Battle Hall Challenge - Steampowered

Only Objection and Steampowered are to post beyond this point until the challenge ends or a subref is required.

Steampowered will be using Ting the Swampert. Its ability will be Torrent. Its item will be Exp. Share.


Ting (M) Swampert (*)

Type:

Water Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Splash and Ice Moves have Energy Cost reduced by one (1).

Ground Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Abilities:

Torrent (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)

EC: 9/9
MC: 0
DC: 5/5

Nature:

Brave Adds One (1) Rank to Attack; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy

HP: 110
Atk: Rank 5(+)
Def: Rank 3
SpA: Rank 2
SpD: Rank 3
Spe: 43 (50/1.15=43)

Attacks

Tackle(*)
Growl(*)
Mud-Slap(*)
Water Gun(*)
Bide(*)
Foresight(*)
Mud-Sport(*)
Mud Bomb
Water Gun

Endeavor(*)
Aqua Tail(*)
Superpower(*)
Avalanche
Earthquake
Hammer Arm

Dig(*)
Double Team(*)
Ice Beam(*)
Toxic
Blizzard
Muddy Water
Protect
Rock Slide
Substitute




Breeder Jessica wants to battle.

Steampowered chooses his first type
Breeder Jessica chooses her pokemon
Steampowered orders
Breeder Jessica orders
I ref

So Steampowered, pick a type, any type.






 


"What you're about to see is the best darn pokemon I've ever bred!"
Roll a D5 for pokemon: 2 - Blaziken
"He's quite the fighter, my Blaziken."
Roll a D2 for ability: 2 - Speed Boost
"He'll be running circles around you!"


Blaziken (M)

Nature: Naive

Type:

Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Stats:

HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 92 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 21
+10% Accuracy

Abilities:

Speed Boost: (Innate) Pokemon with this ability increase their speed as the battle progresses, boosting it one (1) stage at the end of each round at the cost of 2% of their energy. This overrides the normal drop in stats that occurs at the end of each round (stats other than Speed are still affected).

Item: Life Orb

Attacks:

Fire Punch
Hi Jump Kick
Scratch
Growl
Focus Energy
Ember
Double Kick
Peck
Sand Attack
Fire Spin
Bulk Up
Quick Attack
Blaze Kick
Flamethrower
Slash
Brave Bird
Mirror Move
Sky Uppercut

Sunny Day
SolarBeam
Earthquake

Endure
Reversal
Rock Slide

Counter
Magic Coat
 
bring it on you crazy cross-dressing bitch!

let's do this, destroy him, start with an Aqua Tail to bring the pain, follow up with a Toxic for some long lasting damage and finish with an Earthquake

SUB: if he/she uses Counter on either A1 or A3, sub in Substitute (20 HP) but only if you don't already have a substitute set up
 

Ting (M) @ Exp. Share
HP: 110 | EN: 100 | Spe: 43 (-)
Ranks: 5/3/2/3 | Total: 19
Size: 4 | Weight: 4
Ability: Torrent
Other: None


Blaziken (M) @ Life Orb
HP: 100 | EN: 100 | Spe: 92 (+) (Acc boost: 10%)
Ranks: 5/3/4/2 | Total: 21
Size: 3 | Weight: 4
Ability: Speed Boost
Other: None

Action 1

Blaziken uses Sunny Day for 9 energy
The weather changes to sunny for 4 rounds

Ting uses Aqua Tail for 6 energy
Roll a D100 for accuracy: 58 - hit
Roll a D16 for crit: 9 - no crit
Blaziken takes (9+3+(5-3)*1.5-3)*1.5=18 damage

Action 2

Ting uses Toxic for 7 energy
Blaziken uses Magic Coat for 10 energy
Ting is badly poisoned

Ting takes 1 poison damage

Action 3

Blaziken uses SolarBeam for 8 energy
Roll a D16 for crit: 4 - no crit
Ting takes (12+(4-3)*1.5+3)*2.25=37.125 damage (round to 37)
Blaziken takes 2 Life Orb damage

Ting uses Earthquake for 6 energy
Roll a D16 for crit: 2 - no crit
Blaziken takes (10+3+(5-3)*1.5)*1.5=24 damage

Ting takes 1 poison damage


Ting (M) @ Exp. Share
HP: 71 | EN: 81 | Spe: 43 (-)
Ranks: 5/3/2/3 | Total: 19
Size: 4 | Weight: 4
Ability: Torrent
Other: Toxic (2 DPA)


Blaziken (M) @ Life Orb
HP: 56 | EN: 73 | Spe: 92 138 (+) (Acc boost: 10%)
Ranks: 5/3/4/2 | Total: 21
Size: 3 | Weight: 4
Ability: Speed Boost
Other: +1 speed (permanent)

Arena effects: Sun (3 more rounds)
 


"And we are about to knock you down!"

