Roleplay Battle Hall Challenge - ZhengTann

Discussion in 'ASB' started by waterwarrior, Oct 24, 2012.

  1. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    4,789
    Body-Slam*3

    If Riolu gets paralysed, change following actions to Toxic -> Dig

    [​IMG]
    90 HP
    100 EN
    4/2/1/2/60


    [​IMG]
    100 HP
    100 EN
    4/3/2/2/27

    Calcs (open)


    Action 1

    Riolu used Ice-Punch - 6 energy
    To crit (8174) - No
    To freeze (7729) - No
    (8 + 1,5)*1,5 = 14,25 damage

    Hippo used Body-Slam - 6 energy
    To crit (9481) - No
    To para (1228) - Yes
    (9 + 3) = 12 damage
    Riolu was paralysed!

    -2 HP to Riolu

    Action 2

    Hippo used Toxic - 7 energy
    To hit (8475) - Yes

    Riolu tries to use Substitute (20)....
    To move (7561) - Yes
    -18 energy
    20 HP Sub

    -2 HP to Riolu
    -1 HP to Riolu

    Action 3

    Hippo used Dig - 9 energy
    To crit (9284) - No
    (8 + 3 + 3) = 14 damage

    Riolu tries to use Drain-Punch....
    To move (3390) - Yes
    -11 energy
    It missed!

    -2 HP to Riolu
    -1 HP to Riolu



    [​IMG]
    52 HP
    65 EN
    4/2/1/2/60
    15% paralysed
    6 HP Sub
    [​IMG]
    86 HP
    78 EN
    4/3/2/2/27


    Body-Slam -> Earthquake -> Dig


    If Evasive/Protective move A1, use Slack Off that action and push-back
    If Earthquake A3, use Earthquake that action
  2. ZhengTann

    ZhengTann Nargacuga
    is a Pre-Contributor

    Joined:
    Mar 7, 2012
    Messages:
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    Oy, I can understand you abusing my second sub, but Prankster Substitution means Toxic would never hit.
  3. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    4,789
    My bad.

    Fixed.
  4. ZhengTann

    ZhengTann Nargacuga
    is a Pre-Contributor

    Joined:
    Mar 7, 2012
    Messages:
    1,926
    Gray the Riolu (*) (open)
    Riolu(*) Gray (M)
    [​IMG]
    Gray the Riolu first clapped eyes on Zt when he hatched, and has followed him ever since, after bidding goodbye to his birth parents. His desire to be as good as his father (who was a well-known Pokemon in Sinnoh) drives him to perfect his body and trademark Aura Sight in all forms of training. Gray is Natsu’s rival in every way, however it’s not unusual to see them interrupt their fights just to face ‘outsiders’. Like his Ice-Making namesake, Gray is a thinking brawler. His intuition for fights, along with his uncanny ability to read his opponents movements, means he can usually counter the same instant his opponent makes a move. Oddly enough, despite numerous brawls, he sometimes still can’t read Natsu’s moves correctly.

    Nature: Adamant (+1 Atk, -1 SpAtk)

    Type:
    Fighting type: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

    Abilities:
    Ability 1: Steadfast
    Type: Innate
    If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

    Ability 2: Inner Focus
    Type: Innate
    When an opponent attempts to flinch Riolu, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

    Ability 3: Prankster (DW unlocked)
    Type: Innate
    Riolu is always prepared for engaging in subtle tactics, giving its non-damaging attacks an increase in priority level.

    Stats:
    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 2
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 60
    Size Class: 1
    Weight Class: 2

    EC: 5/6 Next Evolution at 6
    MC: 0
    DC: 5/5

    Attacks:
    Foresight (*)
    Quick Attack (*)
    Endure (*)
    Counter (*)
    Feint (*)
    Force Palm (*)
    Copycat (*)
    Screech (*)
    Reversal
    Nasty Plot
    Final Gambit

    Bullet Punch (*)
    Crunch (*)
    Blaze Kick (*)
    Circle Throw
    Agility
    Mind Reader
    Hi Jump Kick

    Earthquake (*)
    Rock Slide (*)
    Substitute (*)
    Shadow Claw
    Drain Punch
    Ice Punch
    Zen Headbutt
    ThunderPunch
    Toxic
    Brick Break
    Protect
    Dual Chop
    Magnet Rise
    Sleep Talk
    Iron Tail
    Poison Jab
    Dig
    Rest

    Just saying, Riolu should have 38 HP after all those damages, 44 if you count the 6 HP sub... So we desperately need recovery. Take a rest, Riolu.
    [​IMG]
    "Roger that."

