Roleplay Battle Hall Challenge - waterwarrior

I used to be pissed off about facing off against a Fighting-type. Then I took the fact that its only Fighting-type move is Rock Smash to the knee.

Heat Wave -> Vacuum Wave -> Heat Wave
If Substitute is used AND you do not have a Substitute up yourself, use Substitute (15 HP) that action
 
Music: Street Fighter 3 - Kobu



"It's time you faced the Way of the World Warrior."

Rock Smash ~ Yawn ~ Rock Smash

Round 1! Are you ready? GO FOR IT!

Action 1
-Rebble used Heat Wave!
To hit (<=9000): 6983 (Yes)
To critical (<=625): 9289 (No)
To burn (<=1000): 7073 (No)
Damage: 11.5
Energy: -7

-Scratchet used Rock Smash!
To critical (<=625): 811 (No)
To lower Defense (<=5000): 6822 (No)
Damage: 15
Energy: -2

Action 2
-Rebble used Vaccum Wave!
To critical (<=625): 6915 (No)
Damage: 8.25
Energy: -4

-Scratchet used Yawn!
Rebble became drowsy!
Energy: -6

Action 3
-Rebble used Heat Wave!
To hit (<=9000): 3841 (Yes)
To critical (<=625): 9177 (No)
To burn (<=1000): 1722 (No)
Damage: 11.5
Energy: -7

-Scratchet used Rock Smash!
To critical (<=625): 3507 (No)
To lower Defense (<=5000): 3553 (Yes)
Damage: 15
Energy: -2
Rebble's Defense fell to -1!

HP Left:
Rebble: 90 - 15 from A1 - 15 from A3 = 60
Scratchet: 90 - 11.5 from A1 - 8.25 from A2 - 11.5 from A3 = 58.75 ~ 59

Energy Left:
Rebble: 100 - 7 from A1 - 4 from A2 - 7 from A3 = 82
Scratchet: 100 - 2 from A1 - 6 from A2 - 2 from A3 = 90

Stat modifiers:
Rebble: -1 Def (Will rise to 0 at end of Round 3)
Scratchet: Nothing

waterwarrior
O

Turret - Rebble (-)
HP: 60
EN: 82
Ability: Technician; Levitate
Effects: Drowsy (1 action), -1 Def
Status: OK!

VS.

Ryu
O

Scratchet (M)
HP: 59
EN: 90
Ability: Prankster
Effects: Nothing
Status: OK!​



"Hadoken!"

Rock Smash ~ Return ~ Rock Smash
 
DAMN DAMN DAMN DAMN DAMN

Looks like I completely under-estimated you...

Substitute (20 HP) -> Be asleep (Heat Wave) -> Heat Wave

Looks like its over for us after all Turret...
 
Music: Street Fighter 3 - Kobu

Round 2! Prepare to strike! NOW!

Action 1
-Rebble used Substitute!
Rebble created a Substitute! (20 HP)
Energy: -18

-Scratchet used Rock Smash!
To critical (<=625): 556 (Yes)
Damage: 21.25
Energy: -6
Rebble's Substitute broke!

Sleep check (1-3): 2 (Intense)
Rebble fell asleep! (1 action)

Action 2
-Rebble is fast asleep! (0 actions)

-Scratchet used Return!
To critical (<=625): 8702 (No)
Damage: 9.38
Energy: -6

Action 3
-Rebble woke up!
Rebble used Heat Wave!
To hit (<=9000): 5483 (Yes)
To critical (<=625): 5593 (No)
To burn (<=1000): 2683 (No)
Damage: 11.5
Energy: -7

-Scratchet used Rock Smash!
To critical (<=625): 9322 (No)
To lower Defense (<=5000): 2317 (Yes)
Damage: 16.75
Energy: -2
Rebble's Defense fell to -2!

HP Left:
Rebble: 60 - 20 from A1 - 9.38 from A2 - 16.75 from A3 = 13.87 ~ 14
Scratchet: 59 - 11.5 from A3 = 47.5 ~ 48

Energy Left:
Rebble: 82 - 18 from A1 - 7 from A3 = 57
Scratchet: 90 - 6 from A1 - 6 from A2 - 2 from A3 = 76

Stat modifiers:
Rebble: -2 Def (Will rise to -1 at end of Round 3)
Scratchet: Nothing

waterwarrior
O

Turret - Rebble (-)
HP: 14
EN: 57
Ability: Technician; Levitate
Effects: -2 Def
Status: OK!

VS.

Ryu
O

Scratchet (M)
HP: 48
EN: 76
Ability: Prankster
Effects: Nothing
Status: OK!​
 
CRRIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIITTTTTTTTTTTTTSSSSSS!!!!

