Battle Hall Challenge - PokeZeep

Only the current referee (Exclaimer), PokeZeep , and moderators should be posting in this thread.

Zeep will be using Torchic with Speed Boost:

Haduken [♂]
Type: Fire


Ability:
Speed Boost:
(Passive) (H, unlocked) Pokemon with this ability increase their speed as the battle progresses, boosting it one (1) stage at the end of each round at the cost of 2% of their energy. This overrides the normal drop in stats that occurs at the end of each round (stats other than Speed are still affected).

Nature: Mild (+1 SpA, -1 Def)

Stats:
HP:
90
Atk: 2
Def: 1 (-)
SpA: 4 (+)
SpD: 2
Spe: 45
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 4/9
MC: 0
AC: 5/5

Attacks:
Level Up

Scratch
Growl
Focus Energy
Ember
Sand Attack
Peck
Fire Spin
Quick Attack
Egg
Flame Burst
Crush Claw
Feather Dance
Night Slash
Counter
TM/HM
Flamethrower
Fire Blast
Swords Dance
Shadow Claw
Substitute
Flame Charge
Aerial Ace
Rock Tomb
Rock Slide
Dig
Move Tutor
Bounce


Zeep, you may choose your first type. Your options are:








Have fun!
 
Boeing: HELLO!
Haduken: What happened to our trainer?
Boeing: He's busy doing crap, so I'm subbing in as him! First type will be Grass. "Grass" is for "Burning Asses"!
Haduken: I don't even think you thought that one through...
Exclaimer roll your fate!
 
Last edited:
Pokemon: 5 (Seedot)
Ability: 3 (Pickpocket)

Seedot (M)

Type: Grass

Nature: Adamant
+Atk, -SpA

Abilities: Chlorophyll / Early Bird / Pickpocket [HA]

Stats:
HP: 90
Atk: 3 [+]
Def: 2
SpA: 1 [-]
SpD: 2
Spe: 30
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 0/9
MC:0
AC: 5/5

Attacks:
Bide
Harden
Growth
Nature Power
Synthesis

Foul Play
Leech Seed
Quick Atk
Bullet Seed
Worry Seed

Toxic
Return
Dig
Swords Dance
Double Team


Gardener Travian wants to battle!



What's this? You say birds eat seeds? Poppycock.

PokeZeep , you're up to order.
 
Haduken: I only eat Berries because Zeepy put me on a specific diet and now I'm a bit stronger than should I have eaten seeds!
Boeing: That's actually true.



Flame Burst>Fire Blast>Flame Burst
IF Seedot is ever uses Bide, change actions to Swords Dance>Swords Dance>Bounce
IF Seedot uses Dig, use Counter that action.
 
Last edited:


I don't see this working very well fo'me. Oh well, here goes.



Double Team (2 clones) -- Leech Seed -- Toxic

_________________________________________________________________________________________________________________________________________


Speed Boost
90 HP | 100 EN
2/1/4/2/45
STATUS: OK

--------------------VS.--------------------


Pickpocket
90 HP | 100 EN
3/2/1/2/30
STATUS: OK

(All effects must be LESS THAN in order to activate. For HIT, has to be LESS THAN to hit.)

A1

Torchic uses Flame Burst! (No crit)
CRIT: NO (1819>625)
(7 + 3 + 3) x 1.5 = 19.5 DMG
-5 EN


Seedot uses Double Team!
Three Seedot appear in front of the Torchic!
-8 EN

A2

Torchic uses Fire Blast! (Missed)
HIT: YES (2562<8500)
Clone?: YES (3 out of 3)
Seedot's clone vanished!
-7 EN

Seedot uses Leech Seed!
HIT: YES (97<9000)
Torchic is being sapped of its energy!
-9 EN

Torchic's vitality is drained!
Torchic: -3 HP
Seedot: +3 HP

A3

Torchic uses Flame Burst! (Missed)
Clone?: YES (2 out of 2)
Seedot's clone vanished!
-5 EN

Seedot uses Toxic!
HIT: YES (5074<9000)
Torchic suffers from a deathly poison!
-7 EN

