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Roleplay Battle Hall Challenge - The Wanderer

Discussion in 'ASB' started by Terrador, Dec 4, 2011.

  1. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,527
    [​IMG]
    "We'll rip you apart, piece by piece!"
    Reflect -> Supersonic -> Giga Drain

    Pre-Round stats:
    [​IMG]
    Chevrolet
    HP: 90
    EN: 100
    4/3/1/2/43
    [​IMG]
    Ledyba
    HP: 90
    EN: 100
    0/2/3/3/55

    Show Hide

    Action 1
    Ledyba used Reflect! (8 EN)
    Chevrolet used Dragon Dance! (7 EN)

    Action 2
    Ice Punch -> Ledyba (6 EN)
    RNG roll (to crit) 7526 = no crit
    RNG roll (to freeze) 2334 = no freeze
    (4+(4-2)1.5)(1.5)+1.75 = 12.25 DMG

    Supersonic -> Chevrolet (4 EN)
    RNG roll (to hit, <=5500 hit) 734 = hit
    Chevrolet was confused!
    RNG roll (for intensity) 1094 = slight confusion

    Action 3
    RNG roll (to hit self, <=5000 hit self) 2926 = hit self
    Chevrolet hit himself in his confusion! (3 EN)
    (4+(4-3)1.5)+1.75 = 7.25 DMG
    Chevrolet's confusion counter fell to 0!

    Giga Drain -> Chevrolet (12 EN)
    RNG roll (to crit) 1976 = no crit
    (8+(3-2)1.5)(1.5) = 14.25 DMG = 7.125 recovered


    Post-Round stats:
    [​IMG]
    Chevrolet
    HP: 68
    EN: 84
    4/3/1/2/43 (75)
    +1 Atk
    +1 Spe
    [​IMG]
    Ledyba
    HP: 85
    EN: 76
    0/2/3/3/55
    Reflect (3a)

    [​IMG]
    "You fool! You cannot best our might!"
    Supersonic -> Bug Buzz -> Giga Drain
    If Dig, change that action to Agility. Only activate once.
    If Protect, use Agility the first time, Bug Buzz + Bug Buzz the second consecutive time, and Silver Wind the third consecutive time.
  2. The Wanderer

    The Wanderer

    Joined:
    Nov 2, 2011
    Messages:
    2,790
    Ice Punch -> Aerial Ace -> Ice Punch
  3. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,527
    [​IMG]
    "Stop delaying your doom!"

    Pre-Round stats:
    [​IMG]
    Chevrolet
    HP: 68
    EN: 84
    4/3/1/2/43 (75)
    +1 Atk
    +1 Spe
    [​IMG]
    Ledyba
    HP: 85
    EN: 76
    0/2/3/3/55
    Reflect (3a)

    Show Hide

    Action 1
    Ice Punch -> Ledyba (6 EN)
    RNG roll (to crit) 9566 = no crit
    RNG roll (to freeze) 2737 = no freeze
    (4+(4-2)1.5)(1.5)+1.75 = 12.25 DMG

    Supersonic -> Chevrolet (4 EN)
    RNG roll (to hit) 3582 = hit
    Chevrolet was confused!
    RNG roll (for intensity) 5703 = 3a

    Action 2
    RNG roll (to hit self) 7798 = no hit self
    Aerial Ace -> Ledyba (4 EN)
    RNG roll (to crit) 7717 = no crit
    (3+(4-2)1.5)(1.5) = 9 DMG
    Chevrolet's confusion stage fell to 2!

    Bug Buzz -> Chevrolet (6 EN)
    RNG roll (to crit) 1046 = no crit
    RNG roll (to lower SpD, <=1000 lower) 2131 = no lower
    (9+3+(3-2)1.5) = 13.5 DMG

    Action 3
    RNG roll (to hit self) 3752 = hit self
    Chevrolet hit himself in his confusion! (3 EN)
    (4+(4-3)1.5)+1.75 = 7.25 DMG
    Chevrolet's confusion counter fell to 0!

