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Roleplay Battle Hall Challenge - Metal Bagon

Discussion in 'ASB' started by deadfox081, Aug 23, 2011.

  1. Flora

    Flora Yep, that tasted purple!
    is a Forum Moderatoris a Pokemon Researcheris a Smogon Media Contributoris a Contributor Alumnus
    Moderator

    Joined:
    Feb 8, 2008
    Messages:
    7,564
    [​IMG]
    Scratchet (M)
    HP: 25
    EN: 35
    SPE: 40
    NATR: Adamant
    ABIL: Scrappy
    STAT: N/A
    OTHR: N/A
    [​IMG][​IMG]
    Dark Death (M)
    HP: 21
    EN: 39
    SPE: 91
    NATR: Quirky
    ABIL: Super Luck
    STAT: N/A
    OTHR: Confused (4a), SLP (wakes up before next action)

    Arena: N/A

    Action 1:

    Dark Death woke up! Dark Death is confused!
    RNG Roll (To-Hit Self) [<=500 Yes]: 168/1000 (Yes)
    Dark Death hit himself in confusion!
    (4+1.5) = 5.5 ~ 6 damage
    Dark Death's confusion stage dropped.
    -3 energy
    Scratchet used Super Fury Swipes!
    RNG Roll (To-Hit) [<=800 Yes]: 857/1000 (No)
    The attack missed!
    -20 energy

    Action 2:

    Dark Death is confused!
    RNG Roll (To-Hit Self) [<=500 Yes]: 767/1000 (No)
    Dark Death used Roost!
    +20 HP
    -11 energy
    Scratchet is cooling down!

    Action 3:

    Dark Death is confused!
    RNG Roll (To-Hit Self) [<=500 Yes]: 376/1000 (No)
    Dark Death hit himself in confusion!
    (4+1.5) = 5.5 ~ 6 damage
    Dark Death's confusion stage dropped.
    Dark Death is no longer confused!
    -3 energy
    Scratchet used Return!
    RNG Roll (To-Crit) [<=63 Yes]: 486/1000 (No)
    (8+3+3) = 14 damage
    -6 energy
    [​IMG]
    Scratchet (M)
    HP: 25
    EN: 9
    SPE: 40
    NATR: Adamant
    ABIL: Scrappy
    STAT: N/A
    OTHR: N/A
    [​IMG][​IMG]
    Dark Death (M)
    HP: 29
    EN: 22
    SPE: 91
    NATR: Quirky
    ABIL: Super Luck
    STAT: N/A
    OTHR: N/A

    Arena: N/A

    Turn Order:

    Metal Bagon issues actions.
    Socialite Kelly issues actions.
    REFEREE
  2. Metal Bagon

    Metal Bagon

    Joined:
    May 27, 2011
    Messages:
    1,659
    [​IMG]
    "Far Out."

    Drill Peck ~ Chill ~ Drill Peck
    SIB: IF confuse ray is used THEN use substitute 15 HP but only once and if you have 16 HP or over.
  3. Flora

    Flora Yep, that tasted purple!
    is a Forum Moderatoris a Pokemon Researcheris a Smogon Media Contributoris a Contributor Alumnus
    Moderator

    Joined:
    Feb 8, 2008
    Messages:
    7,564
    [​IMG]
    "BSHAX."

    Chill - Confuse Ray - Protect

    ---------

    [​IMG]
    Scratchet (M)
    HP: 25
    EN: 9
    SPE: 40
    NATR: Adamant
    ABIL: Scrappy
    STAT: N/A
    OTHR: N/A
    [​IMG][​IMG]
    Dark Death (M)
    HP: 29
    EN: 22
    SPE: 91
    NATR: Quirky
    ABIL: Super Luck
    STAT: N/A
    OTHR: N/A

    Arena: N/A

    Action 1:

    Dark Death used Drill Peck!
    RNG Roll (To-Crit) [<=125 Yes]: 280/1000 (No)
    (8+3+0) x 1.5 = 16.5 ~ 17 damage
    -5 energy
    Scratchet chilled out!
    +12 energy

    Action 2:

    Dark Death used Substitute!
    Substitute: 15
    -15 HP
    -12 energy
    Scratchet used Confuse Ray!
    But it failed!
    -5 energy