Torchic's vitality is drained!
Torchic: -3 HP
Seedot: +3 HP

Torchic winces from the poison.
Torchic: -1 HP

Torchic gains a speed boost!
Torchic: +1 Speed
-2 EN


Torchic:-7 HP,-19 EN
Seedot:-14 HP,-24 EN



Speed Boost
83 HP | 81 EN
2/1/4/2/79
STATUS: Leech Seed (4a), Toxic (2 DPA), +1 Speed

--------------------VS.--------------------


Pickpocket
76 HP | 76 EN
3/2/1/2/30
STATUS: OK

_________________________________________________________________________________________________________________________________________



That was ideal but I'm still behind? Sheesh.



Nature Power -- Dig -- Nature Power

If Counter, then Chill and push back actions.
If Bounce when Seedot would use Nature Power, then Dig and push back actions.

PokeZeep , you're up to order.
 
Boeing: I assure you, these orders are genuinely issued by only one of the best brains in Zeep's team.
Haduken: I was his first Pokemon but one of the last to evolve...

Aerial Ace>Substitute (20)>Swords Dance
 
Last edited:

Speed Boost
83 HP | 81 EN
2/1/4/2/79
STATUS: Leech Seed (4a), Toxic (2 DPA), +1 Speed

--------------------VS.--------------------


Pickpocket
76 HP | 76 EN
3/2/1/2/30
STATUS: OK

(All effects must be LESS THAN in order to activate. For HIT, has to be LESS THAN to hit.)

A1

Torchic uses Aerial Ace! (No crit)
CRIT: NO (2221>625)
6 x 1.5 = 9 DMG
-4 EN


Seedot uses Nature Power!
Nature Power calls Earthquake! (No crit)

CRIT: NO (2128>625)
(10 + 3) x 1.5 = 19.5 DMG
-9 EN


Torchic's vitality is drained!
Torchic: -3 HP
Seedot: +3 HP

Torchic suffers from the poison's effects.
Torchic: -2 HP

A2

Torchic uses Substitute!
Torchic creates a target using its own vitality.
-20 HP
-18 EN

Seedot uses Dig! (No crit)
CRIT: NO (9229>625)
(8 + 3) x 1.5 = 16.5 DMG
-10 EN


Torchic's vitality is drained!
Torchic: -3 HP
Seedot: +3 HP

Torchic suffers from the poison's effects.
Torchic: -2 HP

A3

Torchic uses Swords Dance!
Torchic's dance raises its fighting spirit! +2 Attack
-7 EN

Seedot uses Nature Power!
Nature Power calls Earthquake! (No crit)

CRIT: NO (3885>625)
(10 + 3) x 1.5 = 19.5 DMG
-9 EN


Torchic's Substitute shatters!

Torchic's vitality is drained!
Torchic: -3 HP
Seedot: +3 HP

Torchic suffers from the poison's effects.
Torchic: -2 HP

Torchic gains a speed boost!
Torchic: +1 Speed
-2 EN


Torchic:-55 HP,-31 EN
Seedot:-0 HP,-28 EN



Speed Boost
28 HP | 50 EN
2/1/4/2/113
STATUS: Leech Seed (1a), Toxic (3 DPA), +2 Speed, +2 Attack

--------------------VS.--------------------


Pickpocket
76 HP | 48 EN
3/2/1/2/30
STATUS: OK

PokeZeep , you're up to order.
 
Boeing: WOW, I didn't expect that to happen! But then again, some of your moves were half suicidal.
Fire Blast+Fire Blast>CD(Flame Burst)>Fire Blast+Fire Blast
IF Seedot uses Dig, Replace that action with Counter
IF Seedot uses Nature Power A2 or A3, Replace that action with Bounce
 


Things are looking up for ol' Travian!



Nature Power -- Quick Attack -- Quick Attack

If Counter, then Chill and push back actions.
If Bounce when Seedot would use Nature Power, then Dig and push back actions.


____________________________________________________________________________________________________________________________________


Speed Boost
28 HP | 50 EN
2/1/4/2/113
STATUS: Leech Seed (1a), Toxic (3 DPA), +2 Speed, +2 Attack

--------------------VS.--------------------


Pickpocket
76 HP | 48 EN
3/2/1/2/30
STATUS: OK

(All effects must be LESS THAN in order to activate. For HIT, has to be LESS THAN to hit.)

