1. Welcome to Smogon! Check out the Smogon Starters Hangout for everything you need to know about starting out in the community. Don't forget to introduce yourself in the Introduction and Hangout Thread, too!
  2. Welcome to Smogon Forums! Please take a minute to read the rules.

Roleplay Battle Hall Challenge - Someoneelse

Discussion in 'ASB' started by waterwarrior, Dec 22, 2012.

  1. UllarWarlord

    UllarWarlord

    Joined:
    Nov 8, 2011
    Messages:
    2,744
    [​IMG]
    HP: 64
    EN: 66
    Atk: Rank 3
    Def: Rank 1
    SpA: Rank 2
    SpD: Rank 2
    Spe: 61
    Size Class: 1
    Weight Class: 1
    Ability: Blaze
    Other: Seeded (3a)

    [​IMG]
    HP: 59
    EN: 74
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 2
    SpD: Rank 2
    Spe: 50
    Size Class: 1
    Weight Class: 1
    Ability: Infiltrator
    Other: Taunted (3a), Tormented (4a)

    Action 1:
    Mischief is cooling down!

    Hoppip used Omega Drain!
    <6970=nocrit>
    14*.66=9.33 damage!
    +5 HP (Hoppip)
    -20 EN

    Mischief's health was sapped by Leech Seed!
    -3 HP (Mischief)
    +3 HP (Hoppip)

    Action 2:
    Mischief used Flame Wheel!
    <6970=nocrit>
    <8559=nosideeffect>
    (6+3+1.5)*1.5=15.75 damage!
    -3 EN

    Hoppip is cooling down!

    Mischief's health was sapped by Leech Seed!
    -3 HP (Mischief)
    +3 HP (Hoppip)

    Action 3:
    Mischief used Fire Punch!
    <5802=nocrit>
    <8040=nosideeffect>
    (8+3+1.5)*1.5=18.75 damage!
    -5 EN

    Hoppip cannot act!

    Mischief's health was sapped by Leech Seed!
    -3 HP (Mischief)
    +3 HP (Hoppip)

    Mischief: -18 HP, -8 EN
    Hoppip: -26 HP, -20 EN

    [​IMG]
    HP: 46
    EN: 58
    Atk: Rank 3
    Def: Rank 1
    SpA: Rank 2
    SpD: Rank 2
    Spe: 61
    Size Class: 1
    Weight Class: 1
    Ability: Blaze
    Other: Seeded (0a)

    [​IMG]
    HP: 33
    EN: 54
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 2
    SpD: Rank 2
    Spe: 50
    Size Class: 1
    Weight Class: 1
    Ability: Infiltrator
    Other: Taunted (0a), Tormented (1a)
  2. Someoneelse

    Someoneelse Why am I here?

    Joined:
    Sep 7, 2012
    Messages:
    2,125
    Fake Out > Taunt > Fire Punch + Fire Punch
    If Hoppip uses Protect successfully, use Flame Wheel and push back.
    If Hoppip uses a damaging Grass-type combination A2, Fire Punch + Fire Punch and push back.
  3. UllarWarlord

    UllarWarlord

    Joined:
    Nov 8, 2011
    Messages:
    2,744
    [​IMG]
    "It seems this is a battle we can't win...but we'll certainly try!"

    Hoppip: Tackle > Protect > Bullet Seed + Leech Seed

    [​IMG]
    HP: 46
    EN: 58
    Atk: Rank 3
    Def: Rank 1
    SpA: Rank 2
    SpD: Rank 2
    Spe: 61
    Size Class: 1
    Weight Class: 1
    Ability: Blaze
    Other: Seeded (0a)

    [​IMG]
    HP: 33
    EN: 54
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 2
    SpD: Rank 2
    Spe: 50
    Size Class: 1
    Weight Class: 1
    Ability: Infiltrator
    Other: Taunted (0a), Tormented (1a)

    Action 1:
    Mischief used Fake Out!
    <6944=nocrit>
    4+1.5=5 damage!
    -4 EN

    Hoppip flinched!