    Action 3:

    Scratchet used Protect!
    Dark Death used Drill Peck!
    RNG Roll (To-Crit) [<=125 Yes]: 280/1000 (No)
    (8+3+0) x 1.5 = 16.5 ~ 17 damage
    -5 energy
    Dark Death ran out of energy! Dark Death fainted!
    Scratchet protected himself!
    -13 energy
    [​IMG]
    Scratchet (M)
    HP: 8
    EN: 3
    SPE: 40
    NATR: Adamant
    ABIL: Scrappy
    STAT: N/A
    OTHR: N/A
    [​IMG][​IMG]
    Dark Death (M)
    HP: KOed
    EN: KOed
    SPE: 91
    NATR: Quirky
    ABIL: Super Luck
    STAT: N/A
    OTHR: N/A

    Arena: N/A

    Result:

    Metal Bagon defeated by a whacky Scratchet

    ----------

    [​IMG]
    "HAHAHHAHAHHAA I WIN! You cannot outsmart an old lady like me! Better luck next time and hope you get a noob of a trainer!"

    Rewards
    Metal Bagon: 5 TCs/BPs
    - Dark Death: 10 HCs
    Flora: 2+(10) = 12 BTs
  4. Terrador

    Terrador

    Joined:
    Mar 27, 2009
    Messages:
    3,008
    Well, here we are. Metal Bagon will be using his Intimidating Salamence for a Rank 4 Singles. However, he has not stated whether Items=On or Items=Off; this is his last chance to do so.

    Salamence (open)
    [​IMG]
    Salamece - Metal Salamence (M)
    Nature: Quiet(Sp.Attack increased by 1; Speed reduced by 15%)

    Type: Dragon/Flying
    Dragon STAB: More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.
    Flying STAB: immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

    Abilities:
    Intimidate: (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents.
    Moxie (DW): (Innate) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.


    Stats:
    HP: 100
    Atk: Rank 5
    Def: Rank 3
    SpA: Rank 5 (+)
    SpD: Rank 3
    Spe: 87 (-)
    Size Class: 4
    Weight Class: 5
    Base Rank Total: 22

    10% decrese in evasion

    EC: 9/9
    MC: 0
    DC: 5/5

    Attacks (29):
    Fire Fang
    Thunder Fang
    Rage
    Bite
    Leer
    Headbutt
    Focus Energy
    Ember
    Crunch
    Protect
    Zen Headbutt
    Fly

    Dragon Claw
    Brick Break
    Flamethrower
    Substitute
    Hyper Beam
    Earthquake
    Giga Impact
    Rock Slide
    Protect

    Hydro Pump
    Dragon Dance
    Dragon Pulse

    Endure
    Iron Defence
    Draco Meteor
    Outrage
    Aqua Tail



    The list of types in all its glory--best of luck. Rank 4 is not for the weak of heart...
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG]
  5. Metal Bagon

    Metal Bagon

    Joined:
    May 27, 2011
    Messages:
    1,659
    [​IMG]
    "I'm surpries to have not heard an evil laugh."

    Also Items=Off
    DON'T JYNX THE RNG!!!!!!!!!!!!!!!!!!!!!!!!!!!!

    Oh, and I'll go with[​IMG].

    Thanks for reffing as well.
  6. Terrador

    Terrador

    Joined:
    Mar 27, 2009
    Messages:
    3,008
    [​IMG]
    Linebacker would like to battle!

    RNG Roll for Pokemon: 5/5
    RNG Roll for Ability: 2/3
    "YOU NERD TO GOLURK MORE, YOU KLUTZ!! YOU WOULD DIE IN TEN SECONDS ON THE GRIDIRON!!"

    Golurk (open)
    [​IMG]
    Golurk (U)

    Nature: Careful

    Type:

    Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

    Stats:

    HP: 100
    Atk: Rank 5
    Def: Rank 3
    SpA: Rank 1 (-)
    SpD: Rank 4 (+)
    Spe: 55
    Size Class: 5
    Weight Class: 7
    Base Rank Total: 18

    Abilities:

    Iron Fist: (Innate) The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks effected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamicpunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunderpunch)
    Klutz: (Can be Disabled) The Pokemon moves in a rare style of battling that uses an unpredictable, clumsy looking manner. The accuracy of its attacks are increased by 10% (flat). While engaging in this style it cannot use a hold item, however an item is necessary to pull it off.
    No Guard: (Innate) This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.

