Battle Hall Challenge - Matezoide

Plasma Boss Ghetsis would like to battle!

"Gah! Incompetent fools! I'll take you down myself!"

Rng roll for Pokemon: 4/5=Bisharp
"We will destroy you with our cruelty!"


Rng roll for Ability: 1/3=Defiant
"We will not perish!"

Battle Hall Challenge - Rank 4 - Round 1 - Opponent: Bisharp

Bisharp (M)

Nature: Careful

Type:

Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Stats:

HP: 100
Atk: Rank 5
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 4 (+)
Spe: 70
Size Class: 3
Weight Class: 4
Base Rank Total: 20

Abilities:

Defiant: (Innate) The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's Attack or Ability, it's Attack increases by two (2) stages. Attack Boosts gained this way are not subject to deterioration that round.
Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Pressure (DW): (Innate) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

Item: Chople Berry

Attacks:

Metal Burst
Scratch
Leer
Fury Cutter
Torment
Faint Attack
Scary Face
Metal Claw
Slash
Assurance
Metal Sound
Embargo
Iron Defence
Night Slash

Thunder Wave
Dig
Stone Edge

Psycho Cut
Sucker Punch
Revenge


"Now let's see if you're as tough as they say!"
 
Contrary Activated!

Superpower -> Drain-Punch -> Superpower


If Embargo, use Encore that action and push-back.
If Dig AND Scary Face wasnt used previously, use Dig that action and push-back.
 

"You think these tactics will defeat ME!?"
Scary Face+Scary Face-Cooldown-Embargo


HP: 100
Energy: 100
Status: None


HP: 90
Energy: 100
Status: None

Action 1
Spinda used Superpower!
Hit: Irrelevant
Crit: 73=No
(12+7.5-6)1.5=20.25 Damage!
8 Energy
Bisharp used Scary Face+Scary Face!
Hit: Irrelevant
Spinda's speed drastically rose!
21 Energy

Action 2
Spinda used Drain Punch!
Hit: Irrelevant
Crit: 846=No
(8+7.5-6)1.5+1.75=14.25 Damage!
12 Energy

Bisharp is cooling down!

Action 3
Spinda used Encore!
It failed!
10 Energy

Bisharp used Embargo!
The foe's team was prevented from using items!
4 Energy



HP: 64
Energy: 75
Status: None


HP: 90
Energy: 70
Status: Embargoed (2 Rounds), +1Atk, +1Def, +3 Spe


"Now... rip her off the face of the earth!!!"
Revenge-Revenge-Revenge
If Encore, use Sucker Punch.
If Disable Revenge and Bisharp is not Encored, change all actions following Disable to Night Slash.
 
"No... this is IMPOSSIBLE!!!'

HP: 64
Energy: 75
Status: None


HP: 90
Energy: 70
Status: Embargoed (2 Rounds), +1Atk, +1Def, +3 Spe

Action 1
Spinda used Superpower!
Hit: Irrelevant
Crit: 431=No
(12+4.5-6)1.5+1.75=17.75 Damage!
Spinda's Attack rose!
Spinda's Defense rose!
8 Energy

Bisharp used Revenge!
Hit: Irrelevant
Crit: 138=No
(12+7.5-3)1.5=21.75 Damage!
8 Energy

Action 2
Spinda used Superpower!
Hit: Irrelevant
Crit: 443=No
(12+4.5-6)2.25+3.5=27.125 Damage!
Spinda's Attack rose!
Spinda's Defense rose!
12 Energy

Bisharp used Revenge!
Hit: Irrelevant
Crit: 454=No
(12+7.5-3)1.5=20 Damage!
12 Energy

Action 3
Spinda used Superpower!
Hit: Irrelevant
Crit: 443=No
(12+4.5-6)2.25+5.25=28.875 Damage!
Spinda's Attack rose!
Spinda's Defense rose!
16 Energy
Bisharp fainted!


"No... this is IMPOSSIBLE!!!'

HP: DX
Energy: DX
Status: DX


HP: 48
Energy: 34
Status: Embargoed (1 Rounds), +3Atk, +3Def, +2 Spe


"..."
Challenger Matezoide has defeated Ghetsis! Challenger Matezoide, pick your next type.





 
Gym Leader Brycen would like to battle!

"Hello. I take it you are my opponent? Yes, this shall be a great battle!"

