Battle Hall Challenge - SubwayJ

"There will be blood!"
Avalanche+Avalanche-Cooldown-Avalanche+Avalanche

HP: 90
Energy: 100
Status: None


HP: 90
Energy: 100
Status: None

Action 1
Syclar used X-Scissor!
Hit: Irrelevant
Crit: 359=No
(8+3+4.5-3)1.5=19.75 Damage!
5 Energy

Snover used Snowpocalypse (Avalanche+Avalanche)!
Hit: Irrelevant
Crit: 970=No
(27+3+6-3).67=22 Damage!
34 Energy

Action 2
Syclar use Blizzard!
Hit: Irrelevant
Crit: 517=No
Effect: <101/1000=Yes. 783=No
12+3+4.5-3=16.5 Damage!
7 Energy

Snover is cooling down!

Action 3
Syclar used X-Scissor!
Hit: Irrelevant
Crit: 597=No
(8+3+4.5-3)1.5=19.75 Damage!
5 Energy

Snover used Snowpocalypse (Avalanche+Avalanche)!
Hit: Irrelevant
Crit: 649=No
(27+3+6-3).67=22 Damage!
62 Energy



HP: 34
Energy: 4
Status: None


HP: 46
Energy: 83
Status: None

"ROOOOAAARRR!!!"
Cooldown-Ice Shard+Ice Shard-Cooldown
 
"Maybe the blood being spilled won't be yours... D:"

HP: 34
Energy: 4
Status: None


HP: 46
Energy: 83
Status: None

Action 1
Syclar chilled!
+12 Energy

Snover is cooling down!

Action 2
Syclar chilled!
+12 Energy

Snover used Seed Bomb!
Hit: Irrelevant
Crit: 928=No
(8+3+6-3).67=9.33 Damage!
5 Energy
Snover fainted from energy exhaustion!



HP: DX
Energy: DX
Status: DX


HP: 37
Energy: 100
Status: None

*Drip... drip... drip*

Congratulations Challenger SubwayJ! You have defeated Aroma Lady Slaughter! You may now pick your next type:





 
Pilot Paul would like to battle!

"It's a good day! The winds of change are blowing strong!"

Rng for Pokemon: 3/5=Yanma

Rng for Ability: 1/3=Speed Boost


Yanma (F)

Nature: Mild

Type:

Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Stats:

HP: 100
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 95
Size Class: 2
Weight Class: 3
Base Rank Total: 16

Abilities:

Speed Boost: (Innate) Pokemon with this ability increase their speed as the battle progresses, boosting it one (1) stage at the end of each round at the cost of 2% of their energy. This overrides the normal drop in stats that occurs at the end of each round (stats other than Speed are still affected).
Compoundeyes: (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Frisk (DW): (Can be Activated) The Pokemon charges the opponent with the intent to knock off their item. If Frisk is successful and the Pokemon with Frisk is not holding an item, they will pick that item up.

Attacks:

Tackle
Foresight
Quick Attack
Double Team
SonicBoom
Hypnosis
Detect
Supersonic
Uproar
Pursuit

Shadow Ball
Psychic
Roost

Signal Beam
Faint Attack
Leech Life



"Skyward!"
 
Icy Wind-Hail-Blizzard
***If Detect is used successfully, swap Hail with that action on the first instance, and chill and pushback on the second
***If Hypnosis is used Dodge and Pushback, but not consecutively
 
Sorry for lack of flavor; haven't had much time lately.
Signal Beam-Signal Beam-Signal Beam


HP: 100
Energy: 100
Status: None

HP: 90
Energy: 100
Status: None

Action 1
Syclar used Icy Wind!
Hit: Irrelevant
Crit: 596=No
(6+3+4.5-3)1.5=15.25 Damage!
Yanma's speed fell!
4 Energy

Yanma used Signal Beam!
Hit: Irrelevant
Crit: 238=No
Effect: <101/1000=Yes. 598=No
8+3+6-1.5=15.5 Damage!
5 Energy

Action 2
Syclar used Hail!
It started to hail!
9 Energy

Yanma used Signal Beam!
Hit: Irrelevant
Crit: 827=No
Effect: <101/1000=Yes. 967=No.
8+3+6-1.5=15.5 Damage!
9 Energy

-2HP Yanma
Action 3
Syclar uses Blizzard!
Hit: Irrelevant
Crit: 897=No
Effect: <101/1000=Yes. 566=No
(12+3+4.5-3)1.5=24.75 Damage!
7 Energy

Yanma used Signal Beam!
Hit: Irrelevant
Crit: 314=No
Effect: <101/1000=Yes. 184=No.
8+3+6-1.5=15.5 Damage!
13 Energy

-2HP Yanma




HP: 56
Energy: 71
Status: Hail (3 Rounds)

HP: 43
Energy: 80
Status: Hail (3 Rounds)