SolarBeam x 3
Any time he successfully uses Protect, change that action to Bulk Up.
On any action when he has a Double Team up and does not successfully use Protect, use Earthquake.
 
this is tough, if I take those 3 Solarbeams I'll die and that would be just pitiful... so how can I turn this around?

well, lemme see, let's go with a Dig, the first Solarbeam will hit hard but just take it, stay underground for the for the rest of the round and only hit on the third action
 

Ting (M) @ Exp. Share
HP: 71 | EN: 81 | Spe: 43 (-)
Ranks: 5/3/2/3 | Total: 19
Size: 4 | Weight: 4
Ability: Torrent
Other: Toxic (2 DPA)


Blaziken (M) @ Life Orb
HP: 56 | EN: 73 | Spe: 92 138 (+) (Acc boost: 10%)
Ranks: 5/3/4/2 | Total: 21
Size: 3 | Weight: 4
Ability: Speed Boost
Other: +1 speed (permanent)

Arena effects: Sun (3 more rounds)

Action 1

Blaziken uses SolarBeam for 12 energy
Roll a D16 for crit: 14 - no crit
Ting takes (12+(4-3)*1.5+3)*2.25=37.125 damage (round to 37)
Ting's Torrent kicks in
Blaziken takes 2 Life Orb damage

Ting uses Dig for 9 energy
Ting burrows underground

Ting takes 2 poison damage

Action 2

Blaziken uses SolarBeam for 16 energy
The move misses due to Dig

Ting remains underground for 3 energy

Ting takes 2 poison damage

Action 3

Blaziken uses SolarBeam for 20 energy
The move misses due to Dig

Ting unleashes Dig for 3 energy
Roll a D16 for crit: 4 - no crit
Blaziken takes (8+3+(5-3)*1.5)*1.5=21 damage

Ting takes 2 poison damage


Ting (M) @ Exp. Share
HP: 28 | EN: 66 | Spe: 43 (-)
Ranks: 5/3/2/3 | Total: 19
Size: 4 | Weight: 4
Ability: Torrent
Other: Toxic (3 DPA), Torrent active


Blaziken (M) @ Life Orb
HP: 33 | EN: 25 | Spe: 92 184 (+) (Acc boost: 10%)
Ranks: 5/3/4/2 | Total: 21
Size: 3 | Weight: 4
Ability: Speed Boost
Other: +2 speed (permanent)

Arena effects: Sun (2 more rounds)
 
well this is a bitch, let's just (hopefully) win

if only we were faster.... also I'm buying Rain Dance after this

alright, Earthquake to start, follow up with Aqua Tail and finish with a second Earthquake

why did Blaziken get 2 Subs?

Sub: Use Protect on A1 if he uses Solarbeam or use Double Team (2 clones) if he uses Counter on A1 and push actions down
 
Because Swampert has a base rank total of 19 and your one has 24 moves, which is enough for Blaziken to get 2 substitutions.



"My Blaziken's mother was a battle-hardened warrior, and his father used to belong to a ninja."

Endure - SolarBeam - SolarBeam
 

Ting (M) @ Exp. Share
HP: 28 | EN: 66 | Spe: 43 (-)
Ranks: 5/3/2/3 | Total: 19
Size: 4 | Weight: 4
Ability: Torrent
Other: Toxic (3 DPA), Torrent active


Blaziken (M) @ Life Orb
HP: 33 | EN: 25 | Spe: 92 184 (+) (Acc boost: 10%)
Ranks: 5/3/4/2 | Total: 21
Size: 3 | Weight: 4
Ability: Speed Boost
Other: +2 speed (permanent)

Arena effects: Sun (2 more rounds)

Action 1

Blaziken uses Endure for 15 energy
Blaziken braces itself for the round

Ting uses Earthquake for 6 energy
Roll a D16 for crit: 5 - no crit
Blaziken takes (10+3+(5-3)*1.5)*1.5=24 damage

Ting takes 3 poison damage

Action 2

Blaziken uses SolarBeam for 8 energy
Roll a D16 for crit: 5 - no crit
Ting takes (12+(4-3)*1.5+3)*2.25=37.125 damage (round to 37)
Ting is KO'd by the attack
Blaziken takes 2 Life Orb damage


Ting (M) @ Exp. Share
HP: KO | EN: 60


Blaziken (M) @ Life Orb
HP: 7 | EN: 2



"And you can take your cross-dressing remark and shove it up your ..."



"All right lady that's enough."

Steampowered battled 1 opponent before being defeated, so he gets 1 TC and 1 BP, and Ting the Swampert gets 2 HC plus 1 MC for using Exp. Share. Objection gets (2*1)+2=4 BT.
 

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