, <=9000 hit) 4257 = hit
    RNG roll (to crit, <=625 crit) 89 = crit
    (15+3+3+(4-3)1.5) = 22.5 DMG
    Togetic became sluggish!


    Post-Round stats:
    [​IMG]
    Odd Sawk
    HP: 50
    EN: 78
    5/3/1/3/98/ +11% Acc
    [​IMG]
    Togetic
    HP: 56
    EN: 75
    1/3/4/4/40
    Taunted (3a)
    Sluggish

    Togetic, just continue with plan BWAAAAAHHHH!!!
    Magical Leaf -> Hyper Beam -> Magical Leaf
  25. Lord Jesseus

    Lord Jesseus

    Joined:
    Jul 2, 2009
    Messages:
    4,021
    Stone Edge~Protect~Stone Edge

Users Viewing Thread (Users: 0, Guests: 0)