A1

Seedot uses Nature Power!
Nature Power calls Earthquake! (No crit)

CRIT: NO (966>625)
(10 + 3) x 1.5 = 19.5 DMG
-13 EN


Torchic dances like a disco inferno! (No crit, Seedot is burned)
HIT: YES (242<7225)
CRIT: NO (7015>625)
EFFECT: YES (71<2000)
(24.75 + 3 + 3) x 1.5= 46.125 DMG
-34 EN


Torchic's vitality is drained, but the seeds wither away!
Torchic: -3 HP
Seedot: +3 HP

Torchic gasps from the stinging pain of the poison.
Torchic: -3 HP

Seedot winces from the lingering sting of the burn.
Seedot: -2 HP

A2

Seedot uses Quick Attack! (No crit)
CRIT: NO (6895>625)
4 + 3 - 3 = 4 DMG
-3 EN


Torchic faints!

Seedot winces from the lingering sting of the burn.
Seedot: -2 HP

Torchic: -30 HP, -34 EN
Seedot: -47 HP, -16 EN



Speed Boost
HPKO | 16 EN
2/1/4/2/45
STATUS: RIP

--------------------VS.--------------------


Pickpocket
29 HP | 32 EN
3/2/1/2/30
STATUS: Burned!

____________________________________________________________________________________________________________________________________



Maybe now I can ask for a raise!

----


This brings your run to an end, PokeZeep . You may claim these rewards:

1 battle total
Zeep: +2 CC
Torchic: +3 KOC

You may rechallenge in a week. Better luck next time!

3 (base) + 3 (1 battle) = 6 UC
 
Hello again!

PokeZeep will be using Escavalier with Shell Armor:

Lancelot [♂]
Type: Bug/Steel
Bug - Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
Steel - Immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Abilities:
Swarm: (Passive) When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Shell Armor: (Passive) This Pokemon's thick, bony outer shell prevents it from taking critical hits.
Overcoat: (Passive) (H, locked) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. The Pokemon is also immune to ""Powder"" moves. (Full List: Cotton Spore, Poison Powder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore.) If the Pokemon is already immune to at least one (1) kind of weather, or powder attacks by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).

Nature: Adamant (+1 Atk, -1 SpA)

Stats:
HP: 100
Atk: 6 (+)
Def: 4
SpA: 1 (-)
SpD: 4
Spe: 20
Size Class: 2
Weight Class: 3
Base Rank Total: 19

EC: 6/6
MC: 6
AC: 4/5

Attacks:

Level Up

Peck
Leer
Endure
Fury Cutter
Fury Attack
Headbutt
False Swipe
Twineedle
Quick Guard
Fell Stinger
Double-Edge
Iron Head
Iron Defense

Egg

Drill Run
Megahorn
Knock Off
Pursuit
Counter

TM/HM

X-Scissor
Swords Dance
Substitute
Aerial Ace
Poison Jab

Move Tutor



Zeep, you may choose your first type. Your options are:








Good luck to ya!
 
Roll: 4 (Solrock)

Solrock (-)

Type: Psychic / Rock

Nature: Quiet
+SpA, -Speed, -10% Eva

Abilities: Levitate

Stats:
HP: 100
Atk: 3
Def: 3
SpA: 3 [+]
SpD: 3
Spe: 60 [-]
Size Class: 2
Weight Class: 5
Base Rank Total: 17

EC: N/A
MC: 0
AC: N/A

Attacks:
Wonder Room
Rock Throw
Tackle
Harden
Confusion
Fire Spin
Rock Polish
Psywave
Embargo
Rock Slide
Cosmic Power
Psychic

Acrobatics
Earthquake
Explosion
Fire Blast
Hidden Power Fighting
Hyper Beam
Light Screen
Protect
Psyshock
Reflect
Shadow Ball
Solar Beam
Stone Edge
Substitute


Bad Psychic Jeremy challenges you to battle!



I can't predict the future yet... so please give me your most mediocre abilities!

PokeZeep , you're up to order.
 