    Giga Drain -> Chevrolet (12 EN)
    RNG roll (to crit) 4177 = no crit
    (8+(3-2)1.5)(1.5) = 14.25 DMG = 7.125 recovered


    Post-Round stats:
    [​IMG]
    Chevrolet
    HP: 33
    EN: 71
    4/3/1/2/43
    [​IMG]
    Ledyba
    HP: 71
    EN: 54
    0/2/3/3/55

    [​IMG]
    "I told you you didn't stand a chance!"
  4. The Wanderer

    The Wanderer

    Joined:
    Nov 2, 2011
    Messages:
    2,790
    [​IMG]
    "<OH GOD>"
    Dragon Dance -> Ice Punch -> Flail
  5. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,527
    [​IMG]
    "This is almost pathetic... also, I forgot to apply the Dragon Dance boost to Aerial Ace last round, so lucky you, knocking 2 more HP from the dominant force."
    Reflect -> Bug Buzz -> Bug Buzz

    Pre-Round stats:
    [​IMG]
    Chevrolet
    HP: 33
    EN: 71
    4/3/1/2/43
    [​IMG]
    Ledyba
    HP: 69
    EN: 54
    0/2/3/3/55

    Show Hide


    Action 1
    Ledyba used Reflect! (8 EN)

    Chevrolet used Dragon Dance! (7 EN)

    Action 2
    Ice Punch -> Ledyba (6 EN)
    RNG roll (to crit) 6290 = no crit
    RNG roll (to freeze) 4138 = no freeze
    (4+(4-2)1.5)(1.5)+1.75 = 12.25 DMG

    Bug Buzz -> Chevrolet (6 EN)
    RNG roll (to crit) 8269 = no crit
    RNG roll (to lower SpD) 8551 = no lower
    (9+3+(3-2)1.5) = 13.5 DMG

    Action 3
    Flail -> Ledyba (19.5/90 = 22% left = 6 EN)
    RNG roll (to crit) 675 = no crit
    (4+(4-2)1.5)+1.75 = 8.75 DMG

    Bug Buzz -> Chevrolet (10 EN)
    RNG roll (to crit) 1028 = no crit
    RNG roll (to lower SpD) 4417 = no lower
    (9+3+(3-2)1.5) = 13.5 DMG


    Post-Round stats:
    [​IMG]
    Chevrolet
    HP: 6
    EN: 52
    4/3/1/2/43
    +1 Atk
    +1 Spe
    [​IMG]
    Ledyba
    HP: 48
    EN: 30
    0/2/3/3/55
    Reflect (3a)

    [​IMG]
    "Goodbye."
    Silver Wind -> Bug Buzz -> Silver Wind
    If Protect, chill and push back, but not twice in a row
    If Dig, change that action to Agility. Only activate this sub once.
  6. The Wanderer

    The Wanderer

    Joined:
    Nov 2, 2011
    Messages:
    2,790
    Brick Break -> See you next week
  7. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,527
    [​IMG]
    "..."

    Pre-Round stats:
    [​IMG]
    Chevrolet
    HP: 6
    EN: 52
    4/3/1/2/43
    +1 Atk
    +1 Spe
    [​IMG]
    Ledyba
    HP: 48
    EN: 30
    0/2/3/3/55
    Reflect (3a)

    Show Hide

    Action 1
    Brick Break -> Ledyba (6 EN)
    RNG roll (to crit) 7860 = no crit
    (8+(4-2)1.5)(.44) = 4.84 DMG

    Silver Wind -> Chevrolet (3 EN)
    RNG roll (to crit) 520 = crit
    (6+3+3+(3-2)1.5) = 13.5 DMG


    Post-Round stats:
    [​IMG]
    Chevrolet
    HP: -8
    EN: KO
    4/3/1/2/43
    [​IMG]
    Ledyba
    HP: 43
    EN: 27
    0/2/3/3/55

    The Wanderer's Battle Hall challenge has ended.

