Completed Battle in the Crystal Catacombs! Albinoloon versus ToastTyrant13!

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#1
3v3 Singles
1 NFE(First);2 FE
2 chills/1 recovery per pokemon
2 Day DQ
Arena: Crystal Depths

Sharp crystals glimmer in the illumination of their own pigment. This place is calm and impartial. No interfering in this match. Just crystals, water, and the all-too familiar pale stone.
-No other Restrictions

Switch=iPor favor, vaya usted mismo con un arma blanca Spork!
All Abilities
No Items

Albinoloon said:
*****
Drifloon (Lofty[M])
Personality: Lofty is quite... arbitrairy in his actions. He will hardly use the same move twice, unless forced into a tricky situation suach as being taunted. Despite his cluelessness, Lofty is actually one of 3 rare Malumaer heteros. Most drifloon are born in their place of origin; the underwold. However, these heteros are born in the overworld through evaporation of a volatile chemicals. Although rare, their lack of their reflective pigment, which normal drifloon recieve, slowly burns their thin bodies. This is the result of their rarity. This particular one sank down to earth as soon as it was born. When Albinoloon was traveling beside a polluted sea to search for an arena, he noticed a tug on a particular doll-shaped keychain on his backpack. As he turned around, he noticed it was this mysetrious drifloon, whom came to be known as Lofty, for the way he seemed to float aimlessly. When training, he realized that Lofty had an extremely vast and photographic memory. Sadly, however, Lofty should not have a long life, because of his genetical ailment. Albinoloon knows this and is currently pondering on a solution to this grim problem. he plans to make Lofty the star pokemon on his team.
Nature: Quiet (+SAtk; Base Spd/1.15; -15% evasion)
Type: Ghost/Flying
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:
Aftermath: (Innate) If this Pokemon uses Selfdestruct or Explosion, the attack has ten (10) more Base Attack Power and five (5) more Energy Cost to execute.
Unburden: (Innate) This Pokemon is incredibly possessive. If it uses or loses an item in battle its rage swells and its speed doubles (x2) until it receives another item.
Flare Boost (DW LOCKED): (Innate) This Pokemon's Body can harness the heat from a burn into internal energy, fueling its mental capabilities. When Burned, the Pokemon's special attacks have two (2) more Base Attack Power.

Stats:

HP: 100
Atk: Rank 2
Def: Rank 2
SpA: Rank 3(+)
SpD: Rank 2
Spe: 61 (-;70/1.15=10.8=61)
Size Class: 1
Weight Class: 1

EC: 2/6
MC: 0
DC: 2/5

Moves:
Constrict
Minimize
Astonish
Gust
Focus Energy
Payback
Hex
Stockpile
Explosion
Shadow Ball

Hidden Power (Fighting 7)
Thunder Wave
Acrobatics
Will 'o' Wisp
Thunderbolt
Double Team

Hypnosis
Clear Smog
Disable

Magic Coat


*
Seel (Heroine[F])
Nature: Quiet(increased rank in SpA; base speed/1.15; -15% evasion)
Personality:
Type: Water
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Abilities:
Thick Fat:(Innate)This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Hydration:(Innate)This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.
Ice Body(DW LOCKED):(Innate)This Pokemon thrives in Icy conditions and can absorb energy from Hailstones to recover two (2) HP/action in Hail.

Stats:
HP:100
Atk: Rank 2
Def: Rank 2
SAtk: Rank 3(+)
SDef: Rank 3
Speed: 39 (-; 45/1.15=39 )