Rng roll for Pokemon: 2/5=Walrein
"By the frost of our tusks we shall defeat you!"


Rng roll for Ability: 3/3=Oblivious
"Defeat? I don't know what you're talking about!"

Battle Hall Challenge - Rank 4 - Round 2 - Opponent: Walrein

Walrein (M)

Nature: Modest

Type:

Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Stats:

HP: 110
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 65
Size Class: 4
Weight Class: 5
Base Rank Total: 19

Abilities:

Thick Fat: (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Ice Body: (Innate) This Pokemon thrives in Icy conditions and can absorb energy from Hailstones to recover two (2) HP/action in Hail.
Oblivious (DW): (Innate) This Pokemon is incapable of being effected by Attract or Cute Charm.

Item: Leftovers

Attacks:

Defense Curl
Powder Snow
Growl
Water Gun
Encore
Ice Ball
Body Slam
Aurora Beam
Hail
Rest
Snore
Swagger
Blizzard
Sheer Cold
Crunch

Toxic
Surf
Hidden Power [Electric] (7)

Stockpile
Aqua Ring
Yawn

Signal Beam
Swagger


"Can you beat the cold?"
 


''We are facing Pryce now? It is a pleasure to meet you. I wish you best of luck in this battle.''

Contrary OFF:

Trick-Room -> Rock-Slide -> Frustation


If Yawn, use Encore next time you move and push-back, but only once.
If Toxic, use Encore next time you move and push-back, but only once.
 

"You've got ice on your paws!"
Hail-Blizzard+Sheer Cold-Cooldown
If Walrein flinches A2 use Blizzard+Sheer Cold A3.


HP: 110
Energy: 100
Status: None


HP: 90
Energy: 100
Status: None

Action 1
Walrein used Hail!
It started to hail!
9 Energy

Spinda used Trick Room!
Spinda twisted the dimensions!
10 Energy

-2HP Spinda
Action 2
Spinda used Rock Slide!
Hit: <901/1000=Yes. 748=Hit!
Crit: 335=No
Effect: <301/1000=Yes. 250=Walrein flinched!
(8+7.5-4.5)1.5=16.5 Damage!
6 Energy

Walrein flinched!

-2HP Spinda
+2HP Walrein
Action 3
Spinda uses Frustration!
Hit: Irrelevant
Crit: 296=No
10+3+7.5-4.5=16 Damage!
6 Energy

Walrein used Final Frost (Sheer Cold+Blizzard)!
Hit: Irrelevant
Crit: 845=No
Effect: <101/1000=Yes. 652=No
37+3+6-6=40 Damage!
38 Energy

-2HP Spinda
+2HP Walrein



HP: 81
Energy: 53
Status: Trick Room (3 Rounds), Hail (3 Rounds)


HP: 90
Energy: 100
Status: Trick Room (3 Rounds), Hail (3 Rounds)

"Finish him now!"
Cooldown-Sheer Cold+Blizzard-Cooldown (Sheer Cold+Blizzard)
If Spinda uses Disable, change all following actions to Surf.
If Spinda uses Drain Punch A2, change actions to Cooldown-Surf-Blizzard+Sheer Cold
 
Spinda lost 46 HP and spent 22 energy :P

Activate Contrary!

Superpower -> Drain Punch -> Superpower Combo


Fun-Fact: Without Contrary, i would fail to KO lol.

Fun-Fact #2: Thank you, Trick-Room


Edit: Since Walrein does not have Gluttony, Leftovers only heals 1 HP per action.
 
"Not good..."


HP: 78
Energy: 53
Status: Trick Room (3 Rounds), Hail (3 Rounds)


HP: 44
Energy: 78
Status: Trick Room (3 Rounds), Hail (3 Rounds)

Action 1
Spinda used Superpower!
Hit: Irrelevant
Crit: 228=No
(12+7.5-4.5)1.5=22.5 Damage!
Spinda's Attack rose!
Spinda's Defense rose!
8 Energy

Walrein is cooling down!

-2HP Spinda
+1HP Walrein
Action 2
Spinda used Drain Punch!
Hit: Irrelevant
Crit: 448=No
(8+7.5-4.5)1.5+1.75=18.25 Damage!
+9.125 HP Spinda
12 Energy

Walrein used Surf!
Hit: Irrelevant
Crit: 512=No
10+3+6-6=13 Damage!
6 Energy

-2HP Spinda
+1HP Walrein
Action 3
Spinda used Ultrapower (Superpower+Superpower)!
Hit: Irrelevant
Crit: 409=No
(27+7.5-4.5)1.5+1.75=46.75 Damage!
Spinda's Attack sharply rose!
Spinda's Defense sharply rose!
35 Energy
Walrein fainted!

