Roleplay Battle Hall Challenge - UllarWarlord

#26
Wow. I think I'm actually becoming a somewhat competent battler.

Poison Jab > Ice Beam > Poison Jab

If Budew chills, use Substitute (15 HP)
 
#28

Budew (F)
HP: 23
EN: 13
SPE: 64
ABIL: Poison Point
STAT: +15% Accuracy
OTHR: N/A

Eltahale (F)
HP: 24
EN: 59
SPE: 35
ABIL: Poison Point
STAT: -10% Evasion
OTHR: Paralysis (5%)

Arena: N/A

Action 1:

Budew used Extrasensory!
Crit: 946/1000: No
Effect: 77/1000: Yes
(8+0) x 1.5 = 12 Damage
-6 Energy
Paralysis: 384/1000: No
Eltahale flinched!

Action 2:

Budew used Extrasensory!
Crit: 673/1000: No
Effect: 163/1000: No
(8+0) x 1.5 = 12 Damage
-10 Energy


Budew (F)
HP: KO
EN: KO
SPE: 64
ABIL: Poison Point
STAT: +15% Accuracy
OTHR: N/A

Eltahale (F)
HP: KO
EN: KO
SPE: 35
ABIL: Poison Point
STAT: N/A
OTHR: N/A

Arena: N/A

Rewards:
UllarWarlord: 2 CC
Eltahale the Nidoran♀: 2 HC (aka KOC)
C$FP: 4 UC
 
#29
A challenger appears!

UllarWarlord will be challenging Rank 4 with his Charizard, using Solar Power.

<Charizard> [Mimring] (Male)
Nature: Lonely (+Att, -Def)
Type: Fire/Flying
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:
Blaze: (Type: Innate)
When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)

Solar Power: (Type: Innate) [DW, Unlocked]
When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2)

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 100
Size Class: 3
Weight Class: 4
Base Rank Total: 20

EC: 9/9
MC: 0
DC: 5/5

Attacks:
Heat Wave
Dragon Claw
Shadow Claw
Air Slash
Scratch(*)
Growl(*)
Ember(*)
Smokescreen(*)
Dragon Rage(*)
Scary Face(*)
Fire Fang(*)
Wing Attack
Flamethrower
Inferno
Fire Spin

Dragon Dance(*)
Dragon Rush(*)
Metal Claw(*)
Flare Blitz
Counter
Ancientpower
Crunch

Brick Break(*)
Dig(*)
Hone Claws(*)
Sunny Day
Fire Blast
Hidden Power Ground 7
Fly

Thunderpunch
Seismic Toss
Bide
Mimic

Fire Pledge


Ullar, choose your first type:








Good luck!
 
#31
Battle 1


Aroma Lady Alyx wants to battle!

"The Grass-type can easily beat a Fire/Flying type, right?"

RNG roll for Pokemon: 4/5

"Double type disadvantage? No big deal..."

RNG roll for Ability: 2/2

"...we're screwed..."
Torterra (F)

Nature: Adamant

Type:

Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Stats:

HP: 100
Atk: Rank 5 (+)
Def: Rank 4
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 56
Size Class: 5
Weight Class: 7
Base Rank Total: 19

Abilities:

Shell Armor (DW): (Innate) This Pokemon’s thick, bony outer shell prevents it from taking critical hits.

Item: Yache Berry

Attacks:

Tackle
Withdraw
Absorb
Razor Leaf
Curse
Bite
Mega Drain
Leech Seed
Synthesis
Crunch
Giga Drain
Leaf Storm
Wood Hammer
Earthquake

Stone Edge
Light Screen
Reflect

Superpower
Worry Seed
Seed Bomb

Iron Head
Outrage


Your actions, please!
 
#33
Battle 1, Round 1


"I wish I was a Swimmer or Hiker or something..."