Ah well, we wouldn't have won anyway.

Heat Wave + Heat Wave -> Heat Wave -> Heat Wave + Heat Wave

gg TheWolfe, gg.
 
Music: Street Fighter 3 - Kobu



"Denjin...HADOKEN!"

Rock Smash ~ Return ~ Rock Smash

Round 3! Fighter's ready! ENGAGE!

Action 1
-Scratchet used Rock Smash!
To critical (<=625): 6467 (No)
To lower Defense (<=5000): 1644 (Yes)
Damage: 18.5
Energy: -6

Rebble fainted!

HP Left:
Rebble: 14 - 18.5 from A1 = -4.5 ~ -5
Scratchet: 48

Energy Left:
Rebble: 57
Scratchet: 76 - 6 from A1 = 70

Stat modifiers:
Rebble: Nothing
Scratchet: Nothing

waterwarrior
x

Turret - Rebble (-)
HP: 0
EN: 57
Ability: Technician; Levitate
Effects: Nothing
Status: FAINTED - Unable to battle

VS.

Ryu
O

Scratchet (M)
HP: 48
EN: 70
Ability: Prankster
Effects: Nothing
Status: OK!​



"You must defeat Sheng Long to stand a chance!"

Spoils of battle:
waterwarrior
-waterwarrior gains 10 CC.
-Turret the Rebble gains 10 HC.
Objection
-Objection gains 6 UC.
TheWolfe:
-I gain 8 UC.​

Thanks for playing! See you on June 1st!
 
Challenge #5

waterwarrior will be using von Karma the Elekid with Static in Rank 2.

Elekid (von Karma) Male
Nature: Rash (+SpA, -SpD)
Type: Electric
Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Abilities:
Static: (Innate) This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
Vital Spirit (DW ability- LOCKED): (Innate) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action. If a Pokemon with Vital Spirit also has Insomnia, its evasion is raised by one (1) stage permanently.

Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 1 (-)
Spe: 95
Size Class: 1
Weight Class: 2
Base Rank Total: 15

EC: 1/9
MC: 0
DC: 1/5

Attacks: (14 total)
Physical:
Cross Chop
Fire Punch
Ice Punch
Low Kick
Quick Attack
Return
Thunderpunch
Wild Charge

Special:
Shock Wave
Swift
Thunderbolt
Thundershock

Status:
Leer
Protect


Pick a type and let your hall challenge commence!






 
Battle 1


Pilot Ted would like to battle!

RNG Roll for Pokemon: 5/5
RNG Roll for Ability: 3/3


Farfetch'd (F)

Nature: Jolly

Type:

Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Stats:

HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 69 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 14
+6% Accuracy

Abilities:

Keen Eye: (Innate) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.
Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Defiant (DW): (Innate) The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's Attack or Ability, it's Attack increases by two (2) stages. Attack Boosts gained this way are not subject to deterioration that round.

Attacks:

Peck
Poison Jab
Sand-Attack
Leer
Fury Cutter
Fury Attack
Knock Off
Aerial Ace
Slash
Air Cutter
Swords Dance

Acrobatics
Frustration
U-turn

Roost
Leaf Blade
Mirror Move


"Let's use Defiant! We will defy you!!"
 

"Yeah, we're screwed."

Frustration ~ Slash ~ Frustation

-----------


Elekid (M)
HP:
90
EN: 100
SPE: 95
RANK: 3/2/4/1
ABIL: Static
STAT: N/A
OTHR: N/A


Farfetch'd (F)
HP:
90
EN:
100
SPE: 69
RANK: 3/2/1/3
STAT: +6% Acc
OTHR: N/A


Action 1:
Elekid used Thunderbolt!
RNG Roll (To-Crit) [<=625 Crit]: 7657/10000 (No)
(10+3+(6-4.5))*1.5 = 21.75 damage
RNG Roll (Effect) [<=1000 Effect]: 8955/10000 (No)
-6 energy
Farfetch'd used Frustration!
RNG Roll (To-Crit) [<=625 Crit]: 5188/10000 (No)
(10+3+(4.5-3)) = 14.5 damage
RNG Roll (Static) [<=3000 Static]: 7662/10000 (No)
-6 energy

Action 2:
Elekid used Wild Charge!
RNG Roll (To-Crit) [<=625 Crit]: 1362/10000 (No)
(9+3+(4.5-3))*1.5 = 20.25 damage
-5.0625 HP (Recoil)
-5.8 energy
Farfetch'd used Slash!
RNG Roll (To-Crit) [<=1250 Crit]: 5084/10000 (No)
(7+3+(4.5-3)) = 11.5 damage
RNG Roll (Static) [<=3000 Static]: 4781/10000 (No)
-4 energy

