Battle Hall Challenge - Rediamond

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
Only the referee and Rediamond should be posting in this thread.

Challenge #1

Name: Rediamond
Challenge Thread (if any): none
Rank: 3
Pokemon: Shuckle
Pokemon Ability: Sturdy
Pokemon Info:


Shuckle [Shield] (F)
Nature: Brave (+1Att, -15% speed, -10% evasion)

Type:
Bug/Rock: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves. Rock STAB; Reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

Stats:
HP: 80
Atk: Rank 2(+)
Def: Rank 9
SpA: Rank 1
SpD: Rank 9
Spe-: 4
Size Class: 1
Weight Class: 2
Base Rank Total: 22


MC: 0
DC: 5/5

Abilities:
Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Gluttony: (Innate) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).
Contrary: (Can be enabled) This Pokemon's unique structure reverses stat changes it recieves in battle, both from its attacks and the opponents. At the end of the round, stat changes will still increase/decrease toward 0.
[DreamLocked]

Attacks: 28
Withdraw
Constrict
Bide
Struggle Bug
Encore
Wrap
Safegaurd
Rest
Power Trick
Power Split
Gastro Acid
Rollout
Bug Bite
Rock Throw

Mud Slap
Helping Hand
Sand Tomb
Acid

Endure
Snore
Sleep Talk

Toxic
Rock Slide
Gyro Ball
Stealth Rock
Stone Edge
Sandstorm
Dig
~~~~~

Battle #1

You are in a room. It is rectangular - and a door sits at one end, although it blends neatly into the room, which is all a monotonous grey. You try to open the door, but to no avail. At the other end of the room appears to be some sort of podium. It has a small screen on it, displaying 17 types. Why not press one?








At the bottom of the screen is a small caption:

Good Luck - You'll need it!​
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
RNG Roll (To-Pokemon): 414/10000 (Scyther)
RNG Roll (To-Ability): 9188/10000 (Steadfast)


Challenge #1
Battle #1

The door opens as you press the key, and a trainer appears!



"You stuck here too? I've almost espaced this place, nobody can stop me THIS time!"​


Scyther (M)

Nature: Adamant

Type:

Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Stats:

HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 105
Size Class: 3
Weight Class: 4
Base Rank Total: 19

Abilities:

Swarm: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Technician: (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally have 6 or less Base Attack Power to have their Base Attack Power multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects.

Steadfast (DW): (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference. This speed boost is maintained at the end of each round.

Attacks:

Vacuum Wave
Quick Attack
Leer
Focus Energy
Double Team
Pursuit
False Swipe
Agility
Wing Attack
Fury Cutter
Slash
Swords Dance
Razor Wind

Brick Break
Aerial Ace
X-Scissor

Counter
Steel Wing
Night Slash

Fury Cutter


Rediamond orders
Bug Maniac Jack orders
REFEREE
 
"We may now take the offensive."

Stone Edge~Rock Slide~Stone Edge
IF Counter, use Toxic on the first instance, Sandstorm on the second, and withdraw on the third and push actions back
IF Double Team, use Rock Slide and push actions back
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor


"Oh dear..."

Fury Cutter *3


HP: 80
EN: 100
Status: N/A
Ability: Sturdy


HP: 100
EN: 100
Status: N/A
Ability: Steadfast​

~~~

Action 1:

Scyther used Fury Cutter!
RNG Roll (To-Crit) (<=625): 5356/10000 (No)
([4-1] + ((5-9)*1) + 3) = 2 Damage
-3 EN
Shuckle used Stone Edge!
RNG Roll (To-Hit) (<=8000): 4647/10000 (Yes)
RNG Roll (To-Crit) (<=1250): 239/10000 (Yes)
(10 + ((2-3)*1.5) + 3 + 3)*2.25 = 32.625 Damage
-6 EN

Action 2:

Scyther used Fury Cutter!
RNG Roll (To-Crit) (<=625): 5356/10000 (No)
([7-1] + ((5-9)*1) + 3) = 5 Damage
-4 EN
Shuckle used Rock Slide!
RNG Roll (To-Hit) (<=9000): 8948/10000 (Yes)
RNG Roll (To-Crit) (<=625): 2403/10000 (No)
(8 + ((2-3)*1.5) + 3)*2.25 = 21.375 Damage
-5 EN

Action 3:

Scyther used Fury Cutter!
RNG Roll (To-Crit) (<=625): 5356/10000 (No)
([10-1] + ((5-9)*1) + 3) = 8 Damage
-5 EN
Shuckle used Stone Edge!
RNG Roll (To-Hit) (<=8000): 9479/10000 (No)
-6 EN

~~~


HP: 65
EN: 83
Status: N/A
Ability: Sturdy


HP: 46
EN: 88
Status: N/A
Ability: Steadfast​



"AHHHH! HELP!"

Fury Cutter *3

IF Damaging Rock Move, THEN Agility (Dodge) the first time, Counter the second and Agility (Dodge) the third.
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor

HP: 65
EN: 83
Status: N/A
Ability: Sturdy


HP: 46
EN: 88
Status: N/A
Ability: Steadfast​

~~~

Action 1:

Scyther used Agility (Dodge)!
-7 EN
Shuckle used Rock Slide!
RNG Roll (To-Hit) (<=9000): 4505/10000 (Yes)
RNG Roll (To-Crit) (<=625): 4407/10000 (No)
(8 + ((2-3)*1.5) + 3)*2.25 = 21.375 Damage
-5 EN

Action 2:

Scyther used Fury Cutter!
RNG Roll (To-Crit) (<=625): 6005/10000 (No)
([4-1] + ((5-9)*1) + 3) = 2 Damage
-3 EN
Shuckle used Sandstorm!
A Sandstorm brewed
-9 EN

Scyther took 2 damage (Sandstorm)

Action 3:

Scyther used Fury Cutter!
RNG Roll (To-Crit) (<=625): 6379/10000 (No)
([7-1] + ((5-9)*1) + 3) = 5 Damage
-4 EN
Shuckle used Toxic!
RNG Roll (To-Hit) (<=9000): 6295/10000 (Yes)
-7 EN

Scyther took 2 damage (Sandstorm)
Scyther took 1 damage (Toxic)


~~~


HP: 58
EN: 62
Status: N/A
Ability: Sturdy


HP: 20
EN: 74
Status: TXC (2 DMG/A)
Ability: Steadfast​

Weather: Sandstorm
[IIII]
3 Rounds
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
Sidenote: If you tell me actions are up, don't change them. The original orders for the round above WERE Rock Slide ~ Sandstorm ~ Toxic, and they were changed after the reffing had begun (This also applies for anyone reading the thread).



"I predict defeat!"

Fury Cutter ~ Fury Cutter ~ Fury Cutter + Fury Cutter


HP: 58
EN: 62
Status: N/A
Ability: Sturdy


HP: 20
EN: 74
Status: TXC (2 DMG/A)
Ability: Steadfast​

~~~

Action 1:

Scyther used Fury Cutter!
RNG Roll (To-Crit) (<=625): 8814/10000 (No)
([7-1] + ((5-9)*1) + 3) = 8 Damage
-4 EN
Shuckle used Rock Slide!
RNG Roll (To-Hit) (<=9000): 8825/10000 (Yes)
RNG Roll (To-Crit) (<=625): 9179/10000 (No)
(8 + ((2-3)*1.5) + 3)*2.25 = 21.375 Damage
-5 EN

Scyther was KOed!

~~~


HP: 50
EN: 62
Status: N/A
Ability: Sturdy


HP: 0
EN: 0
Status: KOed
Ability: Steadfast​

Weather: Sandstorm
[III]
2 Rounds



"Wait... wait... NOOOOOOOOOOOOOOOOOOOOOOOooooooooooooooooooo!"


A blinding flash of light strikes the room, healing your pokemon. Looking at where the trainer stood, there is now just empty space. The door is still locked - perhaps another button should be pressed?






 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
RNG Roll (To-Select Pokemon): 6969/10000 (Tranquill)
RNG Roll (To-Select Ability): 5373/10000 (Super Luck)


Challenge #1
Battle #2


The door opens as you press the key, and a trainer appears!



"Oh goodie, a Bug Type opponent! We're gonna win this with ease!"​


Tranquill (M)

Nature: Adamant

Type:

Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Stats:

HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 65
Size Class: 1
Weight Class: 2
Base Rank Total: 16

Abilities:

Big Pecks: (Innate) This Pokemon's sturdy wings prevent its defense from being lowered. The rate its natural defense drops after a boost is also halved from one every round to once every two (2) rounds.
Super Luck: (Innate) This Pokemon’s natural skill doubles (x2) its critical hit levels above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 1/3rd of the time.
Rivalry (DW): (Innate) This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender in the same Egg Group, and decreasing the power of all its attacks by two (2) when it faces an opponent of the opposite gender in the same Egg Group (Monster/Ground are used for Nidorina/Nidoqueen).

Attacks:

Gust
Growl
Leer
Quick Attack
Air Cutter
Roost
Detect
Taunt
Air Slash
Razor Wind
FeatherDance
Swagger

Fly
U-turn
Facade

Hypnosis
Steel Wing
Wish


Rediamond orders
Bird Keeper Paul orders
REFEREE
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor


"Gogogo!"

Fly ~ FeatherDance ~ Fly


HP: 80
EN: 100
Status: N/A
Ability: Sturdy


HP: 100
EN: 100
Status: N/A
Ability: Super Luck​