Leech Seed ~ Stone Edge ~ Stone Edge

Pre-round:

Charizard (M) Mimring
Health: 100
Energy: 100
Boosts: None
Other: None

Torterra (F)
Health: 100
Energy: 100
Boosts: None
Other: None
Action One:
Charizard used Sunny Day!
The sunlight turned harsh! (4r)
-9 energy (STAB)

Torterra used Leech Seed!
RNG roll to hit: (1-9000=hit) 5384 YES
Charizard was seeded! (6a)
-9 energy (STAB)

Charizard's health was sapped by Leech Seed! -3 HP

Charizard lost health to Solar Power! -1 HP

Action Two:
Charizard used Heat Wave!
RNG roll to hit: (1-9000=hit) 4859 HIT
(10+3+1.5+2)*1.5=24.75=25
25 Damage
-6 energy (STAB)
RNG roll to burn: (1-1000=burned) 8167 NO

Torterra used Stone Edge!
RNG roll to hit: (1-8000=hit) 9539
Torterra's attack missed!
-7 energy

Charizard's health was sapped by Leech Seed! -3 HP
Torterra regained health from Leech Seed! +3 HP
Charizard lost health to Solar Power! -1 HP

Action Three:
Charizard used Heat Wave!
RNG roll to hit: (1-9000=hit) 6039 HIT
(10+3+1.5+2)*1.5=24.75=25
25 Damage
-10 energy (STAB)
RNG roll to burn: (1-1000=burned) 4508 NO

Torterra used Stone Edge!
RNG roll to hit: (1-8000=hit) 1514 HIT
RNG roll to crit: (1-1250=crit) 4298 NO
(10+3(1.5))*2.25=32.625=33
33 Damage
-11 energy

Charizard's health was sapped by Leech Seed! -3 HP
Torterra regained health from Leech Seed! +3 HP
Charizard lost health to Solar Power! -1 HP

Post-round:

Charizard (M) Mimring
Health: 55
Energy: 75
Boosts: None
Other: Solar Power Active
Torterra (F)
Health: 56
Energy: 73
Boosts: None
Other: None
Arena: Sunny (3r)

"Let's go!"

Synthesis ~ Stone Edge ~ Stone Edge
IF Fly (Not extended) THEN Double Stone Edge Combo
IF Counter a2 THEN Light Screen that action.
 
#35
Battle 1, Round 2

Pre-round:

Charizard (M) Mimring
Health: 55
Energy: 75
Boosts: None
Other: Solar Power Active, Leech Seed (3a)
Torterra (F)
Health: 56
Energy: 73
Boosts: None
Other: None
Arena: Sunny (3r)

Action One:
Torterra used Synthesis!
Torterra regained health! +30 HP
-14 energy (STAB)

Charizard used a Double Inferno Combo!
RNG roll to hit: (1-2500=hit) 8352 NO
Charizard's attack missed!
-31 energy

Charizard's health was sapped by Leech Seed! -3 HP
Torterra regained health from Leech Seed! +3 HP

Charizard lost health to Solar Power! -1 HP

Action Two:
Charizard is cooling down!

Torterra used Stone Edge!
RNG roll to hit: (1-8000=hit) 5408
RNG roll to crit: (1-1250=crit) 9091 NO
(10+3(1.5))*2.25=32.625=33
33 Damage
-7 energy

Charizard's health was sapped by Leech Seed! -3 HP
Torterra regained health from Leech Seed! +3 HP

Charizard lost health to Solar Power! -1 HP

Action Three:
Charizard used Heat Wave!
RNG roll to hit: (1-9000=hit) 5354 HIT
(10+3+1.5+2)*1.5=24.75=25
25 Damage
-6 energy (STAB)
RNG roll to burn: (1-1000=burned) 3694 NO

Torterra used Stone Edge!
RNG roll to hit: (1-8000=hit) 6414 HIT
RNG roll to crit: (1-1250=crit) 9398 NO
(10+3(1.5))*2.25=32.625=33
33 Damage (KO)
-11 energy

Post-round:

Charizard (M) Mimring
Health: -19
Energy: 38
Boosts: None
Other: Solar Power Active, KOed
Torterra (F)
Health: 67
Energy: 41
Boosts: None
Other: None
Arena: Sunny (2r)

"To be honest, I'm just as surprised as you are!"

I'm sorry, UllarWarlord, but your Battle Hall Run has come to an end.
Prizes:
I nab 1(2)+2=4 UC.

Ullar receives 2 CC.
Mimring the Charizard receives 2 HC.

Feel free to challenge again in a week!
 