    Rest > Sleep Talk (Ice Punch / Hi Jump Kick / Brick Break / Drain Punch) > Sleep Talk (Ice Punch / Hi Jump Kick / Brick Break / Drain Punch)
    IF Riolu is Paralysed, THEN push queue back.
  5. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    4,789
    90 - 12 (Body Slam) - 20 (Substitute) - 6 (Sand) = 52 HP left. Dig never got to hit Gray.


    Permanent Sand

    [​IMG]
    52 HP
    65 EN
    4/2/1/2/60
    15% paralysed
    6 HP Sub
    [​IMG]
    86 HP
    78 EN
    4/3/2/2/27


    Calcs (open)


    Action 1

    Riolu used Rest - 15 energy
    To move (7731) - Yes
    +12 HP
    No more para!

    Hippo used Body-Slam - 6 energy
    The substitute faded!
    -2 HP

    Action 2

    Riolu used Sleep-Talk....
    1-2500= Ice Punch
    2501-5000= Hi Jump Kick
    5001-7500= Brick Break
    7501-10000= Drain Punch

    RNG: 6307 - Brick Break!
    -8 energy
    To crit (9391) - No
    (8 + 3 + 1,5) = 12,5 damage
    +12 HP to Riolu

    Hippo used Earthquake - 6 energy
    To crit (2009) - No
    (10 + 3 + 3) = 16 damage

    -2 HP to Riolu


    Action 3

    Riolu used Sleep-Talk....
    1-2500= Ice Punch
    2501-5000= Hi Jump Kick
    5001-7500= Brick Break
    7501-10000= Drain Punch
    RNG: 4197= Hi Jump Kick
    -14 energy
    (13 + 3 + 1,5) = 17,5 damage

    Hippo used Dig - 9 energy
    To crit (6014) - No
    (8 + 3 + 3) = 14 damage

    -2 HP to Riolu
    +12 HP to Riolu


    Permanent Sand
    [​IMG]
    52 HP
    28 EN
    4/2/1/2/60

    [​IMG]
    56 HP
    57 EN
    4/3/2/2/27
  6. ZhengTann

    ZhengTann Nargacuga
    is a Pre-Contributor

    Joined:
    Mar 7, 2012
    Messages:
    1,926
    I really should've done this earlier...
    [​IMG]
    "Well, they say the moment you realised it's too late is exactly the right moment to change."

    Chill > Ice Punch > Chill
    IF Hippopotas used Earthquake, THEN replace the first instance with Magnet Rise and push remaining queue back ONCE.
    IF Hippopotas used Dig, THEN replace the first instance with Magnet Rise and the second instance with Earthquake, pushing remaining queue back each time.
  7. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    4,789
    Body-Slam -> Revenge -> Body Charge (Body-Slam)

    If you freeze A2, curse and use Body-Slam A3.




    Permanent Sand
    [​IMG]
    52 HP
    28 EN
    4/2/1/2/60

    [​IMG]
    56 HP
    57 EN
    4/3/2/2/27



    Calcs (open)


    Action 1

    Riolu chilled +12 energy

    Hippo used Body-Slam - 6 energy
    To crit (8413) - No
    To para (6652) - No
    (9 + 3) = 12 damage

    Action 2

    Riolu used Ice-Punch - 6 energy
    To crit (5771) - No
    To freeze (4568) - No
    (8 + 1,5)*1,5 = 14,25 damage

    Hippo used Revenge - 8 energy
    To crit (1299) - No
    (12 + 3) = 15 damage

    Action 3

    Riolu chilled +12 energy

    Hippo used Body Charge - 28 energy
    To crit (984) - No
    To para (5691) - Yes
    (20,25 + 3) = 23,25 damage

    Riolu loses 6 HP due to Sand

    Riolu fainted!


