Battle Hall Challenge - Wobbanaut

Battle 3, Round 1


"Er...we may be it a bit of a disadvantage..."

Hidden Power [Fighting] (7) ~ Sucker Punch ~ Hidden Power [Fighting] (7)

Pre-round:

Aipom (M) Handy
Health: 90
Energy: 100
Boosts: None
Other: None

Poochyena (M)
Health: 90
Energy: 100
Boosts: None
Other: None
Action One:
Handy used Low Sweep!
RNG roll to crit: (1-625=crit) 1378 NO
(6+2(1.5))*1.5=13.5=14
14 Damage
-4 energy
Poochyena's speed fell!

Poochyena used Hidden Power Fighting (7)!
RNG roll to crit: (1-625=crit) 9257 NO
7*1.5=10.5=11
11 Damage
-5 energy

Action Two:
Poochyena used Sucker Punch!
RNG roll to crit: (1-625=crit) 1683 NO
8+3+1.5=12.5=13
13 Damage
-5 energy (STAB)

Handy sprang up!

Handy used Bounce!
RNG roll to hit: (1-8500=hit) 3183 HIT
RNG roll to crit: (1-625=crit) 7990 NO
8+2(1.5)=11
11 Damage
-8 energy
RNG roll to paralyze: (1-3000=paralyzed) 4384 NO

Action Three:
Handy used Low Sweep!
RNG roll to crit: (1-625=crit) 806 NO
(6+2(1.5))*1.5=13.5=14
14 Damage
-4 energy
Poochyena's speed fell!

Poochyena used Hidden Power Fighting (7)!
RNG roll to crit: (1-625=crit) 4901 NO
7*1.5=10.5=11
11 Damage
-5 energy


Post-round:

Aipom (M) Handy
Health: 55
Energy: 84
Boosts: None
Other: None

Poochyena (M)
Health: 51
Energy: 85
Boosts: -2 Speed
Other: None

"We trained too hard to fall now!"

Hidden Power ~ Swagger ~ Dark Pulse
IF Double Team THEN Odor Sleuth once and push actions back.

Also, for my own benefit:

Aipom(Handy)M
Nature – Adamant(+Att , -Spa )
Type
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Abilities

Pick Up:[Type: Innate]This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is used or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occuring hold items in arenas.

HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 85
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 1/6
MC: 0
DC: 1/5
Attacks
Level Up – Scratch, Tail Whip, Sand Attack, Astonish, Baton Pass, Tickle, Fury Swipes, Swift, Screech
TM/HM – Low Sweep, Double Team, Protect
Egg Moves – Fake Out, Bounce, Counter
4th Gen Tutor - Fire Punch

 
Battle 3, Round 2

Pre-round:

Aipom (M) Handy
Health: 55
Energy: 84
Boosts: None
Other: None

Poochyena (M)
Health: 51
Energy: 85
Boosts: -2 Speed
Other: None
Action One:
Handy sprang up!

Poochyena used Hidden Power Fighting (7)!
Poochyena's attack missed!
-9 energy

Handy used Bounce!
RNG roll to hit: (1-8500=hit) 8527 MISS
Handy's attack missed!
-8 energy

Action Two:
Handy used Low Sweep!
RNG roll to crit: (1-625=crit) 3353 NO
(6+2(1.5))*1.5=13.5=14
14 Damage
-4 energy
Poochyena's speed fell!


Poochyena used Swagger!
RNG roll to hit: (1-9000=hit) 1972 HIT
Handy's attack sharply rose!
Handy became confused!
RNG roll for severity: (1-3) 2 Severe (3a)
-7 energy

Action Three:
RNG roll for confusion: (1-5000=confuhax) 6127 NO
Handy sprang up!

Poochyena used Dark Pulse!
Poochyena's attack missed!
-5 energy (STAB)

Handy used Bounce!
RNG roll to hit: (1-8500=hit) 8303 HIT
RNG roll to crit: (1-625=crit) 3723 NO
8+2(1.5)+2(1.75)=14.5
15 Damage
-8 energy
RNG roll to paralyze: (1-3000=paralyzed) 3046 NO
Handy's Confusion Counter fell to 2!

Post-round:

Aipom (M) Handy
Health: 55
Energy: 64
Boosts: +2 Attack
Other: Confused (2a)

Poochyena (M)
Health: 22
Energy: 64
Boosts: -2 Speed
Other: None
Your actions, please!
 
Battle 3, Round 3

Nice catch, it's fixed now.

"This could be it!"

