Battle Hall Challenge - typon77


Kabuto (M)
HP: 75
EN: 60
SPE: 47
ABIL: Weak Armor
STAT: -10% Evasion
OTHR: N/A

Hugo (M)
HP: 49
EN: 73
SPE: 4
ABIL: Thick Fat
STAT: -10% Evasion
OTHR: N/A

Arena: N/A

Action 1:

Kabuto used Rock Slide!
Crit: 568/1000: No
Effect: 183/1000: Yes
(8+3+1.5) = 12.5 ~ 13 Damage
-9 Energy
Hugo flinched!

Action 2:

Kabuto used Ice Beam!
Crit: 434/1000: No
Effect: 339/1000: No
(10+0) = 10 Damage
-7 Energy
Hugo used Earthquake!
Crit: 46/1000: Yes
(10+3+0) x 1.5 = 19.5 ~ 20 Damage
-7 Energy

Action 3:

Kabuto used Rock Slide!
Crit: 849/1000: No
Effect: 621/1000: No
(8+3+1.5) = 12.5 ~ 13 Damage
-5 Energy
Hugo used Thunderbolt!
Crit: 52/1000: Yes
Effect: 783/1000: No
(10+3+1.5) x 1.5 = 21.75 ~ 22 Damage
-7 Energy


Kabuto (M)
HP: 33
EN: 39
SPE: 47
ABIL: Weak Armor
STAT: -10% Evasion
OTHR: N/A

Hugo (M)
HP: 13
EN: 59
SPE: 4
ABIL: Thick Fat
STAT: -10% Evasion
OTHR: N/A

Arena: N/A

Turn Order:


Someone issues actions.
typon77 issues actions.
REFEREE

Even more hax against you, but at least you got 2 crits!
 
Hax can go die....

Endure -> Thunderbolt -> Thunderbolt

If there are no flinches I win.... Please hax... Please dont destroy me
 

Kabuto (M)
HP: 33
EN: 39
SPE: 47
ABIL: Weak Armor
STAT: -10% Evasion
OTHR: N/A

Hugo (M)
HP: 13
EN: 59
SPE: 4
ABIL: Thick Fat
STAT: -10% Evasion
OTHR: N/A

Arena: N/A

Action 1:

Hugo used Endure!
-15 Energy
Kabuto used Rock Slide!
Crit: 528/1000: No
(8+3+1.5) = 12.5 ~ 13 Damage
-9 Energy

Action 2:

Kabuto used Ice Beam!
Crit: 686/1000: No
Effect: 177/1000: No
(10+0) = 10 Damage
-7 Energy
Hugo used Thunderbolt!
Crit: 259/1000: No
Effect: 236/1000: No
(10+1.5) x 1.5 = 17.25 ~ 17 Damage
-7 Energy

Action 3:

Kabuto used Rock Slide!
Crit: 613/1000: No
Effect: 226/1000: No
(8+3+1.5) = 12.5 ~ 13 Damage
-5 Energy
Hugo flinched!


Kabuto (M)
HP: 16
EN: 18
SPE: 47
ABIL: Weak Armor
STAT: -10% Evasion
OTHR: N/A

Hugo (M)
HP: 1
EN: 37
SPE: 4
ABIL: Thick Fat
STAT: -10% Evasion
OTHR: N/A

Arena: N/A

Turn Order:


typon77 issues actions.
Someone issues actions.
REFEREE

ouch....
 
Not that it matters, but Thick Fat has not been taken into account..

You should use Confuse Ray and at least make it a 50/50 i lose? Please????

Thunderbolt, Ice Beam, Odor Sleuth
 
Oh, oops. But yeah, it doesn't matter, and nah, I think I'll go ahead and win.

