Battle Hall Challenge - The Royal Guard

Challenge #3

The Royal Guard will be using his Eevee with Adaptability in Rank 1.

Eevee (Aceladus) Male
Nature:
Bold
Type:
Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Run Away:

Type: Innate

This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

Adaptability:
Type: Innate

The moves that match this Pokemon’s type have their Base Attack Power increased by two (2).

Anticipation:(DW)(LOCKED)
Type: Innate

This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Selfdestruct, and Explosion by two (2).

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 3 (+)
SpA: Rank 2
SpD: Rank 3
Spe: 55
Size Class: 1
Weight Class: 1
Base Rank Total: 13


EC: 0/6
DC: 0/5
MC: 0

Attacks: 12 Total:
Tackle
Tail Whip
Helping Hand
Sand-Attack
Growl
Quick Attack

Detect
Flail
Wish

Toxic
Protect
Substitute


Pick your first type:






 
Battle 1:


Pokemon Breeder Shaqueesha would like to battle!

RNG Roll for Pokemon: 3/5
RNG Roll for Ability: 1/3


Cleffa (F)

Nature: Brave

Type:

Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Stats:

HP: 90
Atk: Rank 2 (+)
Def: Rank 1
SpA: Rank 2
SpD: Rank 2
Spe: 13 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 10

Abilities:

Cute Charm: (Innate) This Pokemon’s natural cuteness causes Pokemon of the opposite gender in the same egg group to be attracted to it 30% of the time after striking with a contact move.
Magic Guard: (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks.
Friend Guard (DW): (Innate) The Pokemon's body emits an aura of joy that reduces the Base Attack Power of all opponents' attacks in multiple battles by two (2).

Attacks:

Pound
Charm
Encore
Sing
Sweet Kiss
Copycat
Magical Leaf

Frustration
Attract
Thunder Wave

Belly Drum
Wish
Stored Power


"Isn't my Cleffa so cute! Go on Cleffa, use your Cute Charm!"
 
Ha, that's quite amusing; you believe your Cleffa can compare to my Aceladus, in cuteness. I'll show you not only is my Eevee more CUTE, but also more DEADLY!

Toxic-Substitute(25 HP)-Quick Attack
If Encore is used switch that action to Protect and push actions down
 

"Our cuteness is the greatest!"

Belly Drum ~ Frustration ~ Pound

-----------


Eevee (M)
HP:
90
EN: 100
SPE: 55
RANK: 1/3/2/3
ABIL: Adaptability
STAT: N/A
OTHR: N/A


Cleffa (F)
HP:
90
EN: 100
SPE: 13
RANK: 2/1/2/2
ABIL: Cute Charm
STAT: -10% Eva
OTHR: N/A


Action 1:
Eevee used Toxic!
Status Change: BSPN (Cleffa)
-7 energy
Cleffa used Belly Drum!
-45 HP
Stat Change: +6 Atk (Cleffa)
Other Change: Belly Drum (Cleffa)
-29 energy
Post-action:
-1 HP due to PSN (Cleffa)

Action 2:
Eevee used Substitute!
-25 HP
Other Change: 25 HP Substitute (Eevee)
-23 energy
Cleffa used Frustration!
RNG Roll (To-Crit) [<=625 Crit]: 1063/10000 (No)
(10+3+(3-4.5))+10.5 = 22 damage
-6 energy
Post-action:
-1 HP due to PSN (Cleffa)

Action 3:
Eevee used Quick Attack!
RNG Roll (To-Crit) [<=625 Crit]: 7145/10000 (No)
(4+3+2+(1.5-1.5)) = 9 damage
RNG Roll (Cute Charm) [<=3000 Cute Charm]: 6155/10000 (No)
-2 energy
Cleffa used Pound!
RNG Roll (To-Crit) [<=625 Crit]: 5121/10000 (No)
(4+3+(3-4.5))+10.5 = 16 damage
Eevee's Substitute faded
-2 energy
Post-action:
-1 HP due to PSN (Cleffa)


Eevee (M)
HP:
65
EN: 68
SPE: 55
RANK: 1/3/2/3
ABIL: Adaptability
STAT: N/A
OTHR: N/A


Cleffa (F)
HP:
33
EN: 63
SPE: 13
RANK: 2/1/2/2
ABIL: Cute Charm
STAT: -10% Eva, +6 Atk
OTHR: BPSN (2 DPA), Belly Drum (3a)

(Note: by Belly Drum I mean all the added effects of Belly Drum other than the Attack boost)

-----------


"Cuteness attack!"