    Action 2:
    Hoppip used Protect!
    Hoppip protected itself from attack!
    -13 EN

    Mischief used Flame Wheel!
    <(6+3+1.5)*1.5=15.75 damage to the barrier!
    -3 EN

    Action 3:
    Mischief used Taunt!
    Hoppip became Taunted!
    -10 EN

    Hoppip used Bullet Leech!
    <8185=hit>
    <5=4hits>
    <6741=nocrit>
    <727=nocrit>
    <8540=nocrit>
    <6344=nocrit>
    (12+3)*.66=10 damage!
    Mischief was seeded!
    -23 EN

    Mischief's health was sapped by Leech Seed!
    -3 HP (Mischief)
    +3 HP (Hoppip)

    Mischief: -13 HP, -17 EN
    Hoppip: -2 HP, -36 EN

    [​IMG]
    HP: 33
    EN: 41
    Atk: Rank 3
    Def: Rank 1
    SpA: Rank 2
    SpD: Rank 2
    Spe: 61
    Size Class: 1
    Weight Class: 1
    Ability: Blaze
    Other: Seeded (5a)

    [​IMG]
    HP: 31
    EN: 18
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 2
    SpD: Rank 2
    Spe: 50
    Size Class: 1
    Weight Class: 1
    Ability: Infiltrator
    Other: Taunted (5a)

    [​IMG]
    "Keep fighting until the very end, Hoppip!"

    Hoppip: Giga Drain + Giga Drain > Cooldown (Giga Drain + Giga Drain) > Tackle
  4. Someoneelse

    Someoneelse Why am I here?

    Joined:
    Sep 7, 2012
    Messages:
    2,125
    Fire Punch + Fire Punch KOs.
  5. UllarWarlord

    UllarWarlord

    Joined:
    Nov 8, 2011
    Messages:
    2,744
    [​IMG]
    "That it does...sigh...just go ahead and choose your next type."

    [​IMG][​IMG][​IMG]
    [​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG]
    [​IMG][​IMG]
  6. Someoneelse

    Someoneelse Why am I here?

    Joined:
    Sep 7, 2012
    Messages:
    2,125
    That was too close, I'll go with Steel.
  7. UllarWarlord

    UllarWarlord

    Joined:
    Nov 8, 2011
    Messages:
    2,744
    RNG for Pokemon: 5/5
    RNG for Ability: 1/3

    [​IMG]
    Worker Wally would wike to battle!
    "I always train my Pokemon in the mines...let's see if your flame burns hot enough for it!"

    Aron @ Sturdy (open)
    [​IMG]
    Aron (F)
    Nature: Adamant (-1 Atk, -1 SpA)
    Type:
    Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
    Rock: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

    Stats:
    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 4
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 30
    Size Class: 1
    Weight Class: 4 [5 Heavy Metal]
    Base Rank Total: 15

    Abilities:
    Sturdy: (Innate) This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
    Rock Head: (Innate) This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
    Heavy Metal (DW): (Trait) The Pokemon's body structure is immensely dense, doubling its actual weight. Adds two (2) Base Attack Power to all Weight-Based Attacks. Adds Base Attack Power to Gyro Ball equal to half (0.5x) the Pokemon's Weight Class, rounded up.

    Attacks:
    Tackle
    Harden
    Mud-Slap
    Headbutt
    Metal Claw
    Iron Defense
    Roar
    Take Down
    Iron Head
    Iron Tail

    Hone Claws
    Earthquake
    Rock Polish

    Head Smash
    Body Slam
    Superpower


    "Bring it!"
  8. Someoneelse

    Someoneelse Why am I here?

    Joined:
    Sep 7, 2012
    Messages:
    2,125
    Well… Great
    Brick Break > Dig > Brick Break
    If Earthquake when Chimchar would use Dig, Fake Out the first time.
    If Head Smash is used twice this round, change the second move to Torment.
  9. UllarWarlord

    UllarWarlord

    Joined:
    Nov 8, 2011
    Messages:
    2,744
    [​IMG]
    "Let's see if you can handle well-tempered steel!"