    Item: Choice Band

    Attacks:

    Pound
    Astonish
    Defence Curl
    Mud Slap
    Rollout
    Shadow Punch
    Iron Defence
    Mega Punch
    Magnitude
    Dynamic Punch
    Night Shade
    Curse
    Heavy Slam
    Earthquake
    Hammer Arm
    Focus Punch

    Stone Edge
    Return
    Fly
  7. Metal Bagon

    Metal Bagon

    Joined:
    May 27, 2011
    Messages:
    1,659
    [​IMG]
    "Don't use this as a chance to indirectly flame me please."


    Aqua Tail ~ Crunch ~ Aqua Tail
    SUB: IF Golurk uses Stone Edge, THEN use Subititute 25 HP on the first instance, and then fly on all other instances when you're not behind a sub.
  8. Terrador

    Terrador

    Joined:
    Mar 27, 2009
    Messages:
    3,008
    [​IMG]
    "I'M A LINEBACKER! I'M AN ANGRY GUY! OTHER NPCS DON'T HAVE SUCH HUGE AMOUNTS OF RAAAAAAAAAAAAAAAAAAAAAAAAGE!!"
    Also, that comment could just as easily be applied to Golurk.

    Defense Curl ~ Rollout ~ Rollout

    Referee note: -Spe always floors. Salamence's Speed is 86. I expect you to effect this change immediately.

    ------------------------------------------------------------------

    Before Round 1:
    [​IMG]
    Golurk (U)
    100 HP
    100 EN
    5/3/1-/4+/55
    Klutz

    [​IMG]
    Salamence (M)
    100 HP
    100 EN
    5/3/5+/3/86-
    Intimidate
    -10 Eva

    Action 1:

    Salamence Intimidates
    Golurk's Atk falls a stage

    Salamence uses Aqua Tail
    RNG Roll (To-Hit) (<=9000 Yes) 576/10000 (Yes)
    RNG Roll (To-Crit) (<=625 Yes) 3146/10000 (No)
    Damage: (9+1.5(5-3))*1.5-1.75=16.25~16
    -7 EN

    Golurk uses Defense Curl
    Golurk's Def rises a stage
    -5 EN

    Action 2:

    Salamence uses Crunch
    RNG Roll (To-Drop) (<=2000 Yes) 7063/10000 (No)
    RNG Roll (To-Crit) (<=625 Yes) 560/10000 (Yes)
    Damage: (8+3+1.5(5-3))*1.5=21
    -6 EN

    Golurk uses Rollout
    RNG Roll (To-Crit) (<=625 Yes) 9631/10000 (No)
    Damage: (8+1.5(5-3))*1.5-1.75=14.75~15
    -5 EN

    Action 3:

    Salamence uses Aqua Tail
    RNG Roll (To-Hit) (<=9000 Yes) 2710/10000 (Yes)
    RNG Roll (To-Crit) (<=625 Yes) 5633/10000 (No)
    Damage: (9+1.5(5-3))*1.5-1.75=16.25~16
    -7 EN

    Golurk uses Rollout
    RNG Roll (To-Crit) (<=625 Yes) 1549/10000 (No)
    Damage: (11+1.5(5-3))*1.5-1.75=19.25~19
    -6 EN

    After Round 1:
    [​IMG]
    Golurk (U)
    47 HP
    84 EN
    5/3/1-/4+/55
    Klutz
    -1 Atk
    +1 Def

    [​IMG]
    Salamence (M)
    66 HP
    80 EN
    5/3/5+/3/86-
    Intimidate
    -10 Eva

    ---------------------------------------------------------------

    [​IMG]
    "STOP! HAMMERTIME!"

    Rollout ~ Rollout ~ Rollout
    IF (Fly), THEN (Fly)
  9. Metal Bagon

    Metal Bagon

    Joined:
    May 27, 2011
    Messages:
    1,659
    [​IMG]
    "Just to clear things up, I'm not over DQ, Terrador edited his post."

