Battle Hall Challenge - Mr.L


"Mankey, my dear friend. It's so good to see you again...Sorry our encounter must end the same way as last time. No slack, Nix!"


Psychic -> Drill Peck -> Psychic
IF Counter is ordered A2, replace A2 with Reflect
 
Music: Super Street Fighter 4 - Fei Long's Theme



"A quick impulse will make a fool of you soon enough."

Assurance ~ U-Turn ~ Assurance

Round 1! FIGHT!

Action 1
-Mankey used Assurance!
To critical (<=1000): 2324 (No)
Damage: 12
Energy: -7

-Natu used Psychic!
To critical (<=625): 6736 (No)
To lower Special Defense (<=1000): 3397 (No)
Damage: 22.5
Energy: -5.5

Action 2
-Mankey used U-Turn!
To critical (<=625): 1902 (No)
Damage: 10
Energy: -5

-Natu used Drill Peck!
To critical (<=625): 7648 (No)
Damage: 16.5
Energy: -5

Action 3
-Mankey used Assurance!
To critical (<=1000): 3971 (No)
Damage: 12
Energy: -7

-Natu used Psychic!
To critical (<=625): 1355 (No)
To lower Special Defense (<=1000): 4174 (No)
Damage: 22.5
Energy: -5.5

HP Left:
Natu: 90 - 12 from A1 - 10 from A2 - 12 from A3 = 56
Mankey: 90 - 22.5 from A1 - 16.5 from A1 - 22.5 from A3 = 28.5 ~ 29

Energy Left:
Natu: 100 - 5.5 from A1 - 5 from A2 - 5.5 from A3 = 84
Mankey: 100 - 7 from A1 - 5 from A2 - 7 from A3 = 81

Stat modifiers:
Natu: Nothing
Mankey: Nothing

Mr. L
O

Nix - Natu (F)
HP: 56
EN: 84
Ability: Magic Bounce
Effects: Nothing
Status: OK!

VS.

Fei-Long
O

Mankey (M)
HP: 29
EN: 81
Ability: Anger Point
Effects: Nothing
Status: OK!​



"ATATATATATATATA!"

Fury Swipes x3
 

"Your efforts are in vain, my dear monkey-brained friend. Insanity will get you nowhere. CorkSCREW YOU maneuver, Nix!"


Drill Peck+Drill Peck -> Cooldown -> Psychic
 
Music: Super Street Fighter 4 - Fei Long's Theme

Round 2! FIGHT!

Action 1
-Mankey used Fury Swipes!
To hit (<=9000): 9518 (No)
Mankey's attack missed!
Energy: -4

-Natu used Drill Peck + Drill Peck!
To critical (<=625): 8949 (No)
Damage: 31.5
Energy: -28

Mankey fainted!

HP Left:
Natu: 56
Mankey: 29 - 31.5 from A1 = -2.5 ~ -3

Energy Left:
Natu: 84 - 28 from A1 = 56
Mankey: 81 - 4 from A1 = 77

Stat modifiers:
Natu: Nothing
Mankey: Nothing

Mr. L
O

Nix - Natu (F)
HP: 56
EN: 56
Ability: Magic Bounce
Effects: Nothing
Status: OK!

VS.

Fei-Long
x

Mankey (M)
HP: 0
EN: 77
Ability: Anger Point
Effects: Nothing
Status: FAINTED - Unable to battle



"Learning why I lost...is more important...than winning...cough cough..."

Congratulations! Your current streak for this Battle Hall run is 4.

Select your next type!






 
BATTLE 5!

VS. Chun-Li

"THIS TOGEPI IS SO FLUFFY, I'M GONNA DIE!"

Pokemon check (1-5): 2 (Togepi)
Ability check (1-2): 2 (Serene Grace)


Togepi (F)
Ability: Serene Grace


Togepi (F)

Nature: Quiet

Type:

Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Stats:

HP: 90
Atk: Rank 1
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 17 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 12

Abilities:

Hustle: (Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
Serene Grace: (Innate) This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)
Super Luck (DW): (Innate) This Pokemon’s natural skill doubles (x2) its critical hit levels above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 1/3rd of the time.

