1. Welcome to Smogon! Check out the Smogon Starters Hangout for everything you need to know about starting out in the community. Don't forget to introduce yourself in the Introduction and Hangout Thread, too!
  2. Welcome to Smogon Forums! Please take a minute to read the rules.

Roleplay Battle Hall Challenge - Temperantia

Discussion in 'ASB' started by Flora, Jul 3, 2011.

  1. Temperantia

    Temperantia

    Joined:
    Mar 9, 2011
    Messages:
    1,883
    "Taunt our foe! Follow with a Chill and end with another Taunt if need be. We might just win this!"
  2. Engineer Pikachu

    Engineer Pikachu Good morning, you bastards!
    is a Contributor to Smogon

    Joined:
    May 23, 2009
    Messages:
    1,592
    [​IMG]
    Pazuzu (M)
    HP: 37
    En: 35
    3 / 2 / 3 / 3 / 104 (+15)
    Inner Focus
    PRZ (10)
    Seeded (5)
    [​IMG]
    Jumpluff (F)
    HP: 100
    En: 11
    1 / 3 / 2 / 3 / 127 (+19)
    Infiltrator
    Taunted (5)

    Jumpluff used U-Turn!
    RNG Roll (To-Crit) (<=63 Yes) 49/1000 (Yes)
    A critical hit!
    (7 + 3 - 1.5) * 4/9 = 3.77 ~ 4 damage
    Jumpluff knocked itself out of minor statuses!
    -5 energy
    Pazuzu used Taunt!
    RNG Roll (Full PRZ) (<=100 Yes) 267/1000 (No)
    Jumpluff was Taunted!
    -10 energy
    Pazuzu's health is drained by Leech Seed!
    -3 HP (Pazuzu)
    +3 HP (Jumpluff)

    Pazuzu chilled!
    +12 energy
    Jumpluff used Mega Acrobatics!
    RNG Roll (To-Crit) (<=63 Yes) 600/1000 (No)
    (31.5 + 3 - 1.5) * 1 = 33 damage
    -39 energy
    Pazuzu fainted!
    Jumpluff fainted due to exhaustion!
    [​IMG]
    Pazuzu (M)
    HP: -3
    En: 37
    3 / 2 / 3 / 3 / 104 (+15)
    Inner Focus
    [​IMG]
    Jumpluff (F)
    HP: 100
    En: -33
    1 / 3 / 2 / 3 / 127 (+19)
    Infiltrator

    [​IMG]
    "Dearie, I win all ties since I'm old and frail."
    Old Woman Clairdonna wins!

    Final Streak: 1 Battle (Fought)

    Temperantia:

    1 TC, 1 BP
    Pazuzu:
    2 HC

    Engineer Pikachu:
    2 + (1 * 2) = 4 BT

    Cheers!
  3. jayjinde

    jayjinde

    Joined:
    Jun 12, 2011
    Messages:
    694
    Only users: jayjinde and Temperantia should be posting in this thread.

    Lenneth and Laharl will be using Bellsprout and Embirch with Chlorophyll and Battle Armor:
    Bellsprout (open)



    [​IMG]
    Bellsprout- Karas (M)
    Nature: Mild (+1 SpA; -1 Def)
    Type: Grass/Poison
    Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
    Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

    Abilites:
    >Chlorophyll: (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
    Gluttony (DW): (Innate) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).

    Stats:
    Hp: 90
    Atk: 3
    Def(-): 1
    SpA(+): 4
    SpD: 2
    Spe: 30
    SC: 1
    WC: 1
    BRT: 14

    EC: 0/9
    MC: 0
    DC: 0/5

    Attacks:
    Vine Whip
    Growth
    Wrap
    Sleep Powder
    Poisonpowder
    Stun Spore
    Acid

    Power Whip
    Encore
    Weather Ball

    Solarbeam
    Sludge Bomb
    Hidden Power (Ground, 7)

    Total Moves: 13


    Embirch (open)