Lancelot: Stroke of luck. For me, at least.
Iron Head>Iron Head>Iron Head
IF Solrock is to use a P/E move successfully, replace that action with Swords Dance
IF Solrock is to use Fire Blast, use Substitute (25) the first instance and knock off the 2nd. (push back every time)
 


It's starting to become clearer now...



Fire Blast -- Confusion -- Fire Blast

______________________________________________________________________________________________________________________________


Shell Armor
100 HP | 100 EN
6/4/1/4/20
STATUS: OK

--------------------VS.--------------------


Levitate
100 HP | 100 EN
3/3/3/3/60 (-10% Evasion)
STATUS: OK

(All effects must be LESS THAN in order to activate. For HIT, has to be LESS THAN to hit.)

A1

Solrock uses Fire Blast! (Missed)
HIT: NO (9376>8500)
-8 EN

Escavalier uses Substitute!
-25 HP
-24 EN


A2

Solrock uses Confusion! (No crit)
(5 + 3 - 1.5) x 0.67 = 4.33 DMG to substitute
-2 EN

Escavalier uses Iron Head! (No crit)
CRIT: NO (7710>625)
(8 + 3 + 4.5) x 1.5 = 23.25 DMG
-5 EN


A3

Solrock uses Fire Blast!
HIT: YES (4726<8500)
(11 - 1.5) x 2.25 = 21.375 DMG to substitute
-8 EN

Escavalier's Substitute fades!

Escavalier uses Knock Off! (No crit)
CRIT: NO (5775>625)
(7 + 4.5) x 1.5 = 17.25 DMG
-7 EN


Escavalier: -25 HP, -36 EN
Solrock: -41 HP, -18 EN



Shell Armor
75 HP | 64 EN
6/4/1/4/20
STATUS: OK

--------------------VS.--------------------


Levitate
59 HP | 82 EN
3/3/3/3/60 (-10% Evasion)
STATUS: OK

_____________________________________________________________________________________________________________________________________



I have found your weakness!



Fire Blast -- Fire Blast -- Fire Blast
If P/E, then Reflect the first instance, Chill the second instance. [non consecutive]
If damaging bug-type combo, Protect the first instance, Fire Blast + Fire Blast the second instance.


PokeZeep , you're up to order.
 

Shell Armor
75 HP | 64 EN
6/4/1/4/20
STATUS: OK

--------------------VS.--------------------


Levitate
59 HP | 82 EN
3/3/3/3/60 (-10% Evasion)
STATUS: OK

(All effects must be LESS THAN in order to activate. For HIT, has to be LESS THAN to hit.)

A1

Solrock uses Fire Blast!
HIT: YES (3428<8500)
EFFECT: NO (7605>1000)
(11 - 1.5) x 2.25 = 21.375 DMG
-12 EN

Escavalier uses Substitute!
-15 HP
-12 EN


A2

Solrock uses Fire Blast!
HIT: YES (892<8500)
(11 - 1.5) x 2.25 = 21.375 DMG to substitute
-16 EN

Escavalier uses Battering Ram! (No crit)
CRIT: NO (5802>625)
(18 + 3 + 4.5) x 1.5 = 38.25 DMG
-27 EN


A3

Solrock uses Fire Blast!
HIT: YES (638<8500)
EFFECT: NO (5093>1000)
(11 - 1.5) x 2.25 = 21.375 DMG
-20 EN

Escavalier is cooling down!

Escavalier: -58 HP,-39 EN
Solrock: -38 HP, -48 EN



Shell Armor
17 HP | 25 EN
6/4/1/4/20
STATUS: OK

--------------------VS.--------------------


Levitate
21 HP | 34 EN
3/3/3/3/60 (-10% Evasion)
STATUS: OK

PokeZeep , you're up to order.
 


It seems that this Pokemon needs a trainer to order it around!



Fire Spin -- Protect -- Fire Blast

______________________________________________________________________________________________________________


Shell Armor
17 HP | 25 EN
6/4/1/4/20
STATUS: OK

--------------------VS.--------------------


Levitate
21 HP | 34 EN
3/3/3/3/60 (-10% Evasion)
STATUS: OK

(All effects must be LESS THAN in order to activate. For HIT, has to be LESS THAN to hit.)

