Please pick your first type.Name: Ullar
Thread: Link
Rank: 4
Pokemon: Mimring the Charizard
Pokemon Ability: Solar Power
Pokemon Information:
<Charizard> [Mimring] (Male)
Nature: Lonely (+Att, -Def)
Type: Fire/Flying
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.
Abilities:
Blaze: (Type: Innate)
When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Solar Power: (Type: Innate) [DW, Unlocked]
When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2)
Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 100
Size Class: 3
Weight Class: 4
Base Rank Total: 20
EC: 9/9
MC: 0
DC: 5/5
Attacks:
Heat Wave
Dragon Claw
Shadow Claw
Air Slash
Scratch(*)
Growl(*)
Ember(*)
Smokescreen(*)
Dragon Rage(*)
Scary Face(*)
Fire Fang(*)
Wing Attack
Flamethrower
Inferno
Fire Spin
Dragon Dance(*)
Dragon Rush(*)
Metal Claw(*)
Flare Blitz
Counter
Ancientpower
Crunch
Brick Break(*)
Dig(*)
Hone Claws(*)
Sunny Day
Fire Blast
Hidden Power Ground 7
Fly
Dragon Tail
Solarbeam
Protect
Thunderpunch
Seismic Toss
Bide
Mimic
Roost
Fire Pledge
UllarWarlord, you may choose your first type. Your options are:Challenging the Hall with a brand new Lapras!
Name: UllarWarlord
Thread: Here
Rank: 3
Pokemon: Lapras
Ability: Shell Armor
<Lapras> [Mitsuhide] (Male)
Nature: Quiet (+SpA, -Spe)
Type: Water/Ice
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Abilities:
Water Absorb: (Type: Innate)
This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only recieves 25% of the damage that attack would do to itself.
Shell Armor: (Type: Innate)
This Pokemon’s thick, bony outer shell prevents it from taking critical hits.
Hydration: (Type: Innate) [DW, Locked]
This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.
Stats:
HP: 120
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 52 (-, -10% Evasion)
Size Class: 5
Weight Class: 6
Base Rank Total: 19
EC: N/A
MC: 0
DC: 0/5
Attacks:
Sing
Water Gun
Growl
Mist
Confuse Ray
Ice Shard
Water Pulse
Body Slam
Rain Dance
Dragon Dance
Dragon Pulse
Refresh
Thunderbolt
Frost Breath
Substitute