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Roleplay Battle Hall Challenge - The Wanderer

Discussion in 'ASB' started by Terrador, Dec 4, 2011.

  1. The Wanderer

    The Wanderer

    Joined:
    Nov 2, 2011
    Messages:
    2,790
    Well, you know you're in trouble with stats like that...

    Monohm: Power Gem (Charmander) -> Hydro Pump (Charmander) -> Power Gem (Charmander)

    Deino: Toxic (Charmander) -> Earth Power (Charmander) -> Crunch (Magby)


    *If Charmander is KO'd, direct all remaining attacks at magby.
  2. jayjinde

    jayjinde

    Joined:
    Jun 12, 2011
    Messages:
    694
    [​IMG]

    "I'll get rid of one of them, then I'll gang up on the other one"

    Magby: Flame Burst Deino ~ Belly Drum ~ Cross Chop Monohm
    Charmander:
    Dragon Pulse ~ Dragon Pulse + Dragon Pulse (Monohm) ~ Cooldown
    IF you get fully paralyzed, push actions back


    Magby used Flame Burst on Deino
    No Crit (7833 > 625)
    (7 + 3 - 3 + 1.5) * 2/3 = 5.67 = 6 DMG
    -3 HP Monohm
    Deino fainted
    -4 EN

    Monohm used Power Gem on Charmander
    No Crit (5014 > 625)
    (7 + 3) * 1.5 = 15 DMG
    -5 EN

    Charmander used Dragon Heart (Dragon Pulse + Dragon Pulse
    Attacks (1519 > 1500), No Crit (683 > 625)
    (9 * 2.25 + 1.5) * 1.5 = 32.625 = 33 DMG
    -36 EN

    -2 HP Monohm (Fire Spin)


    Magby used Belly Drum
    +6 Atk
    -45 HP
    -30 EN

    Monohm used Hydro Pump
    Hit (7931 <= 8500), No Crit (4314 > 625)
    (12 + 3 + 3) * 1.5 = 27 DMG
    -8 EN

    Charmander is cooling down


    Magby used Cross Chop on Monohm
    Hit (110 <= 8500), No Crit (5266 > 1250)
    (12 + 1.5) + 10.5 = 24 DMG
    Monohm fainted
    -8 EN

    [​IMG][​IMG]
    HP: 19 | 45
    EN: 19 | 2
    Status: Para (15%) | 2 Clones

    [​IMG][​IMG]
    HP: -11 | -1
    EN: 42 | 55
    Status: Fire Spin (2) | None


    [​IMG]

    "That was a fun battle, even though it was a bit haxy. I'd love for you to rechallenge on the 29th, maybe around 10: 47 PM EST? Anyways, here's your counters:"

    The Wanderer: 2 CC
    Monohm: 2 HC
    Deino: 2 HC
    jayjinde: 6 UC
  3. The Wanderer

    The Wanderer

    Joined:
    Nov 2, 2011
    Messages:
    2,790
    Well, that backfired horribly. Oh well, see you next week!
  4. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    You may choose your first type:

    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG]
  5. The Wanderer

    The Wanderer

    Joined:
    Nov 2, 2011
    Messages:
    2,790
    Bring on the psychic type!
  6. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    Battle 1

    RNG Roll for Pokemon: 1/5
    RNG Roll for Ability: 1/2

    [​IMG]
    Gothita (F) (open)
    Gothita (F)

    Nature: Modest

    Type:

    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

    Stats:

    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 2
    SpA: Rank 3 (+)
    SpD: Rank 3
    Spe: 45
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 13

    Abilities:

    Frisk: (Can be Activated) The Pokemon charges the opponent with the intent to knock off their item. If Frisk is successful and the Pokemon with Frisk is not holding an item, they will pick that item up.
    Command: (Ability: Frisk)
    Shadow Tag: (DW) (Innate) Upon entry into battle, this Pokemon’s Shadow expands across the arena and dissipates, forcing opposing Pokemon to stay within 10 meters of this Pokemon. The Shadow entirely negates the ability to switch for every Pokemon except those who also have Shadow Tag.