    [​IMG]
    Surt- Embirch (M)
    Nature: Brave (Atk increased by 1; Spe decreased by 15% and Evasion decreased by a flat 10%)
    Type: Fire/Grass
    Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
    Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming “powder” attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Abilities:
    Leaf Guard: (Innate) In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
    >Battle Armor: (Innate) This Pokemon’s thick armor prevents it from taking critical hits.
    Chlorophyll (DW): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

    Stats:
    Hp: 90
    Atk(+): 3
    Def: 2
    SpA: 3
    SpD: 2
    Spe(-): 43 (50/1.15=43.4)
    SC: 2
    WC: 3
    BRT: 13

    EC: 0/9
    MC: 0
    DC: 0/5

    Attacks:
    Bullet Seed
    Sweet Scent
    Growth
    Ember
    Leech Seed
    Flame Wheel
    Giga Drain
    Fire Spin

    Aromatherapy
    Earth Power
    Blaze Kick

    Fire Blast
    Will-O-Wisp
    Return

    Total Moves: 14


    Lenneth and Laharl, you may choose your first type (and you have to agree). Your options are:

    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG]

    Good luck!
  4. Temperantia

    Temperantia

    Joined:
    Mar 9, 2011
    Messages:
    1,883
    [​IMG]

    [​IMG]
    "A Grass type for our Grass types, eh Laharl?"

    [​IMG]
    "I couldn't have chosen better myself, sister!"
  5. jayjinde

    jayjinde

    Joined:
    Jun 12, 2011
    Messages:
    694
    Pokemon Rolls: 3/5, 2/5 (Pansage and Sunkern)
    Ability Rolls: 2/2, 2/3 (Overgrow and Solar Power)

    Pansage (open)
    [​IMG]
    Pansage (M)

    Nature: Modest

    Type:

    Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Stats:

    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 2
    SpA: Rank 3 (+)
    SpD: Rank 2
    Spe: 64
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 13

    Abilities:

    Gluttony: (Innate) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).
    Overgrow (DW): (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)

    Attacks:

    Scratch
    Leer
    Lick
    Vine Whip
    Fury Swipes
    Leech Seed
    Bite
    Seed Bomb
    Torment

    Sunny Day
    SolarBeam
    Hidden Power [Fire] (7)

    Nasty Plot
    Role Play
    GrassWhistle

    Sunkern (open)
    Sunkern (M)

    Nature: Modest

    Type: Grass

    Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Stats:

    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 2
    SpA: Rank 3 (+)
    SpD: Rank 2
    Spe: 30
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 12

    Abilities:

    Chlorophyll: (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
    Solar Power: (Innate) When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).
    Early Bird (DW): (Innate) This Pokemon is used to waking up at early hours or operating in low-light conditions and subsequently suffers from sleep status for only half as much time as other Pokemon.

    Attacks:

    Absorb
    Growth
    Mega Drain
    Ingrain
    GrassWhistle
    Leech Seed
    Endeavor
    Worry Seed

    Hidden Power [Fire] (7)
    Sunny Day
    SolarBeam

    Encore
    Morning Sun
    Bide


    Lenneth and Laharl, you may choose your first actions
  6. Temperantia

    Temperantia

    Joined:
    Mar 9, 2011
    Messages:
    1,883
    "Let's leave our foes dazzled by our strength!
    Karas: Sludge Bomb-> Acid-> Sludge Bomb all towards Sunkern.
    If it dares use Bide, replace your attacks with:
    Sludge Bomb @ Pansage-> Wrap @ Sunkern-> Encore @ Sunkern."


    "Well, this should be rather quick.
    Surt: Fire Blast-> Blaze Kick-> Fire Blast all at Sunkern.
    If Sunkern uses Bide, change your actions to:
    Will-O-Wisp @ Sunkern-> Fire Blast @ Pansage-> Fire Blast @ Pansage."
  7. jayjinde

    jayjinde

    Joined:
    Jun 12, 2011
    Messages:
    694
    [​IMG]

    "Sorry I'm late, I had to fertilize my plants, and then take a week-long shower because that was high quality Tauros and Bouffalant manure."

