Battle Hall Challenge - LouisCyphre

Round 2! FIGHT!

Action 1
-Woobat used Reflect!
Woobat gained armor!
Energy: -7

-Cyndaquil used Flare Blitz!
To critical (<=625): 5438 (No)
To burn (<=1000): 5858 (No)
Damage: 10
Energy: -11
Cyndaquil was hurt by recoil! (-3.3 HP)

Action 2
-Woobat used Stored Power!
To critical (<=625): 4725 (No)
Damage: 28
Energy: -6

-Cyndaquil used Flare Blitz!
To critical (<=625): 6978 (No)
To burn (<=1000): 5911 (No)
Damage: 10
Energy: -15
Cyndaquil was hurt by recoil! (-3.3 HP)

Action 3
-Woobat used Stored Power!
To critical (<=625): 7766 (No)
Damage: 28
Energy: -10

-Cyndaquil used Flare Blitz!
To critical (<=625): 9198 (No)
To burn (<=1000): 4570 (No)
Damage: 12
Energy: -19
Cyndaquil was hurt by recoil! (-4 HP)

Woobat's SpA and SpD fell to +3!

HP Left:
Woobat: 46 - 10 from A1 - 10 from A2 - 12 from A3 = 14
Cyndaquil: 79 - 3.3 from A1 - 31.3 from A2 - 32 from A3 = 12.4 ~ 12

Energy Left:
Woobat: 74 - 7 from A1 - 6 from A2 - 10 from A3 = 51
Cyndaquil: 83 - 11 from A1 - 15 from A2 - 19 from A3 = 38

Stat modifiers:
Woobat: +3 SpA, +3 SpD (Both will drop to +2 SpA/SpD at end of Round 3)
Cyndaquil: Nothing

LouisCyphre
O

Cassandra - Woobat (F)
HP: 14
EN: 51
Ability: Simple
Effects: +3 SpA, +3 SpD, Reflect (3 actions)
Status: OK!

VS.

Ken Masters
O

Cyndaquil (M)
HP: 12
EN: 38
Ability: Blaze (active)
Effects: Nothing
Status: OK!​
 


"Sorry dude, but the DQ time is past over. I'll be happy to take you on again in the future!"

Spoils of battle:
LouisCyphre:
-LouisCyphre gains 2 CC.
-Cassandra the Woobat gains 2 HC.
Blazikenmaster-Zeo:
-Blazikenmaster-Zeo gains 4 UC.
TheWolfe:
-I gain 4 UC.​

Thanks for playing. Come back on March 4th!
 
Challenge #6

LouisCyphre will be using Washington the Sableye with Prankster in Rank 3.

Sableye ♂ - Washington
Nature: Brave (Atk: +1, Spe -7, Evasion -10%))
Type: Dark / Ghost
Dark Type - Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Ghost Type - Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Abilities:
Keen Eye - (Innate) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.
Stall - (Innate) This Pokemon has a watchful eye and immense patience. It can be ordered to attack last on any action regardless of ordinary attack priority. If an opponent orders their Pokemon to attack after Sableye, that attack will fail. Against another Sableye, the trainer who issues attacks first has precedence and the opponent's attack will fail.
(DW) Prankster - (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.

Stats:

HP: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 43 (-)

Height Class: 1
Weight Class: 2
BRT: 16

MC: 0
DC: 5 / 5

21 moves known. Moves are sorted by type and then alphabetized.

Physical Moves - Astonish, Brick Break, Fake Out, Feint, Fire Punch, Focus Punch, Fury Swipes, Ice Punch, Metal Burst, Scratch, Shadow Sneak, ThunderPunch
Special Moves - Night Shade, Shadow Ball
Status Moves - Attract, Detect, Foresight, Leer, Recover, Substitute, Taunt

An utter scoundrel, Washington is easily swayed by the charms of others. Attempting to work his charms on others carries mixed results, but he still puts out a solid effort in battle... Presuming that the foe hasn't wiled him with its charms.


Pick a type and let your hall challenge commence!






 

LouisCyphre

heralds disaster.
is a Forum Moderatoris a Community Contributor
Moderator
Uh, just posting this in everything I'm doing right now.

I'm going to ask for an extension until late Sunday afternoon, my time (about 62 hours from now). I'm going to be out of town for a while, and my girlfriend takes precedence over ASB.

Oh, and Flying.
 
Battle 1:


Pilot Ted would like to battle!

