Battle Hall Challenge - Wobbanaut

Team Wobbanaut:

Fission (Solosis)
Health: 55
Energy: 68
Atk: Rank 3(+)
Def: Rank 2
SpA: Rank 4
SpD: Rank 2
Spe: 17(-)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
Other: None

Home Team:

Mienfoo
Health: 22
Energy: 74
Atk: Rank 4 (+)
Def: Rank 1 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 65
Size Class: 2
Weight Class: 2
Base Rank Total: 14
Other: None


Action One:
Mienfoo used Endure
He can now endure any hit for this round
[-15 Energy M]

Solosis used Confuse Ray
Mienfoo was (2/3) Severely Confused
[-5 Energy S]

-1 Confusion Action

Action Two:
Solosis used Acid Armor
+2 Defense!
[-7 Energy S]

Mienfoo used Meditate
To Hit self: [50>= Yes]=50=Yes
Mienfoo hit himself in confusion
Damage: [4+4.5]=8.5
[8.5 Damage M] [-3 Energy M]
-2 Confusion Actions
Mienfoo snapped out of confusion

Action Three:
Solosis used Psyshock
To Crit: [1=Yes]=3=No
[23.25 Damage M] [-5 Energy S]
Mienfoo endured the hit.

Mienfoo used Acrobatic Turnaround combo!
BAP: [11+7]=18
Typing: Bug
Energy: [5+7]*1.5=18
To Crit: [1=Yes]=16=No
Damage: [18+3]*1.5-3.5=28
[28 Damage S] [-18 Energy M]

Totals:
Solosis: 28 Damage, -17 Energy
Mienfoo: 21 Damage, -36 Energy

Team Wobbanaut:

Fission (Solosis)
Health: 27
Energy: 51
Atk: Rank 3(+)
Def: Rank 2
SpA: Rank 4
SpD: Rank 2
Spe: 17(-)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
Other: None

Home Team:

Mienfoo
Health: 1
Energy: 38
Atk: Rank 4 (+)
Def: Rank 1 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 65
Size Class: 2
Weight Class: 2
Base Rank Total: 14
Other: None

Your Move!
 
Team Wobbanaut:

Fission (Solosis)
Health: 27
Energy: 51
Atk: Rank 3(+)
Def: Rank 2
SpA: Rank 4
SpD: Rank 2
Spe: 17(-)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
Other: None

Home Team:

Mienfoo
Health: 1
Energy: 38
Atk: Rank 4 (+)
Def: Rank 1 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 65
Size Class: 2
Weight Class: 2
Base Rank Total: 14
Other: None

Action One:
Mienfoo had to cooldown

Solosis used Psywave
Damage: 10
[10 Damage M] [-4 Energy S]
Mienfoo fainted!

Solosis CLEAR!

Team Wobbanaut:

Fission (Solosis)
Health: 27
Energy: 47
Atk: Rank 3(+)
Def: Rank 2
SpA: Rank 4
SpD: Rank 2
Spe: 17(-)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
Other: None

Home Team:

Mienfoo
Health: KO
Energy: 38
Atk: Rank 4 (+)
Def: Rank 1 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 65
Size Class: 2
Weight Class: 2
Base Rank Total: 14
Other: None

Congratulations on your victory Wobbanaut! Please choose your next type!






 
Artist Pedro would like to battle.

"Ah, welcome to' a my painting of a masterpiece. Your defeat."

RNG Roll for Pokemon: 3/5

"Trubbish is 'ow you say...abstract art."

RNG Roll for Ability: 1/3

"He reeks like a dump, but I'll do anythin' for my art."


Trubbish (M)

Nature: Mild

Type:

Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Stats:

HP: 90
Atk: Rank 2
Def: Rank 2 (-)
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 65
Size Class: 1
Weight Class: 3
Base Rank Total: 15

Abilities:

Stench: (Innate) This Pokemon has a foul odor that reeks into each of its attacks, causing all of them to have a 10% flinch rate. This applies to each hit of a multi-hit move.
Sticky Hold: (Innate) This Pokemon’s body is covered in a sticky substance that prevents item theft or swapping.
Aftermath (DW): (Innate) If this Pokemon uses Selfdestruct or Explosion, the attack has ten (10) more Base Attack Power and five (5) more Energy Cost to execute.