    Protect (Should break Rollouts +3 BAP every time thing) ~ Crunch + Crunch combo ~ combo cooldown
  10. Terrador

    Terrador

    Joined:
    Mar 27, 2009
    Messages:
    3,008
    Before Round 2:
    [​IMG]
    Golurk (U)
    47 HP
    84 EN
    5/3/1-/4+/55
    Klutz
    -1 Atk
    +1 Def

    [​IMG]
    Salamence (M)
    66 HP
    80 EN
    5/3/5+/3/86-
    Intimidate
    -10 Eva

    Action 1:

    Salamence uses Protect
    Salamence is Protected
    -7 EN

    Golurk uses Rollout
    But Salamence is Protected
    -10 EN (Salamence)
    -7 EN

    Action 2:

    Golurk uses Rollout
    RNG Roll (To-Crit) (<=625 Yes) 5421/10000 (No)
    Damage: (8+1.5(5-3))*1.5-1.75=14.75~15
    -5 EN

    Salamence uses OMNOMNOM
    RNG Roll (To-Drop) (<=2000 Yes) 751/10000 (Yes)
    RNG Roll (To-Crit) (<=625 Yes) 2901/10000 (No)
    Damage: ((8*2.25)+1.5(5-3))*1.5-1.75=29.75~30
    Golurk's Def falls a stage
    -32 EN

    Action 3:

    Salamence is cooling down from its combo

    Golurk uses Rollout
    RNG Roll (To-Crit) (<=625 Yes) 7851/10000 (No)
    Damage: (11+1.5(5-3))*1.5-1.75=19.25~19
    -6 EN

    After Round 2:
    [​IMG]
    Golurk (U)
    17 HP
    66 EN
    5/3/1-/4+/55
    Klutz
    -1 Atk
    -1 Def

    [​IMG]
    Salamence (M)
    32 HP
    31 EN
    5/3/5+/3/86-
    Intimidate
    -10 Eva
  11. Metal Bagon

    Metal Bagon

    Joined:
    May 27, 2011
    Messages:
    1,659
    [​IMG]
    "According to my calcu... F that, kill kill kill."

    Hydro Pump ~ Crunch ~ Crunch
  12. Terrador

    Terrador

    Joined:
    Mar 27, 2009
    Messages:
    3,008
    [​IMG]
    "THANK YOU FOR THE WIN CHANCE, WHICH IS, BY MY CALCULATIONS, 14.8%"

    Greater Stone Edge ~ Nothing ~ Stone Edge

    ----------------------------------------------------------------------------------------------

    Before Round 3:
    [​IMG]
    Golurk (U)
    17 HP
    66 EN
    5/3/1-/4+/55
    Klutz
    -1 Atk
    -1 Def

    [​IMG]
    Salamence (M)
    32 HP
    31 EN
    5/3/5+/3/86-
    Intimidate
    -10 Eva

    Action 1:

    Salamence uses Hydro Pump
    RNG Roll (To-Hit) (<=8000 Yes) 1338/10000 (Yes)
    RNG Roll (To-Crit) (<=625 Yes) 8351/10000 (No)
    Damage: (12+1.5(5-4))*1.5=20.25~20
    -8 EN

    After Round 3:
    [​IMG]
    Golurk (U)
    -3 HP
    66 EN
    5/3/1-/4+/55
    Klutz

    [​IMG]
    Salamence (M)
    32 HP
    23 EN
    5/3/5+/3/86-
    Intimidate
    -10 Eva

    ---------------------------------------------------------------------

    [​IMG]
    "HERE ARE YOUR TYPES!!"
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG]
  13. Metal Bagon

    Metal Bagon

    Joined:
    May 27, 2011
    Messages:
    1,659
    [​IMG]

    "I want to battle iron gible so DRA----. Wait there are no Gibles in rank four, so lets go with[​IMG] instead."
  14. Terrador

    Terrador

    Joined:
    Mar 27, 2009
    Messages:
    3,008
    [​IMG]
    Super Nerd would like to battle!

    RNG Roll for Pokemon: 2/5
    RNG Roll for Ability: 1/3

    "Rawr."