    Pansage: GrassWhistle Bellsprout ~ Nasty Plot ~ GrassWhistle Bellsprout
    IF Bellsprout is still awake A2, use GrassWhistle on it again and push actions back.

    Sunkern: Encore Embirch ~ Bide ~ Hold


    Pansage used GrassWhistle on Bellsprout
    Hit (2970 <= 5500), 1 Action (3332 <= 6666)
    Bellsprout is asleep (1A)
    -4 EN

    Embirch used Fire Blast on Sunkern
    Hit (6438 <= 8500), No Crit (5708 > 625), No Burn (6194 > 1000)
    (12 + 3 + 1.5) * 1.5 = 24.75 = 25 DMG
    -7 EN

    Bellsprout is asleep

    Sunkern used Encore on Embirch
    Embirch's Fire Blast was encored (2A)
    -10 EN


    Sunkern used Bide
    Sunkern is storing power

    Pansage used Nasty Plot
    +2 SpA
    -7 EN

    Embirch used Fire Blast on Sunkern
    Hit (3747 <= 8500), No Crit (2983 > 625), No Burn (1786 > 1000)
    (12 + 3 + 1.5) * 1.5 = 24.75 = 25 DMG
    -7 EN

    Bellsprout woke up
    Bellsprout used Sludge Bomb on Pansage
    No Crit (5162 > 625), No Poison (9804 > 3000)
    (9 + 3 + 3) * 1.5 = 22.5 = 23 DMG
    -6 EN


    Sunkern is storing energy

    Pansage used GrassWhistle on Bellsprout
    Hit (2437 <= 5500), 2 Actions (9288 > 6666)
    Bellsprout is asleep (2A)
    -4 EN

    Embirch used Fire Blast
    Hit (7587 <= 8500), No Crit (7149 > 625), No Burn (3063 > 1000)
    (12 + 3 + 1.5) * 1.5 = 24.75 = 25 DMG
    -7 EN

    Bellsprout is asleep

    [​IMG][​IMG]
    HP: 90 | 90
    EN: 97 | 79
    Status: Asleep (1A) | None

    [​IMG][​IMG]
    HP: 15 | 67
    EN: 90 | 85
    Status: Biding | +2 SpA

    [​IMG]

    "Time for a big release"

    Sunkern: Release (Embirch) ~ Hidden Power Bellsprout ~ Hidden Power Bellsprout

    Pansage: Lick Embirch ~ Hidden Power Bellsprout ~ Hidden Power Bellsprout
  8. Temperantia

    Temperantia

    Joined:
    Mar 9, 2011
    Messages:
    1,883
    "Embirch... just try to fire off any Blaze Kicks that you can."

    "C'mon Bellsprout, this is up to us! After you wake up, finish off Sunkern with Sludge Bomb. Then, we'll focus on Pansage with an Acid."
  9. jayjinde

    jayjinde

    Joined:
    Jun 12, 2011
    Messages:
    694
    Sunkern released its stored energy on Embirch
    50 * 1.75 = 87.5 = 88 DMG
    -50 EN

    Pansage used Lick on Embirch
    No Crit (2960 > 625), No Paralyze (6925 > 3000)
    (4 - 1.5) = 2.5 = 3 DMG
    Embirch fainted
    -3 EN

    Bellsprout is asleep


    Pansage used Hidden Power on Bellsprout
    No Crit (9148 > 625)
    (7 + 1.5) * 1.5 + 3.5 = 16.25 = 16 DMG
    -5 EN

    Speed Tie, Sunkern wins (8691 > 5000)
    Sunkern used Hidden Power
    No Crit (9982 > 625)
    (7 + 1.5) * 1.5 = 12.75 = 13 DMG
    -5 EN

    Bellsprout used Sludge Bomb on Sunkern
    No Crit (8523 > 625)
    (9 + 3 + 3) * 1.5 =22.5 = 23 DMG
    Sunkern fainted
    -7 EN