    [​IMG]
    KO HP
    KO EN
    4/2/1/2/60

    [​IMG]
    42 HP
    15 EN
    4/3/2/2/27


    Show Hide


    Gray is defeated! Zheng holds his dear Riolu on his arms and runs away, as the Hippopotas laughs.


    [​IMG]
    Where do you think you are going, fresh meat?

    Then! A Pikachu appears!



    [​IMG]

    Finally found ya, Zheng, the rangers are really worried about you. Follow me!


    (Yellow text sucks)

    [​IMG]


    RUN!!



    Sorry, Zheng, your Hall challenge has come to an end.

    Zheng: 16 CC
    Riolu: 16 HC

    Matezoide: 26 UC
  8. LupusAter

    LupusAter

    Joined:
    Apr 19, 2009
    Messages:
    1,069
    Only LupusAter and ZhengTann can post in this thread until the end of the challenge.

    ZhengTann is using Gray the Riolu with Prankster and a fucking massive movepool to challenge Rank 2. This is going to the distance...


    [/B]
    Gray the Riolu (*) (open)
    Riolu(*) Gray (M)
    [​IMG]
    Gray the Riolu first clapped eyes on Zt when he hatched, and has followed him ever since, after bidding goodbye to his birth parents. His desire to be as good as his father (who was a well-known Pokemon in Sinnoh) drives him to perfect his body and trademark Aura Sight in all forms of training. Gray is Natsu’s rival in every way, however it’s not unusual to see them interrupt their fights just to face ‘outsiders’. Like his Ice-Making namesake, Gray is a thinking brawler. His intuition for fights, along with his uncanny ability to read his opponents movements, means he can usually counter the same instant his opponent makes a move. Oddly enough, despite numerous brawls, he sometimes still can’t read Natsu’s moves correctly.

    Nature: Adamant (+1 Atk, -1 SpAtk)

    Type:
    Fighting type: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

    Abilities:
    Ability 1: Steadfast
    Type: Innate
    If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

    Ability 2: Inner Focus
    Type: Innate
    When an opponent attempts to flinch Riolu, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

    Ability 3: Prankster (DW unlocked)
    Type: Innate
    Riolu is always prepared for engaging in subtle tactics, giving its non-damaging attacks an increase in priority level.

    Stats:
    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 2
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 60
    Size Class: 1
    Weight Class: 2

    EC: 5/6 Next Evolution at 6
    MC: 0
    DC: 5/5

    Attacks:
    Foresight (*)
    Quick Attack (*)
    Endure (*)
    Counter (*)
    Feint (*)
    Force Palm (*)
    Copycat (*)
    Screech (*)
    Reversal
    Nasty Plot
    Final Gambit

    Bullet Punch (*)
    Crunch (*)
    Blaze Kick (*)
    Circle Throw
    Agility
    Mind Reader
    Hi Jump Kick

    Earthquake (*)
    Rock Slide (*)
    Substitute (*)
    Shadow Claw
    Drain Punch
    Ice Punch
    Zen Headbutt
    ThunderPunch
    Toxic
    Brick Break
    Protect
    Dual Chop
    Magnet Rise
    Sleep Talk
    Iron Tail
    Poison Jab
    Dig
    Rest
    Bulldoze
    Payback
    Low Sweep
    Sunny Day
    Double Team
    Focus Punch
    Fury Cutter


    Please choose your first type:
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG]
  9. ZhengTann

    ZhengTann Nargacuga
    is a Pre-Contributor

    Joined:
    Mar 7, 2012
    Messages:
    1,926
    [​IMG], as always.

