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Roleplay Battle Hall Challenge - XVIcaliber

Discussion in 'ASB' started by Athenodoros, Jul 3, 2011.

  1. Terrador

    Terrador

    Joined:
    Mar 27, 2009
    Messages:
    3,079
    [​IMG]
    "It's over!"

    Heat Wave ~ Heat Wave ~ Heat Wave
  2. Terrador

    Terrador

    Joined:
    Mar 27, 2009
    Messages:
    3,079
    Before Round 3:
    [​IMG]
    HP: 8
    Energy: 69
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 132 (+)
    Boosts/Drops: +30 Acc
    Status Conditions: Burned

    [​IMG]
    HP: 40
    Energy: 51
    Atk: Rank 3
    Def: Rank 2 (-)
    SpA: Rank 4 (+)
    SpD: Rank 3
    Spe: 95
    Boosts/Drops: None
    Status Conditions: None

    Action 1:

    Slashe uses Ice Punch
    RNG Roll for hit: 73/100 (yes)
    RNG Roll for freeze: 58/100 (no)
    RNG Roll for crit: 11/16 (no)
    Damage: (8+3+1.5(3-2))*1.5=18.75~19
    Energy: 6-1=5

    Slashe takes 2 DMG (Burn)

    Xatu uses Heat Wave
    RNG Roll for hit: 67/100 (yes)
    RNG Roll for burn: 82/100 (no)
    RNG Roll for crit: 2/16 (no)
    Damage: (10+1.5(4-3))*1.5=17.25~17 (KO)
    Energy: 7+4=11

    After Round 3:
    [​IMG]
    HP: -11
    Energy: N/A
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 132 (+)
    Boosts/Drops: N/A
    Status Conditions: Faint

    [​IMG]
    HP: 23
    Energy: 40
    Atk: Rank 3
    Def: Rank 2 (-)
    SpA: Rank 4 (+)
    SpD: Rank 3
    Spe: 95
    Boosts/Drops: None
    Status Conditions: None

    [​IMG]
    "Pity that you got knocked out so early. The ref says that these are your rewards: Your Sneasel gets 2 HC, which apparently act just like KOC. You get a TC and a BP. The ref gets 2 BT for the one battle he reffed, then another 2 for committing to your challenge. Good luck next time! He also says that you may not rechallenge on 3:36 PM PST on July 26th, 2011."
  3. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    Only XVIcaliber and the referee for this challenge should be posting in this thread.

    XVIcaliber will be using Phanpy with Pickup:
    Richter the Phanpy (open)
    [​IMG]

    Richter - Phanpy (M)
    Nature: Adamant (+1 Attack, -1 Sp. Attack)

    Type: Ground
    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.


    Stats:
    HP: 100
    Atk: Rank 3 (+)
    Def: Rank 2
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 40
    Size Class: 1
    Weight Class: 3
    Base Rank Total: 13

    EC: 1/6
    MC: 2
    DC: 1/5

    Abilities:
    Pickup (Innate) This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is used or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occurring hold items in arenas.
    Sand Veil (DW) (Innate) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.

    Moves:
    Odor Sleuth
    Tackle
    Growl
    Defense Curl
    Flail
    Take Down
    Rollout
    Natural Gift
    Slam
    ----------------
    Bulldoze
    Rock Slide
    Facade
    ----------------
    Ice Shard
    Head Smash
    Heavy Slam
    ----------------
    Total: 15


    XVIcaliber, you may choose your first type. Your options are:

    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG]

    Good luck!
  4. XVIcaliber

    XVIcaliber

    Joined:
    Oct 9, 2010
    Messages:
    305
    I'll pick Electric, to stay on the safe side.
  5. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    Battle 1

    [​IMG]
    Ace Trainer Jim wants to battle!

    "Yo."

    RNG Roll for Pokemon: 2/5

    "Everyone knows Monohms are cool."

    RNG Roll for Ability: 2/3

    "Don't touch him. That wouldn't be cool."

    [​IMG]
    Monohm (M) (open)
    Monohm (M)

    Nature: Timid

    Type:

    Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
    Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.

    Stats:

    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 3
    SpA: Rank 3
    SpD: Rank 2
    Spe: 69 (+)
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 14
    +17% Accuracy

    Abilities:

    Shield Dust: (Innate) This Pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
    Static: (Innate) This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
    Overcoat (DW): (Innate) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).

    Attacks:

    Tackle
    Growl
    Leer
    Dragon Rage
    Charge
    ThunderShock
    Rain Dance
    Twister
    SonicBoom
    Spark
    Discharge

    Thunderbolt
    Flamethrower
    Double Team

    Hydro Pump
    Heal Bell
    Magnet Rise


    Your actions, XVIcaliber!
  6. XVIcaliber

    XVIcaliber

    Joined:
    Oct 9, 2010
    Messages:
    305
    I don't need to touch you to do all my damage. Richter, smash this dragon into the ground.

    Bulldoze - Ice Shard - Bulldoze
  7. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    [​IMG]
    "Let me show you some cool moves."