    Pansage used Hidden Power
    Crit (615 <= 625)
    (7 + 1.5 + 3) * 1.5 + 3.5 = 20.75 = 21 DMG
    -9 EN

    Bellsprout used Acid
    No Crit (7117 > 625), No -SpD (8901 > 1000)
    (4 + 3 + 3) * 1.5 = 15 DMG
    -1 EN


    [​IMG][​IMG]
    HP: 40 | -1
    EN: 83 | 79
    Status: None | None

    [​IMG][​IMG]
    HP: -8 | 52
    EN: 40 | 68
    Status: Biding | +1 SpA

    [​IMG]

    "Looks like we've won! But first, we've got to see what they're gonna do!"
  10. Temperantia

    Temperantia

    Joined:
    Mar 9, 2011
    Messages:
    1,883
    "A gamble is our only hope, and a slim one at that. Spray Pansage with a Sludge Bomb. Then, use a Dual-Sludge Bomb combo to finish it off! If it uses a Double-Hidden Power Combo on the second action, replace your combo with Stun Spore and finish the round with Sludge Bomb!"
  11. jayjinde

    jayjinde

    Joined:
    Jun 12, 2011
    Messages:
    694
    [​IMG]

    "This might be a bit mean, but oh well"

    Torment ~ Hidden Power ~ Hidden Power


    Pansage used Torment
    Bellsprout is Tormented (6A)
    -10 EN

    Bellsprout is Tormented


    Pansage used Hidden Power
    No Crit (7383 > 625)
    (7 + 1.5) * 1.5 + 1.75 = 14.5 = 15 DMG
    -5 EN

    Bellsprout used Struggle
    (5 - 1.5) = 3.5 = 4 DMG
    4 * 0.4 = 1.6 = 2 HP (Recoil)
    -5 EN


    Pansage used Hidden Power
    No Crit (3002 > 625)
    (7 + 1.5) * 1.5 + 1.75 = 14.5 = 15 DMG
    -9 EN

    Bellsprout used Struggle
    (5 - 1.5) = 3.5 = 4 DMG
    4 * 0.4 = 1.6 = -2 HP (Recoil)
    -9 EN


    [​IMG][​IMG]
    HP: 6 | -1
    EN: 69 | 79
    Status: Torment (3) | None

    [​IMG][​IMG]
    HP: -8 | 44
    EN: 40 | 44
    Status: KO | None


    [​IMG]

    "OK, time to end this"

    Hidden Power ~ Chill ~ Hidden Power
  12. Temperantia

    Temperantia

    Joined:
    Mar 9, 2011
    Messages:
    1,883
    "Curs't Shrew! Bellsprout, just Encore or something..."
  13. jayjinde

    jayjinde

    Joined:
    Jun 12, 2011
    Messages:
    694
    Pansage used Hidden Power
    No Crit (8172 > 625)
    (7 + 1.5) * 1.5 = 12.75 = 13 DMG
    Bellsprout fainted
    -13 EN

    [​IMG][​IMG]
    HP: -7 | -1
    EN: 69 | 79
    Status: KO | KO

    [​IMG][​IMG]
    HP: -8 | 44
    EN: 40 | 31
    Status: KO | None


    [​IMG]

    "Great battle! I hope you two re-challenge sometime soon, maybe sometime around New Year's Eve Eve? Around... 8:40 PM EST? Maybe take your counters and have a nice day?"

    Temperantia: 2 CC
    Bellsprout: 2 HC
    Embirch: 2 HC
    jayjinde: 6 UC
  14. TheWolfe

    TheWolfe

    Joined:
    Sep 26, 2008
    Messages:
    2,491
    Note: Only Temperantia and TheWolfe should be posting in this thread.

    Temperantia will be using the following:

    [​IMG]
    Alraune - Necturine (F)
    Ability: Anticipation
    Rank: 2

    Alraune the Necturine (open)



    [​IMG]
    Necturine- Alraune (F)
    Nature: Bashful (No effect on stats)
    Type: Grass / Ghost
    Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming “powder” attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
    Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

    Abilities:
    Anticipation: (Innate) This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Selfdestruct, and Explosion by two (2).
    Telepathy (DW): (Innate) This Pokemon has a mental link with its allies in multiple battles, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.