    Attacks:

    Pound
    Confusion
    Tickle
    Fake Tears
    DoubleSlap
    Psybeam
    Embargo
    Faint Attack
    Psyshock
    Flatter

    Charge Beam
    Energy Ball
    Thunder Wave

    Dark Pulse
    Miracle Eye
    Mirror Coat


    Your actions, The Wanderer!
  7. The Wanderer

    The Wanderer

    Joined:
    Nov 2, 2011
    Messages:
    2,790
    Dinner time, Lucius!

    Taunt -> Crunch -> Dark Pulse*

    *If Gothita uses Mirror coat, replace this action with thunder fang.
  8. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    Miracle Eye, Psyshock, Psyshock
  9. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    [​IMG]
    Gothita (F)
    HP: 90
    EN: 100
    SPE: 45
    ABIL: Frisk
    STAT: N/A
    OTHR: N/A
    [​IMG]
    Lucius (M)
    HP: 90
    EN: 100
    SPE: 38
    ABIL: Hustle
    STAT: N/A
    OTHR: N/A

    Arena: N/A

    Action 1:

    Gothita used Miracle Eye!
    -5 Energy
    Lucius used Taunt!
    -9 Energy

    Action 2:

    Gothita used Psyshock!
    Crit: 786/1000: No
    (8+3+1.5) = 12.5 ~ 13 Damage
    -5 Energy
    Lucius used Crunch!
    Crit: 464/1000: No
    Effect: 358/1000: No
    (8+3+1.5) x 1.5 = 18.75 ~ 19 Damage
    -5 Energy

    Action 3:

    Gothita used Psyshock!
    Crit: 473/1000: No
    (8+3+1.5) = 12.5 ~ 13 Damage
    -9 Energy
    Lucius used Dark Pulse!
    Crit: 462/1000: No
    (8+3-1.5) x 1.5 = 14.25 ~ 14 Damage
    -5 Energy

    [​IMG]
    Gothita (F)
    HP: 57
    EN: 81
    SPE: 45
    ABIL: Frisk
    STAT: N/A
    OTHR: N/A
    [​IMG]
    Lucius (M)
    HP: 64
    EN: 81
    SPE: 38
    ABIL: Hustle
    STAT: N/A
    OTHR: N/A

    Arena: N/A

    Turn Order:


    Someone issues actions.
    The Wanderer issues actions.
    REFEREE
  10. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    Psybeam, Psyshock, Psyshock
    IF Dark Pulse, THEN Mirror Coat
  11. The Wanderer

    The Wanderer

    Joined:
    Nov 2, 2011
    Messages:
    2,790
    [​IMG]
    "<Oh, it's such a shame this is a non-alcoholic establishment, mademoiselle. You'd go so well with a nice Chianti. Oh well, I'll have to make do with what I have.>"

    Crunch -> Bite -> Crunch
  12. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    [​IMG]
    Gothita (F)
    HP: 57
    EN: 81
    SPE: 45
    ABIL: Frisk
    STAT: N/A
    OTHR: N/A
    [​IMG]
    Lucius (M)
    HP: 64
    EN: 81
    SPE: 38
    ABIL: Hustle
    STAT: N/A
    OTHR: N/A

    Arena: N/A

    Action 1:

    Gothita used Psybeam!
    Crit: 798/1000: No
    Effect: 296/1000: No
    (7+3+1.5) = 11.5 ~ 12 Damage
    -4 Energy
    Lucius used Crunch!
    Crit: 252/1000: No
    Effect: 679/1000: No
    (8+3+1.5) x 1.5 = 18.75 ~ 19 Damage
    -5 Energy

    Action 2:

    Gothita used Psyshock!
    Crit: 697/1000: No
    (8+3+1.5) = 12.5 ~ 13 Damage
    -5 Energy
    Lucius used Bite!
    Crit: 981/1000: No
    (6+3+1.5) x 1.5 = 15.75 ~ 16 Damage
    -3 Energy

    Action 3:

    Gothita used Psyshock!
    Crit: 251/1000: No
    (8+3+1.5) = 12.5 ~ 13 Damage
    -9 Energy
    Lucius used Crunch!
    Crit: 622/1000: No
    Effect: 538/1000: No
    (8+3+1.5) x 1.5 = 18.75 ~ 19 Damage
    -5 Energy