EC: 2/6
DC: 1/5
MC: 2

Moves:
Headbutt
Growl
Water Sport
Icy Wind
Encore
Ice Shard
Rest
Aqua Ring

Fake Out
Perish Song
Stockpile

Hidden Power (Ghost 7)
Surf
Rain Dance


**
Fidgit [Ivaldii(F)]
Nature: Modest( +Rank in SAtk; -Rank in Atk )
Personality:
Retaining a close relationship with her trainer, Ivaldii is an arrogant individual who can't stand to lose. She is very bratty and taunts the rest of the team by sitting on her trainer's shoulder. Her fighting style is usually airborne, but uses her amazing craftsmanship skills to create sculptures of herself as substitutes. Also, she abuses encore and taunt (these moves reflect her personality) constantly, destroying walls and set-up sweepers. Ivaldii and Frigga have the most tension, as they frequently dispute over her trainer's attention. She will only eat sweets.
Type: Poison/Flying
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Ablilities:
Persistant: (Innate)This Pokemon has a great affinity for odd field effects. When it uses one of these effects it increases their duration. Moves affected are Gravity, Heal Block, Lucky Chant, Magic Room, Safeguard, Trick Room, Tailwind, and Wonder Room by an additional one (1) round or three (3) actions depending on the move.
Vital Spirit: (Innate)This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.
Unburden(DW LOCKED): (Innate)This Pokemon is incredibly possessive. If it uses or loses an item in battle its rage swells and its speed doubles (x2) until it receives another item.

Stats:

HP: 100
Atk: Rank 2 (-)
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 110

EC: 6/6
DC: 4/5
MC: 2

Moves:
Magic Room
Wonder Room
Rapid Spin
Sand Attack
Heal Pulse
Entertainment
Helping Hand
Comet Punch
Razor Wind
Gust
Tailwind
Encore
Rapid Spin
Knock Off
Copycat
Whirlwind
Taunt
Toxic
Substitute
Disable
Earth Power
Wish
Me First
Sludge Bomb
Toxic Spikes
Light Screen
Air Slash


****
Dusknoir * (Sone) M
Nature: Adamant (Attack raised by *; Special Attack reduced by *)
Personality:
Personality: At full potential as a Dusknoir, Sone's personalilty drastically changed. No longer quiet and unassuming, Sone appointeed himself the leader of the team, putting himself in the spotlight, than rather lurk in the shadows. No one knows why his appearence is different from other duskull, although his childhoood in Mt. Pyre could be a clue. He has left his birthplace, becoming a rouge. He seems to chuckle on stormy nights. His tactics and mindset are of a king, strong and unrelenting. However, he also retains his battle style as a dusclops, stalling his opponent out until it drops dead right in fromt of him. Sone acts as the trainer's right hand-man, attending to the other members. Only his trainer understands him.
Type: Ghost
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks, Pain Split, Psychic, Sucker Punch, Telekinesis, Trick, and Will-o-Wisp have Energy Cost reduced by one (1).

Abilities:
Levitate:(Innate)This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Level Ground, and Magnitude. Other Ground moves can still hit.

Stats:

Dusknoir
HP: 90
Atk: Rank 5 (+)
Def: Rank 5
SpA: Rank 2 (-)
SpD: Rank 5
Spe: 45

EC: 6/9
MC: 1
DC: X

Attacks:
Leer (*)
Night Shade (*)
Disable (*)
Forsight (*)
Astonish (*)
Confuse Ray (*)
Shadow Sneak (*)
Pursuit (*)
Toxic (*)
Rest (*)
Double Team (*)
Pain Split (*)
Skill Swap (*)
Faint Attack (*)
Gravity
Fire Punch
Ice Punch
Thunderpunch
Taunt
Will 'o' Wisp
Shadow Punch
ToastTyrant13 said:
Toxicroak(*)
Vennon (M)

Nature: Quiet (+1 Rank to Special Attack; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95)
Type: Poison / Fighting
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities: Anticipation, Dry Skin
Anticipation: (Innate)This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Selfdestruct, and Explosion by two (2).
Dry Skin: (Innate) This Pokemon has spongy, yet sensitive skin, causing it to burn in bright sunlight for damage but absorb water and heal damaged tissues in rain. This effect results in dealing 2 damage/action to this Pokemon in sunlight and recovering 2 HP/action in rain. In addition, the dry skin is very vulnerable to flames and the Base Attack Power of incoming Fire attacks is increased by 2. The Pokemon absorbs the damage of water attacks and recovers 25% of HP the damage that would have been inflicted.
Poison Touch: (Dream World) (Can be Disabled) This Pokemon's body is covered with a film of poison. Whenever it hits an opponent with a contact attack, that opponent has a 30% chance of being Poisoned. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).