Frustration ~ Frustration ~ Frustration
 

Eevee (M)
HP:
65
EN: 68
SPE: 55
RANK: 1/3/2/3
ABIL: Adaptability
STAT: N/A
OTHR: N/A


Cleffa (F)
HP:
33
EN: 63
SPE: 13
RANK: 2/1/2/2
ABIL: Cute Charm
STAT: -10% Eva, +6 Atk
OTHR: BPSN (2 DPA), Belly Drum (3a)


Action 1:
Eevee used Quick Attack!
RNG Roll (To-Crit) [<=625 Crit]: 1410/10000 (No)
(4+3+2+(1.5-1.5)) = 9 damage
RNG Roll (Cute Charm) [<=3000 Cute Charm]: 7383/10000 (No)
-6 energy
Cleffa used Frustration!
RNG Roll (To-Crit) [<=625 Crit]: 7000/10000 (No)
(10+3+(3-4.5))+10.5 = 22 damage
-6 energy
Post-action:
-2 HP due to PSN (Cleffa)

Action 2:
Eevee used Flail!
RNG Roll (To-Crit) [<=625 Crit]: 1813/10000 (No)
(6+3+2+(1.5-1.5)) = 11 damage
RNG Roll (Cute Charm) [<=3000 Cute Charm]: 3512/10000 (No)
-3 energy
Cleffa used Frustration!
RNG Roll (To-Crit) [<=625 Crit]: 3668/10000 (No)
(10+3+(3-4.5))+10.5 = 22 damage
-10 energy
Post-action:
-2 HP due to PSN (Cleffa)

Action 3:
Eevee used Flail!
RNG Roll (To-Crit) [<=625 Crit]: 7771/10000 (No)
(6+3+2+(1.5-1.5)) = 11 damage
Cleffa fainted!
-7 energy



Eevee (M)
HP:
21
EN: 52
SPE: 55
RANK: 1/3/2/3
ABIL: Adaptability
STAT: N/A
OTHR: N/A


Cleffa (F)
HP:
KO
EN: KO
SPE: 13
RANK: 2/1/2/2
ABIL: Cute Charm
STAT: -10% Eva, +6 Atk
OTHR: BPSN (3 DPA)

-----------


"Our cuteness was not enough..."

Pick your next type:







 
Battle 2:


Youngster Kiddo would like to battle!

RNG Roll for Pokemon: 3/5
RNG Roll for Ability: 2/2


Surskit (M)

Nature: Modest

Type:

Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 65
Size Class: 1
Weight Class: 1
Base Rank Total: 13

Abilities:

Swift Swim: (Innate) The Pokemon with this ability moves extremely fast is slick, rainy conditions, doubling (x2) its speed in the rain.
Rain Dish (DW): (Innate) This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action.

Attacks:

Bubble
Quick Attack
Sweet Scent
Water Sport
BubbleBeam

Scald
Giga Drain
Swagger

Hydro Pump
Signal Beam
Mud Shot


"Use your Rain Dish, buddy!"
 

"Poop. We'll try this then."