    [​IMG]
    Gothita (F)
    HP: 3
    EN: 63
    SPE: 45
    ABIL: Frisk
    STAT: N/A
    OTHR: N/A
    [​IMG]
    Lucius (M)
    HP: 26
    EN: 68
    SPE: 38
    ABIL: Hustle
    STAT: N/A
    OTHR: N/A

    Arena: N/A

    Turn Order:


    The Wanderer issues actions.
    Someone issues actions.
    REFEREE
  13. The Wanderer

    The Wanderer

    Joined:
    Nov 2, 2011
    Messages:
    2,790
    [​IMG]
    "<Ah, that was delicious. Do forgive me for finishing you off, dear fraulein, but I'm afraid I must move on to the next course.>"

    Bite -> Crunch -> Bite
  14. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    Psybeam * 3
  15. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    [​IMG]
    Gothita (F)
    HP: 3
    EN: 63
    SPE: 45
    ABIL: Frisk
    STAT: N/A
    OTHR: N/A
    [​IMG]
    Lucius (M)
    HP: 26
    EN: 68
    SPE: 38
    ABIL: Hustle
    STAT: N/A
    OTHR: N/A

    Arena: N/A

    Action 1:

    Gothita used Psybeam!
    Crit: 338/1000: No
    Effect: 663/1000: No
    (7+3+1.5) = 11.5 ~ 12 Damage
    -4 Energy
    Lucius used Bite!
    Crit: 151/1000: No
    (6+3+1.5) x 1.5 = 15.75 ~ 16 Damage
    -4 Energy

    [​IMG]
    Gothita (F)
    HP: KO
    EN: KO
    SPE: 45
    ABIL: Frisk
    STAT: N/A
    OTHR: N/A
    [​IMG]
    Lucius (M)
    HP: 14
    EN: 64
    SPE: 38
    ABIL: Hustle
    STAT: N/A
    OTHR: N/A

    Arena: N/A

    You may choose your next type:

    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG]
  16. The Wanderer

    The Wanderer

    Joined:
    Nov 2, 2011
    Messages:
    2,790
    [​IMG]
    "<Now then...I'm in the mood for some fowl. Perhaps a fl->"

    Ghost, please!

    <"...Okay, Ghost-type then.">
  17. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    Battle 2

    RNG Roll for Pokemon: 3/5
    RNG Roll for Ability: 1/1

    [​IMG]
    Gastly (F) (open)
    Gastly (F)

    Nature: Calm

    Type:

    Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
    Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

    Stats:

    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 2
    SpA: Rank 4
    SpD: Rank 3 (+)
    Spe: 80
    Size Class: 3
    Weight Class: 1
    Base Rank Total: 15

    Abilities:

    Levitate: (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Bulldoze, and Magnitude. Other Ground moves can still hit.

    Attacks:

    Hypnosis
    Lick
    Spite
    Mean Look
    Curse
    Confuse Ray
    Night Shade
    Sucker Punch
    Payback
    Shadow Ball
    Dream Eater

    Toxic
    Venoshock
    Thunderbolt

    Disable
    Will-O-Wisp
    Psywave


    Your actions, The Wanderer!
  18. The Wanderer

    The Wanderer

    Joined:
    Nov 2, 2011
    Messages:
    2,790
    [​IMG]
    "<I wonder what I should do with that Gothita's family? Maybe send them a gift basket?>"

    Taunt -> Crunch -> Bite
  19. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    Toxic, Venoshock, Venoshock
  20. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    [​IMG]
    Gastly (F)
    HP: 90
    EN: 100
    SPE: 80
    ABIL: Levitate
    STAT: N/A
    OTHR: N/A
    [​IMG]
    Lucius (M)
    HP: 90
    EN: 100
    SPE: 38
    ABIL: Hustle
    STAT: N/A
    OTHR: N/A

    Arena: N/A

    Action 1:

    Gastly used Toxic!
    Hit: 570/1000: Yes
    -6 Energy
    Lucius used Taunt!
    -9 Energy

    Lucius: -1 HP

    Action 2:

    Gastly used Venoshock!
    Crit: 955/1000: No
    (13+3+3) = 19 Damage
    -7 Energy
    Lucius used Crunch!
    Crit: 813/1000: No
    Effect: 154/1000: Yes
    (8+3+1.5) x 1.5 = 18.75 ~ 19 Damage
    -5 Energy