Hidden Power Fighting (7) ~ Sucker Punch ~ Swagger

Pre-round:

Aipom (M) Handy
Health: 55
Energy: 64
Boosts: +2 Attack
Other: Confused (2a)

Poochyena (M)
Health: 22
Energy: 64
Boosts: -2 Speed
Other: None
Action One:
Handy used Low Sweep!
RNG roll for confusion: (1-5000=confuhax) 9440 NO
RNG roll to crit: (1-625=crit) 2687 NO
(6+2(1.5))*1.5+2(1.75)=17
17 Damage
-4 energy
Poochyena's speed fell!

Handy's Confusion Counter fell to 1!

Poochyena used Hidden Power Fighting (7)!
RNG roll to crit: (1-625=crit) 4696 NO
7*1.5=10.5=11
11 Damage
-5 energy


Action Three:
Poochyena used Sucker Punch!
RNG roll to crit: (1-625=crit) 711 NO
8+3+1.5=12.5=13
13 Damage
-5 energy (STAB)

RNG roll for confusion: (1-5000=confuhax) 8765 NO
Handy sprang up!

Handy used Bounce!
RNG roll to hit: (1-8500=hit) 1591 HIT
RNG roll to crit: (1-625=crit) 6004 NO
8+2(1.5)+2(1.75)=14.5=15
15 Damage (KO)
-8 energy
Handy's Confusion Counter fell to 0!

Post-round:

Aipom (M) Handy
Health: 31
Energy: 52
Boosts: +1 Attack
Other: Confused (0a)

Poochyena (M)
Health: -10
Energy: 54
Boosts: -2 Speed
Other: KOed

"How could this happen?"

What's next, Wobbanaut?






 
Battle 4


Skier Judith wants to battle!

"Brr...sure is cold up here!"

RNG roll for Pokemon: 2/5

"I found this Pokemon aboard a mysterious abandoned ship!"

RNG roll for Ability: 2/3

"It hides well in snow, so you don't stand a chance!"


Swinub (M)

Nature: Brave

Type:

Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Stats:

HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 43 (-)

Abilities:

Snow Cloak: (Innate) This Pokemon is used to snowy blizzard conditions and gains a 20% evasion boost during Hail. Pokemon with this ability are immune to Hail damage.

Attacks:

Tackle
Odor Sleuth
Mud Sport
Powder Snow
Mud-Slap
Endure
Mud Bomb
Icy Wind

Earthquake
Ice Beam
Light Screen

Icicle Crash
Bite
AncientPower
 
Battle 4, Round 1

Sorry, Wobbanaut, I think you can only use moves you had at the beginning of the Battle Hall Run.

"We can ski circles around you!"

Icicle Crash ~ Earthquake + Earthquake Combo ~ Cooldown

Pre-round:

Aipom (M) Handy
Health: 90
Energy: 100
Boosts: None
Other: None

Swinub (M)
Health: 90
Energy: 100
Boosts: None
Other: None
Action One:
Handy used Low Sweep!
RNG roll to crit: (1-625=crit) 9507 NO
(6+2(1.5))*1.5=13.5=14
14 Damage
-4 energy
Swinub's speed fell!

Swinub used Icicle Crash!
RNG roll to hit: (1-9000=hit) 5586 HIT
RNG roll to crit: (1-625=crit) 9982 NO
9+3+1.5=13.5=14
14 Damage
-5 energy (STAB)

Action Two:
Handy sprang up!

Handy used Bounce!
RNG roll to hit: (1-8500=hit) 6954 HIT
RNG roll to crit: (1-625=crit) 5697 NO
8+2(1.5)=11
11 Damage
-8 energy
RNG roll to paralyze: (1-3000=paralyzed) 4280 NO

Swinub used a Double Earthquake Combo!
RNG roll to crit: (1-625=crit) 8043 NO
(10*2.25)+3+1.5=27
27 Damage
-31 energy (STAB)

Action Three:
Handy used Fire Punch!
RNG roll to crit: (1-625=crit) 3489 NO
(8+2(1.5))*1.5=16.5=17
17 Damage
-6 energy
RNG roll to burn: (1-1000=burned) 5004 NO

Swinub cooled down!

Post-round:

Aipom (M) Handy
Health: 49
Energy: 82
Boosts: None
Other: None

Swinub (M)
Health: 48
Energy: 64
Boosts: -1 Speed
Other: None

"We won't give up yet!"