Attacks:

Growl
Charm
Metronome
Sweet Kiss
Yawn
Encore
AncientPower
Follow Me
Bestow

Sunny Day
Fire Blast
SolarBeam

Nasty Plot
Stored Power
Morning Sun
 

"You may have ended my round last time, Togepi...but this time...this time, I'm going to make you wish you never battled me. Nix, have no mercy!


Thunder Wave -> Sky Attack -> Psychic
The first time Nasty Plot is ordered, replace the following action with Light Screen.
 
Music: Super Street Fighter 4 - Chun Li's Theme



"GYAH! IT'S SO FLUFFY!"

Ancientpower ~ Fire Blast ~ Ancientpower

Round 1! FIGHT!

Action 1
-Natu used Thunder Wave!
Togepi is paralyzed! It might not move! (25%)
Energy: -7

-Togepi used Ancientpower!
Paralysis check (<=2500): 4546 (Pass)
To critical (<=625):
To boost all stats (<=2000): 2447 (No)
Damage: 11.25
Energy: -4

Action 2
-Natu is glowing!
Energy: -9

-Togepi used Fire Blast!
Paralysis check (<=2500): 5579 (Pass)
To hit (<=9500): 7650 (Yes)
To critical (<=625): 304 (Yes)
To burn (<=2000): 7725 (No)
Damage: 16.5
Energy: -8

-Natu used Sky Attack!
To hit (<=9000): 5766 (Yes)
To critical (<=625): 9353 (No)
Damage: 15.5

Action 3
-Natu used Psychic!
To critical (<=625): 8732 (No)
To lower Special Defense (<=1000): 4149 (No)
Damage: 11.5
Energy: -4.5

-Togepi used Ancientpower!
Paralysis check (<=2500): 2383 (Fail)
Togepi is fully paralyzed! It can't move! (Chance fell to 20%)

Togepi's paralysis chance fell to 15%!

HP Left:
Natu: 90 - 11.25 from A1 - 16.5 from A2 = 62.25 ~ 62
Togepi: 90 - 15.5 from A1 - 11.5 from A2 = 63

Energy Left:
Natu: 100 - 7 from A1 - 9 from A2 - 4.5 from A3 = 79.5 ~ 80
Togepi: 100 - 4 from A1 - 8 from A2 = 88

Stat modifiers:
Natu: Nothing
Mankey: Nothing

Mr. L
O

Nix - Natu (F)
HP: 62
EN: 80
Ability: Magic Bounce
Effects: Nothing
Status: OK!

VS.

Chun Li
O

Togepi (F)
HP: 63
EN: 88
Ability: Serene Grace
Effects: Nothing
Status: PARALYZED - Lowered speed; unable to act (4 Spd; 15% chance)



"YOU PARALYZED MY FLUFFY TOGEPI! NOW YOU DIE!"

Fire Blast ~ Ancientpower ~ Fire Blast
Sub: IF Natu uses Light Screen, THEN use Nasty Plot.
 

"This might be a hard match, Nix...we have to press on! We can't lose here again!"


Light Screen -> Sky Attack -> Psychic
IF Nasty Plot succeeds A1, THEN use Haze A2, pushing actions down.
 
Music: Super Street Fighter 4 - Chun Li's Theme

Round 2! FIGHT!

Action 1
-Natu used Light Screen!
Natu is protected against special attacks!
Energy: -7

-Togepi used Nasty Plot!
Paralysis check (<=1500): 1340 (Fail)
Togepi is fully paralyzed! It can't move! (Chance fell to 10%)

Action 2
-Natu is glowing!
Energy: -9

-Togepi used Ancientpower!
Paralysis check (<=1000): 2013 (Pass)
To critical (<=625): 5631 (No)
To boost all stats (<=2000): 2261 (No)
Damage: 6.75
Energy: -4

-Natu used Sky Attack!
To hit (<=9000): 7716 (Yes)
To critical (<=625): 5774 (No)
Damage: 15.5

Action 3
-Natu used Psychic!
To critical (<=625): 1095 (No)
To lower Special Defense (<=1000): 9098 (No)
Damage: 11.5
Energy: -4.5

-Togepi used Fire Blast!
Paralysis check (<=1000): 375 (Fail)
Togepi is fully paralyzed! It can't move! (Chance fell to 5%)

Togepi is rid of paralysis!