    Pyroak (open)
    [​IMG]
    Pyroak (F)

    Nature: Sassy

    Type:

    Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
    Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Stats:

    HP: 120
    Atk: Rank 3
    Def: Rank 4
    SpA: Rank 3
    SpD: Rank 4 (+)
    Spe: 52 (-)
    Size Class: 4
    Weight Class: 5
    Base Rank Total: 20

    Abilities:

    Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
    Battle Armor: (Innate) This Pokemon’s thick armor prevents it from taking critical hits.
    Chlorophyll (DW): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

    Item: Life Orb

    Attacks:

    Wood Hammer
    Flare Blitz
    Heat Wave
    Leaf Blade
    Pound
    Sweet Scent
    Growth
    Ember
    Leech Seed
    Bullet Seed
    Giga Drain
    Fire Spin
    Flame Wheel
    Energy Ball
    Petal Dance
    Incinerate
    Synthesis
    Iron Defense
    Amnesia
    Flash Cannon
    Lave Plume

    Sunny Day
    Earthquake
    Rock Slide

    Aromatherapy
    Counter
    Revenge

    AncientPower
    Earth Power
  15. Metal Bagon

    Metal Bagon

    Joined:
    May 27, 2011
    Messages:
    1,659
    [​IMG]
    "That was the 'mon I wanted least (if I remember the 21st correctly)."

    Fly ~ Dragon Dance ~ Fly
    SUB: IF Sunny Day is used on A1, THEN use Dragon Dance on A1 and Substitute on A2.
    SUB2: IF counter is used and you're using fly, THEN use Hyper Beam instead.
  16. Terrador

    Terrador

    Joined:
    Mar 27, 2009
    Messages:
    3,008
    [​IMG]
    "Since you didn't specify what kind of Substitute you were making with your first sub, it is illegal (and therefore must be ignored). Tee hee."

    Sunny Day ~ Leech Seed ~ Synthesis

    ------------------------------------------------------------------

    Before Round 1:
    [​IMG]
    Pyroak (F)
    120 HP
    100 EN
    3/4/3/4+/52-
    Rock Head
    -10 Eva

    [​IMG]
    Salamence (M)
    100 HP
    100 EN
    5/3/5+/3/86-
    Intimidate
    -10 Eva

    Action 1:

    Salamence Intimidates Pyroak
    -1 Atk (Pyroak)

    Salamence uses Fly
    Salamence Flies up high
    -10 EN

    Pyroak uses Sunny Day
    The Sun is shining (4R)
    -9 EN

    Salamence attacks
    RNG Roll (To-Crit) (<=625 Yes) 7953/10000 (No)
    Damage: (9+3+1.5(5-4))*1.5=20.25~20

    Action 2:

    Salamence uses Dragon Dance
    +1 Atk
    +1 Spe
    -6 EN

    Pyroak uses Leech Seed
    Salamence is Seeded
    -9 EN

    Pyroak drains 3 HP from Salamence

    Action 3:

    Salamence uses Fly
    Salamence Flies up high
    -10 EN

    Pyroak uses Synthesis
    +35 HP
    -16 EN

    Salamence attacks
    RNG Roll (To-Crit) (<=625 Yes) 9026/10000 (No)
    Damage: (9+3+1.5(5-4))*1.5=20.25~20
    Pyroak drains 3 HP from Salamence

    After Round 1:
    [​IMG]
    Pyroak (F)
    103 HP
    66 EN
    3/4/3/4+/52-
    Rock Head
    -10 Eva
    -1 Atk

    [​IMG]
    Salamence (M)
    94 HP
    74 EN
    5/3/5+/3/86-
    Intimidate
    -10 Eva
    +1 Atk
    +1 Spe
    Seeded (4A)

    --------------------------------------------

    [​IMG]
    "Go, attack plan Alpha!"

    AncientPower ~ Lava Plume ~ AncientPower
    IF (Fly), THEN (Counter)
  17. Terrador

    Terrador

    Joined:
    Mar 27, 2009
    Messages:
    3,008
    You're over DQ, and when repeatedly asked to post on IRC, you made clear that you didn't intend to; you don't even ask for more time to compose a set of orders. I hereby disqualify you. Rewards are as follows:

    Metal Bagon: 2/2=1 CC
    Salamence: 2/2=1 HC

    Terrador: 4 UC

    You may rechallenge starting 9:35 PM PST on February 13, 2012.
  18. Elevator Music

    Elevator Music
    is a Forum Moderatoris a Tiering Contributoris a Contributor to Smogonis a Site Staff Alumnusis a CAP Contributor Alumnus
    Moderator

    Joined:
    Jan 25, 2008
    Messages:
    7,477
    Metal Bagon and I are the only ones who should be posting in here.

