Battle Hall Challenge - Nightmare Jigglypuff


Swimmer Andre would like to battle!

RNG Roll for Pokemon: 4/5
RNG Roll for Ability: 2/2

"You can't penetrate our Shell Armor!"


Oshawott (M)

Nature: Brave

Type:

Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Stats:

HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 39 (-)

Abilities:

Torrent: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)
Shell Armor (DW): (Innate) This Pokemon’s thick, bony outer shell prevents it from taking critical hits.

Attacks:

Tackle
Tail Whip
Water Gun
Water Sport
Focus Energy
Razor Shell
Fury Cutter
Water Pulse
Revenge
Aqua Jet

Ice Beam
X-Scissor
Dig

Air Slash
Detect
Night Slash


NJ, your actions.
 

Oshawott (M)
HP: 90
Energy: 100
Stats: N/A
Status: N/A

Dorothy (Misdreavus) (F)
HP: 90
Energy: 100
Stats: N/A
Status: N/A
Action 1:
Oshawott used Detect [-7 Energy]
Oshawott protected himself

Dorothy used Will-o-Wisp [-7 Energy]
It failed

Action 2:
Dorothy used Thunderbolt [-7 Energy]
Roll for Crit: 589/10000 [Yes Crit]
[10+3+(4-2)x1.5]x1.5 = [24 Damage]
Roll for Paralysis: 2699/10000 [No]

Oshawott used Night Slash [-5 Energy]
Roll for Crit: 7460/10000 [No Crit]
[7+(3-2)x1.5]x1.5 = [13 Damage]

Action 3:
Dorothy used Shadow Ball [-5 Energy]
Roll for Crit: 9022/10000 [No Crit]
8+3+(4-2)x1.5 = [14 Damage]
Roll for SpDef Drop: 9004/10000 [No]

Oshawott used Razor Shell [-5 Energy]
Roll for Hit: 652/10000 [Hit]
Roll for Crit: 1995/10000 [No Crit]
8+3+(3-2)x1.5 = [13 Damage]
Roll for Def Drop: 890/10000 [Yes]


Oshawott (M)
HP: 52
Energy: 93
Stats: N/A
Status: N/A

Dorothy (Misdreavus) (F)
HP: 64
Energy: 81
Stats: -1 Def
Status: N/A​
 

"Time to cut and slash out way to victory!"

Night Slash~Razor Shell~Night Slash

Use Detect if he uses Will-o-Wisp, but not on consecutive actions
.
 

Oshawott (M)
HP: 52
Energy: 93
Stats: N/A
Status: N/A

Dorothy (Misdreavus) (F)
HP: 64
Energy: 81
Stats: -1 Def
Status: N/A​

Action 1:
Dorothy used Thunderbolt [-7 Energy]
Roll for Crit: 2876/10000 [No Crit]
[10+(4-2)x1.5]x1.5 = [20 Damage]
Roll for Paralysis: 1468/10000 [No]

Oshawott used Night Slash [-5 Energy]
Roll for Crit: 7460/10000 [No Crit]
[7+(3-2)x1.5]x1.5+1x1.5 = [14 Damage]

Action 2:
Dorothy used Shadow Ball [-5 Energy]
Roll for Crit: 6218/10000
8+3+(4-2)x1.5 = [14 Damage]
Roll for SpDef Drop: 4372/10000 [No]

Oshawott used Razor Shell [-5 Energy]
Roll for Hit: 6438/10000 [Hit]
Roll for Crit: 5432/10000 [No Crit]
8+3+(3-2)x1.5+1x1.5 = [14 Damage]
Roll for Def Drop: 5565/10000 [No]

Action 3:
Oshawott used Detect [-7 Energy]
Oshawott protected himself

Dorothy used Will-o-Wisp [-7 Energy]
It failed​

Oshawott (M)
HP: 18
Energy: 66
Stats: N/A
Status: N/A

Dorothy (Misdreavus) (F)
HP: 36
Energy: 62
Stats: -1 Def
Status: N/A​
 

Oshawott (M)
HP: 18
Energy: 66
Stats: N/A
Status: N/A

Dorothy (Misdreavus) (F)
HP: 36
Energy: 62
Stats: -1 Def
Status: N/A​

Action 1

Dorothy uses Thunderbolt for 7 energy
Roll a D16 for crit: 12 - no crit
Roll a D100 for paralysis: 28 - no paralysis
Oshawott takes (10+(4-2)*1.5)*1.5=19.5 damage (round to 20)
Oshawott is KO'd by the attack


Oshawott (M)
HP: -2
Energy: 66
Stats: N/A
Status: N/A

Dorothy (Misdreavus) (F)
HP: 36
Energy: 55
Stats: -1 Def
Status: N/A​



"Glug glug ..."

Nightmare jigglypuff has won 1 battle. What will his next type be?






 

Socialite Rebecca wants to battle!

"I hope you're not going to try anything sneaky."
Roll a D5 for pokemon: 2 - Nohface
"Nohface here will punish you if you do."
No ability roll because Nohface only has one ability
"The ground will have to disappear before Nohface will."