HP Left:
Natu: 62 - 6.75 from A2 = 55.25 ~ 55
Togepi: 63 - 15.5 from A2 - 11.5 from A3 = 36

Energy Left:
Natu: 80 - 7 from A1 - 9 from A2 - 4.5 from A3 = 59.5 ~ 60
Togepi: 88 - 4 from A2 = 84

Stat modifiers:
Natu: Nothing
Mankey: Nothing

Mr. L
O

Nix - Natu (F)
HP: 55
EN: 60
Ability: Magic Bounce
Effects: Light Screen (3 actions)
Status: OK!

VS.

Chun Li
O

Togepi (F)
HP: 36
EN: 84
Ability: Serene Grace
Effects: Nothing
Status: OK!​
 

"I regret not investing in a healing move...Let's keep up our efforts, Nix!"


Confuse Ray -> Thunder Wave -> Sky Attack
IF Togepi is not afflicted by Confusion A3, replace A3 with Confuse Ray
 
Music: Super Street Fighter 4 - Chun Li's Theme



"RAWR! BS HAX!"

Ancientpower ~ Fire Blast ~ Ancientpower

Round 3! FIGHT!

Action 1
-Natu used Confuse Ray!
Confusion check (1-3): 1 (Slight; 2 actions)
Togepi is confused!
Energy: -5

-Togepi is confused!
Confusion check (1-2): 2 (Fail)
It hurt itself in confusion!
Damage: 1
Energy: -3
Confusion: 0 actions

Action 2
-Natu used Thunder Wave!
Togepi is paralyzed! It might not move! (25%)
Energy: -7

-Togepi is no longer confused!
Togepi used Fire Blast!
To hit (<=10000): 3728 (Yes)
To critical (<=625): 3898 (No)
To burn (<=2000): 7819 (No)
Damage: 7.5
Energy: 8

Action 3
-Natu used Confuse Ray!
Confusion check (1-3): 2 (Intense; 3 actions)
Togepi is confused!
Energy: -5

-Togepi is confused!
Confusion check (1-2): 2 (Fail)
It hurt itself in confusion!
Damage: 1
Energy: -3
Confusion: 1 action

Togepi paralysis fell to 20%!

HP Left:
Natu: 55 - 7.5 from A2 = 47.5 ~ 48
Togepi: 36 - 1 from A1 - 1 from A3 = 34

Energy Left:
Natu: 60 - 5 from A1 - 7 from A2 - 5 from A3 = 43
Togepi: 84 - 3 from A1 - 8 from A2 - 3 from A3 = 70

Stat modifiers:
Natu: Nothing
Mankey: Nothing

Mr. L
O

Nix - Natu (F)
HP: 48
EN: 43
Ability: Magic Bounce
Effects: Nothing
Status: OK!

VS.

Chun Li
O

Togepi (F)
HP: 34
EN: 70
Ability: Serene Grace
Effects: Confused (1 action)
Status: PARALYZED - Lowered speed; unable to act (4 Spd; 20% chance)



"ALL RIGHT, STAY CALM, STAY CALM!!!"

Fire Blast ~ Ancientpower ~ Fire Blast
Sub: IF Natu uses Light Screen, THEN use Sunny Day.
 

"I must say, I was deathly afraid of having to deal with Morning Sun. By my Calculations, this should work beautifully."


Psychic -> Sky Attack -> Psychic
 
Music: Super Street Fighter 4 - Chun Li's Theme

Round 4! FIGHT!