    Magnet Rise, Hydro Pump * 2
  8. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    [​IMG]
    Monohm (M)
    HP: 90
    EN: 100
    SPE: 47
    NATR: Timid
    ABIL: Static
    STAT: +17% Accuracy
    OTHR: N/A
    [​IMG]
    Richter (M)
    HP: 100
    EN: 100
    SPE: 40
    NATR: Adamant
    ABIL: Pickup
    STAT: N/A
    OTHR: N/A

    Arena: N/A

    Action 1:

    Monohm used Magnet Rise!
    -5 Energy
    Richter used Bulldoze!
    The attack missed!
    -5 Energy

    Action 2:

    Monohm used Hydro Pump!
    Hit: 409/1000: Yes
    Crit: 836/1000: No
    (12+1.5) x 1.5 = 20.25 ~ 20 Damage
    -8 Energy
    Richter used Ice Shard!
    Crit: 403/1000: No
    (4+0) x 1.5 = 6 Damage
    -3 Energy

    Action 3:

    Monohm used Hydro Pump
    Hit: 494/1000: Yes
    Crit: 323/1000: No
    (12+1.5) x 1.5 = 20.25 ~ 20 Damage
    -12 Energy
    Richter used Bulldoze!
    The attack missed!
    -5 Energy

    [​IMG]
    Monohm (M)
    HP: 84
    EN: 75
    SPE: 47
    NATR: Timid
    ABIL: Static
    STAT: +17% Accuracy
    OTHR: N/A
    [​IMG]
    Richter (M)
    HP: 60
    EN: 87
    SPE: 40
    NATR: Adamant
    ABIL: Pickup
    STAT: N/A
    OTHR: N/A

    Arena: N/A

    Turn Order:

    Ace Trainer Jim issues actions.
    XVIcaliber issues actions.
    REFEREE
  9. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    [​IMG]
    "Keep beatin' this guy."

    Flamethrower, Hydro Pump, Flamethrower
  10. XVIcaliber

    XVIcaliber

    Joined:
    Oct 9, 2010
    Messages:
    305
    This is silly.

    Rollout x3
  11. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    [​IMG]
    Monohm (M)
    HP: 84
    EN: 75
    SPE: 69
    NATR: Timid
    ABIL: Static
    STAT: +17% Accuracy
    OTHR: N/A
    [​IMG]
    Richter (M)
    HP: 60
    EN: 87
    SPE: 40
    NATR: Adamant
    ABIL: Pickup
    STAT: N/A
    OTHR: N/A

    Arena: N/A

    Action 1:

    Monohm used Flamethrower!
    Crit: 333/1000: No
    Effect: 781/1000: No
    (10+1.5) = 11.5 ~ 12 Damage
    -7 Energy
    Richter used Rollout!
    Hit: 28/1000: Yes
    Crit: 51/1000: Yes
    (4+0) = 4 Damage
    -5 Energy

    Action 2:

    Monohm used Hydro Pump!
    Hit: 9/1000: Yes
    Crit: 269/1000: No
    (12+1.5) x 1.5 = 20.25 ~ 20 Damage
    -8 Energy
    Richter used Rollout!
    Hit: 213/1000: Yes
    Crit: 549/1000: No
    (7+0) = 7 Damage
    -6 Energy

    Action 3:

    Monohm used Flamethrower!
    Crit: 983/1000: No
    Effect: 473/1000: No
    (10+1.5) = 11.5 ~ 12 Damage
    -7 Energy
    -5 Energy
    Richter used Rollout!
    Hit: 894/1000: Yes
    Crit: 259/1000: No
    (10+0) = 10 Damage
    -7 Energy

    [​IMG]
    Monohm (M)
    HP: 63
    EN: 53
    SPE: 69
    NATR: Timid
    ABIL: Static
    STAT: +17% Accuracy
    OTHR: N/A
    [​IMG]
    Richter (M)
    HP: 16
    EN: 69
    SPE: 40
    NATR: Adamant
    ABIL: Pickup
    STAT: N/A
    OTHR: N/A

    Arena: N/A

    Turn Order:

    XVIcaliber issues actions.
    Ace Trainer Jim issues actions.
    REFEREE
  12. XVIcaliber

    XVIcaliber

    Joined:
    Oct 9, 2010
    Messages:
    305
    Rollout - Rollout - Ice Shard
  13. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    [​IMG]
    "Cool."

    Hydro Pump * 3
  14. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    [​IMG]
    Monohm (M)
    HP: 63
    EN: 53
    SPE: 69
    NATR: Timid
    ABIL: Static
    STAT: +17% Accuracy
    OTHR: N/A
    [​IMG]
    Richter (M)
    HP: 16
    EN: 69
    SPE: 40
    NATR: Adamant
    ABIL: Pickup
    STAT: N/A
    OTHR: N/A

    Arena: N/A

    Action 1:

    Monohm used Hydro Pump!
    Hit: 136/1000: Yes
    Crit: 285/1000: No
    (12+1.5) x 1.5 = 20.25 ~ 20 Damage
    -8 Energy

    [​IMG]
    Monohm (M)
    HP: 63
    EN: 45
    SPE: 69
    NATR: Timid
    ABIL: Static
    STAT: +17% Accuracy
    OTHR: N/A
    [​IMG]
    Richter (M)
    HP: KO
    EN: KO
    SPE: 40
    NATR: Adamant
    ABIL: Pickup
    STAT: N/A
    OTHR: N/A

    Arena: N/A

    Rewards:
    XVIcaliber: 1 TC/BP
    Richter the Phanpy: 2 HC
    C$FP: 4 BT

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