    [​IMG]
    "I hear Hugo's quite the charmer, too. Be nice if I can face him some day.."
  10. LupusAter

    LupusAter

    Joined:
    Apr 19, 2009
    Messages:
    1,069
    The Invisible man wants to fight!
    I'm not just an excuse so the ref doesn't have to look for a sprite, I swear!

    Pokemon roll 3/5 Clefairy
    Ability roll 1/3 Cute Charm

    Clefairy (open)
    [​IMG]
    Clefairy (M)
    Nature: Modest (+1 SpA, -1 Atk)
    Type: Normal
    Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

    Stats:
    HP: 100
    Atk: Rank 1 (-)
    Def: Rank 2
    SpA: Rank 3 (+)
    SpD: Rank 3
    Spe: 35
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 16

    Abilities:
    Cute Charm: (Innate) This Pokemon's natural cuteness causes Pokemon of the opposite gender in the same egg group to be attracted to it 30% of the time after striking with a contact move.
    Magic Guard: (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not take any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is not negated.
    Friend Guard (DW): (Innate) The Pokemon's body emits an aura of joy that reduces the Base Attack Power of all opponents' attacks in multiple battles by two (2).

    Attacks:
    Charm
    Pound
    Growl
    Encore
    Sing
    DoubleSlap
    Sweet Kiss
    Defense Curl
    Copycat
    Follow Me
    Magical Leaf
    Bestow
    Minimize
    Wake-Up-Slap
    Stored Power
    Cosmic Power
    Metronome

    Ice Beam
    Thunderbolt
    Flamethrower

    Aromatherapy
    Wish
    Fake Tears
  11. ZhengTann

    ZhengTann Nargacuga
    is a Pre-Contributor

    Joined:
    Mar 7, 2012
    Messages:
    1,926
    What a charming gentleman...
    [​IMG]
    "Pfft, all grandeur and no brawn."

    Brick Break > Drain Punch > Brick Break
    IF Clefairy used Minimize AND Riolu is not Encored, THEN replace that action with Foresight and push remaining queue back ONCE.
    IF Riolu is asleep, THEN replace that action with Sleep Talk (Brick Break / Low Sweep / Focus Punch / Hi Jump Kick).
  12. LupusAter

    LupusAter

    Joined:
    Apr 19, 2009
    Messages:
    1,069
    You may not see me, but you'll feel my blows!
    Cosmic Power- Minimize- Stored Power

    Zt:
    [​IMG]
    90 HP- 100%
    4/2/1/2/60


    Invisible Man:
    [​IMG]
    100 HP- 100%
    1/2/3/3/35

    A1:
    Riolu Brick Break (hit 8876 no crit) (8+3+6-3)*1,5=21 dmg -5 en
    Clefairy Cosmic Power -7 en
    A2:
    Riolu Foresight -6 en
    Clefairy Minimize -8 en
    A3:
    Riolu Drain Punch (hit 4803 no crit) ((8+3+6-3)*1,5)-1,75 =19,25 dmg -11 en
    Clefairy Stored Power (hit 3354 no crit) (10+4,5-3)= 17,25 dmg -6 en

    Zt:
    [​IMG]
    73 HP- 78%
    4/2/1/2/60


    Invisible Man:
    [​IMG]
    60 HP- 79%
    1/2/3/3/35
    +1 Def +1 Sp.Def +2 Eva

    Keep on trucking!
    Cosmic Power- Stored Power- Stored Power
    IF P/E move, use Wish on the first instance if you haven't already used it and Cosmic Power on subsequent uses.
    IF Damaging Evasive move, use Wish on the first instance if you haven't already used it and Cosmic Power on subsequent uses.
  13. ZhengTann

    ZhengTann Nargacuga
    is a Pre-Contributor

    Joined:
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    Messages:
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    Go all out, Gray. You can hit him with just about any move right now.
    [​IMG]
    "You might got class, but I got style."