Attacks:

Pound
Poison Gas
Recycle
Toxic
Acid Spray
DoubleSlap
Sludge
Stockpile
Swallow
Take Down
Sludge Bomb

Swagger
Protect
Venoshock

Rock Blast
Curse
Sand-Attack


Your move!
 
Team Wobbanaut:

Fission (Solosis)
Health: 90
Energy: 100
Atk: Rank 3(+)
Def: Rank 2
SpA: Rank 4
SpD: Rank 2
Spe: 17(-)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
Other: None

Home Team:

Trubbish
HP: 90
Energy: 100
Atk: Rank 2
Def: Rank 2 (-)
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 65
Size Class: 1
Weight Class: 3
Base Rank Total: 15
Other: None

Action One:
Trubbish used Toxic
To Hit: [10>= Miss]=61=Hit
Solosis was badly poisoned
[-6 Energy T]

Solosis used Trick Room
The dimensions were twisted
[-9 Energy S]

Action Two:
Solosis used Psyshock
To Crit: [1=yes]=6=No
Damage: [8+3+1.5]*1.5=18.75
[18.75 Damage T] [-5 Energy S]

Trubbish used Acid Spray
To Crit: [1=Yes]=12=No
Damage: [4+3+1.5]=8.5
[8.5 Damage S] [-4 Energy T]

Action Three:
Solosis used Rock Slide
To Crit: [1=Yes]=1=YES
To Flinch: [30>= Yes]=12=ARE YOU SERIOUS?!
Damage: [8+3+1.5]=12.5
[12.5 Damage T] [-6 Energy S]

Trubbish flinched

Totals:
Solosis: 9 Damage, -20 Energy
Trubbish: 31 Damage, -10 Energy

Trick Room: 3 Rounds left

Team Wobbanaut:

Fission (Solosis)
Health: 81
Energy: 80
Atk: Rank 3(+)
Def: Rank 2
SpA: Rank 4
SpD: Rank 2
Spe: 17(-)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
Other: -2 Special Attack (6A)

Home Team:

Trubbish
HP: 59
Energy: 90
Atk: Rank 2
Def: Rank 2 (-)
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 65
Size Class: 1
Weight Class: 3
Base Rank Total: 15
Other: None


"...What."

Sand Attack~Venoshock~Venoshock
 
Team Wobbanaut:

Fission (Solosis)
Health: 81
Energy: 80
Atk: Rank 3(+)
Def: Rank 2
SpA: Rank 4
SpD: Rank 2
Spe: 17(-)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
Other: -2 Special Defense (6A), Toxic

Home Team:

Trubbish
HP: 59
Energy: 90
Atk: Rank 2
Def: Rank 2 (-)
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 65
Size Class: 1
Weight Class: 3
Base Rank Total: 15
Other: None

Action One:
Solosis used Psyshock
To Crit: [1=yes]=7=No
[18.75 Damage T] [-5 Energy S]

Trubbish used Sand Attack
-1 Accuracy S
[-4 Energy T]

Action Two:
Solosis used Psywave
To Hit: [25>= Miss]=67=Hit
[10 Damage T] [-4 Energy S]

Trubbish used Venoshock
To Crit: [1=Yes]=15=No
Damage: [13+3+1.5]+3.5=21
[21 Damage S] [-7 Energy T]

Action Three:
Solosis used Super Psyshock combo
To Hit: [25>= Miss]=18=MISS
Energy: [6+10]*1.75=28-1=27
[-27 Energy S]

Trubbish used Venoshock
To Crit: [1=Yes]=11=No
[21 Damage S] [-11 Energy T]

Totals:
Solosis: 42 Damage, -36 Energy
Trubbish: 29 Damage, -22 Energy

Team Wobbanaut:

Fission (Solosis)
Health: 39
Energy: 44
Atk: Rank 3(+)
Def: Rank 2
SpA: Rank 4
SpD: Rank 2
Spe: 17(-)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
Other: -1 Special Defense (3A), Toxic, -1 Accuracy (4A?)