Scald ~ Scald ~ Hydro Pump
IF (Scald burns a1) THEN (Use Hydro Pump a2)

-----------


Eevee (M)
HP:
90
EN: 100
SPE: 55
RANK: 1/3/2/3
ABIL: Adaptability
STAT: N/A
OTHR: N/A


Surskit (M)
HP:
90
EN: 100
SPE: 65
RANK: 1/2/3/2
ABIL: Rain Dish
STAT: N/A
OTHR: N/A


Action 1:
Surskit used Scald!
RNG Roll (To-Crit) [<=625 Crit]: 7021/10000 (No)
(8+3+(4.5-4.5)) = 11 damage
RNG Roll (Effect) [<=3000 Effect]: 5543/10000 (No)
-5 energy
Eevee used Toxic!
RNG Roll (To-Hit) [<=9000 Hit]: 5916/10000 (Hit)
Status Change: BPSN (Surskit)
-7 energy
Post-action:
-1 HP due to PSN (Surskit)

Action 2:
Surskit used Scald!
RNG Roll (To-Crit) [<=125 Crit]: 8314/10000 (No)
(8+3+(4.5-4.5)) = 11 damage
RNG Roll (Effect) [<=3000 Effect]: 2076/10000 (Effect)
Status Change: BRN (Eevee)
-9 energy
Eevee used Substitute!
-25 HP
Other Change: 25 HP Substitute (Eevee)
-23 energy
Post-action:
-1 HP due to PSN (Surskit)
-2 HP due to BRN (Eevee)

Action 3:
Surskit used Hydro Pump!
RNG Roll (To-Hit) [<=8000 Hit]: 3230/10000 (Hit)
RNG Roll (To-Crit) [<=625 Crit]: 6428/10000 (No)
(12+3+(4.5-4.5)) = 15 damage
-8 energy
Eevee used Quick Attack!
RNG Roll (To-Crit) [<=625 Crit]: 8985/10000 (No)
(4+3+2+(1.5-3)-3) = 4.5 damage
-2 energy
Post-action:
-1 HP due to PSN (Surskit)
-2 HP due to BRN (Eevee)



Eevee (M)
HP:
39
EN: 68
SPE: 55
RANK: 1/3/2/3
ABIL: Adaptability
STAT: N/A
OTHR: Substitute (10 HP), BRN


Surskit (M)
HP:
82
EN: 78
SPE: 65
RANK: 1/2/3/2
ABIL: Rain Dish
STAT: N/A
OTHR: PSN (2 DPA)

-----------


"Yeah! Now take this!"

Scald ~ Signal Beam ~ Hydro Pump
 
Whoops, Hydro Pump should only have been 7 energy. I fixed that in this post :S


Eevee (M)
HP:
39
EN: 68
SPE: 55
RANK: 1/3/2/3
ABIL: Adaptability
STAT: N/A
OTHR: Substitute (10 HP), BRN


Surskit (M)
HP:
82
EN: 79
SPE: 65
RANK: 1/2/3/2
ABIL: Rain Dish
STAT: N/A
OTHR: PSN (2 DPA)


Action 1:
Surskit used Scald!
RNG Roll (To-Crit) [<=625 Crit]: 919/10000 (No)
(8+3+(4.5-4.5)) = 11 damage
Eevee's Substitute faded
-5 energy
Eevee used Wish!
Other Change: Wish (Eevee)
-17 energy
Post-action:
-2 HP due to PSN (Surskit)
-2 HP due to BRN (Eevee)

Action 2:
Eevee used Protect!
-10.4 energy
Surskit used Signal Beam!
RNG Roll (To-Crit) [<=625 Crit]: 8692/10000 (No)
(8+3+(4.5-4.5)) = 11 damage ~ 0 damage
-5 energy
Post-action:
-2 HP due to PSN (Surskit)
-2 HP due to BRN (Eevee)

Action 3:
Surskit used Hydro Pump!
RNG Roll (To-Hit) [<=8000 Hit]: 9646/10000 (No)
(12+3+(4.5-4.5)) = 15 damage
-7 energy
Eevee used Flail+Flail!
RNG Roll (To-Crit) [<=625 Crit]: 4211/10000 (No)
(18+3+2+(1.5-3)-3) = 18.5 damage
-27 energy
Post-action:
-2 HP due to PSN (Surskit)
-2 HP due to BRN (Eevee)



Eevee (M)
HP:
18
EN: 14
SPE: 55
RANK: 1/3/2/3
ABIL: Adaptability
STAT: N/A
OTHR: BRN


Surskit (M)
HP:
57
EN: 62
SPE: 65
RANK: 1/2/3/2
ABIL: Rain Dish
STAT: N/A
OTHR: PSN (3 DPA)
 

"We can do it!"