Stats:

HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 73 (85/1.15^) (-)
Size Class: 3
Weight Class: 3
Base Rank Total: 19

EC: 6/6
MC: 0
DC: 5/5

Attacks
Astonish
Mud Slap
Poison Sting
Taunt
Pursuit
Faint Attack
Revenge
Swagger

Toxic
Rock Slide
Hidden Power Ice 7

Drain Punch
Me First
Counter
~~~~~~~~~~
Poison Jab
Sucker Punch
Venoshock
Sludge Bomb
Earthquake
Vaccum Wave
Shadow Ball
Focus Blast
Substitute
Thunderpunch

Gyarados(*)
Aqualos(M)

Nature: Adamant (+1 Rank to Attack; -1 Rank From Special Attack)

Type: Water / Flying
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities: Intimidate
Intimidate: (Can be activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents.
Moxie: (Dream World LOCKED) (Innate) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.

Stats:

HP: 100
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 81
Size Class: 6
Weight Class: 6
Base Rank Total: 20

EC: 6/6
MC: 0
DC: 3/5

Attacks
Splash(*)
Tackle(*)
Flail (*)
Bubble(*)
Reversal(*)
Bounce(*)
~~~~~~~~~
Bite
Ice Fang
Dragon Dance
Waterfall
Earthquake

Nidoran♂(*)
Terron(M)
Nature: Quiet (+1 Rank to SpA, -15% Speed, -10% Evasion)

Type: Poison
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Abilities: Poison Point, Rivalry
Poison Point: (Can be Disabled) This Pokemon’s spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).
Rivalry: (Innate) This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender in the same Egg Group, and decreasing the power of all its attacks by two (2) when it faces an opponent of the opposite gender in the same Egg Group (Monster/Ground are used for Nidorina/Nidoqueen).
Hustle: (Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.

Stats
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 42 (50/1.15^) (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 0/9
MC: 0
DC: 0/5

Attacks
Leer
Peck
Focus Energy
Double Kick
Poison Sting
Fury Attack
Horn Attack
Helping Hand

Ice Beam
Thunderbolt
Sludge Bomb

Counter
Disable
Sucker Punch
"Odd-it seems perfectly untouched. Oh well-let's fight anyway.

Albinoloon sends out his first Pokemon, then ToastTyrant with actions, then Albinoloon will give his actions. You're both good enough to know that, but meh."
 
#3
Alrighty Terron, let's do our best to play defensively against this bastard! I honestly can't figure out a way to play defensively against this Drifloon, so let's go all out offensive! Attempt to freeze him with a beam of ice! Hopefully we can knock him out of the air! Follow up by hitting him with a powerful thunderbolt, and finish the round with another ice beam!

Ice Beam->Thunderbolt->Ice Beam (If Ice Beam is disabled by Action 3, replace Action 3 with Sludge Bomb)
 
#6

HP: 90 | 100
Energy: 100 | 100
Status: Normal | Normal
Substitutions: 1 all



Skulloton reffing due to having to maintain a stricter RL bedtime in order to avoid loss of concentration in class. Flavor will be picked up soon-probably edited in on the weekend.

Action 1:
Hypnosis succeeds, Nidoran is asleep for two turns. -7 energy to Drifloon from Hypnosis.

Action 2:
Thunder Wave succeeds, Nidoran is asleep for more one turn. -7 energy to Drifloon from Thunder Wave.

Action 3:
Hex does not crit, deals 15 damage, Nidoran is fully paralyzed. -6 energy to Drifloon from Thunder Wave.


HP: 75 | 100
Energy: 100 | 80
Status: 15% paralyzed | Normal
Substitutions: 1 all
 
#10

HP: 75 | 100
Energy: 100 | 80
Status: 15% paralyzed | Normal
Substitutions: 1 all

"In media res. In the middle, it begins.

Drifloon, despite the enclosed nature of the arena, feels oddly at home-the eerie light is natural to him, and he easily unleashes another Hex on his opponent. Nidoran, meanwhile, simply lacks the earth-knowledge Nidoking does-and despite his lack of comfort, he easily gazes into Drifloon's eyes, removing...something. Somehow Disabling his opponent.

Drifloon feels it-he tries to Hypnotize his foe and fails to. Nidoran easily capitalizes, blasting his foe with a Thunderbolt. The cavern itself seems to wince-it's seen deadly usage of lightning before, although there it was much more dangerous.

Drifloon easily recovers, however, and another Hex is met by an Ice Beam.

Action 1:
Drifloon uses Hex, does not crit, does 15 damage, Nidoran is not paralyzed, uses Disable on Drifloon's Hypnosis. -7 energy to Nidoran, -6 energy to Drifloon from Hex.