Home Team:

Trubbish
HP: 30
Energy: 68
Atk: Rank 2
Def: Rank 2 (-)
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 65
Size Class: 1
Weight Class: 3
Base Rank Total: 15
Other: None

Your move!
 
(Good grief why am I reffing this so late?)


"And now for my master stroke!"

Sludge + Sludge Bomb combo~Cooldown~Venoshock + Venoshock combo
 
Team Wobbanaut:

Fission (Solosis)
Health: 39
Energy: 44
Atk: Rank 3(+)
Def: Rank 2
SpA: Rank 4
SpD: Rank 2
Spe: 17(-)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
Other: -1 Special Defense (3A), Toxic, -1 Accuracy (4A?)

Home Team:

Trubbish
HP: 30
Energy: 68
Atk: Rank 2
Def: Rank 2 (-)
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 65
Size Class: 1
Weight Class: 3
Base Rank Total: 15
Other: None

Action One:
Solosis had to cooldown

Trubbish used Sludge Grenade Combo
BAP: 7+(9*1.5 {Rounded up})=21
Energy: [5+7]*1.5=18-1=17
To Crit: [1=Yes]=16=No
Damage: [21+3+1.5]+1.75=27.25
[27.25 Damage S] [-17 Energy T]

Action Two:
Solosis used Recover
[+20 HP S] [-11 Energy]

Trubbish had to cooldown

Action Three:
Solosis used Psyshock
To Crit: [1=Yes]=2=No
[18.75 Damage T] [-5 Energy S]

Trubbish used Venobolt combo
BAP: 13*2.25=29.25
Energy: [7+11]*1.75=31.5
To Crit: [1=Yes]=15=No
Damage: [29.25+3+1.5]+1.75=35.5
[35.5 Damage S] [-31.5 Energy T]
Solosis fainted.

Wobbanaut Failure.

Totals:
Trubbish: 19 Damage, -49 Energy
Solosis: 43 Damage, -16 Energy, FAINT

Team Wobbanaut:

Fission (Solosis)
Health: KO
Energy: 44
Atk: Rank 3(+)
Def: Rank 2
SpA: Rank 4
SpD: Rank 2
Spe: 17(-)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
Other: -1 Special Defense (3A), Toxic, -1 Accuracy (4A?)

Home Team:

Trubbish
HP: 11
Energy: 19
Atk: Rank 2
Def: Rank 2 (-)
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 65
Size Class: 1
Weight Class: 3
Base Rank Total: 15
Other: None


"Ah wonderful! Another masterpiece!"

How unfortunate Wobbanaut. Here are your rewards for this endeavor.

Rewards:

Maxim:

  • 6 Universal Counters
Wobbanaut:

  • 2 Currency Counters
  • 2 Battle Points
  • Solosis: 4 Hall Counters.
Thanks for being patient.
 
Only me, Typon77, and Wobbanaut should post in this thread. Don't do it if you're not one of the aforementioned people.


Name: Wobbanaut
Challenge Thread (if any): Where could it be?
Rank: 2
Pokemon: Fission the Solosis
Pokemon Ability: Magic Guard
Pokemon Info:
[pimg]607[/pimg]
Solosis [Fission] (M)
Nature: Brave(+Att, -Spe, -10%Eva)
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:

Overcoat:[Type Innate]This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).
Magic Guard:[Type Innate]This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not take any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is not negated.
Regenerator:[Type Innate][DW]When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.

Stats
HP: 90
Atk: Rank 3(+)
Def: Rank 2
SpA: Rank 4
SpD: Rank 2
Spe: 17(-)
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC 3/9
MC 0
DC 1/5


Attacks
Level Up - Psywave, Reflect, Rollout, Snatch, Hidden Power Fire 7, Light Screen, Charm, Recover, Psyshock, Pain Split
TM/HM - Safeguard, Trick Room, Explosion, Shadow Ball, Thunder
Egg Moves - Imprison, Confuse Ray, Acid Armour
5th Gen Tutor - Magic Coat
Wobbanaut, you may choose your first type. Your options are:








Good luck!
 
