"All right then! Let's see who our next competitor is...oh this is good. Give a warm welcome to my friend and deceptively good battler Mark!"
Waiter Mark would like to battle!
"I'm sure we'll serve up an excellent course for you today!"
RNG Roll for Pokemon: 4/5
"Arcanine, take the field!"
RNG Roll for Ability: 1/3
"Intimidate will work wonders on this Colossoil!"
Arcanine (F)
Nature: Quirky (No effect on stats)
Type:
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or bushfire areas.
Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 4
SpD: Rank 3
Spe: 95
Size Class: 4
Weight Class: 5
Base Rank Total: 20
Abilities:
Intimidate: (Trigger) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.
Attacks:
Thunder Fang
Bite
Roar
Ember
Leer
Fire Fang
Odor Sleuth
Take Down
Flame Wheel
ExtremeSpeed
Helping Hand
Reversal
Flame Burst
Flamethrower
Agility
Crunch
Retaliate
Heat Wave
Outrage
Flare Blitz
Sunny Day
Will-O-Wisp
Solarbeam
Morning Sun
Close Combat
Body Slam
Endure
Dragon Pulse
Your move!