-2HP Spinda



HP: DX
Energy: DX
Status: DX


HP: 34
Energy: 23
Status: Trick Room (2 Rounds), Hail (2 Rounds), +3Atk, +3Def


"I should learn to bear hunt..."
Challenger Matezoide has defeated Ghetsis! Challenger Matezoide, pick your next type.





 
Gym Leader Norman would like to battle!

"We're anything but normal!"

Rng roll for Pokemon: 2/5=Snorlax
Well it's not Slaking but he'll do!"

Rng roll for Ability: 3/3=Gluttony
"Snorlax loves snackin'!"

Battle Hall Challenge - Rank 4 - Round 3 - Opponent: Snorlax
[/IMG]
Snorlax (M)

Nature: Brave

Type:

Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Stats:

HP: 125
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 4
Spe: 26 (-)
Size Class: 4
Weight Class: 9
Base Rank Total: 22

Abilities:

Immunity: (Innate) This Pokemon’s body has an immensely strong immune response to venom and does not take poison damage when Poisoned. Toxic Poisoning will not do damage, however it will continue getting more severe.
Thick Fat: (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Gluttony (DW): (Innate) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).

Item: Leftovers

Attacks:

Tackle
Headbutt
Amnesia
Defense Curl
Belly Drum
Lick
Yawn
Rest
Chip Away
Snore
Sleep Talk
Harden
Double-Edge
Block
Covet
Rollout
Giga Impact
Crunch
Metronome
Odor Sleuth
Recycle
Screech
Stockpile
Swallow
Body Slam
Fling
Natural Gift
Last Resort

Earthquake
Bide
Fire Blast

Counter
Substitute
Selfdestruct

Rock Slide
Zen Headbutt


"Let's see who's Normal Type is the Gold Standard!"
 
Activate Contrary

Swagger -> Superpower -> Hyper Voice


If Counter when you would use Superpower, use Hyper Voice that action and push-back.
If SelfDestruct, use Dig (Suspend) that action
 

"Ha! Watch this!"
Fling-Covet-Fling
If Snorlax hurts itself in confusion, push down actions.

HP: 125
Energy: 100
Status: None

HP: 90
Energy: 100
Status: None

Action 1
Spinda used Swagger!
Hit: Irrelevant
Severity: Intense (4A)
Snorlax's attack sharply rose!
6 Energy

Snorlax is confused!
Confusion: 159=No
Snorlax used Fling!
Hit: Irrelevant
Crit: 750=No
5+7.5-6+3.5=10 Damage!
Snorlax flung its leftovers!
2.5 Energy

Action 2
Spinda used Superpower!
Hit: Irrelevant
Crit: 516=No
(12+7.5-4.5)*1.5=22.5 Damage!
Spinda's Attack rose!
Spinda's Defense rose!
8 Energy

Snorlax snapped out of confusion!
Snorlax used Covet!
Hit: Irrelevant
Crit: 235=No
4+3+7.5-6+3.5=12 Damage!
Snorlax stole Spinda's Everstone!
2 Energy

Action 3
Spinda used Hyper Voice!
Hit: Irrelevant
Crit: 910=No
9+3+3-6=9 Damage!
6 Energy

Snorlax used Fling!
Hit: Irrelevant
Crit: 302=No
7+7.5-3+3.5=14.5 Damage!
3.5 Energy
Snorlax flung its Everstone!



HP: 93
Energy:
Status: +1Atk, Itemless

HP: 53
Energy: 80
Status: +1Atk, +1Def, Itemless

"What a convoluted round!"
Giga Impact-Covet-Body Slam
If Spinda uses Dig, use Earthquake on that action.
If Spinda uses Double Team, use Earthquake on that action.
 
Ok, as long as i didnt mis-calculate, overlook something or Complications's RNG doesnt fucks me up, this should work.

Superpower*3
 
"Attack!"