RNG Roll for Pokemon: 4/5
RNG Roll for Ability: 1/5


Tranquill (M)

Nature: Adamant

Type:

Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Stats:

HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 65
Size Class: 1
Weight Class: 2
Base Rank Total: 16

Abilities:

Big Pecks: (Innate) This Pokemon's sturdy wings prevent its defense from being lowered. The rate its natural defense drops after a boost is also halved from one every round to once every two (2) rounds.
Super Luck: (Innate) This Pokemon’s natural skill doubles (x2) its critical hit levels above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 1/3rd of the time.
Rivalry (DW): (Innate) This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender in the same Egg Group, and decreasing the power of all its attacks by two (2) when it faces an opponent of the opposite gender in the same Egg Group (Monster/Ground are used for Nidorina/Nidoqueen).

Attacks:

Gust
Growl
Leer
Quick Attack
Air Cutter
Roost
Detect
Taunt
Air Slash
Razor Wind
FeatherDance
Swagger

Fly
U-turn
Facade

Hypnosis
Steel Wing
Wish


"My Pokemon have some pretty Big Pecks!"
 

LouisCyphre

heralds disaster.
is a Forum Moderatoris a Community Contributor
Moderator
Washington - Taunt | Ice Punch | ThunderPunch
If Tranquil uses a protective/evasive move on action 1, Substitute (25 HP) that action.
 

"We can beat that easy!"

U-turn ~ Fly ~ Taunt

-----------


Sableye (M)
HP: 90
EN: 100
SPE: 43
RANK: 4/3/3/3
ABIL: Prankster
STAT: -10% Eva
OTHR: N/A


Tranquill (M)
HP:
100
EN: 100
SPE: 65
RANK: 4/3/1/2
ABIL: Big Pecks
STAT: N/A
OTHR: N/A

Action 1:
Sableye used Taunt!
Other Change: Taunt (Tranquill)
-9 energy
Tranquill used U-turn!
RNG Roll (To-Crit) [<=625 Crit]: 3418/10000 (No)
(7+(6-4.5)) = 8.5 damage
-5 energy

Action 2:
Tranquil flew up high!
Sableye used Ice Punch!
Missed
-6 energy
Tranquill used Fly!
RNG Roll (To-Crit) [<=625 Crit]: 8981/10000 (No)
(9+3+(6-4.5)) = 13.5 damage
-10 energy

Action 3:
Tranquill used Taunt!
Other Change: Taunt (Sableye)
-10 energy
Sableye used ThunderPunch!
RNG Roll (To-Crit) [<=625 Crit]: 6419/10000 (No)
(8+(6-4.5))*1.5 = 14.25 damage
RNG Roll (Effect) [<=1000 Effect]: 7413/10000 (No)
-6 energy



Sableye (M)
HP: 68
EN: 79
SPE: 43
RANK: 4/3/3/3
ABIL: Prankster
STAT: -10% Eva
OTHR: Taunt (5a)


Tranquill (M)
HP:
86
EN: 75
SPE: 65
RANK: 4/3/1/2
ABIL: Big Pecks
STAT: N/A
OTHR: N/A

-----------


"Keep it up!"

Steel Wing ~ U-turn ~ Steel Wing
IF (Sableye uses ThunderPunch) THEN (Use Fly and push actions back)
 

Sableye (M)
HP: 68
EN: 79
SPE: 43
RANK: 4/3/3/3
ABIL: Prankster
STAT: -10% Eva
OTHR: Taunt (5a)


Tranquill (M)
HP:
86
EN: 75
SPE: 65
RANK: 4/3/1/2
ABIL: Big Pecks
STAT: N/A
OTHR: N/A


Action 1:
Tranquill used Steel Wing!
RNG Roll (To-Crit) [<=625 Crit]: 6365/10000 (No)
(7+(6-4.5)) = 8.5 damage
RNG Roll (Effect) [<=1000 Effect]: 1334/10000 (No)
-5 energy
Sableye used Ice Punch!
RNG Roll (To-Crit) [<=625 Crit]: 3074/10000 (No)
(8+(6-4.5))*1.5 = 14.25 damage
RNG Roll (Effect) [<=1000 Effect]: 5910/10000 (No)
-6 energy

Action 2:
Tranquill used U-turn!
RNG Roll (To-Crit) [<=625 Crit]: 1146/10000 (No)
(7+(6-4.5)) = 8.5 damage
-5 energy
Sableye used Metal Burst!
8.5*1.25 = 10.625 damage
-9.5416 energy