    Hi Jump Kick > Drain Punch > Hi Jump Kick
  14. LupusAter

    LupusAter

    Joined:
    Apr 19, 2009
    Messages:
    1,069
    Zt:
    [​IMG]
    73 HP- 78%
    4/2/1/2/60


    Invisible Man:
    [​IMG]
    60 HP- 79%
    1/2/3/3/35
    +1 Def +1 Sp.Def +2 Eva

    A1:
    Riolu Hi Jump Kick (3386 hit 2783 no crit) ((13+3+6-3)*1,5)-1,75 =26,75 dmg -7 en
    Clefairy Cosmic Power -7 en
    A2:
    Riolu Drain Punch (hit 4676 no crit) ((8+3+6-3)*1,5)-3,5 =17,5 dmg -11 en
    Clefairy Stored Power (hit 3354 no crit) (14+4,5-3)= 23,25 dmg -6 en
    A3:
    Riolu Hi Jump Kick (1565 hit 2373 no crit) ((13+3+6-3)*1,5)-3,5 =25 dmg -7 en
    Clefairy KO!
    Streak=1

    Next type (comunicated via IRC): [​IMG]

    [​IMG]
    Chef Gordon wants to fight!
    You call this a souffle?

    Pokemon roll 2/5 Charmander
    Ability roll 2/2 Solar Power

    Charmander (open)

    [​IMG]
    Charmander (M)
    Nature: Modest (+1 SpA, -1 Atk)
    Type:
    Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

    Stats:
    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 2
    SpA: Rank 3 (+)
    SpD: Rank 2
    Spe: 65
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 13

    Abilities:
    Blaze: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
    Solar Power (DW): (Innate) When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).

    Attacks:
    Scratch
    Growl
    Ember
    Leer
    Metal Claw
    SmokeScreen
    Rage
    Dragon Rage
    Scary Face
    Fire Fang
    Flame Burst
    Slash

    Sunny Day
    SolarBeam
    Fire Blast

    Counter
    Dragon Pulse
    AncientPower
  15. ZhengTann

    ZhengTann Nargacuga
    is a Pre-Contributor

    Joined:
    Mar 7, 2012
    Messages:
    1,926
    We could use some sun, y'know.
    [​IMG]
    "... Juvia's not feeling well these days."

    Bulldoze > Earthquake > Rock Slide
    IF Charmander uses Smokescreen, THEN replace that action with Foresight and push remaining queue back ONCE.
    IF Charmander uses Counter, THEN replace the first instance with Toxic and subsequent instances with Screech, pushing remaining queue back.
  16. LupusAter

    LupusAter

    Joined:
    Apr 19, 2009
    Messages:
    1,069
    This Riolu is undercooked! It could still battle!
    Sunny Day- Fire Blast- Fire Blast

    Zt:
    [​IMG]
    90 HP- 100%
    4/2/1/2/60

    Chef Gordon:
    [​IMG]
    90 HP- 100%
    1/2/3/2/65

    A1:
    Charmander Sunny Day -9 en
    Riolu Bulldoze (hit 6877 no crit) (6+6-3)*1,5= 13,5 dmg -5 en
    A2:
    Riolu Earthquake (hit 3674 no crit) (10+6-3)*1,5= 19,5 dmg -7 en
    Charmander Fire Blast (9611 miss) -7 en
    Charmander -1 HP
    A3:
    Riolu Rock Slide (1017 hit 4639 no crit 4536 no effect) (8+6-3)*1,5= 16,5 dmg -6 en
    Charmander Fire Blast (9032 miss) -11 en
    Charmander -1 HP

    Zt:
    [​IMG]
    90 HP- 82%
    4/2/1/2/60

    Chef Gordon:
    [​IMG]
    38 HP- 73%
    1/2/3/2/65

    CENSORED
    Flame Burst- Fire Blast- Flame Burst
  17. ZhengTann

    ZhengTann Nargacuga
    is a Pre-Contributor

    Joined:
    Mar 7, 2012
    Messages:
    1,926
    ... You can't be serious, can you? I swear, if Gray gets out of this unscathed...
    [​IMG]
    "... What, Juvia? No, nonono..."

    Dig > Earthquake > Earthquake
  18. LupusAter

    LupusAter

    Joined:
    Apr 19, 2009
    Messages:
    1,069
    The next dish on the menu will be boiled lizard!