Action 2:
Drifloon uses Hypnosis, fails, does nothing, Nidoran is not paralyzed, uses Thunderbolt, no crit, no paralysis, deals 17 damage. -7 energy to Nidoran, -7 energy to Drifloon from his attempts.

Action 3:
Drifloon uses Hex, does not crit, does 15 damage, Nidoran is not paralyzed, uses Ice Beam, no crit, no freeze, deals 17 damage. -7 energy to Nidoran, -6 energy to Drifloon from Hex.


HP: 45 | 66
Energy: 79 | 61
Status: 10% paralyzed | Normal
Substitutions: 1 all
 

Flora

Yep, that tasted purple!
is a Site Staff Alumnusis a Forum Moderator Alumnusis a Researcher Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnus
#15

Nidoran-M | Drifloon (M)
HP: 45 | 66
Energy: 79 | 61
Status: 10% paralyzed | Normal
Substitutions: 1 all

Round 3

Drifloon begins by Stockpiling up, boosting his defense slightly. Nidoran-M throws some Sludge Bombs at the unaware Drifloon, though gladly the defense boost repelled some of the damage. Taking advantage of Nidoran-M's paralysis, Drifloon gives him a taste of his Hex! Ooo-goo-gaa-gaa! Nidoran-M really couldn't care less about the strike though as he launches an Ice Beam from his mouth, which freezes all over the white balloon. That was just flavor though as Drifloon breaks apart from the ice and zaps Nidoran-M with another scary Hex. Nidoran-M waves his head in disagreement of the attack and fires back with a Thunderbolt, dealing significant damage to the poor balloon.

Apparently one little balloon has a bit too much HP...

Action 1:
Drifloon (Stockpile): [8 EN]
+1 Def/SpD (fades by the end of next round)
Nidoran-M (Sludge Bomb): [6 EN]
RNG Roll (Full Paralysis): 974/1000 = no full paralysis
RNG Roll (Crit): 69/1000 = no crit
RNG Roll (Poison): 783/1000 = no poison
(9+3+1.5) = 13.5 - 1.75 = 11.75 ~ [12 DMG]

Action 2:
Drifloon (Hex): [7 EN]
RNG Roll (Crit): 766/1000 = no crit
(10+3+1.5) = 14.5 ~ [15 DMG]
Nidoran-M (Ice Beam): [7 EN]
RNG Roll (Full Paralysis): 925/1000 = no full paralysis
RNG Roll (Crit): 542/1000 = no crit
RNG Roll (Freeze): 746/1000 = no freeze
(10+1.5) x 1.5 = 17.25 - 1.75 = 15.5 ~ [16 DMG]

Action 3:
Drifloon (Hex): [11 EN]
RNG Roll (Crit): 528/1000 = no crit
(10+3+1.5) = 14.5 ~ [15 DMG]
Nidoran-M (Thunderbolt): [7 EN]
RNG Roll (Full Paralysis): 267/1000 = no full paralysis
RNG Roll (Crit): 152/1000 = no crit
RNG Roll (Paralyze): 286/1000 = no paralyze
(10+1.5) x 1.5 = 17.25 - 1.75 = 15.5 ~ [16 DMG]


HP: 15 | 22
Energy: 59 | 35
Status: 5% paralyzed | Stockpile (1)
Substitutions: 1 all

Albinoloon's actions
ToastTyrant13's actions
 
#16
Oh, I saw that BH Challenge, Flora! Drifblim/loon is surperior!
Also, thanks for taking the match, babe.


Now, finally time to end it all!

Hex - chill - Hex
 

Flora

Yep, that tasted purple!
is a Site Staff Alumnusis a Forum Moderator Alumnusis a Researcher Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnus
#18

HP: 15 | 22
Energy: 59 | 35
Status: 5% paralyzed | Stockpile (1)
Substitutions: 1 all

Round 4

Before Drifloon even begins to move, Nidoran-M smacks the balloon with a hard-hitting Sucker Punch + Peck combo! However, it's not enough to KO him as a shady Hex is employed onto the poor little animal. Uh-oh! Nidoran-M is knocked out!

Hmm... the ref wonders why Sucker Punch + Sucker Punch wasn't used but anyway...