    Prizes:
    The Wanderer gets 8 CC
    Chevrolet the Totodile gets 8 HC

    I get 2+2(4) = 10 UC

    Please come back on the 14th!
  8. TheWolfe

    TheWolfe

    Joined:
    Sep 26, 2008
    Messages:
    2,491
    Note: Only The Wanderer and TheWolfe should be posting in this thread unless a subref is requested.

    The Wanderer will be using the following:

    [​IMG]
    Chevrolet - Totodile (M)
    Ability: Sheer Force (Enabled for all battles unless specified)
    Rank: 1

    Totodile (open)
    [​IMG]
    Totodile [Chevrolet] (Male)
    "<OH GOD>"
    A gentleman and a Totodile.

    Nature: Adamant (+1 Atk, -1 SpA)
    Type: Water
    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

    Abilities: Torrent, Sheer Force (DW)
    Torrent: (Innate) When this Pokemon’s HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)
    Sheer Force (DW, Unlocked): (Can be enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

    Stats:
    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 3
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 43
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 14

    EC: 0/9
    MC: 0
    DC: Mastered!

    Attacks (21 total):

    Level Up:
    Scratch
    Leer
    Water Gun
    Rage
    Bite
    Scary Face
    Ice Fang
    Flail
    Thrash
    Superpower
    Crunch

    Egg:
    Ice Punch
    Aqua Jet
    Dragon Dance

    TM:
    Dig
    Brick Break
    Waterfall
    Aerial Ace
    Protect
    Dive

    Other:
    Counter


    Heaven or Hell, let's rock!

    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG]
  9. The Wanderer

    The Wanderer

    Joined:
    Nov 2, 2011
    Messages:
    2,790
  10. TheWolfe

    TheWolfe

    Joined:
    Sep 26, 2008
    Messages:
    2,491
    BATTLE 1!

    [​IMG]
    VS. Yang

    "Sweet! This theme is perfect for a guy like me. Thanks!"

    Pokemon check: 1 (Larvesta)
    Ability check: 2 (Swarm)

    [​IMG]
    Larvesta (M)
    Ability: Swarm

    Show Hide
    Larvesta (M)
    Nature: Modest (+1 SpA, -1 Atk)
    Type:
    Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains an extra guaranteed attack on multi-hit moves.
    Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

    Stats:
    HP: 90
    Atk: Rank 2 (-)
    Def: Rank 2
    SpA: Rank 3 (+)
    SpD: Rank 2
    Spe: 60
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 13

    Abilities:
    Flame Body: (Innate) This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
    Swarm (DW): (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)

    Attacks:
    Ember
    String Shot
    Leech Life
    Take Down
    Flame Charge

    Fire Blast
    SolarBeam
    Sunny Day

    Morning Sun
    Zen Headbutt
    Endure
  11. The Wanderer

    The Wanderer

    Joined:
    Nov 2, 2011
    Messages:
    2,790
    Glad you like it, Trowa Yang.

    Dragon Dance -> Dive -> Waterfall
  12. TheWolfe

    TheWolfe

    Joined:
    Sep 26, 2008
    Messages:
    2,491
    Music: Guilty Gear XX - Liquor Bar & Drunkard

    [​IMG]

    "Hey! Who you're calling a clown?!"

    Solarbeam ~ Sunny Day ~ Solarbeam

    Round 1! Fighters ready! ENGAGE!

    Totodile engaged its Sheer Force!

