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Roleplay Battle Hall Challenge - Rediamond

Discussion in 'ASB' started by Dogfish44, Aug 7, 2012.

  1. Imanalt

    Imanalt WHY BUNNELBY DO HAVE FUR?
    is a Tiering Contributor

    Joined:
    Apr 26, 2010
    Messages:
    2,157
    Only users: Imanalt and rediamond should be posting in this thread.

    Rediamond will be using scyther with technician:
    Scyther (open)

    [​IMG]
    Scyther [Claw] (F)
    Nature: Adamant (+1Att, -1SpAtt)

    Type:
    Type: Bug/Flying
    Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves; Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

    Stats:
    HP: 100
    Atk: Rank 5 (+)
    Def: Rank 3
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 105
    Size: 3
    Weight: 4

    Base Rank Total: 19

    EC: 6/6
    MC: 0
    DC: 5/5

    Abilities:
    Swarm: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
    Technician: (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally have 6 or less Base Attack Power to have their Base Attack Power multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2).
    Steadfast: (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
    [DreamWorld]


    Attacks: 62/78
    Vaccum Wave
    Quick Attack
    Leer
    Focus Energy
    Double Team
    Pursuit
    False Swipe
    Agility
    Wing Attack
    Fury Cutter
    X-Scissor
    Swords Dance
    Feint
    Air Slash
    Razor Wind
    Slash
    Double Hit

    Endure
    Night Slash
    Counter
    Baton Pass
    Reversal

    Bug Bite
    Knock Off
    Tailwind
    Ominous Wind
    Snore

    Light Screen
    Brick Break
    U-turn
    Protect
    Rain Dance
    Safegaurd
    Frustration
    Return
    Ariel Ace
    Facade
    Rest
    Attract
    Thief
    Toxic
    Hidden Power Ground (6)
    Giga Impact
    Sunny Day
    Struggle Bug
    Swagger
    Substitute
    Double Edge
    Mimic
    Endure
    Secret Power
    Sleep Talk
    Bide
    Steel Wing
    Roost
    Captivate
    Hyper Beam
    Defog
    Round
    Rock Smash
    Cut

    Sonicboom


    Rediamond, you may choose your first type. Your options are:

    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG]

    Good luck!
  2. Rediamond

    Rediamond

    Joined:
    Aug 9, 2010
    Messages:
    3,171
    [​IMG]

    "Begin by preying upon the vegetation."

    Grass
  3. Imanalt

    Imanalt WHY BUNNELBY DO HAVE FUR?
    is a Tiering Contributor

    Joined:
    Apr 26, 2010
    Messages:
    2,157
    RNG 1-5 for mon: 5
    Ivysaur (open)
    [​IMG]
    Ivysaur (F)

    Nature: Modest

    Type:

    Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
    Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

    Stats:

    HP: 90
    Atk: Rank 2 (-)
    Def: Rank 3
    SpA: Rank 4 (+)
    SpD: Rank 3
    Spe: 60
    Size Class: 2
    Weight Class: 2
    Base Rank Total: 16

    Abilities:

    Overgrow: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14.)

    Attacks:

    Tackle
    Growl
    Leech Seed
    Vine Whip
    PoisonPowder
    Sleep Powder
    Take Down
    Razor Leaf
    Sweet Scent
    Growth
    Double-Edge
    Worry Seed
    Synthesis
    Seed Bomb

    Venoshock
    Protect
    Giga Drain

    Light Screen
    Petal Dance
    Endure

    Grass Knot

    rng 1-2 for ability: 1 (overgrow)

    your actions
  4. Rediamond

    Rediamond

    Joined:
    Aug 9, 2010
    Messages:
    3,171
    [​IMG]

    "Dismantle the opposition."

    Aerial Ace~Wing Attack~Aerial Ace
    IF Sleep Powder and you don't have a substitute up, use Substitute 15 that action and push actions back
    IF Worry Seed and you don't have a substitute up, use Substitute 15 that action and push actions back
  5. Imanalt

    Imanalt WHY BUNNELBY DO HAVE FUR?
    is a Tiering Contributor

    Joined:
    Apr 26, 2010
    Messages:
    2,157
    Leech seed, poison powder, venoshock
    If you miss any action, repeat that action and push back


    [​IMG]
    Scyther
    HP 100/100
    En 100/100
    5/3/1/3/105
    Other: none
    [​IMG]
    Ivysaur
    HP 90/90
    EN 100/100
    2/3/4/3/60
    Other: none​

    Action 1:
    Scyther used Aerial Ace (-4 energy)
    To crit: (<=625)=185 (yes)
    (9+3+3+3)*1.5=27 damage

    Ivysaur used Leech Seed (-9 energy)
    To hit: (<=9000)=6728 (yes)
    Scyther was seeded!