Sweet Scent ~ Hydro Pump ~ Hydro Pump

-----------

Eevee (M)
HP:
18
EN: 14
SPE: 55
RANK: 1/3/2/3
ABIL: Adaptability
STAT: N/A
OTHR: BRN


Surskit (M)
HP:
57
EN: 62
SPE: 65
RANK: 1/2/3/2
ABIL: Rain Dish
STAT: N/A
OTHR: PSN (3 DPA)


Action 1:
Surskit used Sweet Scent!
Stat Change: -1 Eva (Eevee)
-4 energy
Eevee used Flail!
RNG Roll (To-Crit) [<=625 Crit]: 9681/10000 (No)
(10+3+2+(1.5-3)) = 13.5 damage
-14 energy
Eevee fainted!



Eevee (M)
HP:
KO
EN: KO
SPE: 55
RANK: 1/3/2/3
ABIL: Adaptability
STAT: -1 Acc
OTHR: BRN


Surskit (M)
HP:
43
EN: 58
SPE: 65
RANK: 1/2/3/2
ABIL: Rain Dish
STAT: N/A
OTHR: PSN (3 DPA)

-----------


"Sweet!"

Better luck next time :(

Rewards
The Royal Guard: 4 CC
- Eevee: 4 HC
Elevator Music: 2(2)+2 = 6 UC
 
A challenger appears!

The Royal Guard will be challenging Rank One with his Eevee, using Adaptability.

Eevee (Aceladus) Male
Nature:
Bold
Type:
Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Adaptability:
Type: Innate

The moves that match this Pokemon’s type have their Base Attack Power increased by two (2).

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 3 (+)
SpA: Rank 2
SpD: Rank 3
Spe: 55
Size Class: 1
Weight Class: 1
Base Rank Total: 13


EC: 4/6
DC: 5/5
MC: 0

Attacks: 18 Total:
Tackle
Tail Whip
Helping Hand
Sand-Attack
Growl
Quick Attack
Take Down
Bite
Trump Card

Detect
Flail
Wish

Toxic
Protect
Substitute
Dig
Shadow Ball

Heal Bell


TRG, pick your first type:








Good luck!
 
Battle 1


Psychic Gordon wants to battle!

"Agh, run! Flying Pokeballs!"

RNG roll for Pokemon: 5/5

"Curse you RNG gods!"

RNG roll for Ability: 1/2

"As if it matters..."
Wynaut (M)

Nature: Bold

Type:

Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Stats:

HP: 100
Atk: Rank 0 (-)
Def: Rank 3 (+)
SpA: Rank 1
SpD: Rank 2
Spe: 23
Size Class: 1
Weight Class: 2
Base Rank Total: 10

Abilities:

Shadow Tag: (Innate) Upon entry into battle, this Pokemon’s Shadow expands across the arena and dissipates, forcing opposing Pokemon to stay within 10 meters of this Pokemon. The Shadow entirely negates the ability to switch for every Pokemon except those who also have Shadow Tag.

Attacks:

Splash
Charm
Encore
Counter
Mirror Coat
Safeguard
Destiny Bond


This ought to be interesting, at least. Your actions, please!
 
Battle 1, Round 1


"Aren't you forgetting something?"

