Battle Hall Challenge - TheWolfe


Lombre (M)
HP: 38
EN: 80
SPE: 50
ABIL: Rain Dish
STAT: N/A
OTHR: N/A

Meliadoul (F)
HP: 61
EN: 80
SPE: 138
ABIL: Overgrow
STAT: +22% Accuracy
OTHR: N/A

Arena: N/A

Action 1:

Meliadoul used Safeguard!
-10 Energy
Lombre used Teeter Dance!
-5 Energy

Action 1:

Meliadoul used Acrobatics!
Crit: 548/1000: No
(11+1.5) x 1.5 = 18.75 Damage
-7 Energy
Lombre used Ice Beam!
Crit: 626/1000: No
Effect: 915/1000: No
(10+0) x 1.5 = 15 Damage
-7 Energy

Action 1:

Meliadoul used X-Scissor!
Crit: 910/1000: No
(8+1.5) x 1.5 = 14.25 Damage
-6 Energy
Lombre used Ice Beam!
Crit: 676/1000: No
Effect: 620/1000: No
(10+0) x 1.5 = 15 Damage
-7 Energy


Lombre (M)
HP: 5
EN: 57
SPE: 50
ABIL: Rain Dish
STAT: N/A
OTHR: N/A

Meliadoul (F)
HP: 31
EN: 57
SPE: 138
ABIL: Overgrow
STAT: +22% Accuracy
OTHR: Safeguard (3 rounds)

Arena: N/A

Turn Order:


TheWolfe issues actions.
Opponent issues actions.
REFEREE
 

Lombre (M)
HP: 5
EN: 57
SPE: 50
ABIL: Rain Dish
STAT: N/A
OTHR: N/A

Meliadoul (F)
HP: 31
EN: 57
SPE: 138
ABIL: Overgrow
STAT: +22% Accuracy
OTHR: Safeguard (3 rounds)

Arena: N/A

Action 1:

Meliadoul used Acrobatics!
Crit: 548/1000: No
(11+1.5) x 1.5 = 18.75 Damage
-7 Energy


Lombre (M)
HP: KO
EN: KO
SPE: 50
ABIL: Rain Dish
STAT: N/A
OTHR: N/A

Meliadoul (F)
HP: 31
EN: 50
SPE: 138
ABIL: Overgrow
STAT: +22% Accuracy
OTHR: Safeguard (2 rounds)

Arena: N/A

You may choose your next type:






 


"Let's do it right this time!"

Welcome to the jungle we've got fun and games
We got everything you want honey, we know the names
We are the people that can find whatever you may need
If you got the money honey we got your disease

In the jungle, welcome to the jungle
Watch it bring you to your knnn-knne-knees, knees
I want to watch you bleed


 
Battle 2

RNG Roll for Pokemon: 2/5
RNG Roll for Ability: 1/3


Sawsbuck (M)

Nature: Adamant

Type:

Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Stats:

HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 95
Size Class: 4
Weight Class: 4
Base Rank Total: 18

Abilities:

Chlorophyll: (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
Sap Sipper: (Innate) This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage attack boost. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
Serene Grace (DW): (Innate) This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)

Attacks:

Megahorn
Tackle
Camouflage
Growl
Sand-Attack
Double Kick
Leech Seed
Faint Attack
Take Down
Jump Kick
Aromatherapy
Energy Ball
Charm
Horn Leech

Wild Charge
Giga Impact
Substitute

GrassWhistle
Synthesis
Worry Seed


Your actions, TheWolfe!
 

Sawsbuck (M)
HP: 100
EN: 100
SPE: 95
ABIL: Chlorophyll
STAT: N/A
OTHR: N/A

Meliadoul (F)
HP: 100
EN: 100
SPE: 138
ABIL: Overgrow
STAT: +22% Accuracy
OTHR: N/A

Arena: N/A

Action 1:

Meliadoul used Agility!
-7 Energy
Sawsbuck used Megahorn!
-8 Energy

Action 2:

Meliadoul used Acrobatics!
Crit: 81/1000: No
(11+0) x 1.5 = 16.5 Damage
-7 Energy
Sawsbuck used Megahorn!
Hit: 633/1000: Yes
Crit: 277/1000: No
(12+4.5) x 1.5 = 24.75 Damage
-12 Energy

Action 3:

Meliadoul used Focus Blast!
Hit: 191/1000: Yes
Crit: 342/1000: No
Effect: 695/1000: No
(12+1.5) x 1.5 = 20.25 Damage
-8 Energy
Sawsbuck used Megahorn!
Hit: 265/1000: Yes
Crit: 281/1000: No
(12+4.5) x 1.5 = 24.75 Damage
-16 Energy


Sawsbuck (M)
HP: 63
EN: 64
SPE: 95
ABIL: Chlorophyll
STAT: N/A
OTHR: N/A

Meliadoul (F)
HP: 50
EN: 78
SPE: 138
ABIL: Overgrow
STAT: +22% Accuracy
OTHR: N/A

Arena: N/A

Turn Order:


Opponent issues actions.
TheWolfe issues actions.
REFEREE
 

Sawsbuck (M)
HP: 63
EN: 64
SPE: 95
ABIL: Chlorophyll
STAT: N/A
OTHR: N/A

Meliadoul (F)
HP: 50
EN: 78
SPE: 138
ABIL: Overgrow
STAT: +22% Accuracy
OTHR: N/A

Arena: N/A

Action 1:

Meliadoul used Acrobatics!
Crit: 844/1000: No
(11+0) x 1.5 = 16.5 Damage
-7 Energy
Sawsbuck used Tackle!
Crit: 689/1000: No
(5+3+4.5) = 12.5 Damage
-2 Energy

Action 2:

Meliadoul used Focus Blast!
Hit: 567/1000: Yes
Crit: 656/1000: No
Effect: 554/1000: No
(12+1.5) x 1.5 = 20.25 Damage
-8 Energy
Sawsbuck used Tackle!
Crit: 461/1000: No
(5+3+4.5) = 12.5 Damage
-6 Energy

Action 3:

Meliadoul used Agility!
-7 Energy
Sawsbuck used Megahorn!
-8 Energy


Sawsbuck (M)
HP: 26
EN: 46
SPE: 95
ABIL: Chlorophyll
STAT: N/A
OTHR: N/A

Meliadoul (F)
HP: 25
EN: 56
SPE: 138
ABIL: Overgrow
STAT: +22% Accuracy
OTHR: N/A

Arena: N/A

Turn Order:


TheWolfe issues actions.
Opponent issues actions.
REFEREE
 

Sawsbuck (M)
HP: 26
EN: 46
SPE: 95
ABIL: Chlorophyll
STAT: N/A
OTHR: N/A

Meliadoul (F)
HP: 25
EN: 56
SPE: 138
ABIL: Overgrow
STAT: +22% Accuracy
OTHR: N/A

Arena: N/A

Action 1:

Meliadoul used Acrobatics!
Crit: 938/1000: No
(11+0) x 1.5 = 16.5 Damage
-7 Energy
Sawsbuck used Tackle+Giga Impact!
Hit: 823/1000: Yes
Crit: 661/1000: No
((3+4/2+12+4/1.5)+3+4.5) = 27.1667 Damage
(9+4/2.5+2+4/3) x 1.5 - 1 = 19.9 ~ -20 Energy


Sawsbuck (M)
HP: 9
EN: 26
SPE: 95
ABIL: Chlorophyll
STAT: N/A
OTHR: N/A

Meliadoul (F)
HP: KO
EN: KO
SPE: 138
ABIL: Overgrow
STAT: +22% Accuracy
OTHR: N/A

Arena: N/A

Rewards:
TheWolfe: 4 CC
Meliadoul the Sceptile: 4 HC (aka KOC)
C$FP: 6 UC
 
A challenger appears!

TheWolfe will be using a Protowatt with Magic Guard.

Aftershock - Protowatt (F)
Nature: Modest (Adds One (1) Rank to Special Attack; Subtracts One (1) Rank from Attack)
Type: Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
KOs: 0

Abilities:
Magic Guard: (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it.

Stats:
HP: 80
Atk: Rank 1
Def: Rank 1
SpA: Rank 3
SpD: Rank 1
Spe: 95
Size Class: 1
Weight Class: 1
Base Rank Total: 10

EC: 0/6
MC: 0
DC: 0/5

Attacks:
-Bubble
-Charge
-Tackle
-Thundershock
-Detect

-Counter
-Mirror Coat
-Me First

-Thunderbolt
-Scald
-Ice Beam

Total Moves: 11


Wolfe, pick a type, any type:








Good luck!
 