~~~

Action 1:

Tranquill used Fly!
Tranquill flew up!
Shuckle used Rock Slide!
-5 EN
Tranquill used Fly!
RNG Roll (To-Crit) (<=1250): 1625/10000 (No)
(9 - 1 + (((5-4)*1.5) + ((9-5)*1.5)) + 3) = 5.5 Damage
-10 EN

Action 2:

Tranquill used FeatherDance!
-5 EN
Shuckle used Stone Edge!
RNG Roll (To-Hit) (<=8000): 6818/10000 (Yes)
RNG Roll (To-Crit) (<=1250): 3910/10000 (No)
(10 + ((2-3)*1.5) + 3)*1.5-(2*1.75) = 13.75 Damage
-6 EN

Action 3:

Tranquill used Fly!
Tranquill flew up!
Shuckle used Rock Slide!
-5 EN
Tranquill used Fly!
RNG Roll (To-Crit) (<=1250): 5890/10000 (No)
(9 - 1 + (((5-4)*1.5) + ((9-5)*1.5)) + 3) = 5.5 Damage
-10 EN

~~~


HP: 69
EN: 84
Status: -2 Atk
Ability: Sturdy


HP: 86
EN: 75
Status: N/A
Ability: Super Luck​



"Keep going here!"

Taunt ~ Fly ~ Air Slash

IF Dig A2 THEN Chill A2.
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor

HP: 69
EN: 84
Status: -2 Atk
Ability: Sturdy


HP: 86
EN: 75
Status: N/A
Ability: Super Luck​

~~~

Action 1:

Tranquill used Taunt!
-10 En
Shuckle used Wrap!
RNG Roll (To-Hit) (<=9000): 4189/10000 (Yes)
(4 + ((2-3)*1.5)) = 2.5 Damage
-4 EN

Tranquill took 2 DMG (Wrap)

Action 2:

Tranquill used Fly!
Tranquill flew up!
Tranquill used Fly!
RNG Roll (To-Crit) (<=1250): 7954/10000 (No)
(9 - 1 + (((5-4)*1.5) + ((9-5)*1.5)) + 3) = 5.5 Damage
-10 EN
Shuckle used Toxic Acid!
RNG Roll (To-Hit) (<=9500): 3965/10000 (Yes)
RNG Roll (To-Crit) (<=625): 4876/10000 (No)
RNG Roll (To-Lower SPD) (<=1000): 5773/10000 (No)
(4 + ((1-2)*1.5)) = 2.5 Damage
-13.5 EN

Tranquill took 2 DMG (Wrap)
Tranquill took 1 DMG (BPSN)


Action 3:

Tranquill used Air Slash!
RNG Roll (To-Crit) (<=1250): 2702/10000 (No)
(8 + (((2-5)*1.5)+((5-9)*1)) + 3) = 2.5 Damage
-5 EN
Shuckle Cooled Down
Asshole

Tranquill took 2 DMG (Wrap)
Tranquill took 1 DMG (BPSN)


~~~


HP: 61
EN: 66
Status: -1 Atk ; Taunted 3a
Ability: Sturdy


HP: 73
EN: 50
Status: Wrapped (1a) | BPSN (2 DMG/A)
Ability: Super Luck​
 
"Keep on stalling."

Rock Slide~Wrap~Rock Slide
IF Detect, use Rock Throw and push actions back
IF Fly Action two, use Sandstorm+Sand Tomb and push actions back
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
I think this hall is draining my sanity

===



"You can only last for so long!"

Fly ~ Razor Wind ~ Fly


HP: 61
EN: 66
Status: -1 Atk ; Taunted 3a
Ability: Sturdy


HP: 73
EN: 50
Status: Wrapped (1a) | BPSN (2 DMG/A)
Ability: Super Luck​

~~~

Action 1:

Tranquill used Fly!
Tranquill flew up!
Shuckle used Rock Slide!
-5 EN
Tranquill used Fly!
RNG Roll (To-Crit) (<=1250): 228/10000 (Yes)
(9 - 1 + (((5-4)*1.5) + ((9-5)*1.5)) + 3 + 3) = 8.5 Damage
-10 EN

Tranquill took 2 DMG (Wrap)
Tranquill took 2 DMG (BPSN)


Action 2:

Tranquill used Razor Wind!
-5 EN
Shuckle used Wrap!
The swirling winds deflected the attack!
-4 EN
Tranquill used Razor Wind!
RNG Roll (To-Crit) (<=3333): 3920/10000 (No)
(8 - 1 + (((1-5)*1.5) + ((5-9)*1)) + 3)*0.67 = 0 ~ 1 Damage

Tranquill took 2 DMG (BPSN)

Action 3:

Tranquill used Fly!
Tranquill flew up!
Shuckle used Rock Slide!
-5 EN
Tranquill used Fly!
RNG Roll (To-Crit) (<=1250): 826/10000 (Yes)
(9 - 1 + (((5-4)*1.5) + ((9-5)*1.5)) + 3 + 3) = 8.5 Damage
-10 EN

Tranquill took 2 DMG (BPSN)

~~~


HP: 43
EN: 52
Status: N/A
Ability: Sturdy


HP: 65
EN: 25
Status: BPSN (3 DMG/A)
Ability: Super Luck​



"We just keep on going!"

Taunt ~ Chill ~ Roost
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
The last time you used Wrap I failed to roll for a crit. So:
RNG Roll (To-Crit) (<=625): 8729/10000 (No)
No Crit. Moving on...



HP: 43
EN: 52
Status: N/A
Ability: Sturdy


HP: 65
EN: 25
Status: BPSN (3 DMG/A)
Ability: Super Luck​

~~~

Action 1:

Tranquill used Taunt!
-10 EN
Shuckle used Wrap!
RNG Roll (To-Hit) (<=9000): 7835/10000 (Yes)
RNG Roll (To-Crit) (<=625): 615/10000 (Yes)
(4 + ((2-3)*1.5) + 3) = 5.5 Damage
-4 EN

Tranquill took 2 DMG (Wrap)
Tranquill took 3 DMG (BPSN)


Action 2:

Tranquill used Chill!
+12 EN
Shuckle used Stone Edge!
RNG Roll (To-Hit) (<=8000): 9382/10000 (No)
-6 EN

Tranquill took 2 DMG (Wrap)
Tranquill took 3 DMG (BPSN)


Action 3:

Tranquill used Roost!
+20 HP
-11 EN
Shuckle used Rock Slide!
RNG Roll (To-Hit) (<=9000): 4560/10000 (Yes)
RNG Roll (To-Crit) (<=625): 5621/10000 (No)
(8 + ((2-3)*1.5) + 3) = 10.5 Damage
-5 EN

Tranquill took 2 DMG (Wrap)
Tranquill took 3 DMG (BPSN)


~~~


HP: 43
EN: 37
Status: Taunt (3a)
Ability: Sturdy


HP: 54
EN: 16
Status: BPSN (4 DMG/A) ; Wrap (1a)
Ability: Super Luck​
 
"Let's keep the stalemate going."

Rock Slide~Wrap~Rock Slide
IF Detect action two, use Rock Throw and push back
IF Fly action two, use Rock Throw and push actions back
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor


"The going is getting painful, but there's not long now..."

Chill ~ U-Turn ~ Roost


HP: 43
EN: 37
Status: Taunt (3a)
Ability: Sturdy


HP: 54
EN: 16
Status: BPSN (4 DMG/A) ; Wrap (1a)
Ability: Super Luck​

~~~

Action 1:

Tranquill used Chill!
+12 EN
Shuckle used Rock Slide!
RNG Roll (To-Hit) (<=9000): 940/10000 (Yes)
RNG Roll (To-Crit) (<=625): 5332/10000 (No)
(8 + ((2-3)*1.5) + 3)*1.5 = 15.75 Damage
-9 EN

Tranquill took 2 DMG (Wrap)
Tranquill took 4 DMG (BPSN)


Action 2:

Tranquill used U-Turn!
RNG Roll (To-Crit) (<=625): 4639/10000 (No)
(7 - 1 + (((4-5)*1.5)((5-9)*1))) = 0.5 ~ 1 Damage
Status Effects etc. were reset!
-5 EN
Shuckle used Wrap!
RNG Roll (To-Hit) (<=9000): 5544/10000 (Yes)
RNG Roll (To-Crit) (<=625): 9418/10000 (No)
(4 + ((2-3)*1.5)) = 2.5 Damage
-4 EN