#36
UllarWarlord is challenging rank four with Charizard using Solar Power.

Name: Ullar
Thread: Link
Rank: 4
Pokemon: Mimring the Charizard
Pokemon Ability: Solar Power
Pokemon Information:

<Charizard> [Mimring] (Male)
Nature: Lonely (+Att, -Def)
Type: Fire/Flying
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:
Blaze: (Type: Innate)
When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)

Solar Power: (Type: Innate) [DW, Unlocked]
When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2)

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 100
Size Class: 3
Weight Class: 4
Base Rank Total: 20

EC: 9/9
MC: 0
DC: 5/5

Attacks:
Heat Wave
Dragon Claw
Shadow Claw
Air Slash
Scratch(*)
Growl(*)
Ember(*)
Smokescreen(*)
Dragon Rage(*)
Scary Face(*)
Fire Fang(*)
Wing Attack
Flamethrower
Inferno
Fire Spin

Dragon Dance(*)
Dragon Rush(*)
Metal Claw(*)
Flare Blitz
Counter
Ancientpower
Crunch

Brick Break(*)
Dig(*)
Hone Claws(*)
Sunny Day
Fire Blast
Hidden Power Ground 7
Fly
Dragon Tail
Solarbeam
Protect

Thunderpunch
Seismic Toss
Bide
Mimic
Roost

Fire Pledge
Please pick your first type.






 
#38
Pokemon roll: 2/5 (Crustle)
Ability roll: 2/3 (Shell Armour)

Gym Leader Bugsy would like to battle!



"Crustle and I are going to knock your socks off!"

Crustle (F)

Nature: Adamant

Type:

Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves
Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.

Stats:

HP: 100
Atk: Rank 4 (+)
Def: Rank 5
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 45
Size Class: 3
Weight Class: 5
Base Rank Total: 19

Abilities:

Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Shell Armor: (Innate) This Pokemon’s thick, bony outer shell prevents it from taking critical hits.
Weak Armor (DW): (Can be enabled) The Pokemon can loosen its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.

Item: Expert Belt

Attacks:

Fury Cutter
Rock Blast
Withdraw
Sand-Attack
Faint Attack
Smack Down
Rock Polish
Bug Bite
Stealth Rock
Rock Slide
Slash
X-Scissor
Flail
Shell Smash
Rock Wrecker

Earthquake
Poison Jab
Aerial Ace

Night Slash
Counter
Endure
 
#40
Rock Wrecker - Smack Down - Rock Wrecker


100 HP
100 EN
4/5/2/3/45
Shell Armour

100 HP
100 EN
4/2/4/3/100
Solar Power


Action One:

Charizard used Sunny Day!
(-9 EN)
The sunlight became harsh!

Crustle used Rock Wrecker!
(-9 EN)
Hit chance: 481/10000 (YES)
Crit chance: 5968/10000 (NO)
Damage: (15 + 3 + 3) * 2.25 = 47.25

Charizard -2HP

Action Two:

Charizard used Heat Wave!
(-6 EN)
Hit chance: 4951/10000 (YES)
Crit chance: 5771/10000 (NO)
Damage: (10 + 3 + 1.5 + 2) = 16.5

Crustle used Smack Down!
(-3 EN)
Crit chance: 3391/10000 (NO)
Damage: (6 + 3 + 3) * 2.25 = 27

Charizard -2HP

Action Three:

Charizard used Air Slash!
(-5 EN)
Hit chance: 3481/10000 (YES)
Crit chance: 891/10000 (NO)
Flinch chance: 6988/10000 (NO)
Damage: (8 + 3 + 1.5 + 2) = 14.5

Crustle used Rock Wrecker!
(-9 EN)
Hit chance: 2295/10000 (YES)
Damage: (15 + 3 + 3) * 2.25 = 47.25

Charizard fainted!



UllarWarlord, your challenge has ended. You may rechallenge in one week.

EspyOwner: 4 UC
UllarWarlord: 2 CC
Charizard: 2 HC
 
#42
Only users: SimonSays and UllarWarlord should be posting in this thread. If your name is not one of those 2 names, no posting.

UllarWarlord will be using Mitsuhide the LAPRAS with Shell Armour:
Challenging the Hall with a brand new Lapras!