Action 3:
Tranquill used Steel Wing!
RNG Roll (To-Crit) [<=625 Crit]: 5546/10000 (No)
(7+(6-4.5)) = 8.5 damage
RNG Roll (Effect) [<=1000 Effect]: 1365/10000 (No)
-5 energy
Sableye used Ice Punch!
RNG Roll (To-Crit) [<=625 Crit]: 567/10000 (Crit)
(8+3+(6-4.5))*1.5 = 18.75 damage
RNG Roll (Effect) [<=1000 Effect]: 5779/10000 (No)
-6 energy



Sableye (M)
HP: 42
EN: 57
SPE: 43
RANK: 4/3/3/3
ABIL: Prankster
STAT: -10% Eva
OTHR: Taunt (2a)


Tranquill (M)
HP:
42
EN: 60
SPE: 65
RANK: 4/3/1/2
ABIL: Big Pecks
STAT: N/A
OTHR: N/A
 

LouisCyphre

heralds disaster.
is a Forum Moderatoris a Community Contributor
Moderator
Uhhh, this could be trouble.

Washington - ThunderPunch | Ice Punch | Recover
If Tranquill uses Fly, Fake Out without pushing actions down.
If Tranquill uses Swagger, attempt Focus Punch without pushing actions down.
 

"Uhh, try this?"

Fly ~ Roost ~ Swagger

-----------


Sableye (M)
HP: 42
EN: 57
SPE: 43
RANK: 4/3/3/3
ABIL: Prankster
STAT: -10% Eva
OTHR: Taunt (2a)


Tranquill (M)
HP:
42
EN: 60
SPE: 65
RANK: 4/3/1/2
ABIL: Big Pecks
STAT: N/A
OTHR: N/A


Action 1:
Sableye used Fake Out!
RNG Roll (To-Crit) [<=625 Crit]: 1864/10000 (No)
(4+(6-4.5)) = 5.5 damage
-4 energy
Tranquill flinched!

Action 2:
Tranquill used Roost!
+20 HP
Other Change: Roost
-11 energy
Sableye used Ice Punch!
RNG Roll (To-Crit) [<=625 Crit]: 716/10000 (No)
(8+(6-4.5)) = 9.5 damage
RNG Roll (Effect) [<=1000 Effect]: 5539/10000 (No)
-6 energy

Action 3:
Sableye is tightening its focus!
Tranquill used Swagger!

Stat Change: +2 Atk (Sableye)
RNG Roll (Confusion length) [1 (Slight)|2 (Severe)|3 (Intense)]: 2 (Severe)
Status Change: Severe Confusion (Sableye)
-6 energy
Sableye used Focus Punch!
RNG Roll (To-Hit Self) [<=5000 Hit Self]: 4775/10000 (Hit Self)
(4+(6-4.5))+3.5 = 9 damage
-3 energy



Sableye (M)
HP: 33
EN: 44
SPE: 43
RANK: 4/3/3/3
ABIL: Prankster
STAT: -10% Eva, +2 Atk
OTHR: Confused (1a)


Tranquill (M)
HP:
47
EN: 43
SPE: 65
RANK: 4/3/1/2
ABIL: Big Pecks
STAT: N/A
OTHR: N/A

-----------


"Cool."

Taunt ~ U-turn ~ Steel Wing
 

Sableye (M)
HP: 33
EN: 44
SPE: 43
RANK: 4/3/3/3
ABIL: Prankster
STAT: -10% Eva, +2 Atk
OTHR: Confused (1a)


Tranquill (M)
HP:
47
EN: 43
SPE: 65
RANK: 4/3/1/2
ABIL: Big Pecks
STAT: N/A
OTHR: N/A


Action 1:
Sableye used Recover!
RNG Roll (To-Hit Self) [<=5000 Hit Self]: 9107/10000 (No)
+20 HP
-11 energy
Tranquill used Taunt!
Other Change: Taunt (Sableye)
-10 energy

Action 2:
Tranquill used U-turn!
RNG Roll (To-Crit) [<=625 Crit]: 2323/10000 (No)
(7+(6-4.5)) = 8.5 damage
-5 energy
Sableye used Ice Punch!
RNG Roll (To-Crit) [<=625 Crit]: 4503/10000 (No)
(8+(6-4.5))*1.5+3.5 = 17.75 damage
RNG Roll (Effect) [<=1000 Effect]: 2131/10000 (No)
-6 energy