    Zt:
    [​IMG]
    90 HP- 82%
    4/2/1/2/60

    Chef Gordon:
    [​IMG]
    38 HP- 73%
    1/2/3/2/65

    A1:
    Riolu digs underground!
    Charmander Flame Burst miss
    Riolu Dig (hit 1706 no crit) (8+6-3)*1,5= 17,5 dmg
    Charmander -1 HP
    A2:
    Riolu Earthquake (hit 9706 no crit) (10+6-3)*1,5= 19,5 dmg -7 en
    Charmander KO! Flawless victory!

    Please choose next type.
  19. ZhengTann

    ZhengTann Nargacuga
    is a Pre-Contributor

    Joined:
    Mar 7, 2012
    Messages:
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    [​IMG] shouldn't be much of a problem now, I think.
    [​IMG]
    "Somehow I'm reminded of Aries.."
  20. LupusAter

    LupusAter

    Joined:
    Apr 19, 2009
    Messages:
    1,069
    [​IMG]
    MC Hammer wants to fight!
    Stop! It's Hammer time!
    Pokemon roll 5/5 Ferroseed
    Ability roll 1/1 Iron Barbs
    Can't touch this!

    Ferroseed (open)

    [​IMG]
    Ferroseed (M)
    Nature: Adamant (+1 Atk, -1 SpA)
    Type:
    Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
    Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

    Stats:
    HP: 90
    Atk: Rank 3 (+)
    Def: Rank 3
    SpA: Rank 0 (-)
    SpD: Rank 3
    Spe: 10
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 13

    Abilities:
    Iron Barbs: (Innate) When struck with a contact attack, this Pokemon’s abrasive skin causes pain to the opponent, doing 25% of the damage it received to the opponent.

    Attacks:
    Tackle
    Harden
    Rollout
    Curse
    Metal Claw
    Pin Missile
    Gyro Ball
    Iron Defense
    Mirror Shot

    Explosion
    Payback
    Toxic

    Bullet Seed
    Leech Seed
    Worry Seed

  21. ZhengTann

    ZhengTann Nargacuga
    is a Pre-Contributor

    Joined:
    Mar 7, 2012
    Messages:
    1,926
    Time to return your words back at you.
    [​IMG]
    "It's SnowHammer time."

    Blaze Kick > Drain Punch > Blaze Kick
  22. LupusAter

    LupusAter

    Joined:
    Apr 19, 2009
    Messages:
    1,069
    Like I said, can't touch this, since it goes boom!
    Gyro Ball-Gyro Ball- Explosion+Explosion.

    Zt:
    [​IMG]
    90 HP- 100%
    4/2/1/2/60

    MC Hammer:
    [​IMG]
    90 HP- 100%
    3/3/0/3/10

    A1:
    Riolu Blaze Kick (7683 hit 4970 no crit 3729 no effect) (9+6-4,5)*2,25= 23,625 dmg -5,90 HP -7 en
    Ferroseed Gyro Ball (hit 9645 no crit) 10+3+4,5-3= 14,5 dmg -6 en
    A2:
    Riolu Drain Punch (hit 9375 no crit) (8+3+6-4,5)*1,5=18,75 dmg +4,6875 HP -11 en
    Ferroseed Gyro Ball (hit 6451 no crit) 10+3+4,5-3= 14,5 dmg -10 en
    A3:
    Riolu Blaze Kick (5971 hit 9704 no crit 1043 no effect) (9+6-4,5)*2,25= 23,625 dmg -5,90 HP -7 en
    Ferroseed Earth Shattering Kaboom! (hit 5472 no crit) (25*2,25)+4,5-3=57,75 dmg -(20+24)*1,75= -77 en
    Riolu KO!
    Ferroseed KO!
    Your Hall run ends here.

    Rewards:
    Riolu 6 KOC
    ZhengTann 6 CC

    LupusAter 11 UC

    You may rechallenge the hall in a week.
  23. Complications

    Complications

    Joined:
    Aug 20, 2011
    Messages:
    2,266
    Only users Complications and Zhengtann should be posting in this thread.