    Aron: Head Smash > Earthquake > Earthquake

    [​IMG]
    HP: 90
    EN: 100
    Atk: Rank 3
    Def: Rank 1
    SpA: Rank 2
    SpD: Rank 2
    Spe: 61
    Size Class: 1
    Weight Class: 1
    Ability: Blaze
    Other: N/A

    [​IMG]
    HP: 90
    EN: 100
    Atk: Rank 4
    Def: Rank 4
    SpA: Rank 1
    SpD: Rank 2
    Spe: 30
    Size Class: 1
    Weight Class: 4
    Ability: Sturdy
    Other: N/A

    Action 1:
    Mischief used Brick Break!
    <5034=nocrit>
    (8-1.5-1)*2.25=12.375 damage!
    -6 EN

    Aron used Head Smash!
    <5718=nocrit>
    (15+3+4.5)*1.5=33.75 damage!
    Aron took 16.875 damage in recoil!
    -10 EN

    Action 2:
    Mischief used Fake Out!
    <8308=nocrit>
    (4-1.5-1)/2.25=1 damage!
    -4 EN

    Aron flinched!

    Action 3:
    Mischief used Brick Break!
    <2907=nocrit>
    (8-1.5-1)*2.25=12.375 damage!
    -6 EN

    Aron used Earthquake!
    <8396=nocrit>
    (10+4.5)*1.5=21.75 damage!
    -7 EN

    Mischief: -56 HP, -16 EN
    Aron: -43 HP, -17 EN


    [​IMG]
    HP: 34
    EN: 85
    Atk: Rank 3
    Def: Rank 1
    SpA: Rank 2
    SpD: Rank 2
    Spe: 61
    Size Class: 1
    Weight Class: 1
    Ability: Blaze
    Other: N/A

    [​IMG]
    HP: 47
    EN: 84
    Atk: Rank 4
    Def: Rank 4
    SpA: Rank 1
    SpD: Rank 2
    Spe: 30
    Size Class: 1
    Weight Class: 4
    Ability: Sturdy
    Other: N/A

    [​IMG]
    "You've had a nice run, but it's time to go home!"

    Aron: Head Smash > Earthquake > Head Smash
    IF your move is disabled when you would act, use Superpower in lieu of that move
  10. Someoneelse

    Someoneelse Why am I here?

    Joined:
    Sep 7, 2012
    Messages:
    2,125
    Torment > Brick Break + Brick Break > Cooldown (Dig)
    It's not disabling after all.
  11. UllarWarlord

    UllarWarlord

    Joined:
    Nov 8, 2011
    Messages:
    2,744
    [​IMG]
    "That's just mean, man."

    [​IMG]
    HP: 34
    EN: 85
    Atk: Rank 3
    Def: Rank 1
    SpA: Rank 2
    SpD: Rank 2
    Spe: 61
    Size Class: 1
    Weight Class: 1
    Ability: Blaze
    Other: N/A

    [​IMG]
    HP: 47
    EN: 84
    Atk: Rank 4
    Def: Rank 4
    SpA: Rank 1
    SpD: Rank 2
    Spe: 30
    Size Class: 1
    Weight Class: 4
    Ability: Sturdy
    Other: N/A

    Action 1:
    Mischief used Torment!
    Aron became Tormented!
    -10 EN

    Aron cannot act due to being Tormented!

    Action 2:
    Aron used Struggle!
    5+4.5=9.5 damage!
    -4 HP
    -5 EN

    Mischief used Cement Shatter!
    <760=nocrit>
    (18-1.5-1)*2.25=34.875 damage!
    -28 EN

    Action 3:
    Mischief is cooling down!

    Aron used Struggle!
    5+4.5=9.5 damage!
    -4 HP
    -5 EN

    Mischief: -19 HP, -38 EN
    Aron: -43 HP, -10 EN

    [​IMG]
    HP: 15
    EN: 47
    Atk: Rank 3
    Def: Rank 1
    SpA: Rank 2
    SpD: Rank 2
    Spe: 61
    Size Class: 1
    Weight Class: 1
    Ability: Blaze
    Other: N/A

    [​IMG]
    HP: 4
    EN: 74
    Atk: Rank 4
    Def: Rank 4
    SpA: Rank 1
    SpD: Rank 2
    Spe: 30
    Size Class: 1
    Weight Class: 4
    Ability: Sturdy
    Other: Tormented (3a)
  12. Someoneelse

    Someoneelse Why am I here?

