Battle Hall Challenge - PTPlatinum

1d5=5. 1d3=2

Kingdra with Sniper
Kingdra (M)

Type: Dragon / Water

Nature: Timid
+Speed, -Atk, +11% Acc

Abilities: Swift Swim / Sniper / Damp [HA]

Item: Dragon Scale

Stats:
HP: 100
Atk: 2 [-]
Def: 3
SpA: 3
SpD: 3
Spe: 98 [+]
Size Class: 3
Weight Class: 5
Base Rank Total: 18

EC: 9/9
MC: 0
AC: 5/5

Attacks:
Dragon Pulse
Yawn
Bubble
Smokescreen
Leer
Water Gun
Focus Energy
Bubble Beam
Agility
Twister
Brine
Hydro Pump

Clear Smog
Disable
Dragon Breath
Flail
Muddy Water
Outrage
Razor Wind
Signal Beam

Flash Cannon
Hyper Beam
Ice Beam
Rain Dance
Rest
Scald
Substitute
Sleep Talk[/plain]
 

Conkeldurr: Knock Off ~ Hammer Arm ~ Drain Punch
IF Kingdra is to use Yawn, AND did not use Yawn on the previous action, AND is not to use Yawn on the following action, THEN use Protect and push back actions.​
 
Evasive Agility-Scald-Scald
If Conk is burned A3, then Hydro Pump instead
Life Orb
Sheer Force
110/100
6/3/1/3/45 3/4
Status: ok
@ dragon scale
Sniper
100/100
3/4/4/4/98 3/5
Status: ok

Kingdra used Evasive Agility -7 en
Conk used knock off -7 en missed

Kingdra used Scald -5 en
Crit 4760
Burn 8888
(8+3+1.5)=12.5
Conk used hammer arm -6 en
hit 6681
crit 8124
(10+3+3+3)=19
-1 spd
-2 conk

Kingdra used Scald -9 en
Crit 430 yes
Burn 2662
(8+3+6+1.5)=18.5
conk burned
Conk used drain punch -11 en
crit 7090
(8+3+3)=12
+6 conk
-4 conk

@ Life Orb
Sheer Force
79/76
6/3/1/3/45 3/4
Status: burned 2dpa
@ dragon scale
Sniper
69/79
3/4/4/4/98 3/5
Status: ok

Hydro Pump x3
If Drain Punch is ordered at 0 priority or less, Disable (Drain Punch)
If knock off, evasive agility, but not consecutively.
 
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@ Life Orb
Sheer Force
79/76
6/3/1/3/45 3/4
Status: burned 2dpa
@ dragon scale
Sniper
69/79
3/4/4/4/98 3/5
Status: +11 acc

conk used bide
kingdra used hydro pump -7 en
hit 4084
crit 2941
(11+3+1.5)=15.5
conk -2

conk storing energy
kingdra used hydro pump -11 en
hit 3251
crit 9779
(11+3+1.5)=15.5
conk -2

conk releases -33 en
fixed damage 54
kingdra used hydro pump -15 en
hit 3063
crit 4010
(11+3+1.5)=15.5
conk -4

@ Life Orb
Sheer Force
24/43
6/3/1/3/45 3/4
Status: burned 2dpa
@ dragon scale
Sniper
15/46
3/4/4/4/98 3/5
Status: +11 acc
 

Conkeldurr: Superpower ~ Superpower ~ Superpower
IF Kingdra is to use Agility (Evasive), THEN use Earthquake that action and Mach Punch the following action.
IF Kingdra is to use a damaging Water-type attack outside of a combination, THEN use Mach Punch + Drain Punch.​
 
@ Life Orb
Sheer Force
24/43
6/3/1/3/45 3/4
Status: burned 2dpa
@ dragon scale
Sniper
15/46
3/4/4/4/98 3/5
Status: +11 acc

Kingdra uses rest -15 en
Conk used superpower -7 en
crit 9423
(12+3+3)=18
-1 atk, -1 def conk
Kingdra is KO'd!
 