    Challenge #4

    Metal Bagon is using KFC the Blaziken with Blaze in Rank 4.
    KFC the Blaziken (open)

    [​IMG]
    Blaziken - KFC (F)
    Nature: Quirky (Neutral Nature)
    Type: Fire/Fighting
    Fire STAB: immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas..
    Fighting STAB: ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.
    Abilities:
    Blaze: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
    Speed Boost (DW): (Innate) Pokemon with this ability increase their speed as the battle progresses, boosting it one (1) stage at the end of each round at the cost of 2% of their energy. This overrides the normal drop in stats that ocurs at the end of each round (stats other than Speed are still affected).

    Stats:
    HP: 100
    Atk: Rank 5
    Def: Rank 3
    SpA: Rank 4
    SpD: Rank 3
    Spe: 80
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 21

    EC: 9/9
    MC: 1
    DC: 5/5

    Attacks (25):
    Scratch
    Growl
    Focus Energy
    Ember
    Double-Kick
    Peck
    Sand-Attack
    Fire Spin
    Quick Attack
    Slash
    Sky Uppercut
    Flare Blitz

    Double Team
    Return
    Flame Charge
    Subsitute
    Swords Dance
    Brick Break
    Flamethrower
    Protect

    Agility
    Flame Burst
    Rock Slide

    Counter
    Overheat


    EDIT: Yep hehe
    Pick a type and let your hall challenge commence!

    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
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    [​IMG][​IMG][​IMG]
  19. Metal Bagon

    Metal Bagon

    Joined:
    May 27, 2011
    Messages:
    1,659
    Sup, should I choose a type?

    EDIT: if so, I'll go with ice.
  20. Elevator Music

    Elevator Music
    is a Forum Moderatoris a Tiering Contributoris a Contributor to Smogonis a Site Staff Alumnusis a CAP Contributor Alumnus
    Moderator

    Joined:
    Jan 25, 2008
    Messages:
    7,477
    Battle 1

    [​IMG]
    Smasher Williams would like to battle!

    RNG Roll for Pokemon: 1/5
    RNG Roll for Ability: 3/3

    Syclant (open)
    [​IMG]
    Syclant (F)

    Nature: Modest

    Type:

    Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
    Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

    Stats:

    HP: 100
    Atk: Rank 3 (-)
    Def: Rank 3
    SpA: Rank 5 (+)
    SpD: Rank 3
    Spe: 121
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 21

    Abilities:

    Compoundeyes: (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
    Mountaineer: (Innate) This Pokemon is used to scaling and avoiding rocks. It can avoid damage from Stealth Rock when it switches in, and one Rock-type attack per round.
    Technician (DW): (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for mutli-hit attacks is increased by two (2).

    Item: Occa Berry

    Attacks:

    Leer
    Leech Life
    Ice Shard
    Focus Energy
    Slash
    X-Scissor
    Ice Beam
    Hail
    Bug Buzz
    Avalanche
    Scratch
    Bug Bite
    Icy Wind
    Icicle Spear
    Icicle Crash
    Ice Punch

    SolarBeam
    Rock Slide
    Acrobatics

    Water Pulse
    Counter
    Tail Glow

    Earth Power
    Superpower


    "Technician spike serve gogogo~!"
  21. Metal Bagon

    Metal Bagon

    Joined:
    May 27, 2011
    Messages:
    1,659
    [​IMG]
    "Just as I hoped (but Syclant is boss so I'm still not hopeful)."

    Flamethrower ~ Flame Burst ~ Flamethrower
    SUB: IF Acrobatics or Earth Power is used then use Substitute (25 HP) instead.
  22. Elevator Music

    Elevator Music
    is a Forum Moderatoris a Tiering Contributoris a Contributor to Smogonis a Site Staff Alumnusis a CAP Contributor Alumnus
    Moderator

    Joined:
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    Messages:
    7,477
    [​IMG]
    "You might want to be more careful..."