Encore ~ Mirror Coat ~ Mirror Coat

Pre-round:

Eevee (M) Aceladus
Health: 90
Energy: 100
Boosts: None
Other: None

Wynaut (M)
Health: 100
Energy: 100
Boosts: None
Other: None
Action One:
Eevee used Shadow Ball!
RNG roll to crit: (1-625=crit) 1907 NO
8*1.5=12
12 Damage
-6 energy
RNG roll to lower Special Defense: (1-2000=lowered) 6072 NO

Wynaut used Encore!
Eevee received an Encore!
-10 energy

Action Two:
Eevee used Shadow Ball!
RNG roll to crit: (1-625=crit) 1302 NO
8*1.5=12
12 Damage
-6 energy
RNG roll to lower Special Defense: (1-2000=lowered) 6897 NO

Wynaut used Mirror Coat!
12*1.5=18
18 Damage
-11 energy (STAB)

Action Three:
Eevee used Shadow Ball!
RNG roll to crit: (1-625=crit) 7384 NO
8*1.5=12
12 Damage
-6 energy
RNG roll to lower Special Defense: (1-2000=lowered) 2188 NO

Wynaut used Mirror Coat!
12*1.5=18
18 Damage
-15 energy (STAB)

Eevee's Encore ended!

Post-round:

Eevee (M) Aceladus
Health: 54
Energy: 82
Boosts: None
Other: None

Wynaut (M)
Health: 64
Energy: 64
Boosts: None
Other: None

"Why not try this?"

Charm ~ Encore ~ Counter
IF Shadow Ball a2 THEN Mirror Coat a3
 
Battle 1, Round 2

Pre-round:

Eevee (M) Aceladus
Health: 54
Energy: 82
Boosts: None
Other: None

Wynaut (M)
Health: 64
Energy: 64
Boosts: None
Other: None
Action One:
Eevee burrowed underground!

Wynaut used Charm!
Wynaut's attack missed!
-6 energy

Eevee used Dig!
RNG roll to crit: (1-625=crit) 2782 NO
8-2(1.5)=5
5 Damage
-10 energy

Action Two:
Eevee used Protect!
Eevee protected himself!
-6 energy (STAB)

Wynaut used Encore!
Eevee protected himself!
-10 energy

Action Three:
Eevee used Shadow Ball!
RNG roll to crit: (1-625=crit) 7728 NO
8*1.5=12
12 Damage
-6 energy
RNG roll to lower Special Defense: (1-2000=lowered) 7473 NO

Wynaut used Counter!
But it failed!
-6 energy

Post-round:

Eevee (M) Aceladus
Health: 54
Energy: 60
Boosts: None
Other: None

Wynaut (M)
Health: 47
Energy: 42
Boosts: None
Other: None​
 
Battle 1, Round 3

In the future, mate, remember to specify an amount of health for your Substitute.

Chill ~ Mirror Coat ~ Encore

Pre-round:

Eevee (M) Aceladus
Health: 54
Energy: 60
Boosts: None
Other: None

Wynaut (M)
Health: 47
Energy: 42
Boosts: None
Other: None
Action One:
Eevee used Bite!
RNG roll to crit: (1-625=crit) 9512 NO
(6-2(1.5))*1.5=4.5=5
5 Damage
-4 energy
RNG roll to flinch: (1-3000=flinch) 9147 NO

Wynaut used Chill!
+12 energy

Action Two:
Eevee used Shadow Ball!
RNG roll to crit: (1-625=crit) 2055 NO
8*1.5=12
12 Damage
-6 energy
RNG roll to lower Special Defense: (1-2000=lowered) 5761 NO

Wynaut used Mirror Coat!
12*1.5=18
18 Damage
-11 energy (STAB)

Action Three:
Eevee used Bite!
RNG roll to crit: (1-625=crit) 1133 NO
(6-2(1.5))*1.5=4.5=5
5 Damage
-4 energy
RNG roll to flinch: (1-3000=flinch) 5665 NO

Wynaut used Encore!
Eevee recieved an Encore!
-10 energy

Post-round:

Eevee (M) Aceladus
Health: 36
Energy: 46
Boosts: None
Other: Encored (Bite) (2a)

Wynaut (M)
Health: 25
Energy: 33
Boosts: None
Other: None

"I have no idea if this will work!"

Counter ~ Chill ~ Destiny Bond
IF,
 

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