    Action 1
    -Larvesta took in sunlight!
    Energy: -8

    -Totodile used Dragon Dance!
    Totodile's Attack and Speed rose to +1!
    Energy: -7

    -Larvesta used Solarbeam!
    To critical (<=625): 4652 (No)
    Damage: 20.25

    Action 2
    -Totodile went underwater!
    Energy: -9

    -Larvesta used Sunny Day!
    The sunlight turned harsh!
    Energy: -9

    -Totodile used Dive!
    To critical (<=625): 7436 (No)
    Damage: 18.25

    Action 3
    -Totodile used Waterfall!
    To critical (<=625): 8535 (No)
    Damage: 21.25
    Energy: -5

    -Larvesta used Solarbeam!
    To critical (<=625): 8086 (No)
    Damage: 20.25

    Total damage taken:
    Totodile: 20.25 from A1 + 20.25 from A3 = 40.5 ~ 41
    Larvesta: 18.25 from A2 + 21.25 from A3 = 39.5 ~ 40

    Total energy used:
    Totodile: 7 from A1 + 9 from A2 + 5 from A3 = 21
    Larvesta: 8 from A1 + 9 from A2 + 8 from A3 = 25

    HP Left:
    Totodile: 90 - 41 = 49
    Larvesta: 90 - 40 = 50

    Energy Left:
    Totodile: 100 - 21 = 79
    Larvesta: 100 - 25 = 75

    Stat modifiers:
    Totodile: +1 Att, +1 Spd (Will both drop to 0 at end of R2)
    Larvesta: Nothing

    The Wanderer
    O
    [​IMG]
    Chevrolet - Totodile (M)
    HP: 49
    EN: 79
    Ability: Sheer Force
    Effects: +1 Att, +1 Spd (75)
    Status: OK!

    VS.

    Yang
    O
    [​IMG]
    Larvesta (M)
    HP: 50
    EN: 75
    Ability: Swarm
    Effects: Nothing
    Status: OK!

    The sunlight is strong - Fire attacks are boosted; enhanced solar skills (3 rounds)

    [​IMG]

    "Why don't you try this for size?"

    Solarbeam ~ Flame Charge ~ Solarbeam
    Sub: IF Totodile uses Dive, THEN use Solarbeam + Solarbeam ~ Cooldown on first instance AND Morning Sun on second instance.
  13. The Wanderer

    The Wanderer

    Joined:
    Nov 2, 2011
    Messages:
    2,790
    1. A3 was supposed to be waterfall, not a second dragon dance.
    2. Gladly. Dive (hide) -> Dive (resurface) -> Waterfall
  14. TheWolfe

    TheWolfe

    Joined:
    Sep 26, 2008
    Messages:
    2,491
    Music: Guilty Gear XX - Liquor Bar & Drunkard

    Round 2! In the heat of battle! GO FOR IT!

    Action 1
    -Totodile went underwater!
    Energy: -9

    -Larvesta used Solarbeam + Solarbeam!
    Totodile avoided the attack!
    Energy: -49

    Totodile remained underwater! (-6 En)

    Action 2
    -Totodile used Dive!
    To critical (<=625): 3788 (No)
    Damage: 18.25

    -Larvesta must recharge!

    Action 3
    -Totodile used Waterfall!
    To critical (<=625): 8384 (No)
    Damage: 21.25
    Energy: -5

    -Larvesta used Solarbeam!
    To critical (<=625): 8684 (No)
    Damage: 20.25

    Totodile's Attack and Speed fell to 0!

    Total damage taken:
    Totodile: 20.25 from A3 = 20.25 ~ 20
    Larvesta: 18.25 from A2 + 21.25 from A3 = 39.5 ~ 40

    Total energy used:
    Totodile: 15 from A1 + 5 from A3 = 20
    Larvesta: 49 from A1 + 8 from A3 = 57

    HP Left:
    Totodile: 49 - 20 = 29
    Larvesta: 50 - 40 = 10

    Energy Left:
    Totodile: 79 - 20 = 59
    Larvesta: 75 - 57 = 18

    Stat modifiers:
    Totodile: Nothing
    Larvesta: Nothing

    The Wanderer
    O
    [​IMG]
    Chevrolet - Totodile (M)
    HP: 29
    EN: 59
    Ability: Sheer Force
    Effects: Nothing
    Status: OK!

    VS.

    Yang
    O
    [​IMG]
    Larvesta (M)
    HP: 10
    EN: 18
    Ability: Swarm
    Effects: Nothing
    Status: OK!