Action 3:
Tranquill used Steel Wing!
RNG Roll (To-Crit) [<=625 Crit]: 1697/10000 (No)
(7+(6-4.5)) = 8.5 damage
RNG Roll (Effect) [<=1000 Effect]: 3852/10000 (No)
-5 energy
Sableye used ThunderPunch!
RNG Roll (To-Crit) [<=625 Crit]: 8685/10000 (No)
(8+(6-4.5))*1.5+3.5 = 17.75 damage
RNG Roll (Effect) [<=1000 Effect]: 4114/10000 (No)
-6 energy



Sableye (M)
HP: 36
EN: 21
SPE: 43
RANK: 4/3/3/3
ABIL: Prankster
STAT: -10% Eva, +1 Atk
OTHR: Taunt (3a)


Tranquill (M)
HP:
11
EN: 23
SPE: 65
RANK: 4/3/1/2
ABIL: Big Pecks
STAT: N/A
OTHR: N/A
 

"We can use combinations too!"

Quick Attack+Fly ~ Cooldown (Steel Wing) ~ Chill

-----------



Sableye (M)
HP: 36
EN: 21
SPE: 43
RANK: 4/3/3/3
ABIL: Prankster
STAT: -10% Eva, +1 Atk
OTHR: Taunt (3a)


Tranquill (M)
HP:
11
EN: 23
SPE: 65
RANK: 4/3/1/2
ABIL: Big Pecks
STAT: N/A
OTHR: N/A


Action 1:
Tranquill flew up high!
Sableye used Feint+Ice Punch!
Missed
-15 energy
Tranquill used Quick Attack+Fly!
RNG Roll (To-Crit) [<=625 Crit]: 4751/10000 (No)
(11+3+(6-4.5)) = 15.5 damage
-20 energy

Action 2:

Action 3:
Tranquill chilled!
+12 energy
Sableye used ThunderPunch!
RNG Roll (To-Crit) [<=625 Crit]: 719/10000 (No)
(8+(6-4.5))*1.5+1.75 = 16 damage
Tranquill fainted!
-6 energy
Sableye fainted!



Sableye (M)
HP: KO
EN: KO
SPE: 43
RANK: 4/3/3/3
ABIL: Prankster
STAT: -10% Eva
OTHR: N/A


Tranquill (M)
HP:
KO
EN: KO
SPE: 65
RANK: 4/3/1/2
ABIL: Big Pecks
STAT: N/A
OTHR: N/A

-----------


"Wow..."

Rewards
LouisCyphre: 2 CC
- Sableye: 2 HC
Elevator Music: 2(1)+2 = 4 UC
 
Don't post here if you are not Lou or waterwarrior, as always.

Challenge 7
LouisCyphre will be challenging Rank 3 with Pumyra the Tomohawk using Prankster.

Tomohawk ♀ - Pumyra
Nature: Modest (SpA: +1, Atk: -1)
Type: Flying / Fighting
Flying Type - Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.
Fighting Type - Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities:
Prankster - (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.

Stats:

HP: 110
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 85

Height Class: 2
Weight Class: 3
BRT: 19

EC: 6 / 6
MC: 3
DC: 5 / 5

37 moves known. Moves are sorted by type and then alphabetized.

Physical Moves - Aerial Ace, Fury Swipes, Fly, Rock Smash, Sky Drop, Superpower
Special Moves - Air Slash, Aura Sphere, Earth Power, Focus Blast, Grass Knot, Heat Wave, Hidden Power [Ice, 7], Hurricane, Hyper Voice, SolarBeam
Status Moves - Double Team, Focus Energy, Harden, Healing Wish, Morning Sun, Memento, Nature Power, Protect, Quash, Rain Dance, Rest, Roar, Roost, Safeguard, Stealth Rock, Substitute, Sunny Day, Taunt, Toxic, Whirlwind, Yawn

Finding reprieve in the necessities, Pumyra prefers to live simply and honestly. The falliables of others are of little weight on her mind; one day leads into the next eventually, but not right now. In battle, Pumyra takes her time and etches her advantages to last - no point in anything that doesn't last longer than it takes to create.


Go ahead and pick your favorite.






 

LouisCyphre

heralds disaster.
is a Forum Moderatoris a Community Contributor
Moderator
oh cool this started

I spent my weekend playing the TCG on the other side of the state so I might not get everything in until tomorrow, in case I have anything of yours.