    Joined:
    Sep 7, 2012
    Messages:
    2,125
    Yeah, Brick Break it, it will outspeed and KO.
    Brick Break * 3
    If Dodge, KO it anyway.
  13. UllarWarlord

    UllarWarlord

    Joined:
    Nov 8, 2011
    Messages:
    2,744
    [​IMG]
    "Another battle, another forfeit...just pick your next type..."

    [​IMG][​IMG][​IMG]
    [​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG]
    [​IMG]
  14. Someoneelse

    Someoneelse Why am I here?

    Joined:
    Sep 7, 2012
    Messages:
    2,125
    I'll go with Ice.
  15. UllarWarlord

    UllarWarlord

    Joined:
    Nov 8, 2011
    Messages:
    2,744
    RNG for Pokemon: 1/5
    RNG for Ability: 1/3


    [​IMG]
    Artist Jacob would like to battle!
    "This battle is gonna be faaaabulous~"

    Smoochum @ Oblivious (open)
    [​IMG]
    Smoochum (F)
    Nature: Modest (+1 SpA, -1 Atk)
    Type:
    Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

    Stats:
    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 1
    SpA: Rank 4 (+)
    SpD: Rank 3
    Spe: 65
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 14

    Abilities:
    Oblivious: (Innate) This Pokemon is incapable of being affected by Attract, Cute Charm, or Captivate.
    Forewarn: (Innate) This Pokemon is more adept than usual at sensing and reacting to the opponent's attacks. As a result, it gets a bonus move substitution that must have a condition in the format "If Pokemon X uses move Y", with no further qualifiers or additional clauses allowed. This bonus substitution may go anywhere in the list of substitutions the pokemon makes, but it must be indicated with "Bonus" or "Bonus Sub" or something similar in front of the bonus substitution.
    Hydration (DW): (Innate) This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.

    Attacks:
    Pound
    Lick
    Sweet Kiss
    Powder Snow
    Confusion
    Sing
    Heart Stamp
    Mean Look
    Fake Tears

    Ice Beam
    Dream Eater
    Psyshock

    Miracle Eye
    Nasty Plot
    Fake Out


    "Let's do this thang~"
  16. Someoneelse

    Someoneelse Why am I here?

    Joined:
    Sep 7, 2012
    Messages:
    2,125
    Taunt > Flame Wheel > Fire Punch
    If Sing, Fake Out the first time only.
  17. UllarWarlord

    UllarWarlord

    Joined:
    Nov 8, 2011
    Messages:
    2,744
    [​IMG]
    "Simplistic, dahling."

    Smoochum: Fake Out > Psyshock > Psyshock

    [​IMG]
    HP: 90
    EN: 100
    Atk: Rank 3
    Def: Rank 1
    SpA: Rank 2
    SpD: Rank 2
    Spe: 61
    Size Class: 1
    Weight Class: 1
    Ability: Blaze
    Other: N/A

    [​IMG]
    HP: 90
    EN: 100
    Atk: Rank 1
    Def: Rank 1
    SpA: Rank 4
    SpD: Rank 3
    Spe: 65
    Size Class: 1
    Weight Class: 1
    Ability: Oblivious
    Other: N/A

    Action 1:
    Smoochum used Fake Out!
    <2651=nocrit>
    4 damage!
    -4 EN

    Mischief flinched!

    Action 2:
    Smoochum used Psyshock!
    <3357=nocrit>
    8+3+4.5=15.5 damage!
    -5 EN

    Mischief used Flame Wheel!
    <9538=nocrit>
    <5620=nosideeffect>
    (6+3+3)*1.5=18 damage!
    -3 EN

    Action 3:
    Smoochum used Psyshock!
    <7026=nocrit>
    8+3+4.5=15.5 damage!
    -9 EN

    Mischief used Fire Punch!
    <1539=nocrit>
    <7001=nosideeffect>
    (8+3+3)*1.5=21 damage!
    -5 EN