Ice Beam, Rock Slide, Ice Beam
 
sorry, I got distracted


Kabuto (M)
HP: 33
EN: 39
SPE: 47
ABIL: Weak Armor
STAT: -10% Evasion
OTHR: N/A

Hugo (M)
HP: 13
EN: 59
SPE: 4
ABIL: Thick Fat
STAT: -10% Evasion
OTHR: N/A

Arena: N/A

Action 1:

Kabuto used Ice Beam!
Crit: 537/1000: No
Effect: 717/1000: No
(10+0) x 2/3 = 6.667 ~ 7 Damage
-7 Energy


Kabuto (M)
HP: 16
EN: 11
SPE: 47
ABIL: Weak Armor
STAT: -10% Evasion
OTHR: N/A

Hugo (M)
HP: KO
EN: KO
SPE: 4
ABIL: Thick Fat
STAT: -10% Evasion
OTHR: N/A

Arena: N/A

It looks like a lot of hax in one battle caused your streak to end early. But, in all honesty, battle 7 is hard to reach, and you should be pretty happy with yourself to make it this far!

Rewards:
typon77: 14 CC
Hugo the Munchlax: 14 HC (aka KOC)
C$FP: 16 UC
 
I am very happy with my streak, and will use these counters to make it farther (wish I had bought god damn protect).

Thanks very much for reffing. Your speed made it very enjoyable.
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
Alright guys, you know the drill on posting!

Challenge 3


Name: typon77
Challenge Thread: Bada Bing!!!!!
Rank: Rank 1 Singles
Pokemon: Clyde the Remoraid
Ability: Sniper

Remoraid [Clyde] (M)
Nature: Quiet (+1 SpAtk, -15% Speed and -10% Evasion)

Type: Water
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:
Hustle: (Can Be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
Sniper: (Innate) This Pokemon has deadly accuracy and strikes sensitive points, increasing its critical hit bonus from +3 to +5 on single attacks, +2 to +3 on two-hit attacks, and +1 to +2 on multi-hit attacks.
Moody (DW) [LOCKED]: (Innate)This Pokemon's traits are always fluctuating from one strength to another. At the end of each round, one of the Pokemon's stats (Attack, Defense, Special Attack, Special Defense, Speed, Accuracy, Evasion) will be boosted by two (2) stages and another will be reduced by one (1) stage. This stat change lasts until the end of that round, where Moody is re-applied, overwriting the boosted and dropped stats. This stat boost/drop occurs outside the normal boosts/drops.

Stats:

HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 56 (65/1.15)
-10% Evasion

Size Class: 1
Weight Class: 2
Base Rank Total: 15

EC: 0/6
MC: 0
DC: 0/5

Attacks:

Water Gun
Lock-On
Psybeam
Aurora Beam
Bubblebeam
Focus Energy
Bullet Seed
Signal Beam
Ice Beam

Thunder Wave
Water Spout
Acid Spray

Bounce
Endure

Flamethrower
Scald
Protect
Surf
Double Team
Substitute
Dive

Total Moves: 21



Requesting C$FP for my Ref if your allowed to do that.

P.S. Not eligible for another 2 hours.... just posting now but doubt I'll get a ref before then.. Don't wanna miss any more super bowl!

EDIT: I know Remoraid is in a battle right now, but its almost over, and I doubt I'll get a ref before its my turn to battle
Your types are as follows:






 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
RNG Roll (Pokemon): 8898/10000 (Combee)
RNG Roll (Ability): 4730/10000 (Honey Gather)




"Ohai!"


Combee (F)

Nature: Modest

Type:

Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Stats:

HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 70
Size Class: 1
Weight Class: 1
Base Rank Total: 13

Abilities:

Honey Gather: Type: Innate. This Pokemon emits a scent of sweet honey that lowers all foes' Evasion by one (1) Stage.
Hustle (DW): Type: Can be Enabled. This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.

Attacks:

Gust
Sweet Scent
Bug Bite

Air Cutter
Ominous Wind
Mud Slap
Swift
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor


"BZZZZ!"

Mud-Slap ~ Gust + Air Cutter

IF fully paralysed A2, THEN A3 --> Chill



Health: 90
Energy: 100
Stats: 3 Atk / 2 Def / 4 Sp.Atk / 2 Sp.Def / 56 Speed / 2 Weight / 1 Size
Stat Boosters: -1 Evasion ; -10% Evasion (Flat)
Status: N/A
Ability: Sniper
Thunder Wave ~ Bounce ~ Dive

vs.