Icicle Crash ~ Earthquake ~ Icicle Crash

IF Bounce is used, use a double Icicle Crash combo on that action and change all remaining actions to Earthquake
 
Battle 4, Round 2

Pre-round:

Aipom (M) Handy
Health: 49
Energy: 82
Boosts: None
Other: None

Swinub (M)
Health: 48
Energy: 64
Boosts: -1 Speed
Other: None
Action One:
Handy used Fire Punch!
RNG roll to crit: (1-625=crit) 8794 NO
(8+2(1.5))*1.5=16.5=17
17 Damage
-10 energy
RNG roll to burn: (1-1000=burned) 1918 NO

Swinub used Icicle Crash!
RNG roll to hit: (1-9000=hit) 531 HIT
RNG roll to crit: (1-625=crit) 811 NO
9+3+1.5=13.5=14
14 Damage
-5 energy (STAB)

Action Two:
Handy used Fire Punch!
RNG roll to crit: (1-625=crit) 6946 NO
(8+2(1.5))*1.5=16.5=17
17 Damage
-14 energy
RNG roll to burn: (1-1000=burned) 4514 NO

Swinub used Earthquake!
RNG roll to crit: (1-625=crit) 3911 NO
10+3+1.5=14.5=15
15 Damage
-6 energy (STAB)

Action Three:
Handy used Fire Punch!
RNG roll to crit: (1-625=crit) 9035 NO
(8+2(1.5))*1.5=16.5=17
17 Damage (KO)
-18 energy

Post-round:

Aipom (M) Handy
Health: 20
Energy: 40
Boosts: None
Other: None

Swinub (M)
Health: -3
Energy: 53
Boosts: None
Other: KOed

"We didn't see that one coming!"

Well done, Wobbanaut! What's up next?






 
Battle 5


Engineer Gordon wants to battle!

"I've been working with Steel-types since I was a kid!"

RNG roll for Pokemon: 1/5

"I found this one in an abandoned mining town!"

Nohface (M)

Nature: Adamant

Type:

Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Stats:

HP: 100
Atk: Rank 3 (+)
Def: Rank 3
SpA: Rank 0 (-)
SpD: Rank 3
Spe: 10
Size Class: 1
Weight Class: 3
Base Rank Total: 13

Abilities:

Levitate: (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Bulldoze, and Magnitude. Other Ground moves can still hit.

Attacks:

Tackle
Iron Defense
Scratch
Lick
Odor Sleuth
Leer
Faint Attack
Shadow Sneak
Curse

Will-O-Wisp
Rock Slide
Dig

Meteor Mash
Yawn
Foul Play

Your actions, please!
 
Battle 5, Round 1


"It takes a lot more than that to phase us!"

Will-o-Wisp + Yawn Combo ~ Cooldown ~ Foul Play

Pre-round:

Aipom (M) Handy
Health: 90
Energy: 100
Boosts: None
Other: None

Nohface (M)
Health: 100
Energy: 100
Boosts: None
Other: None
Action One:
Handy sprang up!

Handy used Bounce!
RNG roll to hit: (1-8500=hit) 2736 HIT
RNG roll to crit: (1-625=crit) 2338 NO
(8+1.5)*.667=6.3365=6
6 Damage
-8 energy
RNG roll to paralyze: (1-3000=paralyzed) 7032 NO

Nohface used a Yawn + Will-o-Wisp Combo!
RNG roll to hit: (1-8750=hit) 4058 HIT
Handy grew drowsy!
Handy was burned!
-21 energy

Handy was hurt by his burn! -2 HP

Action Two:
Handy used Fire Punch!
RNG roll to crit: (1-625=crit) 770 NO
(8+1.5-3)*1.5=9.75=10
10 Damage
-6 energy
RNG roll to burn: (1-1000=burned) 4639 NO

Nohface cooled down!

Handy was hurt by his burn! -2 HP

Action Three:
Handy used Fire Punch!
RNG roll to crit: (1-625=crit) 1446 NO
(8+1.5-3)*1.5=9.75=10
10 Damage
-10 energy
RNG roll to burn: (1-1000=burned) 6421 NO

Nohface used Foul Play!
RNG roll to crit: (1-625=crit) 2685 NO
10+2(1.5)=13
13 Damage
-7 energy

Handy was hurt by his burn! -2 HP

Post-round:

Aipom (M) Handy
Health: 71
Energy: 76
Boosts: None
Other: Drowsy, Burned

Nohface (M)
Health: 74
Energy: 72
Boosts: None
Other: None

"Good night!"

Faint Attack ~ Foul Play ~ Faint Attack
IF Bounce THEN Dig
 
Battle 5, Round 2

Pre-round:

Aipom (M) Handy
Health: 71
Energy: 76
Boosts: None
Other: Drowsy, Burned

Nohface (M)
Health: 74
Energy: 72
Boosts: None
Other: None
Action One:
Handy used Screech!
Nohface's Defense sharply fell!
-5 energy (STAB)

Nohface used Faint Attack!
RNG roll to crit: (1-625=crit) 3035 NO
6+1.5=7.5=8
8 Damage
-4 energy

Handy was hurt by his burn! -2 HP

Handy fell asleep!
RNG roll for intensity: (1-3) 2 DEEP (1a)

Action Two:
Handy is fast asleep!
Handy's sleep counter fell to zero!