    Mischief: -35 HP, -8 EN
    Smoochum: -39 HP, -18 EN

    [​IMG]
    HP: 55
    EN: 92
    Atk: Rank 3
    Def: Rank 1
    SpA: Rank 2
    SpD: Rank 2
    Spe: 61
    Size Class: 1
    Weight Class: 1
    Ability: Blaze
    Other: N/A

    [​IMG]
    HP: 51
    EN: 82
    Atk: Rank 1
    Def: Rank 1
    SpA: Rank 4
    SpD: Rank 3
    Spe: 65
    Size Class: 1
    Weight Class: 1
    Ability: Oblivious
    Other: N/A

    [​IMG]
    "Keep it going~"

    Smoochum: Sing > Psyshock > Psyshock
    IF Fake Out, push actions down.
  18. Someoneelse

    Someoneelse Why am I here?

    Joined:
    Sep 7, 2012
    Messages:
    2,125
    You really don't learn, do you?
    Torment > Fire Punch > Fire Punch
    If you are Asleep, push actions back.
  19. UllarWarlord

    UllarWarlord

    Joined:
    Nov 8, 2011
    Messages:
    2,744
    [​IMG]
    HP: 55
    EN: 92
    Atk: Rank 3
    Def: Rank 1
    SpA: Rank 2
    SpD: Rank 2
    Spe: 61
    Size Class: 1
    Weight Class: 1
    Ability: Blaze
    Other: N/A

    [​IMG]
    HP: 51
    EN: 82
    Atk: Rank 1
    Def: Rank 1
    SpA: Rank 4
    SpD: Rank 3
    Spe: 65
    Size Class: 1
    Weight Class: 1
    Ability: Oblivious
    Other: N/A

    Action 1:
    Smoochum used Sing!
    <1105=hit>
    <3=intensesleep>
    Mischief fell asleep!
    -6 EN

    Mischief is asleep!

    Action 2:
    Smoochum used Psyshock!
    <5832=nocrit>
    8+3+4.5=15.5 damage!
    -5 EN

    Mischief is asleep!

    Action 3:
    Smoochum used Psyshock!
    <4338=nocrit>
    8+3+4.5=15.5 damage!
    -9 EN

    Mischief woke up!
    Mischief used Torment!
    Smoochum became tormented!
    -10 EN

    Mischief: -31 HP, -10 EN
    Smoochum: -0 HP, -20 EN

    [​IMG]
    HP: 24
    EN: 82
    Atk: Rank 3
    Def: Rank 1
    SpA: Rank 2
    SpD: Rank 2
    Spe: 61
    Size Class: 1
    Weight Class: 1
    Ability: Blaze
    Other: N/A
    [​IMG]
    HP: 51
    EN: 62
    Atk: Rank 1
    Def: Rank 1
    SpA: Rank 4
    SpD: Rank 3
    Spe: 65
    Size Class: 1
    Weight Class: 1
    Ability: Oblivious
    Other: Tormented (6a)
  20. Someoneelse

    Someoneelse Why am I here?

    Joined:
    Sep 7, 2012
    Messages:
    2,125
    Fake Out > Fire Punch > Fire Punch
    If you hit yourself in confusion, push actions back.
  21. UllarWarlord

    UllarWarlord

    Joined:
    Nov 8, 2011
    Messages:
    2,744
    [​IMG]
    "Not much wiggle-room here..."

    Smoochum: Confusion > Sweet Kiss > Confusion

    [​IMG]
    HP: 24
    EN: 82
    Atk: Rank 3
    Def: Rank 1
    SpA: Rank 2
    SpD: Rank 2
    Spe: 61
    Size Class: 1
    Weight Class: 1
    Ability: Blaze
    Other: N/A
    [​IMG]
    HP: 51
    EN: 62
    Atk: Rank 1
    Def: Rank 1
    SpA: Rank 4
    SpD: Rank 3
    Spe: 65
    Size Class: 1
    Weight Class: 1
    Ability: Oblivious
    Other: Tormented (6a)

    Action 1:
    Mischief used Fake Out!
    <2786=nocrit>
    4+3=7 damage!
    -4 EN

    Smoochum flinched!