Tranquill took 2 DMG (Wrap)
Tranquill took 1 DMG (BPSN)


Action 3:

Tranquill used Roost!
+20 HP
-11 EN
Shuckle used Rock Slide!
RNG Roll (To-Hit) (<=9000): 5109/10000 (Yes)
RNG Roll (To-Crit) (<=625): 2847/10000 (No)
(8 + ((2-3)*1.5) + 3) = 10.5 Damage
-5 EN

Tranquill took 2 DMG (Wrap)
Tranquill took 1 DMG (BPSN)


~~~


HP: 42
EN: 19
Status: N/A
Ability: Sturdy


HP: 33
EN: 12
Status: BPSN (2 DMG/A) ; Wrap (2a)
Ability: Super Luck​



"OK then, we need a little bit of luck and we MIGHT have this!"

Taunt ~ Chill ~ Fly
 
"Well, we can just hope for luck then."

I would be hard pressed to view Toxic Counter as "Stat change," but it won't matter under this order set.

Gyro Ball~Rock Slide~Rock Throw
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor

HP: 41
EN: 19
Status: N/A
Ability: Sturdy


HP: 33
EN: 12
Status: BPSN (2 DMG/A) ; Wrap (2a)
Ability: Super Luck​

~~~

Action 1:

Tranquill used Taunt!
-10 EN
Shuckle used Gyro Ball!
BAP = 5 + ((65-4)/10) = 11.1 BAP
RNG Roll (To-Crit) (<=625): 1839/10000 (No)
(11.1 + ((2-3)*1.5)) = 9.6 Damage
-7 EN

Tranquill took 2 DMG (Wrap)
Tranquill took 2 DMG (BPSN)


Action 2:

Tranquill used Chill!
+12 EN
Shuckle used Rock Slide!
RNG Roll (To-Hit) (<=9000): 9803/10000 (No)
-5 EN

Tranquill took 2 DMG (Wrap)
Tranquill took 2 DMG (BPSN)


Action 3:

Tranquill used Fly!
Tranquill flew up!
Shuckle used Rock Throw!
-2 EN
Tranquill used Fly!
RNG Roll (To-Crit) (<=1250): 8810/10000 (No)
(9 - 1 + (((5-4)*1.5) + ((9-5)*1.5)) + 3) = 5.5 Damage
-10 EN

Tranquill took 2 DMG (BPSN)

~~~


HP: 35
EN: 5
Status: Taunt (3a)
Ability: Sturdy


HP: 13
EN: 4
Status: BPSN (3 DMG/A)
Ability: Super Luck​
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor


"Sorry..."

Chill ~ Fly ~ Chill


HP: 35
EN: 5
Status: Taunt (3a)
Ability: Sturdy


HP: 13
EN: 4
Status: BPSN (3 DMG/A)
Ability: Super Luck​

~~~

Action 1:

Tranquill used Chill!
+12 EN
Shuckle used Acid!
RNG Roll (To-Crit) (<=625): 3157/10000 (No)
RNG Roll (To-Lower SPD) (<=1000): 9180/10000 (No)
(4 + ((1-2)*1.5)) = 2.5 Damage
-2 EN

Tranquill took 3 DMG (BPSN)

Action 2:

Tranquill used Fly!
Tranquill flew up!
Shuckle used Rock Throw!
-2 EN
Tranquill used Fly!
RNG Roll (To-Crit) (<=1250): 8224/10000 (No)
(9 - 1 + (((5-4)*1.5) + ((9-5)*1.5)) + 3) = 5.5 Damage
-10 EN

Action 3:

Tranquill used Chill!
+12 EN
Shuckle used Acid!
RNG Roll (To-Crit) (<=625): 6178/10000 (No)
RNG Roll (To-Lower SPD) (<=1000): 1351/10000 (No)
(4 + ((1-2)*1.5)) = 2.5 Damage
-2 EN

Shuckle was KOed

Tranquill took 3 DMG (BPSN)

Tranquill was KOed


~~~


HP: 0
EN: 0
Status: KOed
Ability: Sturdy


HP: 0
EN: 0
Status: KOed
Ability: Super Luck​



"...ciao"

Rewards:

Rediamond: 4 CC
Shuckle: 4 KOC

DF44: 6 UC

You may rechallenge in 1 week.
 

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top