Battle 1


Bird Keeper Robin wants to battle!

"Prepare for take-off!"

RNG Roll for Pokemon: 3/5

"Let's do this, Hoothoot!"

RNG Roll for Ability: 2/3

"With your Keen Eyes we can't lose!"


Hoothoot (F)

Nature: Naive

Type:

Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Stats:

HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 2
SpD: Rank 1 (-)
Spe: 58 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 12
+8% Accuracy

Abilities:

Keen Eye: (Innate) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.

Attacks:

Tackle
Growl
Foresight
Hypnosis
Peck
Uproar
Reflect
Take Down

Dream Eater
Roost
Frustration

Sky Attack
FeatherDance
Supersonic


Your actions, please!
 

"Electric attacks aren't fair!"

Hypnosis ~ Frustration ~ Hypnosis
On all actions Protowatt is asleep, use Dream Eater and push actions back.
 
Battle 1, Round 1

Pre-round:

Protowatt (F) Aftershock
Health: 80
Energy: 100
Boosts: None
Other: None

Hoothoot (F)
Health: 90
Energy: 100
Boosts: +8% Accuracy (Nature)
Other: None

Action One:
Aftershock used Thunderbolt!
RNG roll to crit: (1-625=crit) 2528 NO
(10+3+2(1.5))*1.5=24
24 Damage
-6 energy (STAB)
RNG roll for paralysis (1-1000=paralyzed) 3174 NO

Hoothoot used Hypnosis!
RNG roll to hit (+8%): (1-6800=hit) 1697 HIT
Aftershock fell asleep!
RNG roll for intensity: (1-3333=Light, 3334-6666=Deep, 6667-10000=intense) 6433 Deep (1a)
-7 energy

Action Two:
Aftershock is fast asleep!
Aftershock's sleep counter fell to zero!

Hoothoot used Dream Eater!
RNG roll to crit: (1-625=crit) 2950 NO
10+1.5=11.5=12
12 Damage
Hoothoot absorbed health! +6 HP
-12 energy

Action Three:
Aftershock woke up!
Aftershock used Thunderbolt!
RNG roll to crit: (1-625=crit) 2039 NO
(10+3+2(1.5))*1.5=24
24 Damage
-6 energy (STAB)
RNG roll for paralysis: (1-1000=paralyzed) 3284 NO

Hoothoot used Frustration!
RNG roll to crit: (1-625=crit) 6307 NO
10+3+1.5=14.5=15
15 Damage
-6 energy (STAB)

Post-round:

Protowatt (F) Aftershock
Health: 53
Energy: 88
Boosts: None
Other: None

Hoothoot (F)
Health: 48
Energy: 75
Boosts: +8% Accuracy (Nature)
Other: None


"Flying can beat Electric, right?"

Hypnosis ~ Frustration ~ Frustration
On all actions Protowatt is asleep, use Dream Eater.
 
Battle 1, Round 2

Pre-round:

Protowatt (F) Aftershock
Health: 53
Energy: 88
Boosts: None
Other: None

Hoothoot (F)
Health: 48
Energy: 75
Boosts: +8% Accuracy (Nature)
Other: None

Action One:
Aftershock used Detect!
Aftershock protected herself!
-7 energy

Hoothoot used Hypnosis!
Aftershock protected herself!
-7 energy

Action Two:
Aftershock used Thunderbolt!
RNG roll to crit: (1-625=crit) 2007 NO
(10+3+2(1.5))*1.5=24
24 Damage
-6 energy (STAB)
RNG roll for paralysis: (1-1000=paralyzed) 5114 NO

Hoothoot used Frustration!
RNG roll to crit: (1-625=crit) 5864 NO
10+3+1.5=14.5=15
15 Damage
-6 energy (STAB)

Action Three:
Aftershock used Thunderbolt!
RNG roll to crit: (1-625=crit) 6326 NO
(10+3+2(1.5))*1.5=24
24 Damage
-10 energy (STAB)

Post-round:

Protowatt (F) Aftershock
Health: 38
Energy: 65
Boosts: None
Other: None

Hoothoot (F)
Health: 0
Energy: 62
Boosts: +8% Accuracy (Nature)
Other: KOed


"How am I going to fly home now?"

Well done, Wolfe, but your challenge is only just beginning!







 

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