Nohface used Foul Play!
RNG roll to crit: (1-625=crit) 9119 NO
10+2(1.5)=13
13 Damage
-7 energy

Handy was hurt by his burn! -2 HP

Action Three:
Handy woke up!
Handy used Fire Punch!
RNG roll to crit: (1-625=crit) 8833 NO
(8+1.5-3)*1.5+2(1.75)=13.25=13
13 Damage
-6 energy
RNG roll to burn: (1-1000=burned) 5058 NO

Nohface used Faint Attack!
RNG roll to crit: (1-625=crit) 9474 NO
6+1.5=7.5=8
8 Damage
-4 energy

Handy was hurt by his burn! -2 HP

Post-round:

Aipom (M) Handy
Health: 36
Energy: 65
Boosts: None
Other: Burned

Nohface (M)
Health: 61
Energy: 57
Boosts: -1 Defense
Other: None
Your actions, please!
 
Battle 5, Round 3


"Burns aren't part of our plan!"

Foul Play ~ Faint Attack ~ Foul Play

Pre-round:

Aipom (M) Handy
Health: 36
Energy: 65
Boosts: None
Other: Burned

Nohface (M)
Health: 61
Energy: 57
Boosts: -1 Defense
Other: None
Action One:
Handy used Fire Punch!
RNG roll to crit: (1-625=crit) 8291 NO
(8+1.5-3)*1.5+1.75=11.5=12
12 Damage
-10 energy
RNG roll to burn: (1-1000=burned) 4999 NO

Nohface used Foul Play!
RNG roll to crit: (1-625=crit) 9195 NO
10+2(1.5)=13
13 Damage
-7 energy

Handy was hurt by his burn! -2 HP

Action Two:
Handy used Fire Punch!
RNG roll to crit: (1-625=crit) 8434 NO
(8+1.5-3)*1.5+1.75=11.5=12
12 Damage
-14 energy
RNG roll to burn: (1-1000=burned) 1945 NO

Nohface used Faint Attack!
RNG roll to crit: (1-625=crit) 6642 NO
6+1.5=7.5=8
8 Damage
-4 energy

Handy was hurt by his burn! -2 HP

Action Three:
Handy used Fire Punch!
RNG roll to crit: (1-625=crit) 9766 NO
(8+1.5-3)*1.5+1.75=11.5=12
12 Damage
-18 energy
RNG roll to burn: (1-1000=burned) 3840 NO

Nohface used Foul Play!
RNG roll to crit: (1-625=crit) 9397 NO
10+2(1.5)=13
13 Damage (KO)
-7 energy

Post-round:

Aipom (M) Handy
Health: -2
Energy: 23
Boosts: None
Other: Burned, KOed

Nohface (M)
Health: 25
Energy: 39
Boosts: None
Other: None

I'm sorry, Wobbanaut, but your Battle Hall has ended.

Prizes:
I nab a cool 2(5)+2=12 UC.

Wobbanaut receives 10 CC.
Handy the Aipom receives 10 HC. (HC work just like KOC)

Feel free to challenge again in a week!
 
Only users: Zeo and Wobbanaut should be posting in this thread.

Wobbanaut will be using Horsea with Sniper:

Horsea(Pyrophobe)(M)
Nature:Mild(+SpA,-Def)
Type
Water:Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities
Swift Swim:[Type: Innate]The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
Sniper:[Type: Innate]This Pokemon has deadly accuracy and strikes sensitive points, increasing its critical hit bonus from +3 to +5 on single attacks, +2 to +3 on two-hit attacks, and +1 to +2 on multi-hit attacks.
Damp:[Type: Innate]This Pokemon releases a damp mist upon entry into battle that short circuits the opponent’s ability to use Selfdestruct or Explosion.

Stats
HP: 90
Atk: Rank 2
Def: Rank 2(-)
SpA: Rank 4(+)
SpD: Rank 1
Spe: 60
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/6
MC: 0
DC: 0/5

Attacks
Level Up - Bubble, Smokescreen, Leer, Water Gun, Focus Energy, Agility
TM/HM - Dive, Double Team, Scald
Egg Moves - Disable, Outrage, Razor Wind


Wobbanaut, you may choose your first type. Your options are:








Good luck!
 

Teacher Lillian would like to battle

"I'll school you're Pokemon!"

RNG roll for pokemon: 5/5 Combee

"I love Honey!"

RNG roll for Ability: Hustle

"My Pokemon is quite a hustler"


Combee (F)

Nature: Modest

Type:

Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Stats:

HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 70
Size Class: 1
Weight Class: 1
Base Rank Total: 13

Abilities:

Honey Gather: (Innate) This Pokemon emits a scent of sweet honey that lowers all foes' Evasion by one (1) Stage.
Hustle (DW): (Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.

Attacks:

Gust
Sweet Scent
Bug Bite

Air Cutter
Ominous Wind
Mud Slap
Swift

 

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