    Acrobatics ~ Earth Power ~ Acrobatics

    -----------

    [​IMG]
    Blaziken (F)
    HP:
    100
    EN: 100
    SPE: 80
    NATR: Quirky
    ABIL: Blaze
    STAT: N/A
    OTHR: N/A

    [​IMG]
    Syclant (F)
    HP:
    100
    EN: 100
    SPE: 121
    NATR: Modest
    ABIL: Technician
    STAT: N/A
    OTHR: N/A


    Action 1:
    Syclant used Acrobatics!
    RNG Roll (To-Crit) [<=625 Crit]: 4794/10000 (No)
    (11+(4.5-4.5))*1.5 = 16.5 damage
    -7 energy
    Blaziken used Substitute!
    -25 HP
    Other Change: 25 HP Substitute (Blaziken)
    -24 energy

    Action 2:
    Syclant used Earth Power!
    RNG Roll (To-Crit) [<=625 Crit]: 2840/10000 (No)
    (9+(7.5-4.5))*1.5 = 18 damage
    -7 energy
    Blaziken used Substitute!
    Failed
    -28 energy

    Action 3:
    Syclant used Acrobatics!
    RNG Roll (To-Crit) [<=625 Crit]: 2885/10000 (No)
    (11+(4.5-4.5))*1.5 = 16.5 damage
    Blaziken's substitute faded
    -7 energy
    Blaziken used Substitute!
    -25 HP
    Other Change: 25 HP Substitute (Blaziken)
    -32 energy


    [​IMG]
    Blaziken (F)
    HP:
    34
    EN: 16
    SPE: 80
    NATR: Quirky
    ABIL: Blaze
    STAT: N/A
    OTHR: Substitute (25 HP)

    [​IMG]
    Syclant (F)
    HP:
    100
    EN: 79
    SPE: 121
    NATR: Modest
    ABIL: Technician
    STAT: N/A
    OTHR: N/A

    -----------

    [​IMG]
    "Like I said..."

    Earth Power ~ Acrobatics ~ Earth Power
  23. Metal Bagon

    Metal Bagon

    Joined:
    May 27, 2011
    Messages:
    1,659
    f this I meant to say, but only once.

    chill ~ Flare Blitz + Flare Blitz combo
  24. Elevator Music

    Elevator Music
    is a Forum Moderatoris a Tiering Contributoris a Contributor to Smogonis a Site Staff Alumnusis a CAP Contributor Alumnus
    Moderator

    Joined:
    Jan 25, 2008
    Messages:
    7,477
    [​IMG]
    Blaziken (F)
    HP:
    34
    EN: 16
    SPE: 80
    NATR: Quirky
    ABIL: Blaze
    STAT: N/A
    OTHR: Substitute (25 HP)

    [​IMG]
    Syclant (F)
    HP:
    100
    EN: 79
    SPE: 121
    NATR: Modest
    ABIL: Technician
    STAT: N/A
    OTHR: N/A


    Action 1:
    Syclant used Earth Power!
    RNG Roll (To-Crit) [<=625 Crit]: 3891/10000 (No)
    (9+(7.5-4.5))*1.5 = 18 damage
    -7 energy
    Blaziken chilled!
    +12 energy

    Action 2:
    Syclant used Acrobatics!
    RNG Roll (To-Crit) [<=625 Crit]: 2885/10000 (No)
    (11+(4.5-4.5))*1.5 = 16.5 damage
    Blaziken's substitute faded
    -7 energy
    Blaziken used Flare Blitz+Flare Blitz!
    RNG Roll (To-Crit) [<=625 Crit]: 6808/10000 (No)
    (31.5+3+(7.5-4.5))*2.25 = 84.375 damage
    -28.125 HP
    -37.5 energy
    Blaziken fainted!

    [​IMG]
    Blaziken (F)
    HP:
    KO
    EN: KO
    SPE: 80
    NATR: Quirky
    ABIL: Blaze
    STAT: N/A
    OTHR: N/A

    [​IMG]
    Syclant (F)
    HP:
    16
    EN: 65
    SPE: 121
    NATR: Modest
    ABIL: Technician
    STAT: N/A
    OTHR: N/A

    -----------

    [​IMG]
    "Sorry :S"

    Rewards
    Metal Bagon: 2 CC
    - Blaziken: 2 HC (KOC)
    Elevator Music: 2(1)+2 = 4 UC

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