    Stats:

    Hp: 90
    Atk: 2
    Def: 2
    SpA: 2
    SpD: 3
    Spe: 51
    SC: 1
    WC: 1
    BRT: 13

    EC: 1/6
    MC: 0
    DC: 1/5


    Attacks:
    Leer
    Vine Whip
    Ominous Wind
    Shadow Sneak
    Toxic Spikes
    Will-O-Wisp
    Hex

    Ingrain
    Leaf Blade
    Soak

    Hidden Power (Fire, 7)
    Shadow Ball
    Psychic

    Total Moves: 13


    Pick your first type!

    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG]
  15. Temperantia

    Temperantia

    Joined:
    Mar 9, 2011
    Messages:
    1,883
    [​IMG]

    "Let's start off with neutrality, Necturine!"
  16. Temperantia

    Temperantia

    Joined:
    Mar 9, 2011
    Messages:
    1,883
    Bumpity-Bump-Bump
  17. TheWolfe

    TheWolfe

    Joined:
    Sep 26, 2008
    Messages:
    2,491
    BATTLE 1!

    [​IMG]
    VS. Elena

    "Whether you're big or small, the beauty of Africa has it all!"

    Pokemon check (1-5): 3 (Butterfree)
    Ability check (1-2): 2 (Tinted Lens)

    [​IMG]
    Butterfree (F)
    Ability: Tinted Lens

    Show Hide
    Butterfree (F)

    Nature: Modest

    Type:

    Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
    Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

    Stats:

    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 2
    SpA: Rank 4 (+)
    SpD: Rank 3
    Spe: 70
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 15

    Abilities:

    Compoundeyes: (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
    Tinted Lens (DW): (Innate) When this Pokemon uses an attack that is normally not very effective, that attack is calculated at the next highest resistance modifier. (e.g. 4x resistance is calculated at 2x, 2x resistance becomes neutral).

    Attacks:

    Tackle
    String Shot
    Bug Bite
    Harden
    Confusion
    PoisonPowder
    Stun Spore
    Sleep Powder
    Gust
    Supersonic
    Psybeam
    Silver Wind
    Tailwind

    Roost
    Shadow Ball
    Giga Drain

    Quiver Dance
    Bug Buzz
    Safeguard
  18. Temperantia

    Temperantia

    Joined:
    Mar 9, 2011
    Messages:
    1,883
    "Hmmm, a tad less neutral than I had hoped, but these things can't be helped. Come now, Miss Elena, show me just what this overgrown gnat can do!"

    Soak->Leaf Blade->Will-O-Wisp
    If Butterfree has not been soaked by Action 2, use Soak until it succeeds, keeping actions the same otherwise.
  19. TheWolfe

    TheWolfe

    Joined:
    Sep 26, 2008
    Messages:
    2,491
    Music: Street Fighter 3 - Beats in my Head

    [​IMG]

    "You talk big, but you lack rhythm!"

    Bug Buzz ~ Sleep Powder ~ Bug Buzz

    Round 1! Fighters ready! ENGAGE!

    Necturine's Anticipation made it shudder!

    Action 1
    -Butterfree used Bug Buzz!
    To critical (<=625): 7436 (No)
    To lower Special Defense (<=1000): 9273 (No)
    Damage: 13.5
    Energy: -6

    -Necturine used Soak!
    Butterfree became the Water-type!
    Energy: -8

    Action 2
    -Butterfree used Sleep Powder!
    To hit (<=7500): 4402 (Yes)
    Sleep check (1-3): 1 (Slight)
    Necturine fell asleep! (1 action)
    Energy: -7

    -Necturine is fast asleep! (0 actions)

    Action 3
    -Butterfree used Bug Buzz!
    To critical (<=625): 5579 (No)
    To lower Special Defense (<=1000): 3282 (No)
    Damage: 10.5
    Energy: -7