    Action 2:
    Smoochum used Sweet Kiss!
    <7915=miss>
    But the attack missed!
    -5 EN

    Mischief used Fire Punch!
    <1617=nocrit>
    <4753=nosideeffect>
    (8+3+3)*1.5=21 damage!
    -5 EN

    Action 3:
    Smoochum used Confusion!
    <9345=nocrit>
    <3842=nosideeffect>
    5+3+3=11 damage!
    -2 EN

    Mischief used Fire Punch!
    <8416=nocrit>
    <2572=nosideeffect>
    (8+3+3)*1.5=21 damage!
    -9 EN

    Mischief: -11 HP, -18 EN
    Smoochum: -42 HP, -7 EN

    [​IMG]
    HP: 13
    EN: 64
    Atk: Rank 3
    Def: Rank 1
    SpA: Rank 2
    SpD: Rank 2
    Spe: 61
    Size Class: 1
    Weight Class: 1
    Ability: Blaze
    Other: N/A
    [​IMG]
    HP: 9
    EN: 55
    Atk: Rank 1
    Def: Rank 1
    SpA: Rank 4
    SpD: Rank 3
    Spe: 65
    Size Class: 1
    Weight Class: 1
    Ability: Oblivious
    Other: Tormented (3a)

    [​IMG]
    "'Twas a delightful duel."

    Smoochum: Psyshock > Sing > Psyshock
  22. Someoneelse

    Someoneelse Why am I here?

    Joined:
    Sep 7, 2012
    Messages:
    2,125
    'Twas
    Fake Out + Fake Out
  23. UllarWarlord

    UllarWarlord

    Joined:
    Nov 8, 2011
    Messages:
    2,744
    [​IMG]
    HP: 13
    EN: 64
    Atk: Rank 3
    Def: Rank 1
    SpA: Rank 2
    SpD: Rank 2
    Spe: 61
    Size Class: 1
    Weight Class: 1
    Ability: Blaze
    Other: N/A
    [​IMG]
    HP: 9
    EN: 55
    Atk: Rank 1
    Def: Rank 1
    SpA: Rank 4
    SpD: Rank 3
    Spe: 65
    Size Class: 1
    Weight Class: 1
    Ability: Oblivious
    Other: Tormented (3a)

    Action 1:
    Mischief used IS IT A F SHIRT?!
    NO!
    IS IT A G SHIRT?!
    GO AWAY MAN
    IS IT A-
    *shot*
    Smoochum fainted!

    [​IMG]
    "Excellent finisher, dahling. Choose your next type, if you would."

    [​IMG][​IMG][​IMG]
    [​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG]
    [​IMG][​IMG]
    [​IMG]
  24. Someoneelse

    Someoneelse Why am I here?

    Joined:
    Sep 7, 2012
    Messages:
    2,125
    I'll go with Normal now. That's two close wins.
  25. UllarWarlord

    UllarWarlord

    Joined:
    Nov 8, 2011
    Messages:
    2,744
    RNG for Pokemon: 1/5
    RNG for Ability: 3/3

    [​IMG]
    Lass Laura would like to battle!
    "My Pokemon is cuter than yours~"

    Azurill @ Sap Sipper (open)
    [​IMG]
    Azurill (M)
    Nature: Adamant (+1 Atk, -1 SpA)
    Type:
    Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

    Stats:
    HP: 90
    Atk: Rank 2 [3 Huge Power] (+)
    Def: Rank 2
    SpA: Rank 0 (-)
    SpD: Rank 2
    Spe: 20
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 10

    Abilities:
    Thick Fat: (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
    Huge Power: (Trait) This Pokemon has immense inner strength that grows with its development, raising its Attack by one Rank for each evolution level (Baby = 1, Basic = 2, Stage 1 = 3). If Skill Swapped, the swapped Pokemon's Attack is only raised by one Rank.
    Sap Sipper (DW): (Innate) This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage attack boost. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

    Attacks:
    Splash
    Charm
    Tail Whip
    Bubble
    Slam
    Water Sport
    Water Gun
    BubbleBeam
    Helping Hand
    Bounce

    Toxic
    Protect
    Light Screen

    Encore
    Sing
    Body Slam


    "Your monkey-thing is nice, tho~"

Users Viewing Thread (Users: 0, Guests: 0)