A1

Escavalier uses Endure!
Escavalier braces itself!
-15 EN

Solrock uses Fire Spin! (Missed)
HIT: NO (9060>8500)
Whiff...
-5 EN

A2

Solrock uses Protect!
Solrock protected itself from all attacks!
-7 EN

Escavalier uses Iron Head! (Protected)
(8 + 3 + 4.5) x 1.5 = 23.25 DMG --> 9.3 EN
-5 EN


A3

Solrock uses Fire Blast!
HIT: YES (2541<8500)
EFFECT: NO (7024>1000)
(11 - 1.5) x 2.25 = 21.375 DMG --> 16 DMG
-8 EN

Escavalier uses Knock Off! (No crit)
CRIT: NO (5818>625)
(7 + 4.5) x 1.5 = 17.25 DMG
-7 EN


Escavalier is left hanging at 1 HP and EN!

Escavalier: -16 HP, -24 EN
Solrock: -17 HP, -29 EN



Shell Armor
1 HP | 1 EN
6/4/1/4/20
STATUS: Cannot Endure

--------------------VS.--------------------


Levitate
4 HP | 5 EN
3/3/3/3/60 (-10% Evasion)
STATUS: OK

______________________________________________________________________________________________________________



Alright Solrock, finish it!



Confusion -- Chill -- Chill

PokeZeep , you're up to order.
 

Shell Armor
1 HP | 1 EN
6/4/1/4/20
STATUS: Cannot Endure

--------------------VS.--------------------


Levitate
4 HP | 5 EN
3/3/3/3/60 (-10% Evasion)
STATUS: OK

(All effects must be LESS THAN in order to activate. For HIT, has to be LESS THAN to hit.)

A1

Solrock uses Confusion!
(5 + 3 - 1.5) x 0.67 = 4.33 DMG
-2 EN

Escavalier faints!

Escavalier: -4 HP
Solrock: -2 EN



Shell Armor
HPKO | 1 EN
6/4/1/4/20
STATUS: RIP

--------------------VS.--------------------


Levitate
4 HP | 3 EN
3/3/3/3/60 (-10% Evasion)
STATUS: OK

______________________________________________________________________________________________________________



I need to quit this Psychic nonsense and become a full-fledged Trainer!

----

This brings your run to an end, PokeZeep . You may claim these rewards:

1 battle total
Zeep: +2 CC
Escavalier: +3 KOC

You may rechallenge in a week. Better luck next time!

3 (base) + 4 (4 round battle x1) = 7 UC
 

JJayyFeather

Drifting~
is a Forum Moderatoris a Community Contributor
Moderator
you know who belongs here

Rank 4 Hall

Doublade @ Eviolite w/ No Guard

Excalibur [♂]
Type: Steel/Ghost
Steel - Immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Ghost - Immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Abilities:
No Guard:
(Passive) This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy as well as ignoring the effects of Double Team, evasive moves, Dodge, Sky Drop, and evasive damaging moves. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does the Pokemon sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.

Nature: Adamant (+1 Atk, -1 SpA)

Stats:
HP:
90
Atk: 5 (+)
Def: 6
SpA: 1 (-)
SpD: 2
Spe: 35
Size Class: 2
Weight Class: 1
Base Rank Total: 18

EC: 4/9
MC: 7
AC: No HA

Attacks:
Level Up

Tackle
Swords Dance
Fury Cutter
Metal Sound
Pursuit
Autotomize
Shadow Sneak
Aerial Ace
Sacred Sword
Egg
Destiny Bond
Wide Guard
TM/HM
Substitute
Sleep Talk
Rest
Shadow Claw
Gyro Ball
Toxic
Rock Slide
Retaliate
Move Tutor
Iron Defense
Iron Head
Snore









PokeZeep it's time to begin...
 