HP: 93
Energy: 92
Status: +1Atk, Itemless

HP: 53
Energy: 80
Status: +1Atk, +1Def, Itemless

Action 1
Spinda used Superpower!
Hit: Irrelevant
Crit: 58=Yes
(12+3+4.5-4.5)1.5+1.75=24.25 Damage!
Spinda's Attack rose!
Spinda's Defense rose!
8 Energy

Snoralx used Giga Impact!
Hit: Irrelevant
Crit: 969=No
18+3+7.5-3-1.75=23.75 Damage!
11.6 Energy

Action 2
Spinda used Superpower!
Hit: Irrelevant
Crit: 202=No
(12+4.5-4.5)1.5+3.5=21.5 Damage!
Spinda's Attack rose!
Spinda's Defense rose!
12 Energy

Snorlax used Covet!
Hit: Irrevant
Crit: 120=No
4+3+7.5-3-3.5=8 Damage!
2 Energy

Action 3
Spinda used Superpower!
Hit: Irrelevant
Crit: 149=No
(12+4.5-4.5)1.5+5.25=23.25 Damage!
Spinda's Attack rose!
Spinda's Defense rose!
16 Energy

Snorlax used Giga Impact!
Hit: Irrelevant
Crit: 572=No
18+3+7.5-3-5.25=20.25 Damage!
11.6 Energy
Spinda fainted!




HP: 24
Energy: 67
Status: Itemless

HP: 1
Energy: 44
Status: +3Atk, +3 Def, Itemless


"...Grrr"
 

*Pant* I will not.....*Pant* *Pant*.....give up.....

Endure -> Drain Punch -> Superpower


If Substitute, use Superpower that action and Return the following one.
*whistles*
 
"It's down to the line!"
Metronome (Fire Spin, Sand Tomb, Whirlpool, Sandstorm, Hail, Toxic, Roar, Whirlwind, Dragon Tail, Bind)-Giga Impact-Earthquake

HP: 24
Energy: 67
Status: Itemless

HP: 1
Energy: 44
Status: +3Atk, +3 Def, Itemless

Action 1
Spinda used Endure!
Spinda braced itself!
9 Energy

Snorlax used Metronome!
Move: 6/10=Toxic
Snorlax used Toxic!
Hit: Irrelevant
Spinda was badly poisoned!
14 Energy

-1HP Spinda
Spinda fainted!



HP: 24
Energy: 67
Status: Itemless

HP: DX
Energy: DX
Status: DX


"What an excellent battle! Now we know who's the strongest normal type!"
Challenger Matezoide, your Battle Hall challenge has ended! You may challenge again in one week!

Prizes
Matezoide gets 6 CC
Snorlax gts 6 KOC

I get 11 UC!
 
WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAT



[youtube]EbDPyqlpiYI[/youtube]


PS: Complications is a dick and should die in a hole.
 
WAIT



Snorlax was sluggish, which means.....

IT COULD NOT USE METRONOME!

That means Spinda might win and our latest claims were illegal.
 
Selfdestruct
Spinda used Endure!
Spinda brace itself!
9 Energy

Snorlax used Selfdestruct!
Hit: Irrelevant
Crit: Irrelevant
20+3+7.5-3-5.25=22.25 Damage!
Snorlax fainted!

Trainer Matezoide has defeated Leader Norman! Please pick your next type!





 
Wheeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee


Lets try Steel now.
 
Gym Leader Jasmine would like to battle!

"I've heard you're tough, trainer, but are you tougher than my Pokemon?!"

Rng roll for Pokemon: 1/5=Escavalier
"So strong!"

Rng roll for Ability: 2/3=Shell Armor
"So tough!"

Battle Hall Challenge - Rank 4 - Round 4 - Opponent: Escavalier


Escavalier (F)

Nature: Adamant

Type:

Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Stats:

HP: 100
Atk: Rank 6 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 20
Size Class: 2
Weight Class: 3
Base Rank Total: 19

Abilities:

Swarm: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Shell Armour: (Innate) This Pokemon’s thick, bony outer shell prevents it from taking critical hits.
Overcoat: (DW) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather.

Item: Occa Berry

Attacks:

Peck
Leer
Quick Guard
Twineedle
Fury Attack
Headbutt
False Swipe
Bug Buzz
Slash
Iron Head
Iron Defence
X-Scissor
Reversal
Endure
Fury Cutter
Take Down
Scary Face
Flail

Aerial Ace
Return
Poison Jab

Counter
Faint Attack
Megahorn


"Let's see who's more durable!"
 

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