    -Necturine woke up!
    Necturine used Will-o-Wisp!
    To hit (<=7500): 7643 (No)
    Necturine's attack missed!
    Energy: -7

    HP Left:
    Necturine: 90 - 13.5 from A1 - 10.5 from A3 = 66
    Butterfree: 90

    Energy Left:
    Necturine: 100 - 8 from A1 - 7 from A3 = 85
    Butterfree: 100 - 6 from A1 - 7 from A2 - 7 from A3 = 80

    Stat modifiers:
    Necturine: Nothing
    Butterfree: Nothing

    Temperantia
    O
    [​IMG]
    Aluraune - Necturine (F)
    HP: 66
    EN: 85
    Ability: Anticipation
    Effects: Nothing
    Status: OK!

    VS.

    Elena
    O
    [​IMG]
    Butterfree (F)
    HP: 90
    EN: 80
    Ability: Tinted Lens
    Effects: Soaked (4 actions)
    Status: OK!​

    [​IMG]

    "Not so much of a gnat now, isn't she?"

    Shadow Ball ~ Giga Drain ~ Shadow Ball
  20. Temperantia

    Temperantia

    Joined:
    Mar 9, 2011
    Messages:
    1,883
    "I regret to inform you, but it looks like you're... all wet."

    Leaf Blade-> Ingrain-> Leaf Blade
  21. TheWolfe

    TheWolfe

    Joined:
    Sep 26, 2008
    Messages:
    2,491
    Music: Street Fighter 3 - Beats in my Head

    Round 2! Are you ready? GO!

    Action 1
    -Butterfree used Shadow Ball!
    To critical (<=625): 1165 (No)
    To lower Special Defense (<=2000): 731 (Yes)
    Damage: 11.25
    Energy: -6
    Necturine's Special Defense fell to -1!

    -Necturine used Leaf Blade!
    To critical (<=1250): 5076 (No)
    Damage: 18
    Energy: -6

    Action 2
    -Butterfree used Giga Drain!
    To critical (<=625): 6200 (No)
    Damage: 11.25
    Energy: -12
    Drained health from Necturine! (+5.625 HP)

    -Necturine used Ingrain!
    Necturine planted its roots!
    Energy: -8

    Necturine restored health! (+2 HP)

    Action 3
    -Butterfree used Shadow Ball!
    To critical (<=625): 2789 (No)
    To lower Special Defense (<=2000): 4771 (No)
    Damage: 13
    Energy: -6

    -Necturine used Leaf Blade!
    To critical (<=1250): 7220 (No)
    Damage: 18
    Energy: -6

    Necturine restored health! (+2 HP)

    HP Left:
    Necturine: 66 - 11.25 from A1 - 9.25 from A2 - 11 from A3 = 34.5 ~ 35
    Butterfree: 90 - 18 from A1 + 5.625 from A2 - 18 from A3 = 59.625 ~ 60

    Energy Left:
    Necturine: 85 - 6 from A1 - 8 from A2 - 6 from A3 = 65
    Butterfree: 80 - 6 from A1 - 12 from A2 - 6 from A3 = 56

    Stat modifiers:
    Necturine: -1 SpD (Will rise to 0 at end of R3)
    Butterfree: Nothing

    Temperantia
    O
    [​IMG]
    Aluraune - Necturine (F)
    HP: 35
    EN: 65
    Ability: Anticipation
    Effects: Rooted (4 actions), -1 SpD
    Status: OK!

    VS.

    Elena
    O
    [​IMG]
    Butterfree (F)
    HP: 60
    EN: 56
    Ability: Tinted Lens
    Effects: Soaked (1 action)
    Status: OK!​
  22. Temperantia

    Temperantia

    Joined:
    Mar 9, 2011
    Messages:
    1,883
    "I see now that we weren't quite ready for this Necturine; (I knew I should have bought Giga Drain) however, I won't give up yet..."

    Leaf Blade-> Soak-> Leak Blade
    If Soak does not succeed a2, use Soak a3.
  23. TheWolfe

    TheWolfe

    Joined:
    Sep 26, 2008
    Messages:
    2,491
    Music: Street Fighter 3 - Beats in my Head

    [​IMG]

    "You have great spirit, but this is where I beat you!"