    -3 hp scyther
    +3 hp ivysaur
    Action 2:
    Scyther used Wing Attack (-4 energy)
    To crit: (<=625) = 5604 (no)
    (9+3+3)*1.5= 22.5 damage

    Ivysaur used Poison Powder (-6 energy)
    To hit: (<=7500)=8448 (no)

    -3 hp scyther
    +3 hp ivysaur
    Action 3:
    Scyther used Aerial Ace (-4 energy)
    To crit: (<=625) = 7165 (no)
    (9+3+3)*1.5=22.5 damage

    Ivysaur used poisonpowder (-10 energy)
    To hit: (<=7500)=5109 (yes)
    Scyther was poisoned!

    -5 hp scyther
    +3 hp ivysaur

    [​IMG]
    Scyther
    HP 89/100
    En 88/100
    5/3/1/3/105
    Other: Leech seed (3a), poisoned
    [​IMG]
    Ivysaur
    HP 27/90
    EN 74/100
    2/3/4/3/60
    Other: none​


    Sleep powder, synthesis, venoshock
    IF substitute a1, change actions to synthesis, venoshock, synthesis
  6. Rediamond

    Rediamond

    Joined:
    Aug 9, 2010
    Messages:
    3,171
    [​IMG]

    "Cut it off at the roots."

    Wing Attack~Sleep Talk (Aerial Ace, Wing Attack, Facade, Bug Bite)~Aerial Ace
    IF 2a Sleep, use Sleep Talk again action three (same set of moves)
    IF Sleep Powder misses, use Aerial Ace action two
  7. Imanalt

    Imanalt WHY BUNNELBY DO HAVE FUR?
    is a Tiering Contributor

    Joined:
    Apr 26, 2010
    Messages:
    2,157
    [​IMG]
    Scyther
    HP 89/100
    En 88/100
    5/3/1/3/105
    Other: Leech seed (3a), poisoned
    [​IMG]
    Ivysaur
    HP 27/90
    EN 74/100
    2/3/4/3/60
    Other: none​

    Action 1:
    Scyther used Wing attack (-4 energy)
    to crit (<=625)=9782 (no)
    (9+3+3)*1.5=22.5 damage

    Ivysaur used sleep powder (-6 energy)
    to hit (<=7500)=5494 (yes)
    Duration: (<=6667=1)=9044 (2a)

    -5 hp scyther
    +3 hp ivysaur

    Action 2:
    Scyther used Sleep talk
    (1077=aerial ace) (-4 energy)
    KILLS

    IVYSAUR FAINTED

    choose a new type
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG]
  8. Rediamond

    Rediamond

    Joined:
    Aug 9, 2010
    Messages:
    3,171
    [​IMG]

    "As much as it pains me to do this..."

    Bug
  9. Imanalt

    Imanalt WHY BUNNELBY DO HAVE FUR?
    is a Tiering Contributor

    Joined:
    Apr 26, 2010
    Messages:
    2,157
    rng roll 1-5: 3
    Scolipede (open)
    [​IMG]
    Scolipede (F)

    Nature: Adamant

    Type:

    Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
    Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

    Stats:

    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 3
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 112
    Size Class: 5
    Weight Class: 6
    Base Rank Total: 17

    Abilities:

    Quick Feet (DW): (Innate) This Pokemon feels a sense of anxiety when afflicted with a status condition and its speed increases by 50% (x1.5). Although it can still be fully paralyzed, it will not suffer the speed drop.

    Attacks:

    Defense Curl
    Rollout
    Poison Sting
    Screech
    Pursuit
    Protect
    Poison Tail
    Bug Bite
    Megahorn
    Venoshock
    Baton Pass
    Agility
    Steamroller
    Iron Defense
    Toxic
    Rock Climb

    Earthquake
    Rock Slide
    Poison Jab

    Take Down
    Pin Missile
    Twineedle

    3 for ability (quick feet)

    your actions!
  10. Rediamond

    Rediamond

    Joined:
    Aug 9, 2010
    Messages:
    3,171
    [​IMG]

    "Eliminate the target with all due haste."