Signal Beam-Signal Beam-Signal Beam
If Dig, Chill
 

HP: 56
Energy: 71
Status: Hail (3 Rounds)

HP: 43
Energy: 80
Status: Hail (3 Rounds)

Action 1
Syclar used Acrobatics!
Hit: Irrelevant
Crit: 519=No
(11+3+4.5-1.5)1.5=25.5 Damage!
6 Energy

Yanma used Signal Beam!
Hit: Irrelevant
Crit: 181=No
Effect: <101/1000=Yes. 934=No
8+3+6-1.5=15.5 Damage!
17 Energy

-2HP Yanma
Action 2
Syclar used Blizzard!
Hit: Irrelevant
Crit: 343=No
Effect: <101/1000=Yes. 505=No
(12+3+4.5-3)1.5=24.75 Damage!
7 Energy

Yanma used Signal Beam!
Hit: Irrelevant
Crit: 727=No
Effect: <101/1000=Yes. 969=No
8+3+6-1.5=15.5 Damage!
21 Energy

-2HP Yanma
Action 3
Syclar used Icy Wind!
I'm feeling really, REALLY lazy right now. The SAT nerfed my brain. Yanma fainted.
4 Energy
Yanma fainted!



HP: DX
Energy: DX
Status: DX

HP: 12
Energy: 63
Status: Hail (2 Rounds)


"Apparently the winds weren't good enough to cause a little confusion..."
Congratulations Challenger SubwayJ! You have defeated Pilot Paul! You may now pick your next type:

Congratulations Challenger SubwayJ! You have defeated Aroma Lady Slaughter! You may now pick your next type:





 
Hiker Raul would like to battle!

"That Paul guy's crazy... I need the ground beneath my feet!"

Rng for Pokemon: 5/5=Cubone

Rng for Ability: 1/2=Rock Head


Cubone (M)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type:
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

Stats:
HP: 90
Atk: Rank 2
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 30 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 13

Abilities:
Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Lightningrod: (Innate) These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they transfer the energy into their body, using it to increase their Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts. If a Pokemon has a type immunity to Electric attacks, Lightningrod will not activate.
Battle Armor (DW): (Innate) This Pokemon’s thick armor prevents it from taking critical hits.

Attacks:
Bone Club
Growl
Tail Whip
Headbutt
Leer
Focus Energy
Bonemerang
Rage
False Swipe

Ice Beam
Earthquake
Flamethrower

Perish Song
Iron Head
Detect



"
To claim our long-forgotten gold!"
 
Hail-Blizzard-Blizzard
***If Flamethrower is used (not in a combo) use dig that action and push back
***If Flamethrower is used in a combo, use Dig (suspend) that action followed by dig (surface) the next and push back
 
"Perish Song shall ring through the mountains!
Perish Song-Detect-Flamethrower

HP: 90
Energy: 100
Status: None

HP: 90
Energy: 100
Status: None

Action 1
Syclar used Hail!
It began to hail!
9 Energy

Cubone used Perish Song!
AAAGGHHH MY EARS!!!
15 Energy

-2HP Cubone
Action 2
Cubone used Detect!
Cubone detected the foe's attack!

Syclar used Blizzard!
Hit: Irrelevant
Crit: Irrelevant
Effect: Irrelevant
(12+3+4.5-3)1.5=24.75 Damage!
7 Energy

16.9 Energy Cubone
-2HP Cubone
Action 3
Syclar used Dig!
Syclar burrowed underground!

Cubone used Flamethrower!
Its attack missed!
7 Energy

Syclar used Dig!
Hit: Irrelevant
Crit: 616=No
8+4.5-4.5=8 Damage!
10 Energy

-2HP Cubone
Cubone's Perish counter fell to 2!
Syclar's Perish counter fell to 2!



HP: 76
Energy: 61
Status: Hail (3 Rounds), Perish Song (2 Rounds)

HP: 90
Energy: 74
Status: Hail (3 Rounds), Perish Song (2 Rounds)

"Can you find us in our mountain home!?"
Detect-Chill-Detect
 

HP: 76
Energy: 61
Status: Hail (3 Rounds), Perish Song (2 Rounds)

HP: 90
Energy: 74
Status: Hail (3 Rounds), Perish Song (2 Rounds)

Action 1
Cubone used Detect!
Cubone detected Syclar's move!
7 Energy

Syclar chilled!
+12 Energy

-2HP Cubone
Action 2
Cubone chilled!
+12 Energy Cubone

Syclar used Ice Age!
Hit: <477/1000=Yes. 429=Hit!
Crit: 772=No
(56.25+3+4.5-4)1.5=91.125 Damage!
70 Energy
Cubone fainted!



HP: DX
Energy: DX
Status: DX

HP: 90
Energy: 16
Status: Hail (2 Rounds), Perish Song (1 Rounds)


"You found me!"
Congratulations Challenger SubwayJ! You have defeated Aroma Lady Slaughter! You may now pick your next type:





 
Missingno would like to battle!