    Shadow Ball ~ Bug Buzz ~ Shadow Ball

    Round 3! Prepare to strike! NOW!

    Action 1
    -Butterfree used Shadow Ball!
    To critical (<=625): 2708 (No)
    To lower Special Defense (<=2000): 4307 (No)
    Damage: 13
    Energy: -10

    -Necturine used Leaf Blade!
    To critical (<=1250): 9559 (No)
    Damage: 18
    Energy: -6

    Necturine restored health! (+2 HP)
    Butterfree is no longer the Water-type!

    Action 2
    -Butterfree used Bug Buzz!
    To critical (<=625): 1295 (No)
    To lower Special Defense (<=1000): 8323 (No)
    Damage: 15.25
    Energy: -6

    -Necturine used Soak!
    Butterfree became the Water-type!
    Energy: -8

    Necturine restored health! (+2 HP)

    Action 3
    -Butterfree used Shadow Ball!
    To critical (<=625): 5723 (No)
    To lower Special Defense (<=2000): 9751 (No)
    Damage: 13
    Energy: -6

    Necturine fainted!

    HP Left:
    Necturine: 35 - 11 from A1 - 13.25 from A2 - 13 from A3 = -2.25 ~ -2
    Butterfree: 60 - 18 from A1 = 42

    Energy Left:
    Necturine: 65 - 6 from A1 - 8 from A2 = 51
    Butterfree: 56 - 10 from A1 - 6 from A2 - 6 from A3 = 34

    Stat modifiers:
    Necturine: Nothing
    Butterfree: Nothing

    Temperantia
    x
    [​IMG]
    Aluraune - Necturine (F)
    HP: 0
    EN: 51
    Ability: Anticipation
    Effects: Nothing
    Status: FAINTED - Unable to battle

    VS.

    Elena
    O
    [​IMG]
    Butterfree (F)
    HP: 42
    EN: 34
    Ability: Tinted Lens
    Effects: Soaked (5 actions)
    Status: OK!​

    [​IMG]

    "Your run was short, but you fought bravely! It was an honor to dance with you."

    Spoils of battle:
    Temperantia
    -Temperantia gains 2 CC.
    -Aluraune the Necturine gains 2 HC.
    TheWolfe:
    -I gain 4 UC.​

    Thanks for playing! See you again on the 21st!
  24. TheWolfe

    TheWolfe

    Joined:
    Sep 26, 2008
    Messages:
    2,491
    Note: Only Temperantia and TheWolfe should be posting in this thread.

    Temperantia will be using the following:

    [​IMG]
    Karas - Weepinbell (M)
    Ability: Chlorophyll
    Rank: 2

    Karas the Weepinbell (open)



    [​IMG]
    Weepinbell- Karas (M)
    Nature: Mild (+1 SpA; -1 Def)
    Type: Grass/Poison
    Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
    Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

    Abilites:
    Chlorophyll: (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
    Gluttony (DW): (Innate) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).

    Stats:
    Hp: 100
    Atk: 3
    Def(-): 1
    SpA(+): 4
    SpD: 2
    Spe: 55
    SC: 2
    WC: 1
    BRT: 15

    EC: 4/9
    MC: 0
    DC: 2/5

    Attacks:
    Vine Whip
    Growth
    Wrap
    Sleep Powder
    Poisonpowder
    Stun Spore
    Acid

    Power Whip
    Encore
    Weather Ball

    Solarbeam
    Sludge Bomb
    Hidden Power (Ground, 7)
    Toxic
    Venoshock

    Total Moves: 15


    Time to party!

    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG]
  25. Temperantia

    Temperantia

    Joined:
    Mar 9, 2011
    Messages:
    1,883
    "The shame my Grass types have suffered time and time again here... No more! Karas can turn this streak around, I know he can!"

    [​IMG]

Users Viewing Thread (Users: 0, Guests: 0)