Action 1
-Natu used Psychic!
To critical (<=625): 5744 (No)
To lower Special Defense (<=1000): 6545 (No)
Damage: 11.5
Energy: -4.5

-Togepi is confused!
Confusion check (1-2): 1 (Pass)
Togepi used Fire Blast!
Paralysis check (<=2000): 3343 (Pass)
To hit (<=9500): 3093 (Yes)
To critical (<=625): 9298 (No)
To burn (<=2000): 1434 (Yes)
Damage: 13.5
Energy: -8
Natu was burned!
Confusion: 0 actions

Action 2
-Natu is glowing!
Energy: -9

-Togepi is no longer confused!
Togepi used Ancientpower!
Paralysis check (<=2000): 7182 (Pass)
To critical (<=625): 1756 (No)
To boost all (<=2000): 9078 (No)
Damage: 11.25
Energy: -4

-Natu used Sky Attack!
To critical (<=625): 180 (Yes)
Damage: 15.5

Action 3
-Natu used Psychic!
To critical (<=625): 1286 (No)
To lower Special Defense (<=1000): 8413 (No)
Damage: 11.5
Energy: -4.5

Togepi fainted!

HP Left:
Natu: 48 - 13.5 from A1 - 11.25 from A2 = 23.25 ~ 23
Togepi: 34 - 11.5 from A1 -15.5 from A2 - 11.5 from A3 = -4.5 ~ -5

Energy Left:
Natu: 43 - 4.5 from A1 - 9 from A2 - 4.5 from A3 = 25
Togepi: 70 - 8 from A1 - 4 from A2 = 58

Stat modifiers:
Natu: Nothing
Mankey: Nothing

Mr. L
O

Nix - Natu (F)
HP: 23
EN: 25
Ability: Magic Bounce
Effects: Nothing
Status: BURNED - Lowered attack, ongoing damage

VS.

Chun Li
x

Togepi (F)
HP: 0
EN: 58
Ability: Serene Grace
Effects: Nothing
Status: FAINTED - Unable to battle



"Maybe next time...I should not rely on just brute force...and turn off caps lock while I'm at it."

Congratulations! Your current streak for this Battle Hall run is 5.

Select your next type!






 
BATTLE 6!

VS. Guile

"Mission start!"

Pokemon check (1-5): 4 (Protowatt)
Ability check (1-2): 3 (Shed Skin)


Protowatt (F)
Ability: Shed Skin


Protowatt (F)

Nature: Modest

Type:

Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Stats:
HP: 80
Atk: Rank 1 (-)
Def: Rank 1
SpA: Rank 3 (+)
SpD: Rank 1
Spe: 95
Size Class: 1
Weight Class: 1
Base Rank Total: 10

Abilities:

Trace: (Can be Activated) This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.
Magic Guard: (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it.
Shed Skin (DW): (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

Attacks:

Bubble
Charge
Tackle
ThunderShock
Detect

Scald
Ice Beam
Thunderbolt

Counter
Mirror Coat
Sheer Cold
 

"I'm not surprised....at all. The worst matchup we can get...and we will overcome! Nix, let's have some seafood!"


Light Screen -> Solarbeam -> Solarbeam
The first time Mirror Coat is ordered except for A1, replace the cooresponding action with Confuse Ray.
 
Music: Super Street Fighter 4 - Guile's Theme



"Fighting is gambling with your life. Go home now if you can't take that risk."

Thunderbolt ~ Detect ~ Charge

Round 1! FIGHT!