    The sunlight is strong - Fire attacks are boosted; enhanced solar skills (2 rounds)
  15. The Wanderer

    The Wanderer

    Joined:
    Nov 2, 2011
    Messages:
    2,790
    Aqua Rush (Aqua Jet x2)* -> Cooldown (Dig (hide)) -> Dive (Dig (resurface))

    *If Larvesta uses Endure, use Waterfall instead
  16. TheWolfe

    TheWolfe

    Joined:
    Sep 26, 2008
    Messages:
    2,491
    Music: Guilty Gear XX - Liquor Bar & Drunkard

    [​IMG]

    "Well...shit."

    Solarbeam ~ Chill ~ Solarbeam

    Round 3! Prepare to strike! NOW!

    Action 1
    -Totodile used Aqua Jet + Aqua Jet!
    To critical (<=625): 4875 (No)
    Damage: 18
    Energy: -19.25

    Larvesta fainted!

    Total damage taken:
    Totodile: None
    Larvesta: 18 from A1 = 18

    Total energy used:
    Totodile: 19.25 from A1 = 19.25 ~ 19
    Larvesta: None

    HP Left:
    Totodile: 29
    Larvesta: 10 - 18 = -8

    Energy Left:
    Totodile: 59 - 19 = 40
    Larvesta: 18

    Stat modifiers:
    Totodile: Nothing
    Larvesta: Nothing

    The Wanderer
    O
    [​IMG]
    Chevrolet - Totodile (M)
    HP: 29
    EN: 40
    Ability: Sheer Force
    Effects: Nothing
    Status: OK!

    VS.

    Yang
    x
    [​IMG]
    Larvesta (M)
    HP: 0
    EN: 18
    Ability: Swarm
    Effects: Nothing
    Status: FAINTED - Unable to battle

    The sunlight is strong - Fire attacks are boosted; enhanced solar skills (1 round)

    [​IMG]

    "Ugh...I can't believe I got beat to unfitting music..."

    Congratulations! Your current streak is 1.

    Pick your next type!

    [​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
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  17. The Wanderer

    The Wanderer

    Joined:
    Nov 2, 2011
    Messages:
    2,790
    Well, that worked out better than expected.

    Rock, please.
  18. TheWolfe

    TheWolfe

    Joined:
    Sep 26, 2008
    Messages:
    2,491
    BATTLE 2!

    [​IMG]
    VS. Alex

    "I always give my all no matter who I face!"

    Pokemon check: 4 (Aron)
    Ability check: 3 (Heavy Metal)

    [​IMG]
    Aron (M)
    Ability: Heavy Metal

    Show Hide
    Aron (M)
    Nature: Adamant (-1 Atk, -1 SpA)
    Type:
    Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
    Rock: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

    Stats:
    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 4
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 30
    Size Class: 1
    Weight Class: 4 (60 kg)
    Base Rank Total: 15

    Abilities:
    Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
    Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
    Heavy Metal (DW): (Innate) The Pokemon's body structure is immensely dense, doubling its actual weight. Additionally, when the Pokemon uses Giga Impact, Gyro Ball, Heat Crash, Heavy Slam, Tackle, recoil and uncontrollable attacks [Full list: Double-Edge, Giga Impact, Gyro Ball, Head Charge, Head Smash, Heat Crash, Heavy Slam, Hi Jump Kick, Jump Kick, Outrage, Petal Dance, Submission, Tackle, Take Down, Thrash, Volt Tackle, Wood Hammer, and Wild Charge] it will calculate using a Weight Class that adds a value equal to the Pokemon's Weight Class divided by their Size Class, minus (-) one (1). [Ex. HM Aron WC = 5 + ((5 /1) - 1) = 9].