    Aerial Ace~Wing Attack~Aerial Ace
    IF Protect, use Agility (Boosting)
    IF damaging rock move, use Counter and push actions back
  11. Imanalt

    Imanalt WHY BUNNELBY DO HAVE FUR?
    is a Tiering Contributor

    Joined:
    Apr 26, 2010
    Messages:
    2,157
    Rock slide + rock slide, cooldown (rock slide), rock slide + rock slide

    [​IMG]
    Scyther
    HP 100/100
    En 100/100
    5/3/1/3/105
    Other: none
    [​IMG]
    Scolipede
    HP 90/90
    EN 100/100
    4/3/1/3/112
    Other: none​

    Action 1:
    Scolipede used rock slide + rock slide (-28 energy)
    To hit (<=8100)=2681 (yes)
    To crit (<=625) = 3425 (no)
    (18+1.5)*2.25=43.875 damage
    To flinch: (<=6000)=6186 (no… soooo close)

    Scyther used Counter (-28 energy)
    65.8 damage

    Action 2:
    Scyther used aerial ace (-4 energy)
    To Crit: (<=625)= 397 (yes)
    (9+3+3+3)*1.5 = 27 damage

    Scolipede was KO'd

    choose a new type
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG]
    [​IMG][​IMG]
  12. Rediamond

    Rediamond

    Joined:
    Aug 9, 2010
    Messages:
    3,171
    [​IMG]

    "..."

    Fighting
  13. Imanalt

    Imanalt WHY BUNNELBY DO HAVE FUR?
    is a Tiering Contributor

    Joined:
    Apr 26, 2010
    Messages:
    2,157
    Deer god how is this rank 3?

    (sawsbuck walks in) IDK

    (rng 1)

    Tomohawk (open)
    [​IMG]
    Tomohawk (M)

    Nature: Modest

    Type:

    Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.
    Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

    Stats:

    HP: 110
    Atk: Rank 1 (-)
    Def: Rank 3
    SpA: Rank 5 (+)
    SpD: Rank 3
    Spe: 85
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 19

    Abilities:

    Intimidate: (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.

    Attacks:

    Sunny Day
    Aura Sphere
    Fury Swipes
    Harden
    Aerial Ace
    Morning Sun
    Whirlwind
    Rain Dance
    Earth Power
    Focus Energy
    Rock Smash
    Work Up
    Submission
    Roar
    Air Slash
    Hyper Voice
    Bulk Up

    Grass Knot
    Focus Blast
    Reflect

    Confuse Ray
    Roost
    Yawn


    rng for ability: 1 (intimidate)

    your orders!
  14. Rediamond

    Rediamond

    Joined:
    Aug 9, 2010
    Messages:
    3,171
    [​IMG]

    "We've fought through this matchup before. I am confident we can handle it with better results the second time through."

    Aerial Ace~Wing Attack~Aerial Ace
    IF Reflect, use Brick Break the next action
    IF Air Slash AND Light Screen is not already up, use Light Screen and push actions back
  15. Imanalt

    Imanalt WHY BUNNELBY DO HAVE FUR?
    is a Tiering Contributor

    Joined:
    Apr 26, 2010
    Messages:
    2,157
    did you know you have endure twice in your movepool?

    (activate intimidate) focus energy, air slash, air slash

    [​IMG]
    Scyther
    HP 100/100
    En 100/100
    5/3/1/3/105
    Other: -1 attack (permanent)
    [​IMG]
    Tomohawk
    HP 110/110
    EN 100/100
    1/3/5/3/85
    Other: none​

    Action 1:
    Scyther used aerial ace (-4 energy)
    To crit (<=625)=7979 (no)
    (9+3+3)*1.5-1.75=20.75 damage

    Tomohawk used focus energy (-12 energy)

    Action 2:
    Scyther used light screen (-8 energy)

    Tomohawk used Air slash (-5 energy)
    To hit (<=9500)=5462 (yes)
    Crit=guaranteed
    (8+3+3+3)*1.5=25.5 damage

    Action 3:
    Scyther used Wing attack (-4 energy)
    to crit (<=625) =6500 (no)
    (9+3+3)*1.5-1.75=20.75 damage

    Tomohawk used air slash (-9 energy)
    To hit (<=9500)=4746
    crit = guaranteed
    (8+3+3+3)*1.5=25.5 damage


    [​IMG]
    Scyther
    HP 49/100
    En 84/100
    5/3/1/3/105
    Other: -1 attack (permanent), light screen (4a)
    [​IMG]
    Tomohawk
    HP 68/110
    EN 74/100
    1/3/5/3/85
    Other: focus energy (3a)​

    hyper voice, air slash, air slash
    if endure, use roar that action
  16. Rediamond

    Rediamond

    Joined:
    Aug 9, 2010
    Messages:
    3,171
    "The one scariest word to battlers... the sign they got caught."