Action 1
-Protowatt used Thunderbolt!
To critical (<=625): 6863 (No)
To paralyze (<=1000): 7011 (No)
Damage: 21.75
Energy: -6

-Natu used Light Screen!
Natu is protected against special attacks!
Energy: -7

Action 2
-Protowatt used Detect!
Protowatt is protecting itself!
Energy: -7

-Natu charged up sunlight!
Energy: -8

-Natu used Solarbeam!
To critical (<=625): 7654 (No)
Protowatt is protecting itself! (-9.9 Energy)

Action 3
-Protowatt used Charge!
Protowatt is storing up energy!
Protowatt's Special Defense rose to +1!
Energy: -7

-Natu charged up sunlight!
Energy: -12

-Natu used Solarbeam!
To critical (<=625): 7862 (No)
Damage: 23

HP Left:
Natu: 90 - 21.75 from A1 = 68.25 ~ 69
Protowatt: 80 - 23 from A3 = 57

Energy Left:
Natu: 100 - 7 from A1 - 8 from A2 - 12 from A3 = 73
Protowatt: 100 - 6 from A1 - 16.9 from A2 - 7 from A3 = 70.1 ~ 70

Stat modifiers:
Natu: Nothing
Protowatt: +1 SpD (Will drop to 0 at end of R2)

Mr. L
O

Nix - Natu (F)
HP: 69
EN: 73
Ability: Magic Bounce
Effects: Light Screen (3 actions)
Status: OK!

VS.

Guile
O

Protowatt (F)
HP: 57
EN: 70
Ability: Shed Skin
Effects: +1 SpD
Status: OK!​



"Sonic Boom!"

Thunderbolt ~ Ice Beam ~ Thunderbolt
Sub: IF Natu uses Solarbeam, THEN use Mirror Coat.
 

"Thank you same-attack combinations. Nix, let's show this piece of outdated seafood how we....dispose of spoiled crawfish..."


Psychic -> Solarbeam+Solarbeam Combo -> Cooldown
IF Solarbeam Combo fails A2 due to paralysis, repeat A3.

By my calculations, I should do 12.75+45.5=58.25, enough to land that tasty KO. Unless by some ungodly hax I don't manage to KO you, I wish to challenge
next.
 
Music: Super Street Fighter 4 - Guile's Theme

Round 2! FIGHT!

Action 1
-Protowatt used Thunderbolt!
To critical (<=625): 9557 (No)
To paralyze (<=1000): 8844 (No)
Damage: 14.25
Energy: -6

-Natu used Psychic!
To critical (<=625): 1471 (No)
To lower Special Defense (<=1000): 5295 (No)
Damage: 14.5
Energy: -4.5

Action 2
-Natu charged up sunlight!
Energy: -40

-Natu used Solarbeam + Solarbeam!
To critical (<=625): 1852 (No)
Damage: 47.25

Protowatt fainted!

HP Left:
Natu: 69 - 14.25 from A1 = 54.75 ~ 55
Protowatt: 57 - 14.5 from A1 - 47.25 from A2 = -4.75 ~ -5

Energy Left:
Natu: 73 - 4.5 from A1 - 40 from A2 = 28.5 ~ 29
Protowatt: 70 - 6 from A1 = 64

Stat modifiers:
Natu: Nothing
Protowatt: Nothing

Mr. L
O

Nix - Natu (F)
HP: 55
EN: 29
Ability: Magic Bounce
Effects: Light Screen (1 action)
Status: OK!

VS.

Guile
x

Protowatt (F)
HP: 0
EN: 64
Ability: Shed Skin
Effects: Nothing
Status: FAINTED - Unable to battle



"Dammit...I can't believe I let Charlie down!"

Congratulations! Your current streak for this Battle Hall run is 6.

Hang tight - your next match will be underway!






 
BATTLE 7!

VS. E. Honda

"I like feisty kids like you!"

Pokemon check (1-5): 2 (Barboach)
Ability check (1-2): 2 (Anticipation)


Barboach (M)
Ability: Anticipation


Barboach (M)

Nature: Quiet

Type:

Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Stats:

HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 52 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 12

Abilities:

Oblivious: This Pokemon is incapable of being effected by Attract or Cute Charm.
Anticipation: (Innate) This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Selfdestruct, and Explosion by two (2).
Hydration (DW): This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.

Attacks:

Mud Slap
Mud Sport
Water Sport
Water Gun
Mud Bomb
Magnitude
Amnesia
Water Pulse

Earthquake
Ice Beam
Waterfall

Spark
Hydro Pump
Earth Power
 
Music: Super Street Fighter 4 - E. Honda's Theme



"Hah, you sound like one arrogant pup! Time to slap you in your place boy - all one hundred of them!"