Action 3:
Elekid used Thunderbolt!
RNG Roll (To-Crit) [<=625 Crit]: 6747/10000 (No)
(10+3+(6-4.5))*1.5 = 21.75 damage
RNG Roll (Effect) [<=1000 Effect]: 5147/10000 (No)
-6 energy
Farfetch'd used Frustration!
RNG Roll (To-Crit) [<=625 Crit]: 4352/10000 (No)
(10+3+(4.5-3)) = 14.5 damage
RNG Roll (Static) [<=3000 Static]: 6607/10000 (No)
-6 energy



Elekid (M)
HP:
49
EN: 82
SPE: 95
RANK: 3/2/4/1
ABIL: Static
STAT: N/A
OTHR: N/A


Farfetch'd (F)
HP:
26
EN: 84
SPE: 69
RANK: 3/2/1/3
STAT: +6% Acc
OTHR: N/A

-----------


"Finish us off quickly please..."

Slash ~ Frustration ~ Slash
 

Elekid (M)
HP:
49
EN: 82
SPE: 95
RANK: 3/2/4/1
ABIL: Static
STAT: N/A
OTHR: N/A


Farfetch'd (F)
HP:
26
EN: 84
SPE: 69
RANK: 3/2/1/3
STAT: +6% Acc
OTHR: N/A


Action 1:
Farfetch'd used Slash!
RNG Roll (To-Crit) [<=625 Crit]: 4954/10000 (No)
(7+3+(4.5-3)) = 11.5 damage
RNG Roll (Static) [<=3000 Static]: 1609/10000 (Static)
Status Change: 20% PAR (Farfetch'd)
-4 energy
Elekid used Thunderbolt+Thunderbolt!
RNG Roll (To-Crit) [<=625 Crit]: 1444/10000 (No)
(22.5+3+(6-4.5))*1.5 = 40.5 damage
Fartfetch'd fainted!
-44.5 energy



Elekid (M)
HP:
37
EN: 37
SPE: 95
RANK: 3/2/4/1
ABIL: Static
STAT: N/A
OTHR: N/A


Farfetch'd (F)
HP:
KO
EN: KO
SPE: 69
RANK: 3/2/1/3
STAT: +6% Acc
OTHR: N/A

-----------


"Thanks..."

Pick your next type:






 
Battle 2:


Pokémon Ranger Ralph would like to battle!

RNG Roll for Pokemon: 2/5
RNG Roll for Ability: 2/3


Lotad (M)

Nature: Quiet

Type:

Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Stats:

HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 26 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 12

Abilities:

Swift Swim: (Innate) The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its speed in the rain.
Rain Dish: (Innate) This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action.
Own Tempo (DW): (Innate) This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.

Attacks:

Astonish
Growl
Absorb
Nature Power
Mist
Natural Gift
Mega Drain
BubbleBeam
Zen Headbutt

Ice Beam
Hidden Power Fire 7
Scald

Leech Seed
Synthesis
Counter


"Our Rain Dish will help us here!"
 

"Let's go with this..."

Leech Seed ~ Counter ~ Scald

-----------


Elekid (M)
HP:
90
EN: 100
SPE: 95
RANK: 3/2/4/1
ABIL: Static
STAT: N/A
OTHR: N/A


Lotad (M)
HP:
90
EN: 100
SPE: 26
RANK: 2/2/3/2
ABIL: Rain Dish
STAT: -10% Eva
OTHR: N/A


Action 1:
Elekid used Thunderbolt!
RNG Roll (To-Crit) [<=625 Crit]: 415/10000 (Crit)
(10+3+3+(6-3)) = 19 damage
RNG Roll (Effect) [<=1000 Effect]: 7284/10000 (No)
-6 energy
Lotad used Leech Seed!
RNG Roll (To-Hit) [<=9000 Hit]: 3832/10000 (Hit)
Other Change: Leech Seed (Elekid)
-9 energy
Post-action:
-3 HP due to Leech Seed (Elekid)
+3 HP due to Leech Seed (Lotad)

Action 2:
Elekid used Wild Charge!
RNG Roll (To-Crit) [<=625 Crit]: 9438/10000 (No)
(9+3+(4.5-3)) = 13.5 damage
-3.375 HP (Recoil)
-5.8 energy
Lotad used Counter!
13.5*1.5 = 20.25 damage
-12.75 energy
Post-action:
-3 HP due to Leech Seed (Elekid)
+3 HP due to Leech Seed (Lotad)