JJayyFeather

Drifting~
is a Forum Moderatoris a Community Contributor
Moderator
Psychic
Pokemon: 1/5 (Alakazam)
Ability: 2/3 (Inner Focus)

Alakazam (F)

Type: Psychic

Nature: Modest
+SpA, -Atk

Abilities: Synchronize / Inner Focus / Magic Guard [HA]

Item: Life Orb

Stats:
HP: 90
Atk: 1 [-]
Def: 2
SpA: 6 [+]
SpD: 3
Spe: 120
Size Class: 3
Weight Class: 3
Base Rank Total: 19

EC: 9/9
MC: 0
AC: 5/5

Attacks:
Telport
Kinesis
Confusion
Disable
Miracle Eye
Ally Switch
Psybeam
Reflect
Telekinesis
Recover
Psycho Cut
Future Sight
Calm Mind
Psychic
Role Play

Barrier
Encore
Guard Split
Guard Swap
Knock Off
Light Screen
Psycho Shift
Skill Swap

Psyshock
Taunt
Shadow Ball
Torment
Focus Blast
Energy Ball
Grass Knot
Dazzling Gleam


PokeZeep issues orders
 
No Magic Guard? This should be somewhat easy.

Shadow Claw>Shadow Sneak>Shadow Claw
If Teleport, use Substitute (20) once.
 

JJayyFeather

Drifting~
is a Forum Moderatoris a Community Contributor
Moderator
Here's your actual opponent!

Aurumoth (M)

Type: Psychic / Bug

Nature: Sassy
+SpD, -Speed, -10% Eva

Abilities: Weak Armor / No Guard / Ilusion [HA]

Item: Weakness Policy

Stats:
HP: 110
Atk: 5
Def: 4
SpA: 5
SpD: 3 [+]
Spe: 81 [-]
Size Class: 4
Weight Class: 5
Base Rank Total: 23

EC: 9/9
MC: 0
AC: 5/5

Attacks:
Dragon Dance
Quiver Dance
Tackle
String Shot
Sunny Day
Silver Wind
Bug Bite
Heal Pulse
Confusion
Ominous Wind
Will-O-Wisp

Bug Buzz
Close Combat
Counter
Disable
Feint
Hydro Pump
Megahorn
Safeguard

Psyshock
Ice Beam
Solar Beam
Thunderbolt
Shadow Ball
Overheat
Giga Impact
Dazzling Gleam


"Surprise!"
Aurumoth @ Weakness Policy
Shadow Ball - Overheat - Overheat + Overheat
====
PokeZeep
@ Eviolite
90 HP | 100 EN
No Guard
5/9/1/3/35

Battle Hall
@ Weakness Policy
90 HP | 100 EN
Inner Focus
1/2/6/3/120
Round 1 said:
Action 1

"Alakazam" used Shadow Ball!

Crit [<=625] 5408; NO
-SpD [<=2000] 2078; NO
Damage: (8+3)*1.5 = 16.5
-6 EN
Doublade used Shadow Claw!
Crit [<=1250] 3879; NO
Damage: (7+3+1.5)*1.5 = 17.25
"Alakazam's" Weakness Policy activated! "Alakazam's" Attack rose sharply! "Alakazam's" Special Attack rose sharply!"
-4 EN

Action 2

Doublade used Shadow Sneak!

Crit [<=625] 6892; NO
Damage: (4+3+1.5)*1.5 = 12.75
-3 EN
"Alakazam" used Overheat!
Crit [<=625] 9521; NO
Damage: (13+3)*1.5 + 4 = 28
"Alakazam's" Special Attack dropped sharply!
-9 EN

Action 3

Doublade used Shadow Claw!

Crit [<=1250] 3676; NO
Damage: (7+3+1.5)*1.5 = 17.25
-4 EN
"Alakazam" used Overheat + Overheat!
Crit [<=625] 2264; NO
Damage: (29.25+3)*1.5 = 48.375
"Alakazam's" Special Attack dropped beyond drastically!
Doublade was KO'd!
-52.5 EN

Alakazam was revealed to be an Aurumoth the whole time! :D
PokeZeep
@ Eviolite
KO
No Guard
5/9/1/3/35

Battle Hall
@ Weakness Policy
63 HP | 32 EN
Illusion
5/4/5/3/81

REWARDS
PokeZeep: 2 CC
Doublade: 3 KO

Me: 3 + 3 = 6 UC
 

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