Health: 90
Energy: 100
Stats: 1 Atk / 2 Def / 3 Sp.Atk / 2 Sp.Def / 70 Speed / 1 Weight / 1 Size
Stat Boosters: N/A
Status: N/A
Ability: Honey Gather
Mud-Slap ~ Gust + Air Cutter​

Action 1:

Combee used Mud Slap!
RNG Roll (To-Crit) (<=625): 3806/10000 (No)
(4 + ((3-2)*1.5)) = 5.5 Damage Wretched new rounding rules
-3 EN
Remoraid used Thunder Wave!
RNG Roll (To-Hit) (<=7500): 8477/10000 (No)
But it missed...
-7 EN

Action 2:

Remoraid used Bounce!
Remoraid sprang up!
-8 EN
Remoraid used Bounce!
RNG Roll (To-Hit) (<=6375): 6490/10000 (No)
But it missed...
Combee used Gust + Air Cutter!
RNG Roll (To-Crit) (<=1250): 7843/10000 (No)
(20 + ((3-2)*1.5) + 3) = 24.5 Damage
-10 EN

Action 3:

Remoraid used Dive!
Remoraid hid underwater!
-9 EN
Combee is recovering from a combo!
Remoraid used Dive
RNG Roll (To-Hit) (<=7500): 5121/10000 (Yes)
RNG Roll (To-Crit) (<=625): 3732/10000 (No)
(8 + ((3-2)*1.5) + 3) = 12.5 Damage



Health: 60
Energy: 76
Stats: 3 Atk / 2 Def / 4 Sp.Atk / 2 Sp.Def / 56 Speed / 2 Weight / 1 Size
Stat Boosters: -1 Evasion ; -10% Evasion (Flat) ; -1 Acc
Status: N/A
Ability: Sniper
D:

vs.


Health: 77
Energy: 87
Stats: 1 Atk / 2 Def / 3 Sp.Atk / 2 Sp.Def / 70 Speed / 1 Weight / 1 Size
Stat Boosters: N/A
Status: N/A
Ability: Honey Gather
Yay!



"BZZ BZZ BZZ!"

Mud-Slap ~ Air Cutter ~ Mud-Slap

IF Bounce A1 / A2, THEN Replace with Gust + Air Cutter
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor

Health: 60
Energy: 76
Stats: 3 Atk / 2 Def / 4 Sp.Atk / 2 Sp.Def / 56 Speed / 2 Weight / 1 Size
Stat Boosters: -1 Evasion ; -10% Evasion (Flat) ; -1 Acc
Status: N/A
Ability: Sniper
Thunder Wave ~ Dive ~ Bounce

vs.


Health: 77
Energy: 87
Stats: 1 Atk / 2 Def / 3 Sp.Atk / 2 Sp.Def / 70 Speed / 1 Weight / 1 Size
Stat Boosters: N/A
Status: N/A
Ability: Honey Gather
Mud-Slap ~ Air Cutter ~ Mud-Slap​

Action 1:

Combee used Mud-Slap!
RNG Roll (To-Crit) (<=625): 6994/10000 (No)
(4 + ((3-2)*1.5)) = 5.5 Damage
-4 EN
Remoraid used Thunder Wave!
RNG Roll (To-Hit) (<=6666): 8496/10000 (Sorry NOT)
-7 EN

Action 2:

Combee used Air Cutter!
RNG Roll (To-Crit) (<=1250): 4134/10000 (No)
(6 + ((3-2)*1.5) + 3) = 10.5 Damage
-3 EN
Remoraid used Dive!
Remoraid hid underwater!
-9 EN
Remoraid used Dive!
RNG Roll (To-Hit) (<=6666): 353/10000 (Yes)
RNG Roll (To-Crit) (<=625): 3786/10000 (No)
(8 + ((3-2)*1.5) + 3) = 12.5 Damage

Action 3:

Combee used Mud-Slap!
RNG Roll (To-Crit) (<=625): 4660/10000 (No)
(4 + ((3-2)*1.5)) = 5.5 Damage
-5 EN
Remoraid used Bounce!
Remoraid sprang up!
-8 EN
Remoraid used Bounce!
RNG Roll (To-Hit) (<=5000): 4263/10000 (Yes)
RNG Roll (To-Crit) (<=625): 60/10000 (Yes)
RNG Roll (To-Para) (<=3000): 9299/10000 (No)
(8 + ((3-2)*1.5) + 5)*1.5 = 21.75 Damage



Health: 38
Energy: 52
Stats: 3 Atk / 2 Def / 4 Sp.Atk / 2 Sp.Def / 56 Speed / 2 Weight / 1 Size
Stat Boosters: -1 Evasion ; -10% Evasion (Flat) ; -2 Acc
Status: N/A
Ability: Sniper
STOP DODGING!

vs.


Health: 43
Energy: 75
Stats: 1 Atk / 2 Def / 3 Sp.Atk / 2 Sp.Def / 70 Speed / 1 Weight / 1 Size
Stat Boosters: N/A
Status: N/A
Ability: Honey Gather
BZZ! BZZZZZ! BZZ! BZZ!
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor


"BZZZZ! BZZ... BZZ!!"

Air Cutter ~ Air Cutter + Gust


Health: 38
Energy: 52
Stats: 3 Atk / 2 Def / 4 Sp.Atk / 2 Sp.Def / 56 Speed / 2 Weight / 1 Size
Stat Boosters: -1 Evasion ; -10% Evasion (Flat) ; -2 Acc
Status: N/A
Ability: Sniper
Flamethrower ~ Bounce ~ Ice Beam
Miss ~ Miss ~ Miss

vs.


Health: 43
Energy: 75
Stats: 1 Atk / 2 Def / 3 Sp.Atk / 2 Sp.Def / 70 Speed / 1 Weight / 1 Size
Stat Boosters: N/A
Status: N/A
Ability: Honey Gather
Air Cutter ~ Air Cutter + Gust​

Action 1:

Combee used Air Cutter!
RNG Roll (To-Crit) (<=1250): 664/10000 (Yes)
(6 + ((3-2)*1.5) + 3 + 3) = 13.5 Damage
-3 EN
Remoraid used Flamethrower!
RNG Roll (To-Hit) (<=6666): 2776/10000 (Yes)
RNG Roll (To-Crit) (<=625): 6517/10000 (No)
RNG Roll (To-Burn) (<=1000): 953/10000 (Yes)
(10 + ((4-2)*1.5))*1.5 = 19.5 Damage
-7 EN

Action 2:

Remoraid used Bounce!
Remoraid sprang up!
-8 EN
Remoraid used Bounce!
RNG Roll (To-Hit) (<=6375): 3404/10000 (Yes)
RNG Roll (To-Crit) (<=625): 7245/10000 (No)
RNG Roll (To-Para) (<=3000): 9815/10000 (No)
(8 + ((3-2)*1.5))*1.5 = 14.25 Damage
Combee used Gust + Air Cutter!
RNG Roll (To-Crit) (<=1250): 5627/10000 (No)
(20 + ((3-2)*1.5) + 3) = 24.5 Damage
-16 EN
Remoraid was KOed!



Health: 0
Energy: 0
Stats: 3 Atk / 2 Def / 4 Sp.Atk / 2 Sp.Def / 56 Speed / 2 Weight / 1 Size
Stat Boosters: -1 Evasion ; -10% Evasion (Flat) ; -1 Acc
Status: KOed
Ability: Sniper
X__X

vs.


Health: 15
Energy: 56
Stats: 1 Atk / 2 Def / 3 Sp.Atk / 2 Sp.Def / 70 Speed / 1 Weight / 1 Size
Stat Boosters: N/A
Status: N/A
Ability: Honey Gather
:D :D :D



"BZZZZZZ"

Wow. I thought that'd get to me figuring out ways around Endure, but you just got thrashed by a COMBEE.

Incidentally: Rock Blast. Get it.

Typon: 2 CC
Remoraid: 2 HC

DF44: 4 UC

That's it. Sorry about the luck, but it's the hall.
You also had Lock-On...
 
