Battle Hall Challenge - Tortferngatr

Battle 3

RNG Roll for Pokemon: 3/5
RNG Roll for Ability: 3/3


Kitsunoh (M)

Nature: Adamant

Type:

Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Stats:

HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 110
Size Class: 3
Weight Class: 4
Base Rank Total: 19

Abilities:

Frisk: (Can be Activated) The Pokemon charges the opponent with the intent to knock off their item. If Frisk is successful and the Pokemon with Frisk is not holding an item, they will pick that item up.
Limber: (Innate) This Pokemon’s body is well trained and immune to paralysis.
Cursed Body (DW): (Innate) When this Pokemon is struck by an opponent's attack that makes contact, there is a 30% chance that attack will be disabled. Only one of the opponent's attacks can be disabled at a time due to Cursed Body.

Item: Expert Belt

Attacks:

Tackle
Ice Fang
Thunder Fang
Tail Whip
Scratch
Iron Defense
Lick
Leer
Odor Sleuth
Faint Attack
Shadow Sneak
Curse
Copycat
Metal Claw
Metal Burst
Memento
Fake Out
Scary Face
Shadow Claw
Revenge
Iron Head
ShadowStrike

Earthquake
Rock Slide
U-Turn

Yawn
Psycho Shift
Meteor Mash

Superpower
Pain Split


BRING IT, BITCH!
 
ffffff

Blaze Kick-Bone Rush-Earthquake

If Kitsunoh uses a Ground-type damaging move, use Counter.
If Kitsunoh uses Metal Burst+Metal Burst, the turn after use Blaze Kick+Hi Jump Kick.
 
sorry, but there is no way I am going to ref right now, I almost am definitely going to do it within 24 hours though
 

Kitsunoh (M)
HP: 100
EN: 100
SPE: 110
ABIL: Cursed Body
STAT: N/A
OTHR: N/A

Force (F)
HP: 100
EN: 100
SPE: 78
ABIL: Steadfast
STAT: -10% Evasion
OTHR: N/A

Arena: N/A

Action 1:

Force used Blaze Kick!
Hit: 361/1000: No
Crit: 96/1000: No
Effect: 28/1000: Yes
(9+3) x 1.5 = 18 Damage
-7 Energy
Kitsunoh used Revenge!
Crit: 352/1000: No
(12-3+3) x 1.5 = 18 Damage
-8 Energy

Kitsunoh: -2 HP

Action 2:

Force used Bone Rush!
Hit: 243/1000: No
# of hits: 176/1000: 2 hits
Crits: 534, 92/1000: No
(3*2+3) x 1.5 = 13.5 Damage
-7 Energy
Kitsunoh used Revenge!
Crit: 416/1000: No
(12-3+3) x 1.5 = 18 Damage
-12 Energy

Kitsunoh: -2 HP

Action 3:

Force used Earthquake!
Crit: 201/1000: No
(10+3) x 1.5 = 19.5 Damage
-7 Energy
Kitsunoh used Revenge!
Crit: 352/1000: No
(12-3+3) x 1.5 = 18 Damage
-16 Energy

Kitsunoh: -2 HP


Kitsunoh (M)
HP: 43
EN: 64
SPE: 110
ABIL: Cursed Body
STAT: N/A
OTHR: Burned

Force (F)
HP: 46
EN: 79
SPE: 78
ABIL: Steadfast
STAT: -10% Evasion
OTHR: N/A

Arena: N/A

Turn Order:


Opponent issues actions.
Tortferngatr issues actions.
REFEREE
 
I love how you seem to have conveniently forgotten that Counter shouldn't affect Ghost-types and didn't abuse my poorly-thought-out sub to your advantage.

Luckily, you never made a Foresight substitution.

Foresight-Counter-Quick Attack+Close Combat
 

Kitsunoh (M)
HP: 43
EN: 64
SPE: 110
ABIL: Cursed Body
STAT: N/A
OTHR: Burned

Force (F)
HP: 46
EN: 79
SPE: 78
ABIL: Steadfast
STAT: -10% Evasion
OTHR: N/A

Arena: N/A

Action 1:

Kitsunoh used Psycho Shift!
-7 Energy
Force used Foresight!
-6 Energy

Kitsunoh: -2 HP
Force: -2 HP

Action 2:

Kitsunoh used Earthquake!
Crit: 793/1000: No
(10-3+3) x 1.5 = 15 Damage
-7 Energy
Force used Counter!
15 x 1.5 = 22.5 Damage
22.5/3 + 6 - 1 = 12.5 ~ -13 Energy

Kitsunoh: -2 HP
Force: -2 HP

Action 3:

Force used Quick Attack + Close Combat!
Crit: 281/1000: No
(14-3+3+3) x 1.5 = 25.5 Damage
(8+3) x 1.5 - 1 = 15.5 ~ -16 Energy

Force: -2 HP


Kitsunoh (M)
HP: KO
EN: KO
SPE: 110
ABIL: Cursed Body
STAT: N/A
OTHR: N/A

Force (F)
HP: 25
EN: 44
SPE: 78
ABIL: Steadfast
STAT: -10% Evasion
OTHR: N/A

Arena: N/A

You may choose your next type:






 
Battle 4

RNG Roll for Pokemon: 4/5
RNG Roll for Ability: 3/3


Mamoswine (F)

Nature: Careful

Type:

Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Stats:

HP: 110
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3 (+)
Spe: 80
Size Class: 5
Weight Class: 7
Base Rank Total: 20

Abilities:

Oblivious: (Innate) This Pokemon is incapable of being effected by Attract or Cute Charm.
Snow Cloak: (Innate) This Pokemon is used to snowy blizzard conditions and gains a 20% evasion boost during Hail. Pokemon with this ability are immune to Hail damage.
Thick Fat (DW): (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)

Item: Expert Belt

Attacks:

Tackle
Odor Sleuth
Mud Sport
Powder Snow
Mud-Slap
Endure
Mud Bomb
Icy Wind
Ice Shard
Take Down
Earthquake
Mist
Blizzard
Amnesia
AncientPower
Peck
Horn Attack
Hail
Double Hit

Stone Edge
Light Screen
Reflect

Avalanche
Bite
Body Slam

Superpower
Endeavor


Your actions, Tortferngatr!
 

Mamoswine (F)
HP: 110
EN: 100
SPE: 80
ABIL: Thick Fat
STAT: N/A
OTHR: N/A

Force (F)
HP: 100
EN: 100
SPE: 78
ABIL: Steadfast
STAT: -10% Evasion
OTHR: N/A

Arena: N/A

Action 1:

Force used Close Combat!
Crit: 791/1000: No
(12+3+3) x 1.5 = 27 Damage
-7 Energy
Mamoswine used Earthquake!
Crit: 29/1000: Yes
(10+3+3+3) x 1.5 + 1.75 = 30.25 Damage
-6 Energy

Action 2:

Force used Aura Sphere!
Crit: 434/1000: No
(9+3+1.5) x 1.5 = 20.25 Damage
-6 Energy
Mamoswine used Earthquake!
Crit: 203/1000: No
(10+3+3) x 1.5 + 1.75 = 25.75 Damage
-10 Energy

Action 3:

Force used Close Combat!
Crit: 773/1000: No
(12+3+3) x 1.5 = 27 Damage
-7 Energy
Mamoswine used Earthquake!
Crit: 177/1000: No
(10+3+3) x 1.5 + 3.5 = 27.5 Damage
-14 Energy


Mamoswine (F)
HP: 36
EN: 70
SPE: 80
ABIL: Thick Fat
STAT: N/A
OTHR: N/A

Force (F)
HP: 16
EN: 80
SPE: 78
ABIL: Steadfast
STAT: -10% Evasion, -2 Def/SpD
OTHR: N/A

Arena: N/A

Turn Order:


Opponent issues actions.
Tortferngatr issues actions.
REFEREE
 
ok, I'm pretty sure I'm not going to mess up this time

Endure, Earthquake, Earthquake
IF Endure, THEN use Hail on that action
 
OK, I think it's pretty safe to call DQ now. I think these would be the rewards:

Tortferngatr: 10 CC
Lucario: 10 HC
C$FP: 12 UC
 

Someoneelse

Why am I here?
Only users: Someoneelse and Tortferngatr should be posting in this thread.

Tortferngatr will be challenging Rank 3 using Falsefalcon the Sigilyph with Magic Guard:

Sigilyph [Female] [Falsefalcon]
Types: Psychic/Flying
Abilities:
Wonder Skin/Magic Guard/Tinted Lens (Unlocked)

Nature: Modest (-1 rank in attack, +1 rank in special attack)

Stats:

HP: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 97
Size Class: 3
Weight Class: 2
Base Rank Total: 19

MC: 1
AC: 5/5

Attacks: 42

Level Up
Gust (*)
Miracle Eye (*)
Hypnosis (*)
Psywave (*)
Tailwind (*)
Whirlwind (*)
Psybeam (*)
Air Cutter (*)
Light Screen (*)
Reflect
Air Slash
Psychic
Mirror Move
Gravity
Cosmic Power

Egg
Roost (*)
Stored Power (*)
Psycho Shift (*)
AncientPower (*)
Skill Swap (*)

Gen 6 TMs/HMs/Gen 5 TMs obtained prior to gen 6
Ice Beam (*)
Shadow Ball (*)
Calm Mind (*)
Energy Ball (*)
Protect (*)
Hidden Power [Ground]
Smack Down
Trick Room
Substitute
Toxic
Psyshock
Flash Cannon
Thunder Wave
Safeguard
Telekinesis
Charge Beam
Psych Up
Double Team
Rest
Solarbeam
Dream Eater
Fly


Tortferngatr, you may choose your first type. Your options are:








Good luck!
 
Last edited:

Someoneelse

Why am I here?
??? Mark would like to battle!

"..."

RNG (Pokemon): 3/5 (Crobat)
"..."
RNG (Ability): 2/2 (Infiltrator)
"..."