Action 1:
Nidoran-M (SP + Peck Combo): [14 EN]
RNG Roll (Crit): 246/1000 = no crit
(8+4+0) x 1.5 = [18 DMG]
Drifloon (Hex): [15 EN]
RNG Roll (Crit): 624/1000 = no crit
(10+3+1.5) = 14.5 ~ [15 DMG]


HP: KOed | 4
Energy: KOed | 20
Status: N/A | Stockpile (1)
Substitutions: 1 all

ToastTyrant13's new Pokemon and actions
Albinoloon's actions
 

Flora

Yep, that tasted purple!
is a Site Staff Alumnusis a Forum Moderator Alumnusis a Researcher Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnus
#21

HP: 100 | 4
Energy: 100 | 20
Status: N/A | Stockpile (1)
Substitutions: 1 all

Round 5

A shiny Gyarados in the form of Aqualos approaches the Drifloon and Intimidates the silly balloon with his mightyness. By then, the imitating dragon tears right through the balloon with his ferocious Bite. It pops... and faints.

Action 1:
nom nom nom


HP: 100 | KOed
Energy: 96 | KOed
Status: N/A | N/A
Substitutions: 1 all

Albinoloon's new Pokemon and actions
ToastTyrant13's actions
 
#22

BWAHAHA!! I was hoping this would happen! Ah.. what merriments await us in the form of battle? Let us execute the suffering with surgical precision!

Trick Room ~ Thunderpunch ~ Skill Swap
if one of the actions were to fail, push actions down the queue

 
#23
You think that will stop us? YOU THINK A SPEED DISADVANTAGE WILL HINDER OUR GLORY? SURELY YOU ARE WRONG, BWAHAHAHAHAHAHAHAHAAAAAAAA! *thunder cracks*

Ice Fang -> Bounce+Ice Fang Combo -> cool down
 

Flora

Yep, that tasted purple!
is a Site Staff Alumnusis a Forum Moderator Alumnusis a Researcher Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnus
#24
Oh yeah, Dusknoir doesn't have Levitate. You should update it saying it has Pressure instead. ^_^

HP: 100 | 90
Energy: 96 | 100
Status: N/A | N/A
Substitutions: 1 all

Round 6

Albinoloon crackles in laughter as ToastTyrant13's mighty Gyarados finishes off his little Drifloon. The laughing man returns his fallen Pokemon and sends out a much more stronger Pokemon - Dusknoir!

Gyarados, as angry as he is, launches himself onto the bulky ghost and munches on him with his Ice Fangs. This honestly didn't really do that much damage. <_< Dusknoir takes this time to set up a Trick Room, making the arena pretty weird. And gay.

Aha! Dusknoir moves first now and slams a ThunderPunch into Gyarados's face, hitting his dual weakness right on! No matter as Gyarados propels himself into the air via Bounce and, with the help of the velocity, slams another rather dry Ice Fang into Dusknoir's body. Ohoy! It seems like a critical hit was made on impact! And a paralysis. And a freeze... (I just rolled them consecutively and they were 53, 197, and 78 for the crit, paralysis and freeze respectively.)... and the freeze lasts for 2 actions. Wow. Just... wow. Someone's life should be f...

Anyway, Dusknoir remains frozen from the impact as Gyarados recharges. Amazing action.

Action 1:
Gyarados (Ice Fang): (7+1) = [8 DMG] [5+2=7 EN]
Dusknoir (Trick Room): [10 EN]

Action 2:
Dusknoir (ThunderPunch): (8+3) x 2.25 = [25 DMG] [6 EN]
Gyarados (Bounce + Ice Fang): (it's ice-type so no STAB) (9+7+3+1) = [20 DMG] [6+(5+4) x 1.5 = 25.5+2=27.5~28 EN] (Crit) (Paralyzes) (Freezes)

Action 3:
Dusknoir (Frozen Solid)
Gyarados (Recharging)


HP: 75 | 62
Energy: 61 | 84
Status: N/A | Frozen (1a), PAR (15%)
Substitutions: 1 all

Trick Room (3r)

ToastTyrant13's actions
Albinoloon's actions
 
#25
"Alrighty, let's try to take advantage of his frozen state!"

Dragon Dance -> Waterfall -> Earthquake (replace Earthquake with Dragon Dance if he's fully paralyzed that action)
 
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