 
Battle #1


Guitarist Thor would like to battle!

RNG roll (for Pokemon) 4/5


Raichu (M)

Nature: Modest

Type:

Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Stats:

HP: 100
Atk: Rank 2 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 100
Size Class: 2
Weight Class: 3
Base Rank Total: 18

Abilities:

Static: (Innate) This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
Lightning Rod (DW): (Innate) These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they transfer the energy into their body, using it to increase their Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts. If a Pokemon has a type immunity to Electric attacks, Lightning Rod will not activate.

Attacks:

ThunderShock
Tail Whip
Quick Attack
Growl
Thunder Wave
Thunderbolt
Charm
Sweet Kiss
Nasty Plot
Swift
Electro Ball
Double Team
Slam
Feint
Agility
Discharge

Rain Dance
Thunder
Hidden Power [Water] (7)

Encore
Bide
Wish

Signal Beam

"Do not underestimate the power of electric mice!"

RNG roll (for ability) 3/3
"Our Lightningrod will give us the power to strike you down!"
 

LouisCyphre

heralds disaster.
is a Forum Moderatoris a Community Contributor
Moderator

"With feeling, now!"

Pumyra - Yawn | Earth Power | Earth Power
If Raichu uses Encore action 1, Aura Sphere that action.
If Raichu initiates Bide on any action, Sunny Day that action.
 

"Well, we can't have that sleep happen... looks like we're going to have to just get the hell out of there!"
Agility (evasive) -> Thunder -> Thunder

Pre-Round stats:

Pumyra
HP: 110
EN: 100
1/3/5/3/85



Raichu
HP: 100
EN: 100
2/2/4/3/100

Action 1
Raichu used Agilidodge! (7 EN)

Yawn -> Raichu (7 EN)
But it missed!

Action 2
Thunder -> Pumyra (7 EN)
RNG roll (to hit, <=7000 hit) 216 = hit
RNG roll (to crit, <=625 crit) 1330 = no crit
RNG roll (to para, <=3000 para) 9954 = no para
(12+3+(4-3)1.5)(1.5) = 24.75 DMG

Earth Power -> Raichu (7 EN)
RNG roll (to crit) 1237 = no crit
RNG roll (to lower SpD, <=1000 lower) 6610 = no lower
(9+(5-3)1.5)(1.5) = 18 DMG

Action 3
Thunder -> Pumyra (11 EN)
RNG roll (to hit) 9153 = miss
The attack missed!

Earth Power -> Raichu (11 EN)
RNG roll (to crit) 9041 = no crit
RNG roll (to lower SpD) 6880 = no lower
(9+(5-3)1.5)(1.5) = 18 DMG


Post-Round stats:

Pumyra
HP: 85
EN: 75
1/3/5/3/85


Raichu
HP: 64
EN: 75
2/2/4/3/100

"Hax is a son of a bitch, you know that?"
Discharge -> Thunder -> Discharge
If Yawn, Agility (evasive) and push back, but not consecutively
 

"Grrrr... We can break through, can't you Raichu?"

Pre-Round stats:

Pumyra
HP: 85
EN: 75
1/3/5/3/85

Raichu
HP: 64
EN: 75
2/2/4/3/100

Action 1
Pumyra used Substitute! (20 HP, 18 EN)
Pumyra created a substitute!

Discharge -> Pumyra (5 EN)
RNG roll (to crit) 8959 = no crit
(8+3+(4-3)1.5)(1.5) = 18.75 DMG
The substitute took the damage!

Action 2
Taunt -> Raichu (10 EN)
Raichu was Taunted!

Thunder -> Pumyra (7 EN)
RNG roll (to hit) 6160 = hit
RNG roll (to crit) 1952 = no crit
(12+3+(4-3)1.5)(1.5) = 24.75 DMG
The substitute faded!

Action 3
Raichu can't use Agility due to Taunt!

Yawn -> Raichu (7 EN)
Raichu became drowsy!


Post-Round stats:

Pumyra
HP: 65
EN: 40
1/3/5/3/85

Raichu
HP: 64
EN: 63
2/2/4/3/100
Taunted (4a)
Drowsy
 

LouisCyphre

heralds disaster.
is a Forum Moderatoris a Community Contributor
Moderator

"Alright, get ahead while you can!"

Pumyra - Air Slash | Earth Power | Earth Power
If sleep is 2A, Aura Sphere action 2.
If damaging Electric-type move A1, Protect.
 

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