    Bide


    EDIT: I have since overhauled Scyther's data. The Endure error was removed.
  17. Imanalt

    Imanalt WHY BUNNELBY DO HAVE FUR?
    is a Tiering Contributor

    Joined:
    Apr 26, 2010
    Messages:
    2,157
    [​IMG]
    Scyther
    HP 49/100
    En 84/100
    5/3/1/3/105
    Other: -1 attack (permanent), light screen (4a)
    [​IMG]
    Tomohawk
    HP 68/110
    EN 74/100
    1/3/5/3/85
    Other: focus energy (3a)​

    Action 1:
    BIDE IS CHARGING (OH SHIT)

    Tomohawk used hyper voice (-irrelevant energy)
    (9+3+3+3)*1=18 damage

    action 2:
    BIDE IS STILL CHARGING (OK IM REALLY AFRAID RIGHT NOW)

    Tomohawk used air slash (-irrelevant energy)
    to hit (<=9500)=1044 (yes, dammit)
    (8+3+3+3)*1.5=25.5 damage

    Action 3:
    scyther used BIDE SMASH (-44 energy)
    (18+25.5)*1.75=76 damage

    Tomohawk was KO'd

    CHoose your next type:
    [​IMG][​IMG]
    [​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG]
    [​IMG][​IMG]
  18. Rediamond

    Rediamond

    Joined:
    Aug 9, 2010
    Messages:
    3,171
    [​IMG]

    "Glory does not come to those who stay in the light."

    Dark
  19. Imanalt

    Imanalt WHY BUNNELBY DO HAVE FUR?
    is a Tiering Contributor

    Joined:
    Apr 26, 2010
    Messages:
    2,157
    rng for mon (1-5)=3 (spiritomb)
    Spiritomb (open)
    [​IMG]
    Spiritomb (M)

    Nature: Brave

    Type:

    Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
    Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

    Stats:

    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 4
    SpA: Rank 3
    SpD: Rank 4
    Spe: 30 (-)
    Size Class: 2
    Weight Class: 5
    Base Rank Total: 18

    Abilities:
    Infiltrator (DW): (Innate) Through a combination of speed and cunning this Pokemon easily gets around Light Screen, Reflect, and Safeguard with all of its attacks.

    Attacks:

    Curse
    Pursuit
    Confuse Ray
    Spite
    Shadow Sneak
    Faint Attack
    Hypnosis
    Dream Eater
    Ominous Wind
    Sucker Punch
    Nasty Plot

    Taunt
    Will-O-Wisp
    Dark Pulse

    Destiny Bond
    Pain Split
    Imprison

    Icy Wind

    rng for ability (1-2)=2 (infiltrator)
  20. Rediamond

    Rediamond

    Joined:
    Aug 9, 2010
    Messages:
    3,171
    [​IMG]

    "Excercise caution; this dark type is quite the trickster."

    Wing Attack~Aerial Ace~Bug Bite
    IF Taunt AND not taunted AND Evasive Agility not used last action, then use Evasive Agility and push actions back
    IF Will-o-Wisp AND Not Taunted AND Substitute not up, use Substitute (15) and push actions back
  21. Imanalt

    Imanalt WHY BUNNELBY DO HAVE FUR?
    is a Tiering Contributor

    Joined:
    Apr 26, 2010
    Messages:
    2,157
    Taunt, taunt, will-o-wisp

    [​IMG]
    Scyther
    HP 100/100
    En 100/100
    5/3/1/3/105
    Other: none
    [​IMG]
    Spiritomb
    HP 90/90
    EN 100/100
    4/4/3/4/30
    Other: -10% evasion​

    Action 1:
    Scyther used agility(evasive) (-7 energy)

    Spiritomb used taunt (-9 energy)
    it missed...