Action 3:
Elekid used Thunderbolt!
RNG Roll (To-Crit) [<=625 Crit]: 1163/10000 (No)
(10+3+(6-3)) = 16 damage
RNG Roll (Effect) [<=1000 Effect]: 3021/10000 (No)
-6 energy
Lotad used Scald!
RNG Roll (To-Crit) [<=625 Crit]: 529/10000 (Crit)
(8+3+3+(4.5-1.5)) = 14 damage
RNG Roll (Effect) [<=3000 Effect]: 1083/10000 (Effect)
Status Change: BRN (Elekid)
-5 energy
Post-action:
-3 HP due to Leech Seed (Elekid)
+3 HP due to Leech Seed (Lotad)
-2 HP due to BRN (Elekid)



Elekid (M)
HP:
45
EN: 82
SPE: 95
RANK: 3/2/4/1
ABIL: Static
STAT: N/A
OTHR: Leech Seed (3a), BRN


Lotad (M)
HP:
50
EN: 73
SPE: 26
RANK: 2/2/3/2
ABIL: Rain Dish
STAT: -10% Eva
OTHR: N/A

-----------


"OK, now follow up with this!"

Synthesis ~ Scald ~ Scald
 

Elekid (M)
HP:
45
EN: 82
SPE: 95
RANK: 3/2/4/1
ABIL: Static
STAT: N/A
OTHR: Leech Seed (3a), BRN


Lotad (M)
HP:
50
EN: 73
SPE: 26
RANK: 2/2/3/2
ABIL: Rain Dish
STAT: -10% Eva
OTHR: N/A


Action 1:
Elekid used Shock Wave!
RNG Roll (To-Crit) [<=625 Crit]: 7749/10000 (No)
(6+3+(6-3)) = 12 damage
-3 energy
Lotad used Synthesis!
+20 HP
-13 energy
Post-action:
-3 HP due to Leech Seed (Elekid)
+3 HP due to Leech Seed (Lotad)
-2 HP due to BRN (Elekid)

Action 2:
Elekid used Thunderbolt!
RNG Roll (To-Crit) [<=625 Crit]: 6664/10000 (No)
(10+3+(6-3)) = 16 damage
RNG Roll (Effect) [<=1000 Effect]: 680/10000 (Effect)
Status Change: 15% PAR (Lotad)
-6 energy
Lotad used Scald!
RNG Roll (To-PAR) [<=1500 PAR]: 4296/10000 (No)
RNG Roll (To-Crit) [<=625 Crit]: 8272/10000 (No)
(8+3+(4.5-1.5)) = 11 damage
-5 energy
Post-action:
-3 HP due to Leech Seed (Elekid)
+3 HP due to Leech Seed (Lotad)
-2 HP due to BRN (Elekid)

Action 3:
Elekid used Thunderbolt!
RNG Roll (To-Crit) [<=625 Crit]: 9854/10000 (No)
(10+3+(6-3)) = 16 damage
-10 energy
Lotad used Scald!
RNG Roll (To-PAR) [<=1500 PAR]: 2439/10000 (No)
RNG Roll (To-Crit) [<=625 Crit]: 2466/10000 (No)
(8+3+(4.5-1.5)) = 11 damage
-9 energy
Post-action:
-3 HP due to Leech Seed (Elekid)
+3 HP due to Leech Seed (Lotad)
-2 HP due to BRN (Elekid)



Elekid (M)
HP:
8
EN: 63
SPE: 95
RANK: 3/2/4/1
ABIL: Static
STAT: N/A
OTHR: BRN


Lotad (M)
HP:
35
EN: 46
SPE: 26
RANK: 2/2/3/2
ABIL: Rain Dish
STAT: -10% Eva
OTHR: PAR (10%)
 
This Lotad. This. Mother. Fucking. Lotad. Screw Jumpluff, this is the worst Hall mon.

Oh, and you forgot to put paralysis at the end of round summary.

Thunderbolt until you die

I WILL BE BACK SOME DAY!!!
In a week!
 
thanks, fixed :S
except each scald should have done 3 more damage than i gave it because i'm stupid. why do i always mess up with this lotad..... w/e though didnt matter v_v



"Go for it Lotad!"