    Lucius: -1 HP

    Action 3:

    Gastly used Venoshock!
    Crit: 125/1000: No
    (13+3+3) = 19 Damage
    -11 Energy
    Lucius used Bite!
    Crit: 264/1000: No
    (6+3+1.5) x 1.5 + 1.75 = 17.5 ~ 18 Damage
    -3 Energy

    Lucius: -1 HP

    [​IMG]
    Gastly (F)
    HP: 53
    EN: 76
    SPE: 80
    ABIL: Levitate
    STAT: -1 Def
    OTHR: Taunted (4 actions)
    [​IMG]
    Lucius (M)
    HP: 51
    EN: 83
    SPE: 38
    ABIL: Hustle
    STAT: N/A
    OTHR: N/A

    Arena: N/A

    Turn Order:


    Someone issues actions.
    The Wanderer issues actions.
    REFEREE
  21. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    Night Shade, Venoshock, Venoshock
  22. The Wanderer

    The Wanderer

    Joined:
    Nov 2, 2011
    Messages:
    2,790
    [​IMG]
    "<Oh ho, a feisty meal, this one...truth be told, I find ghosts a little too bitter, but as they say, the chase is better than the catch.>"

    Crunch -> Bonecrusher (Crunch x2) -> Cooldown
  23. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    [​IMG]
    Gastly (F)
    HP: 53
    EN: 76
    SPE: 80
    ABIL: Levitate
    STAT: -1 Def
    OTHR: Taunted (4 actions)
    [​IMG]
    Lucius (M)
    HP: 51
    EN: 83
    SPE: 38
    ABIL: Hustle
    STAT: N/A
    OTHR: N/A

    Arena: N/A

    Action 1:

    Gastly used Night Shade!
    -4 Energy
    Lucius used Crunch!
    Crit: 723/1000: No
    Effect: 359/1000: No
    (8+3+1.5) x 1.5 + 1.75 = 20.5 ~ 21 Damage
    -5 Energy

    Lucius: -2 HP

    Action 2:

    Gastly used Venoshock!
    Crit: 812/1000: No
    (13+3+3) = 19 Damage
    -7 Energy
    Lucius used Crunch+Crunch!
    Crit: 813/1000: No
    Effect: 154/1000: Yes
    (8*2.25+3+1.5) x 1.5 + 1.75 = 35.5 ~ 36 Damage
    (10+(10+4)) x 2 - 1 = -47 Energy

    Lucius: -2 HP

    [​IMG]
    Gastly (F)
    HP: KO
    EN: KO
    SPE: 80
    ABIL: Levitate
    STAT: N/A
    OTHR: N/A
    [​IMG]
    Lucius (M)
    HP: 18
    EN: 31
    SPE: 38
    ABIL: Hustle
    STAT: N/A
    OTHR: N/A

    Arena: N/A

    You may choose your next type:

    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG]
    [​IMG][​IMG]
    [​IMG][​IMG]
  24. The Wanderer

    The Wanderer

    Joined:
    Nov 2, 2011
    Messages:
    2,790
    [​IMG]
    "<Bitter, but not bad...where was I? Oh right, new victim. Normal-type, please.>"
  25. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    Battle 3

    RNG Roll for Pokemon: 4/5
    RNG Roll for Ability: 2/3

    [​IMG]
    Scratchet (M) (open)
    Scratchet (M)

    Nature: Adamant

    Type:

    Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
    Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

    Abilities:

    Scrappy: (Innate) This Pokemon’s Normal and Fighting attacks carry a special signature that can damage Ghosts, even if they have phased out.
    Prankster: (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
    Vital Spirit (DW): (Innate) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.

    Stats:

    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 3
    SpA: Rank 0 (-)
    SpD: Rank 3
    Spe: 40
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 14

    Attacks:

    Fury Swipes
    Harden
    Focus Energy
    Rock Smash
    Roar
    Work Up

    Return
    Substitute
    Reflect

    Yawn
    Roost
    Confuse Ray


    (yes, I just rolled Scratchet with Prankster. But it doesn't even have Brick Break...)

    Your actions, The Wanderer!

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