Name: typon77
Challenge Thread: Bada Bing!!!!!
Rank: Rank 1 Singles
Pokemon: Clyde the Remoraid
Ability: Sniper

Remoraid [Clyde] (M)
Nature: Quiet (+1 SpAtk, -15% Speed and -10% Evasion)

Type: Water
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:
Hustle: (Can Be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
Sniper: (Innate) This Pokemon has deadly accuracy and strikes sensitive points, increasing its critical hit bonus from +3 to +5 on single attacks, +2 to +3 on two-hit attacks, and +1 to +2 on multi-hit attacks.
Moody (DW) [LOCKED]: (Innate)This Pokemon's traits are always fluctuating from one strength to another. At the end of each round, one of the Pokemon's stats (Attack, Defense, Special Attack, Special Defense, Speed, Accuracy, Evasion) will be boosted by two (2) stages and another will be reduced by one (1) stage. This stat change lasts until the end of that round, where Moody is re-applied, overwriting the boosted and dropped stats. This stat boost/drop occurs outside the normal boosts/drops.

Stats:

HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 56 (65/1.15)
-10% Evasion

Size Class: 1
Weight Class: 2
Base Rank Total: 15

EC: 1/6
MC: 0
DC: 1/5

Attacks: (21)

Physical
Bounce
Bullet Seed
Dive
Rock Blast

Special
Acid Spray
Aurora Beam
Bubblebeam
Flamethrower
Ice Beam
Psybeam
Scald
Signal Beam
Surf
Water Gun
Water Spout

Status
Lock-On
Focus Energy
Thunder Wave
Endure
Protect
Double Team
Substitute
You may choose your first type:






 
Battle 1

RNG Roll for Pokemon: 4/5
RNG Roll for Ability: 1/3


Diglett (M)

Nature: Adamant

Type:

Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Stats:

HP: 80
Atk: Rank 3 (+)
Def: Rank 1
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 95
Size Class: 1
Weight Class: 1
Base Rank Total: 11

Abilities:

Sand Veil: (Innate) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
Arena Trap: (Innate) This Pokemon has great knowledge of the field and can always remain close to an earthbound foe no matter where it runs, flying opponents and levitating Pokemon are unaffected.
Sand Force (DW): (Innate) This Pokemon thrives in Sandstorm conditions, using the power of the swirling sand to augment its Rock, Ground, and Steel-typed attacks. Each of this Pokemon's Rock, Ground, and Steel-typed attacks will have the Base Attack Power increased by two (2). Pokemon with this ability are immune to Sandstorm damage.

Attacks:

Scratch
Sand-Attack
Growl
Astonish
Magnitude
Mud-Slap
Bulldoze
Dig
Sucker Punch

Earthquake
Rock Slide
Shadow Claw

Reversal
Pursuit
Endure


Your actions, typon77!
 

Diglett (M)
HP: 80
EN: 100
SPE: 95
ABIL: Sand Veil
STAT: N/A
OTHR: N/A

Clyde (M)
HP: 90
EN: 100
SPE: 56
ABIL: Sniper
STAT: -10% Evasion
OTHR: N/A

Arena: N/A

Action 1:

Diglett burrowed underground!
Clyde used Water Spout!
-7 Energy
Diglett used Dig!
Crit: 435/1000: No
(8+3+1.5) = 12.5 Damage
-9 Energy

Action 2:

Diglett used Earthquake!
Crit: 981/1000: No
(10+3+1.5) = 14.5 Damage
-6 Energy
Clyde used Substitute!
-25 HP
-24 Energy

Action 3:

Diglett burrowed underground!
Clyde used Scald!
-5 Energy
Diglett used Dig!
Crit: 260/1000: No
(8+3+1.5) = 12.5 Damage
-9 Energy


Diglett (M)
HP: 80
EN: 76
SPE: 95
ABIL: Sand Veil
STAT: N/A
OTHR: N/A

Clyde (M)
HP: 38
EN: 64
SPE: 56
ABIL: Sniper
STAT: -10% Evasion
OTHR: Substitute (12.5 HP)

Arena: N/A

Turn Order:


Someone issues actions.
typon77 issues actions.
REFEREE
 

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