    Action 2:
    Scyther used aerial ace (-4 energy)
    to crit (<=625)=1744 (no)
    (9+3+1.5)*1=13.5 damage

    Spiritomb used taunt (-13 energy)

    Action 3:
    Scyther used bug bite (-4 energy)
    to crit (<=625)=7969 (no)
    (9+3+1.5)*1=13.5 damage

    Spiritomb used Will-O-Wisp (-7 energy)
    to hit (<=7500)=4434 (yes)

    Scyther -2 hp

    [​IMG]
    Scyther
    HP 98/100
    En 85/100
    5/3/1/3/105
    Other: burned, taunt (4a)
    [​IMG]
    Spiritomb
    HP 63/90
    EN 71/100
    4/4/3/4/30
    Other: -10% evasion​

    pain split, sucker punch, sucker punch
  22. Rediamond

    Rediamond

    Joined:
    Aug 9, 2010
    Messages:
    3,171
    [​IMG]

    "Heh."

    U-Turn~Rest~Sleep Talk (Wing Attack, Aerial Ace, Bug Bite, U-Turn)
  23. Imanalt

    Imanalt WHY BUNNELBY DO HAVE FUR?
    is a Tiering Contributor

    Joined:
    Apr 26, 2010
    Messages:
    2,157
    [​IMG]
    Scyther
    HP 98/100
    En 85/100
    5/3/1/3/105
    Other: burned, taunt (4a)
    [​IMG]
    Spiritomb
    HP 63/90
    EN 71/100
    4/4/3/4/30
    Other: -10% evasion​

    Action 1:
    Scyther used U-turn (-4 energy)
    to crit (<=625)=9655 (no)
    (7+3-3+1.5)*1=8.5 damage

    Spiritomb used pain split (-21 energy)
    Spiritomb +21.75 hp
    Scyther -21.75 hp

    Scyther -2 hp

    Action 2:
    Spiritomb used sucker punch (-5 energy)

    Scyther used rest (-15 energy)

    Scyther +12 hp

    Action 3:
    Spiritomb used sucker punch (-9 energy)

    Scyther used sleep talk
    rng for move: 5697=bug bite (-4 energy)
    to crit (<=625)=2801 (no)
    (9+3+1.5)*1=13.5 damage

    Scyther +12 hp

    [​IMG]
    Scyther
    HP 98/100
    En 62/100
    5/3/1/3/105
    Other: none
    [​IMG]
    Spiritomb
    HP 63/90
    EN 36/100
    4/4/3/4/30
    Other: -10% evasion​

    lol no damage was done at all
  24. Rediamond

    Rediamond

    Joined:
    Aug 9, 2010
    Messages:
    3,171
    [​IMG]

    "Keep wearing down the beast."

    Wing Attack~Aerial Ace~Bug Bite
    IF Taunt AND not taunted AND Evasive Agility not used last action, then use Evasive Agility and push actions back
    IF Will-o-Wisp AND Not Taunted AND Substitute not up, use Substitute (15) and push actions back
  25. Imanalt

    Imanalt WHY BUNNELBY DO HAVE FUR?
    is a Tiering Contributor

    Joined:
    Apr 26, 2010
    Messages:
    2,157
    i am a bad person >.>

    Chill, pain split, icy wind

    [​IMG]
    Scyther
    HP 98/100
    En 62/100
    5/3/1/3/105
    Other: none
    [​IMG]
    Spiritomb
    HP 63/90
    EN 36/100
    4/4/3/4/30
    Other: -10% evasion​

    Action 1:
    Scyther used Wing Attack (-4 energy)
    to crit (<=625)=9920
    (9+3+1.5)*1=13.5 damage

    Spiritomb used chill (+12 energy)

    Action 2:
    Scyther used aerial ace (-4 energy)
    to crit (<=625)=1544
    (9+3+1.5)*1=13.5 damage

    Spiritomb used pain split (-27 energy)
    Spiritomb +25 hp
    Scyther -25 hp

    Action 3:
    Scyther used bug bite (-4 energy)
    to crit (<=625)=5049
    (9+3+1.5)*1=13.5 damage

    Spiritomb used icy wind (-5 energy)
    to hit (<=9500)=7786 (yes)
    to crit (<=625)=9765 (no)
    (6)*1.5=9 damage

    [​IMG]
    Scyther
    HP 64/100
    En 50/100
    5/3/1/3/105
    Other: none
    [​IMG]
    Spiritomb
    HP 47/90
    EN 16/100
    4/4/3/4/30
    Other: -10% evasion​

    chill, pain split, chill
    if protective/evasive a2, use chill then pain split a2 and a3

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