Spark ~ Spark ~ Spark
Sub: IF Spark paralyzes Natu, THEN make remaining actions into Water Pulse.

Round 1! FIGHT!

Barboach's Anticipation made it shudder!

Action 1
-Natu is charging up sunlight!
Energy: -8

-Barboach used Spark!
To critical (<=625): 6448 (No)
To paralyze (<=3000): 3613 (No)
Damage: 12.75
Energy: -5

-Natu used Solarbeam!
To critical (<=625): 3027 (No)
Damage: 29.25

Action 2
-Natu used Confuse Ray!
Confusion check (1-3): 2 (Severe)
Barboach is confused! (3 actions)
Energy: -5

-Barboach is confused!
Confusion check (1-2): 1 (Pass)
Barboach used Spark!
To critical (<=625): 9735 (No)
To paralyze (<=3000): 6583 (No)
Damage: 12.75
Energy: -9
Confusion: 2 actions

Action 3
-Natu is charging up sunlight!
Energy: -8

-Barboach used Spark!
Confusion check (1-2): 2 (Fail)
It hurt itself in confusion!
Damage: 4
Energy: -3

-Natu used Solarbeam!
To critical (<=625): 7859 (No)
Damage: 29.25
Barboach's confusion: 0 actions

HP Left:
Natu: 90 - 12.75 from A1 - 12.75 from A2 = 64.5 ~ 65
Barboach: 90 - 29.25 from A1 - 33.25 from A3 = 27.5 ~ 28

Energy Left:
Natu: 100 - 8 from A1 - 5 from A2 - 8 from A3 = 79
Barboach: 100 - 5 from A1 - 9 from A2 - 3 from A3 = 83

Stat modifiers:
Natu: Nothing
Barboach: Nothing

Mr. L
O

Nix - Natu (F)
HP: 65
EN: 79
Ability: Magic Bounce
Effects: Nothing
Status: OK!

VS.

Edmond Honda
O

Barboach (M)
HP: 28
EN: 83
Ability: Anticipation
Effects: Confused (0 actions)
Status: OK!​



"...though to your credit, I did come in with a lousy type match. Sheesh, this is gonna suck."

Spark ~ Spark ~ Spark
Sub: IF Spark paralyzes Natu, THEN make remaining actions into Water Pulse.
 
Music: Super Street Fighter 4 - E. Honda's Theme

Round 2! FIGHT!

Action 1
-Natu is charging up sunlight!
Energy: -12

-Barboach snapped out of confusion!
Barboach used Spark!
To critical (<=625): 7843 (No)
To paralyze (<=3000): 31 (Yes)
Damage: 12.75
Energy: -5
Natu is paralyzed! It may not move! (20%)

-Natu used Solarbeam!
Paralysis check (<=2000): 7529 (Pass)
To critical (<=625): 713 (No)
Damage: 29.25

Barboach fainted!
Natu's paralysis fell to 15%!

HP Left:
Natu: 65 - 12.75 from A1 = 52.25 ~ 52
Barboach: 28 - 29.25 from A1 = -1.25 ~ -1

Energy Left:
Natu: 79 - 12 from A1 = 67
Barboach: 83 - 5 from A1 = 78

Stat modifiers:
Natu: Nothing
Barboach: Nothing

Mr. L
O

Nix - Natu (F)
HP: 52
EN: 67
Ability: Magic Bounce
Effects: Nothing
Status: PARALYZED - Lowered speed (15 Spd); Unable to act (15%)

VS.

Edmond Honda
x

Barboach (M)
HP: 0
EN: 78
Ability: Anticipation
Effects: Nothing
Status: FAINTED - Unable to battle



"Aw man, not even a hot bath can soothe away this loss! Grugh..."

Congratulations! Your current streak for this Battle Hall run is 7.

Get ready for the next battle!






 

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