Name: UllarWarlord
Thread: Here
Rank: 3
Pokemon: Lapras
Ability: Shell Armor


<Lapras> [Mitsuhide] (Male)
Nature: Quiet (+SpA, -Spe)
Type: Water/Ice
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

Abilities:
Water Absorb: (Type: Innate)
This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only recieves 25% of the damage that attack would do to itself.

Shell Armor: (Type: Innate)
This Pokemon’s thick, bony outer shell prevents it from taking critical hits.

Hydration: (Type: Innate) [DW, Locked]
This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.

Stats:
HP: 120
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 52 (-, -10% Evasion)
Size Class: 5
Weight Class: 6
Base Rank Total: 19

EC: N/A
MC: 0
DC: 0/5

Attacks:
Sing
Water Gun
Growl
Mist
Confuse Ray
Ice Shard
Water Pulse
Body Slam
Rain Dance

Dragon Dance
Dragon Pulse
Refresh

Thunderbolt
Frost Breath
Substitute
UllarWarlord, you may choose your first type. Your options are:








Good luck!
 
#44
Battle 1 Starts!

Bird Keeper Jacki would like to battle!

"Hey, sweet power armour."
(Pokemon 1-5, rolled 3) (Ability 1-3, rolled 1)
"Alright, let's go Drifblim! Your Aftermath will leave our opponent scarred!"



Drifblim (M)
Nature: Modest (+1 SpA, -1 Atk)
Type:
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Stats:
HP: 125
Atk: Rank 2 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 80
Size Class: 2
Weight Class: 2
Base Rank Total: 19

Abilities:
Aftermath: (Innate) If this Pokemon uses Selfdestruct or Explosion, the attack has ten (10) more Base Attack Power and five (5) more Energy Cost to execute.
Unburden: (Innate) This Pokemon is incredibly possessive. If it uses or loses an item in battle its rage swells and its Speed doubles (x2) until it receives another item.
Flare Boost (DW): (Innate) This Pokemon's body can harness the heat from a burn into internal energy, fueling its mental capabilities. When Burned, the Pokemon's special attacks have two (2) more Base Attack Power.


Attacks:
Constrict
Minimize
Astonish
Gust
Focus Energy
Payback
Hex
Ominous Wind
Stockpile
Swallow
Spit Up
Baton Pass
Shadow Ball
Amnesia

Thunderbolt
Will-O-Wisp
Dream Eater

Hypnosis
Destiny Bond
Disable

Magic Coat


UllarWarlord Orders
Bird Keeper Jacki Orders
I Ref
 
#46

... Well fine, ignore me! Don't be a gentleman!"

Hypnosis ~ Thunderbolt ~ Disable (Foe's Thunderbolt)
IF Thunderbolt was not used by foe A2, use Shadow Ball A3 instead.
 
#47
Pre-Round Information:

Lapras (Mitsuhide) [M]
HP:
120
En: 100
Base Stats: 3/3/4/3/52/5/6
Stat Changes: -10 Eva.
Ability: Shell Armour
Other: None


Drifblim (Drifblim) [M]
HP:
125
En: 100
Base Stats: 2/2/4/1/80/2/2
Stat Changes: None
Abilty: Aftermath
Other: None

----------------------------------------------

Round 1 Starts!

----------------------------------------------

Action 1:
Drifblim:
Uses Hypnosis! (7 En) (Miss. <3000, rolled 3418) (Sleep 1-3, rolled 3: Intense) Lapras fell into Intense Sleep!
Lapras: Fast Asleep! (1 Action left)

Action 2:
Drifblim:
Uses Thunderbolt! (7 En) (10+(4-3)*1.5)*1.5 = 17.25 Dmg! (Para. <1000, rolled 9089)
Lapras: Fast Asleep (0 Actions Left)

Action 3:
Drifblim:
Uses Shadow Ball! (6-1= 5 En) (8+3+(4-3)*1.5) = 12.5 Dmg! (SpDef Drop <1000, rolled 2226)
Lapras: Wakes Up! Uses Frost Breath! (4 En) (Miss. <1000, rolled 3691) A Critical Hit! (4+3+(4-2)*1.5)*1.5 = 15 Dmg!