RNG Roll (Pokemon): 4/5 (Makuhita)
RNG Roll (Ability): 2/3 (Guts)


Makuhita (F)
Nature: Adamant (+1 Atk, -1 SpA)
Type:
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Stats:
HP: 100
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 25
Size Class: 2
Weight Class: 4
Base Rank Total: 11

Abilities:
Thick Fat: (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Guts: (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Sheer Force (DW): (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

Attacks:
Tackle
Focus Energy
Sand-Attack
Arm Thrust
Vital Throw
Fake Out
Whirlwind
Knock Off
SmellingSalt
Belly Drum
Force Palm

Earthquake
Rock Slide
Toxic

Counter
Bullet Punch
Faint Attack


You're up, Wobbanaut!
 

Fission (M)
HP: 90 | EN: 100
Spe: 17 | Ranks: 3/2/4/2
Boosts: -10% Evasion
Other:


Makuhita (F)
HP: 100 | EN: 100
Spe: 25 | Ranks: 3/2/0/2
Boosts:
Other:


Action One

Makuhita used Sand-Attack!
-5 EN
Solosis used Trick Room!
-9 EN


Action Two

Makuhita used Fake Out!
RNG Roll (To Crit): 2242/10000 (No)
(4+1.5)= 5.5 Damage
-4 EN
Solosis Flinched!


Action Three

Solosis used Psyshock!
RNG Roll (To Hit) (<=7500): 9495/10000 (No)
-5 EN
Makuhita used Earthquake!
RNG Roll (To Crit): 4914/10000 (No)
(10+1.5)= 11.5 Damage
-7 EN




Fission (M)
HP: 73 | EN: 86
Spe: 17 | Ranks: 3/2/4/2
Boosts: -10% Evasion
Other: -1 Acc (1R)


Makuhita (F)
HP: 100 | EN: 84
Spe: 25 | Ranks: 3/2/0/2
Boosts:
Other:

Arena: Trick Room (3R)
 

Fission (M)
HP: 73 | EN: 86
Spe: 17 | Ranks: 3/2/4/2
Boosts: -10% Evasion
Other: -1 Acc (1R)


Makuhita (F)
HP: 100 | EN: 84
Spe: 25 | Ranks: 3/2/0/2
Boosts:
Other:

Arena: Trick Room (3R)


Action One

Solosis used Confuse Ray!
RNG Roll (To Hit) (<=7500): 3724/10000 (Yes)
RNG Roll (Confuse Length): 2303/10000 (Two Actions)
-5 EN
RNG Roll (To Hit Self) (<=5000): 4576/10000 (Yes)
Makuhita hit itself!
5.5 Damage
-3 EN


Action Two

Solosis used Psyshock!
RNG Roll (To Hit) (<=7500): 5276/10000 (Yes)
RNG Roll (To Crit): 6804/10000 (No)
(8+3+3)*1.5= 21 Damage
-5 EN
Makuhita snapped out of confusion and used Earthquake!
RNG Roll (To Crit): 6860/10000 (No)
11.5 Damage
-7 EN


Action Three


Solosis used Psyshock!
RNG Roll (To Hit) (<=8500): 8092/10000 (Yes)
RNG Roll (To Crit): 2292/10000 (No)
21 Damage
-9 EN
Makuhita used Faint Attack!
RNG Roll (To Crit): 8678/10000 (No)
11.25 Damage
-4 EN



Fission (M)
HP: 50 | EN: 67
Spe: 17 | Ranks: 3/2/4/2
Boosts: -10% Evasion
Other:


Makuhita (F)
HP: 58 | EN: 69 lol
Spe: 25 | Ranks: 3/2/0/2
Boosts:
Other:

Arena: Trick Room (2R)

Wobbanaut, you're up!
 
The second Psyshock shouldn't of missed -Spe mons get +10% Acc in Trick Room regardless it doesn't change my actions

Recover - Psyshock - Psyshock
If Sand Attack Magic Coat but not consecutively
 

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