    Attacks:
    Tackle
    Harden
    Mud-Slap
    Headbutt
    Metal Claw
    Iron Defense
    Roar
    Take Down
    Iron Head
    Iron Tail

    Hone Claws
    Earthquake
    Shadow Claw

    Head Smash
    Dragon Rush
    Superpower
  19. The Wanderer

    The Wanderer

    Joined:
    Nov 2, 2011
    Messages:
    2,790
    Well, well...this should be easy.
    Dig* -> Brick Break -> Dig*

    *If Aron uses Earthquake A1 or A2, use Dive on that action instead
  20. TheWolfe

    TheWolfe

    Joined:
    Sep 26, 2008
    Messages:
    2,491
    Music: Street Fighter 3: Jazzy NYC '99

    [​IMG]

    "Type weakness or not, we're not afraid of you!"

    Iron Defense ~ Head Smash ~ Iron Defense

    Round 1! Fighters ready! ENGAGE!

    Totodile engaged its Sheer Force!

    Action 1
    -Totodile dug a hole!
    Energy: -10

    -Aron used Iron Defense!
    Aron's Defense rose to +2!
    Energy: -6

    -Totodile used Dig!
    To critical (<=625): 1108 (No)
    Damage: 14.5
    Totodile was hurt by recoil! (-3.63 HP)

    Action 2
    -Totodile used Brick Break!
    To critical (<=625): 8475 (No)
    Damage: 14.5
    Energy: -6

    -Aron used Head Smash!
    To hit (<=8000): 9727 (No)
    Aron's attack missed!
    Energy: -10.8

    Action 3
    -Totodile dug a hole!
    Energy: -10

    -Aron used Iron Defense!
    Aron's Defense rose to +4!
    Energy: -6

    -Totodile used Dig!
    To critical (<=625): 2067 (No)
    Damage: 11
    Totodile was hurt by recoil! (-2.75 HP)

    Aron's Defense fell to +3!

    Total damage taken:
    Totodile: 3.63 from A1 + 2.75 from A3 = 6.38 ~ 6
    Aron: 14.5 from A1 + 14.5 from A2 + 11 from A3 = 40

    Total energy used:
    Totodile: 10 from A1 + 6 from A2 + 10 from A3 = 26
    Aron: 6 from A1 + 10.8 from A2 + 6 from A3 = 22.8 ~ 23

    HP Left:
    Totodile: 90 - 6 = 84
    Aron: 90 - 40 = 50

    Energy Left:
    Totodile: 100 - 26 = 74
    Aron: 100 - 23 = 77

    Stat modifiers:
    Totodile: Nothing
    Larvesta: +3 Def (Will drop to +2 Def at end of R2)

    The Wanderer
    O
    [​IMG]
    Chevrolet - Totodile (M)
    HP: 84
    EN: 74
    Ability: Sheer Force
    Effects: Nothing
    Status: OK!

    VS.

    Alex
    O
    [​IMG]
    Aron (M)
    HP: 50
    EN: 77
    Ability: Heavy Metal
    Effects: Nothing
    Status: OK!​

    [​IMG]

    "Bring it on punk!"

    Head Smash ~ Head Smash ~ Head Smash
    Sub: IF Totodile uses a damaging evasive move, THEN use Iron Defense.
  21. The Wanderer

    The Wanderer

    Joined:
    Nov 2, 2011
    Messages:
    2,790
    Counter -> Dig -> Counter
  22. TheWolfe

    TheWolfe

    Joined:
    Sep 26, 2008
    Messages:
    2,491
    Music: Street Fighter 3: Jazzy NYC '99

    Round 2! Into the heat of battle! GO FOR IT!

    Action 1
    -Aron used Head Smash!
    To hit (<=8000): 5407 (Yes)
    To critical (<=625): 8969 (No)
    Damage: 21.5
    Energy: -10.8
    Aron is hurt by recoil! (-10.75 HP)

    -Totodile used Counter!
    Damage: 32.25
    Energy: -16.75

    Action 2
    -Totodile dug a hole!
    Energy: -10

    -Aron used Iron Defense!
    Aron's Defense rose to +5!
    Energy: -6

    -Totodile used Dig!
    To critical (<=625): 9001 (No)
    Damage: 9.25
    Totodile was hurt by recoil! (-2.31 HP)

    Action 3
    -Aron used Head Smash!
    To hit (<=8000): 5766 (Yes)
    To critical (<=625): 5768 (No)
    Damage: 21.5
    Energy: -10.8
    Aron is hurt by recoil! (-10.75 HP)

    -Totodile used Counter!
    Damage: 32.25
    Energy: -16.75

    Aron fainted!