    Zhengtann will be using Gray the rediculously well-trained Riolu with Prankster:
    Gray (open)

    [​IMG]

    Riolu(*) Gray (M)

    Gray the Riolu first clapped eyes on Zt when he hatched, and has followed him ever since, after bidding goodbye to his birth parents. His desire to be as good as his father (who was a well-known Pokemon in Sinnoh) drives him to perfect his body and trademark Aura Sight in all forms of training. Gray is Natsu’s rival in every way, however it’s not unusual to see them interrupt their fights just to face ‘outsiders’. Like his Ice-Making namesake, Gray is a thinking brawler. His intuition for fights, along with his uncanny ability to read his opponents movements, means he can usually counter the same instant his opponent makes a move. Oddly enough, despite numerous brawls, he sometimes still can’t read Natsu’s moves correctly.

    Nature: Adamant (+1 Atk, -1 SpAtk)

    Type:
    Fighting type: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

    Abilities:
    Ability 3: Prankster (DW unlocked)
    Type: Innate
    Riolu is always prepared for engaging in subtle tactics, giving its non-damaging attacks an increase in priority level.

    Stats:
    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 2
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 60
    Size Class: 1
    Weight Class: 2

    EC: 5/6 Next Evolution at 6
    MC: 0
    DC: 5/5

    Attacks:
    Foresight (*)
    Quick Attack (*)
    Endure (*)
    Counter (*)
    Feint (*)
    Force Palm (*)
    Copycat (*)
    Screech (*)
    Reversal
    Nasty Plot
    Final Gambit

    Bullet Punch (*)
    Crunch (*)
    Blaze Kick (*)
    Circle Throw
    Agility
    Mind Reader
    Hi Jump Kick

    Brick Break
    Bulldoze
    Dig
    Double Team
    Drain Punch
    Dual Chop
    Earthquake (*)
    Focus Blast
    Focus Punch
    Fury Cutter
    Ice Punch
    Iron Tail
    Low Kick
    Low Sweep
    Magnet Rise
    Payback
    Poison Jab
    Protect
    Rain Dance
    Rest
    Rock Slide (*)
    Shadow Claw
    Sleep Talk
    Substitute (*)
    Sunny Day
    ThunderPunch
    Toxic
    Zen Headbutt


    Zhengtann, you may choose your first type. Your options are:

    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG]

    Good luck!
  24. ZhengTann

    ZhengTann Nargacuga
    is a Pre-Contributor

    Joined:
    Mar 7, 2012
    Messages:
    1,926
    Another [​IMG] start-off in the Hall again, eh, Gray?

    [​IMG]
    "As we always do."
  25. Complications

    Complications

    Joined:
    Aug 20, 2011
    Messages:
    2,266
    A Vengful Spirit would like to battle!
    [​IMG]
    "You killed me!"

    RNG for Pokemon: 4/5=Scratchet
    "Tear his eyes out!"
    [​IMG]
    RNG for Ability: 1/3=Scrappy
    "Whatdo you mean you can hit ghosts!?"

    Battle Hall - Rank 2 - Challenge 1 - Opponent: Scratchet
    Scratchet (open)
    [​IMG]
    Scratchet (M)
    Nature: Adamant (+1 Atk, -1 SpA)
    Type:
    Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
    Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

    Abilities:
    Scrappy: (Innate) This Pokemon's Normal and Fighting attacks carry a special signature that can damage Ghosts, even if they have phased out.
    Prankster: (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
    Vital Spirit (DW): (Innate) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.

    Stats:
    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 3
    SpA: Rank 0 (-)
    SpD: Rank 3
    Spe: 40
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 14

    Attacks:
    Fury Swipes
    Harden
    Focus Energy
    Rock Smash
    Roar
    Work Up

    Return
    Toxic
    Reflect

    Yawn
    Roost
    Confuse Ray


    "You wronged me! Prepare yourself!"

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