"sdkfjaowighwnvosiwgpawjfolshgosigherghoihoi"

Rng for Pokemon: 5/5=Jigglypuff

Rng for Ability: 1/2=Cute Charm


Jigglypuff (F)
Nature: Bold (+1 Def, -1 Atk)
Type:
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Stats:
HP: 110
Atk: Rank 1 (-)
Def: Rank 2 (+)
SpA: Rank 2
SpD: Rank 1
Spe: 20
Size Class: 1
Weight Class: 1
Base Rank Total: 11

Abilities:
Cute Charm: (Innate) This Pokemon’s natural cuteness causes Pokemon of the opposite gender in the same egg group to be attracted to it 30% of the time after striking with a contact move.
Friend Guard (DW): (Innate) The Pokemon's body emits an aura of joy that reduces the Base Attack Power of all opponents' attacks in multiple battles by two (2).

Attacks:
Charm
Sing
Defense Curl
Pound
Disable
Sweet Kiss
Round
Rollout
Copycat
DoubleSlap
Rest
Body Slam

Light Screen
Reflect
Protect

Wish
Gravity
Perish Song



"salkfjorbnohvoerihgoejfksjhfpjfpwiu0934r0275948tu04"
 
I believe this is where it ends

Blizzard-Bug Buzz-Blizzard

***If it would be possible to use Bug Buzz to drown out the noise of a perish song (so I would be unaffected) and Perish Song is used, Bug Buzz that action
 
Sorry Subway, RP actions are illegal in Halls.

"adfjabv948t34hfowhff8r29837923!!!"
Protect-Disable (Blizzard)-Perish Song

HP: 110
Energy: 100
Status: None

HP: 90
Energy: 100
Status: None

Action 1
Jigglypuff used Protect!

Syclar used Blizzard!
Jigglypuff protected itself!
12+3+4.5-1.5=18 Damage!
7 Energy

14.2 Energy Jigglypuff!
Action 2
Syclar used Bug Buzz!
Hit: Irrelevant
Crit: 30=Yes!
Effect: <101/1000=Yes. 681=No
9+3+3+4.5-1.5=18 Damage!
6 Energy

Jigglypuff used Disable!
Hit: Irrelevant
Syclar's Blizzard was disabled!
7 Energy

Action 3
Syclar's Blizzard is disabled!

Jigglypuff used Perish Song!
Oww my ears!
14 Energy

Jigglypuff's Perish Song counter fell to 2!
Syclar's Perish Song counter fell to 2!



HP: 92
Energy: 65
Status: Perish Song (2 Rounds)

HP: 90
Energy: 87
Status: Perish Song (2 Rounds)


"alkfjaobvog090292080jfowijf0238022!"
Protect-Chill-Protect
 
Even if they are legal, I don't think I'd allow that one, and in top of that it would have failed anywas since it would have been used before Perish Song.

"hakbsnozhbekjaklebvj76;v$5hid!uf&$fh"

HP: 92
Energy: 65
Status: Perish Song (2 Rounds)

HP: 90
Energy: 87
Status: Perish Song (2 Rounds), Disabled (5A)

Action 1
Jigglypuff used Protect!
7 Energy

Syclar chilled!
+12 Energy

Action 2
Syclar used Ice Age!
Hit: <377/1000=Yes. 660=Miss!
It's attack missed!
69 Energy

Jigglypuff chilled!
+12 Energy

Action 3
Jigglypuff used Protect!
Jigglypuff protected itself!
7 Energy

Syclar is cooling down!
Jigglypuff's Perish Song counter fell to 1!
Syclar's Perish Song counter fell to 1!



HP: 92
Energy: 63
Status: Perish Song (1 Rounds)

HP: 90
Energy: 30
Status: Perish Song (1 Rounds), Disabled (2A)
 
"jiTfJydYgYug7657;,."
Chill-Chill-Chill

HP: 92
Energy: 63
Status: Perish Song (1 Rounds)

HP: 90
Energy: 30
Status: Perish Song (1 Rounds), Disabled (2A)

Action 1
Syclar chilled!
+12 Energy

Jigglypuff chilled!
+12 Energy

Action 2
Syclar chilled!
+12 Energy

Jigglypuff chilled!
+12 Energy

Action 3Syclar chilled!
+12 Energy

Jigglypuff chilled!
+12 Energy

Jigglypuff's Perish Song counter fell to 0!
Jigglypuff fainted!
Syclar's Perish Song Counter fell to 0!
Syclar fainted!




HP: DX
Energy: DX
Status: DX

HP: DX
Energy: DX
Status: DX

Challenger SubwayJ, your Battle Hall Challenge has ended. You may challenge again in exactly one week!

Rewards:
SubwayJ: 10 CC
Syclar: 10 KOC

Complications: 17 UC
 

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