    Total damage taken:
    Totodile: 21.5 from A1 + 2.31 from A2 + 21.5 from A3 = 45.31 ~ 45
    Aron: 32.25 from A1 + 9.25 from A2 + 32.25 from A3 = 73.75 ~ 74

    Total energy used:
    Totodile: 16.75 from A1 + 10 from A2 + 16.75 from A3 = 43.5 ~ 44
    Aron: 10.8 from A1 + 6 from A2 + 10.8 from A3 = 27.6 ~ 28

    HP Left:
    Totodile: 84 - 45 = 39
    Aron: 50 - 74 = -24

    Energy Left:
    Totodile: 74 - 44 = 30
    Aron: 77 - 28 = 49

    Stat modifiers:
    Totodile: Nothing
    Aron: Nothing

    The Wanderer
    O
    [​IMG]
    Chevrolet - Totodile (M)
    HP: 39
    EN: 30
    Ability: Sheer Force
    Effects: Nothing
    Status: OK!

    VS.

    Alex
    x
    [​IMG]
    Aron (M)
    HP: 0
    EN: 49
    Ability: Heavy Metal
    Effects: Nothing
    Status: FAINTED - Unable to battle

    [​IMG]

    "Dammit...I can't believe I was so reckless...!"

    Congratulations! Your current streak is 2.

    Pick your next type!

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    [​IMG][​IMG][​IMG]
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    [​IMG][​IMG][​IMG]
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  23. The Wanderer

    The Wanderer

    Joined:
    Nov 2, 2011
    Messages:
    2,790
    Aw, don't feel bad. The same thing often happens to me.

    Anyway...Ground, please.
  24. TheWolfe

    TheWolfe

    Joined:
    Sep 26, 2008
    Messages:
    2,491
    BATTLE 3!

    [​IMG]
    VS. Makoto

    "This is for the Rindo-kan style!"

    Pokemon check: 4 (Diglett)
    Ability check: 3 (Sand Force)

    [​IMG]
    Diglett (M)
    Ability: Sand Force


    Show Hide
    Diglett (M)
    Nature: Adamant (+1 Atk, -1 SpA)
    Type:
    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

    Stats:
    HP: 80
    Atk: Rank 3 (+)
    Def: Rank 1
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 95
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 11

    Abilities:
    Sand Veil: (Innate) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
    Arena Trap: (Innate) This Pokemon has great knowledge of the field and can always remain close to an earthbound foe no matter where it runs, flying opponents and levitating Pokemon are unaffected.
    Sand Force (DW): (Innate) This Pokemon thrives in Sandstorm conditions, using the power of the swirling sand to augment its Rock-, Ground-, and Steel-typed attacks. Each of this Pokemon's Rock-, Ground-, and Steel-typed attacks will have the Base Attack Power increased by two (2). Pokemon with this ability are immune to Sandstorm damage.

    Attacks:
    Scratch
    Sand-Attack
    Growl
    Astonish
    Magnitude
    Mud-Slap
    Bulldoze
    Dig
    Sucker Punch
    Fury Swipes

    Earthquake
    Rock Slide
    Sandstorm

    Reversal
    Pursuit
    Endure
  25. The Wanderer

    The Wanderer

    Joined:
    Nov 2, 2011
    Messages:
    2,790
    Another easy one, looks like...
    Waterfall* -> Aqua Jet** -> Waterfall*

    *If Diglett uses Dig, use Dive
    **If Diglett uses Dig, use Dig yourself

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