End of Round-ing:
Drifblim:
15 Dmg! -19 En!
Lapras: 29.75 ~ 30 Dmg! -4 En!

----------------------------------------------

Round 1 Ends!

----------------------------------------------

Post-Round Information:

Lapras (Mitsuhide) [M]
HP:
90
En: 96
Base Stats: 3/3/4/3/52/5/6
Stat Changes: -10 Eva.
Ability: Shell Armour
Other: None


Drifblim (Drifblim) [M]
HP:
110
En: 81
Base Stats: 2/2/4/2/80/2/2
Stat Changes: None
Abilty: Aftermath
Other: None

Bird Keeper Jacki Orders
UllarWarlord Orders
I Ref


-----------------------------------------------


"Keep it up, Drifblim! Avoid as much damage as you can!"

Minimize ~ Thunderbolt ~ Shadow Ball
IF Thunderbolt is used, THEN use Disable next action and push actions back.
IF Confuse Ray is used, THEN use Magic Coat and push actions back.
 
#48

"Sorry for ignoring you earlier. I was on a time-budget...anyway, the most interesting thing about this suit is that it essentially gives me the Ability Illusion! Let's channel the spirit of the greatest Lapras Owner ever and see what he would do..."

"..."

What will you do?
FIGHT PKMN
BAG RUN

>FIGHT

Select your moves!

>WATER GUN

>THUNDERBOLT

>FROST BREATH

Any substitutions?

>YES

>IF WATER GUN MISSES, USE FROST BREATH A2
 
#49
Forgot Lapras' STAB on Frost Breath from the previous round; +1 En.


"I can think of 1 who is better."

------------------------------------------------

Pre-Round Information:

Lapras (Mitsuhide) [M]
HP:
90
En: 97
Base Stats: 3/3/4/3/52/5/6
Stat Changes: -10 Eva.
Ability: Shell Armour
Other: None


Drifblim (Drifblim) [M]
HP:
110
En: 81
Base Stats: 2/2/4/2/80/2/2
Stat Changes: None
Abilty: Aftermath
Other: None

----------------------------------------------

Round 2 Starts!

----------------------------------------------

Action 1:
Drifblim:
Uses Minimize! (9 En) Drifblim Shrunk! (Size Class reduced to 1, Eva. +1 (Perm.))
Lapras: Uses Water Gun! (3-1= 2 En) (Miss. <2500, rolled 6094) (Crit. <625, rolled 3895) (4+3+(4-2)*1.5) = 10 Dmg! Drifblim is Soaked!

Action 2:
Drifblim:
Uses Thunderbolt! (7 En) (10+(4-3)*1.5)*1.5 = 17.25 Dmg! (Para. <1000, rolled 3758)
Lapras: Uses Thunderbolt! (7 En) (Miss. <2500, rolled 740) Missed!

Action 3:
Drifblim:
Uses Disable! (7 En) Lapras' Thunderbolt is Disabled! (6a)
Lapras: Uses Frost Breath! (4-1=3 En) (Miss. <3500, rolled 9274) A Critical Hit! (4+3+(4-2)*1.5)*1.5 = 15 Dmg!

End of Round-ing:
Drifblim:
15 Dmg! -23 En!
Lapras: 17.25 ~ 17 Dmg! -12 En!

----------------------------------------------

Round 2 Ends!

----------------------------------------------

Post-Round Information:

Lapras (Mitsuhide) [M]
HP:
73
En: 85
Base Stats: 3/3/4/3/52/5/6
Stat Changes: -10 Eva.
Ability: Shell Armour
Other: Thunderbolt Disabled (5a)


Drifblim (Drifblim) [M]
HP:
95
En: 58
Base Stats: 2/2/4/2/80/2/2
Stat Changes: +25 Eva. (Perm.)
Abilty: Aftermath
Other: Minimized (Perm.), Soaked (1a)

UllarWarlord Orders
Bird Keeper Jacki Orders
I Ref
 
#50

"...!"

>FIGHT

>GIVE MIDDLE FINGER TO ATHENODOROS

>GIVE MIDDLE FINGER TO REF FOR THUNDERBOLT MISSING

>DRAGON DANCE

>FROST BREATH

>SUBSTITUTE (25)