Scald ~ Scald ~ Scald

-----------


Elekid (M)
HP:
8
EN: 63
SPE: 95
RANK: 3/2/4/1
ABIL: Static
STAT: N/A
OTHR: BRN


Lotad (M)
HP:
35
EN: 46
SPE: 26
RANK: 2/2/3/2
ABIL: Rain Dish
STAT: -10% Eva
OTHR: PAR (10%)


Action 1:
Elekid used Thunderbolt!
RNG Roll (To-Crit) [<=625 Crit]: 3238/10000 (No)
(10+3+(6-3)) = 16 damage
RNG Roll (Effect) [<=1000 Effect]: 5005/10000 (No)
-14 energy
Lotad used Scald!
RNG Roll (To-PAR) [<=1000 PAR]: 9788/10000 (No)
(8+3+(4.5-1.5)) = 14 damage
Elekid fainted!
-13 energy



Elekid (M)
HP:
KO
EN: KO
SPE: 95
RANK: 3/2/4/1
ABIL: Static
STAT: N/A
OTHR: BRN


Lotad (M)
HP:
19
EN: 33
SPE: 26
RANK: 2/2/3/2
ABIL: Rain Dish
STAT: -10% Eva
OTHR: PAR (5%)

-----------


"This ref... so dumb"

Better luck next time :S

Rewards
waterwarrior:
4 CC
- Elekid:
4 HC
Elevator Music: 2(2)+2 = 6 UC
 
A challenger appears!

The Warrior from the Water will be challenging Rank 3 with his Blastoise, using Torrent.
Blastoise* (Squirts) Female
Nature: Quiet (+SpA, -Spe, -10% Eva)
Type: Water
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:
Torrent
: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)

Stats:

HP: 100
Atk: Rank 3
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 67 (78/1.15) (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 20

EC: 9/9
MC: 0
DC: 5/5

Attacks: (25 total)
Physical:
Aqua Tail
Bite*
Brick Break
Dragon Tail
Rapid Spin*
Skull Bash
Tackle*

Special:
Brine*
Bubble*
Flash Cannon
Focus Blast
Hidden Power (Grass- 7)
Hydro Pump
Ice Beam*
Scald
Surf*
Water Gun*
Water Pulse*

Status:
Aqua Ring*
Double Team*
Iron Defense
Protect*
Rain Dance
Tail Whip*
Withdraw*
Yawn*


Double Double-U, choose your first type:








Good luck!
 
Battle 1


Hiker Gordon wants to battle!

"From the tallest mountain to the deepest cave, I've scoured the world for the best Pokemon!"

RNG roll for Pokemon: 4/5

"And this isn't it!"

RNG roll for Ability: 1/2

"It's pretty cool anyway, especially in a sandstorm!"
Sandslash (M)

Nature: Adamant

Type:

Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Stats:

HP: 100
Atk: Rank 5 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 65
Size Class: 2
Weight Class: 3
Base Rank Total: 18

Abilities:

Sand Veil: (Innate) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.

Attacks:

Scratch
Defense Curl
Sand-Attack
Poison Sting
Rapid Spin
Slash
Swift
Fury Swipes
Rollout
Crush Claw
Fury Cutter
Sand Tomb
Gyro Ball
Sandstorm

Earthquake
Swords Dance
Stone Edge

Counter
Flail
Night Slash

Super Fang
 
Battle 1, Round 1


"Er...uh-oh..."

Super Fang ~ Earthquake ~ Sandstorm

Pre-round:

Blastoise (F) Squirts
Health: 100
Energy: 100
Boosts: -10 evasion (Nature)
Other: None

Sandslash (M)
Health: 100
Energy: 100
Boosts: None
Other: None
Action One:
Blastoise used Surf!
RNG roll to crit: (1-625=crit) 5728 NO
(10+3+2(1.5))*1.5=24
24 Damage
-6 energy (STAB)

Sandslash used Super Fang!
100/5=20
20 Damage
-13 energy

Action Two:
Blastoise used Hydro Pump!
RNG roll to hit: (1-8000=hit) 3022 HIT
(12+3+2(1.5))*1.5=27
27 Damage
-7 energy (STAB)

Sandslash used Earthquake!
RNG roll to crit: (1-625=crit) 8901 NO
10+3+1.5=14.5=15
15 Damage
-6 energy (STAB)

Action Three:
Blastoise used Surf!
RNG roll to crit: (1-625=crit) 3764 NO
(10+3+2(1.5))*1.5=24
24 Damage
-6 energy (STAB)

Sandslash used Sandstorm!
A sandstorm brewed! (4r)
-10 energy

Blastoise was buffeted by the sandstorm! -2 HP

Post-round:

Blastoise (F) Squirts
Health: 63
Energy: 81
Boosts: -10 evasion (Nature)
Other: None

Sandslash (M)
Health: 25
Energy: 71
Boosts: +20 Evasion (Sand Veil)
Other: None
Arena: Sandstorm (3r)

"WOOOOO SANDSTORM!"

Earthquake ~ Earthquake ~ Flail
IF Rain Dance THEN Sandstorm