Nohface (F)

Nature: Adamant

Type:

Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Stats:

HP: 100
Atk: Rank 3 (+)
Def: Rank 3
SpA: Rank 0 (-)
SpD: Rank 3
Spe: 10

Abilities:

Levitate: (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Bulldoze, Dig, Earthquake, and Magnitude. Other Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

Attacks:

Tackle
Iron Defense
Scratch
Lick
Odor Sleuth
Leer
Faint Attack
Shadow Sneak
Curse
Copycat

Will-O-Wisp
Taunt
Rock Slide

Psycho Shift
Meteor Mash
Yawn
 

HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 85
Energy: 100%
Other: None


HP: 100
Atk: Rank 3 (+)
Def: Rank 3
SpA: Rank 0 (-)
SpD: Rank 3
Spe: 10
Energy: 100%
Other: None

Action 1

Dorothy uses Nasty Plot for 7 energy
Dorothy's special attack is raised by 2 stages

Nohface uses Yawn for 7 energy
Dorothy will fall asleep in 2 actions

Dorothy's Yawn counter drops to 1

Action 2

Dorothy uses Shadow Ball for 5 energy
Roll a D16 for crit: 13 - no crit
Roll a D100 for special defence drop: 7 - special defence drop
Nohface takes (8+3+(4-3)*1.5)+(2-0)*1.75=16 damage

Nohface uses Meteor Mash for 6 energy
Roll a D100 for accuracy: 94 - miss

Dorothy's Yawn counter drops to 0
Roll a D3 for sleep duration: 3 - 2 actions

Action 3

Nohface uses Shadow Sneak for 2 energy
Roll a D16 for crit: 7 - no crit
Dorothy takes (4+3+(3-2)*1.5)*1.5=12.75 damage (round to 13)

Dorothy is fast asleep
Dorothy's sleep counter drops to 1


HP: 77
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 85
Energy: 88%
Other: +1 special attack (1 more round), sleep (1 more action)


HP: 84
Atk: Rank 3 (+)
Def: Rank 3
SpA: Rank 0 (-)
SpD: Rank 3
Spe: 10
Energy: 85%
Other: -1 special defence (1 more round)
 


"Ooh, you are a wily one."

Meteor Mash - Shadow Sneak - Meteor Mash
If it tries to use Nasty Plot at all, change action 1 to Taunt
 
Nightmare jigglypuff is disqualified for inactivity. He forfeits all of his prizes so walks away with 0 TC, 0 BP and 0 HC.

After some discussion about BT with iiMKUltra, a verdict has been reached: Objection and danmantincan each get 2 BT.
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
Only users: Dogfish44 and Nightmare Jigglypuff should be posting in this thread.

Nightmare Jigglypuff will be using Marshtomp with Torrent:

Marshtomp [Frederick] [Male]
Nature: Adamant
Type: Water/Ground
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Ability:
Torrent: When this Pokemon’s HP is lower than 33%, the base damage of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)
Damp DW Unlocked: This Pokemon releases a damp mist upon entry into battle that short circuits the opponent’s ability to use Selfdestruct or Explosion.

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 50

EC: 5/9
MC: 10
DC: 5/5

Attacks:
Tackle
Growl
Mud-Slap
Water Gun
Bide
Foresight
Mud Bomb
Mud Sport
Counter
Mirror Coat
Curse
Waterfall
Rock Slide
Protect
Dig


Nightmare Jigglypuff, you may choose your first type. Your options are:








Good luck!​
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
Triathlete Tanya would like to battle!



"I'm as tough as steel!"

Roll for Pokémon: 4/5 - Steelix
Roll for ability: 1/3 - Sturdy

"My Steelix will smash you!"


Steelix (F)

Nature: Adamant

Type:

Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Stats:

HP: 100
Atk: Rank 4 (+)
Def: Rank 8
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 30

Abilities:

Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Sheer Force (DW): (Can be enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

Attacks:

Thunder Fang
Ice Fang
Fire Fang
Mud Sport
Tackle
Harden
Bind
Screech
Rock Throw
Rage
Rock Tomb
Smack Down
Sandstorm
Autotomize
Slam
Stealth Rock
Rock Polish
DragonBreath
Curse

Taunt
Earthquake
Payback

Heavy Slam
Rock Slide
Flail

Magnet Rise
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor

Health: 100
Energy: 100
Status: -
Stats: 4 ATK / 3 DEF / 1 Sp.ATK / 3 Sp.DEF / 50 Speed / Size 2 / Weight 3
Stat Boosters: -
Ability: Torrent

vs.​


Health: 100
Energy: 100
Status: -
Stats: 4 ATK / 8 DEF / 1 Sp.ATK / 3 Sp.DEF / 30 Speed / Size 7 / Weight 8
Stat Boosters: -
Ability: Sturdy​

~~~

Action 1

Marshtomp used Waterfall
To Crit: 9740/10000 - No Crit
To Flinch: 6594/10000 - No Flinch
8 Damage
-5 EN

Steelix used Taunt
Marshtomp was Taunted!
-10 EN

Action 2

Marshtomp used Protect
The move failed
-7 EN

Steelix used Heavy Slam
To Crit: 4833/10000 - No Crit
12 Damage
-9 EN

Action 3

Marshtomp used Protect
The move failed
-11 EN

Steelix used Heavy Slam
To Crit: 6609/10000 - No Crit
12 Damage
-13 EN

~~~​


Health: 76
Energy: 77
Status: Taunted (4a)
Stats: 4 ATK / 3 DEF / 1 Sp.ATK / 3 Sp.DEF / 50 Speed / Size 2 / Weight 3
Stat Boosters: -
Ability: Torrent

vs.​


Health: 92
Energy: 68
Status: -
Stats: 4 ATK / 8 DEF / 1 Sp.ATK / 3 Sp.DEF / 30 Speed / Size 7 / Weight 8
Stat Boosters: -
Ability: Sturdy​
 

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