Crobat (M)
Nature:
Adamant (+1 Atk, -1 SpA)
Type:
Poison:
Poison STAB; immunity to Poison/Toxic, see and breathe through smog/smokescreens/haze uninhibited - Ignore Fog's accuracy reduction. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 130
Size Class: 4
Weight Class: 4
Base Rank Total: 20

Abilities:
Inner Focus:
(Passive) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Infiltrator (DW): (Passive) Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, and Safeguard with all of its attacks.

Attacks:
Cross Poison
Screech
Leech Life
Supersonic
Astonish
Bite
Wing Attack
Confuse Ray
Swift
Air Cutter
Mean Look
Poison Fang
Acrobatics
Haze

Fly
U-turn
Steel Wing

Brave Bird
Hypnosis
Zen Headbutt

Super Fang


Challenger orders first.
 
Psychic-Psyshock-Psychic
IF (Confusion-inducing move is ordered on an action and this sub didn't trigger on the previous action) Protect that turn.
 

Someoneelse

Why am I here?
"..."
Fly > Supersonic > Fly

Pre-Round

Field: Nothing

Tortferngatr
Sigilyph (F)

HP: 100
EN: 100
Ranks: 1/3/5/3/97
Size / Weight: 3 / 2
Ability: Magic Guard
Other: None

Mark
Crobat (M)

HP: 100
EN: 100
Ranks: 4/3/2/3/130
Size / Weight: 4 / 4
Ability: Infiltrator
Other: None

Round One

Action One

Crobat: Fly (-5EN)
Crobat flew up.

Sigilyph: Psychic (-6EN)
lolnope

Crobat: Fly (-5EN)
Hit: <=9500
=1982 (Y)
Crit: <=625
=2 (Y)
Sigilyph: [9+3+3+6-4.5]
=16.5HP

Action Two

Sigilyph: Protect (-7EN)

Crobat: Supersonic (-4EN)
nope

Action Three

Crobat: Fly (-5EN)
Crobat flew up.

Sigilyph: Psyshock (-6EN)
lolnope

Crobat: Fly (-5EN)
Hit: <=9500
=8193 (Y)
Crit: <=625
=8728 (N)
Sigilyph: [9+3+6-4.5]
=13.5HP

Summary:
Sigilyph: -30HP, 19EN
Crobat: -24EN


Post-Round

Field: Nothing

Tortferngatr
Sigilyph (F)

HP: 70
EN: 81
Ranks: 1/3/5/3/97
Size / Weight: 3 / 2
Ability: Magic Guard
Other: None

Mark
Crobat (M)

HP: 100
EN: 76
Ranks: 4/3/2/3/130
Size / Weight: 4 / 4
Ability: Infiltrator
Other: None

Acrobatics > Brave Bird > Acrobatics
IF [Sigilyph has Double Team clones up when you would act], THEN [Use Air Cutter] AND [Push actions back].
 

Someoneelse

Why am I here?
Pre-Round

Field: Nothing

Tortferngatr
Sigilyph (F)

HP: 70
EN: 81
Ranks: 1/3/5/3/97
Size / Weight: 3 / 2
Ability: Magic Guard
Other: None

Mark
Crobat (M)

HP: 100
EN: 76
Ranks: 4/3/2/3/130
Size / Weight: 4 / 4
Ability: Infiltrator
Other: None

Round Two

Action One

Crobat: Acrobatics (-6EN)
Crit: <=625
=1084 (N)
Sigilyph: [11+3+6-4.5]
=15.5HP

Sigilyph: Psychic (-6EN)
Crit: <=625
=3991 (N)
Crobat: [(6+4)+3+7.5-4.5]*1.5
=24HP
SpD Drop: <=1000
=3018 (N)

Action Two

Crobat: Brave Bird (-8EN)
Crit: <=625
=3586 (N)
Sigilyph: [(10+4)+3+6-4.5]
=18.5HP
Crobat: -6.1666HP

Sigilyph: Roost (-11EN)
Sigilyph: +20HP

Action Three

Crobat: Acrobatics (-6EN)
Crit: <=625
=3514 (N)
Sigilyph: [11+3+6-4.5]
=15.5HP

Sigilyph: Psychic (-6EN)
Crit: <=625
=5168 (N)
Crobat: [(6+4)+3+7.5-4.5]*1.5
=24HP
SpD Drop: <=1000
=9380 (N)

Summary:
Sigilyph: -30HP, -23EN
Crobat: -54HP, -20EN


Post-Round

Field: Nothing

Tortferngatr
Sigilyph (F)

HP: 40
EN: 58
Ranks: 1/3/5/3/97
Size / Weight: 3 / 2
Ability: Magic Guard
Other: None

Mark
Crobat (M)

HP: 46
EN: 56
Ranks: 4/3/2/3/130
Size / Weight: 4 / 4
Ability: Infiltrator
Other: None
 
Last edited:
...shouldn't Sigilyph have 40 HP?

Psychic-Psychic-Psyshock


IF (Crobat successfully uses Fly) use Smack Down that turn instead.
IF (Confusion-inducing move is ordered on an action and this sub didn't trigger on the previous action) Protect that turn and push actions back.
 

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