1d4=dusknoir
1d2=frisk
[img]http://veekun.com/dex/media/pokemon/main-sprites/black-white/477.png[/IMG]
[B]Dusknoir (M)[/B]

[B]Type:[/B] Ghost

[B]Nature:[/B] Brave
+Atk, -Speed, -10% Eva

[B]Abilities:[/B] Pressure / Frisk [HA]

[B]Item:[/B] Expert Belt

[B]Stats:[/B]
HP: 90
Atk: 5 [+]
Def: 5
SpA: 3
SpD: 5
Spe: 39 [-]
Size Class: 4
Weight Class: 5
Base Rank Total: 21

EC: 9/9
MC:0
AC: 5/5

[B]Attacks:[/B]
Fire Punch
Ice Punch
Thunder Punch
Gravity
Bind
Leer
Night Shade
Disable
Foresight
Astonish
Confuse Ray
Shadow Sneak
Pursuit
Curse
Will-O-Wisp
Shadow Punch

Dark Pulse
Destiny Bond
Feint Attack
Haze
Imprison
Ominous Wind
Pain Split
Skill Swap

Taunt
Earthquake
Psychic
Shadow Ball
Brick Break
Rock Slide
Rest
Sleep Talk
 

Conkeldurr: Knock Off ~ Foresight ~ Hammer Arm
IF Dusknoir is to use Will-o-Wisp, AND did not use Will-o-Wisp on the previous action, AND is not to use Will-o-Wisp on the following action, AND you do not already have a Substitute, THEN use Substitute (15) and push back actions.
IF Dusknoir is to use Taunt, AND did not use Taunt on the previous action, AND is not to use Taunt on the following action, THEN use Protect and push back actions.​
 
Imprison: [Foresight, Earthquake, Fire Punch] - Curse - Pain Split

@ Life Orb
Sheer Force
110/100
6/3/1/3/45 3/4
Status: ok

@ Expert Belt
Frisk
90/100
5/5/3/5/39 4/5
Status: -10 ev
 
conk used knock off -7 en
crit 8370
(10+1.5)*1.5=17.25
conk -2
dusk used imprison -8 en
foresight, earthquake, fire punch imprisoned 6a

conk used struggle -5 en
crit 7637
(5+1.5)=6.5
conk -2.6
conk -2
dusk used curse -30 hp, -10 en
conk afflicted with a curse!
conk -5

conk used struggle -9 en
crit 6512
(5+1.5)=6.5
conk -2.6
conk -2
dusk used pain split
dusk: 29.75 hp
conk: 95.8 hp
en cost: -39 en
dusk +25hp
conk -25 hp
conk -5

@ Life Orb
Sheer Force
66/79
6/3/1/3/45 3/4
Status: [foresight, earthquake, fire punch] imprisoned 3a, Cursed


Frisk
55/43
5/5/3/5/39 4/5
Status: -10 ev
 
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@ Life Orb
Sheer Force
66/79
6/3/1/3/45 3/4
Status: [foresight, earthquake, fire punch] imprisoned 3a, Cursed


Frisk
55/43
5/5/3/5/39 4/5
Status: -10 ev

conk used knock off -7 en
crit 7313
(7+1.5)*1.5=12.75
dusk uses shadow punch -3 en
crit 6768
(6+3+3)=12
conk -7

conk used knock off -7 en
crit 7313
(7+1.5)*1.5=12.75
dusk uses night shade -4 en
10
conk -7

dusk uses shadow punch -3 en
crit 1517
(6+3+3)=12
conk used payback combo -32 en
crit 7931
(22.5+1.5)*1.5=36
dusk was KO'd!
 
1d4=Terrakion

Terrakion (-)

Type: Fighting / Rock

Nature: Jolly
+Speed, -SpA, +18% Acc

Abilities: Justified

Item: Hard Stone

Stats:
HP: 100
Atk: 5
Def: 3
SpA: 2 [-]
SpD: 3
Spe: 125 [+]
Size Class: 4
Weight Class: 6
Base Rank Total: 21

EC: N/A
MC: 0
AC: N/A

Attacks:
Close Combat
Work Up
Quick Guard
Quick Attack
Leer
Double Kick
Smack Down
Take Down
Helping Hand
Retaliate
Rock Slide

Roar
Toxic
Taunt
Protect
Safeguard
Earthquake
Reflect
Sandstorm
Rest
Giga Impact
Stone Edge
X-Scissor
Poison Jab
Sleep Talk
Substitute
Rock Smash
 

Conkeldurr: Hammer Arm ~ Drain Punch ~ Hammer Arm
[Once] IF Terrakion is to use Reflect, THEN use Focus Energy and push back actions.​
 
@ Life Orb
Sheer Force
110/100
6/3/1/3/45 3/4
Status: ok
@ Hard Stone
Justified
100/100
5/3/2/3/125 4/6
status: +18 acc

Terrak used reflect -10 en
conk used focus energy -12 en

terrak used rock slide -8 en
crit 5520
flinch 1073
(8+3+3+4)=18

terrak used rock slide -12 en
crit 9354
flinch 395
(8+3+3+4)=18

@ Life Orb
Sheer Force
74/88
6/3/1/3/45 3/4
Status: focus energy 3a
@ Hard Stone
Justified
100/70
5/3/2/3/125 4/6
status: +18 acc, reflect 3a
 

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