Battle in Unown Soup! Engineer Pikachu vs. smashlloyd20! (reffed by Flamestrike)

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Here we go! Try not to abuse the poor Unown *too* much; they have feelings too!

2v2 NFE Singles
2 Day DQ
No Recovers / Infinite Chills
Items OFF
ONE Ability
UNOWN SOUP
Oh, and here's the teams!

Engineer Pikachu:

Numel (Fuji) (M)
Nature: Quiet (Special Attack increased by *, -15% Speed, -10% Evasion)

Type:
Fire / Ground
Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Abilities:
Oblivious: (Innate) This Pokemon is incapable of being affected by Attract, Cute Charm, or Captivate.
Simple: (Innate) This Pokemon innately exaggerates the effect of stat boosts and drops to the point where they have double the effectiveness, but the same actual stage. (e.g. Swords Dance/Screech is still a 2 stage boost/drop but is calculated as 4 stages). Stat benefits/reductions still maximize at 6 effective stages.
Own Tempo (LOCKED): (Innate) This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.

Stats:
60 / 60 / 40 / 65 / 45 / 35

HP: 90
Atk: ** (2)
Def: ** (2)
SpA+: **** (4)
SpD: ** (2)
Spe-: 30 (35 / 1.15)

Size Class: 1
Weight Class: 2
Base Rank Total: 13

Evolution Counter: 0 / 6
Move Counter: 0
Dream Counter: 0 / 5

Attacks:
Growl
Tackle
Ember
Magnitude
Focus Energy
Flame Burst
Take Down
Amnesia

AncientPower (#)
Endure (#)
Yawn (#)

Protect (#)
Fire Blast (#)
Will-o-Wisp (#)

Move Count: 14


Colosshale (Kujira) (F)
Nature: Hasty (+15% Spe, +22% [22.078%] Acc, Defense decreased by *)

Type: Dark / Water
Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:
Rebound:
(Innate) When this Pokemon is released into battle, it senses the hazards the opponent has laid on the field and thrusts them to the other side of the arena where they will affect the opponent's Pokemon. The Pokemon does not suffer the effects of these hazards when it switches in.
Storm Drain: (Innate) This Pokemon lures all water attacks to itself, altering their course away from partner Pokemon. It absorbs the water and increases its Special Attack by one (1) stage. This boost is maintained at the end of each round.
Flare Boost (LOCKED): (Innate) This Pokemon's Body can harness the heat from a burn into internal energy, fueling its mental capabilities. When Burned, the Pokemon's special attacks do two (2) more damage.

Stats: 83 / 42 / 52 / 71 / 62 / 85

HP: 100
Atk: ** (2)
Def-: * (1)
SpA: *** (3)
SpD: *** (3)
Spe+: 98 (85 * 1.15)

Size Class: 4
Weight Class: 9
Base Rank Total: 16

Evolution Counter: 0 / 6
Move Counter: 0
Dream Counter: 0 / 5

Attacks:
Leer
Tackle
Mud Shot
BubbleBeam
Rapid Spin
Mud Bomb
Pursuit

Encore (#)
Fake Out (#)
Water Spout (#)

Taunt (#)
Earthquake (#)
Torment (#)

Total Moves: 13

VS.

smashlloyd20:

Windows XP [Windows XP the Metang] (M)
Nature: Brave (+1 Atk, Spe/1.15, -10 Eva)
Type: Steel/Psychic
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Clear Body: (Innate) This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)
Light Metal (DW Locked): (Innate) The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.)

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 2
SpD: Rank 3
Spe: 43 (-)
Size Class: 2
Weight Class: 6 (202.5 kg)
Base Rank Total: 16

EC: 4/9
MC: 4
DC: 2/5

Attacks:
Take Down
Magnet Rise
Metal Claw
Confusion
Scary Face

Iron Defense
Zen Headbutt
Iron Head


Nubnuts [Pineco] (M)
Nature: Sassy (+1 Special Defense, Spe/1.15, -10 Eva)
Type: Bug
Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains an extra guaranteed attack on multi-hit moves.

Abilities:
Sturdy (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Overcoat (DW Locked): (Innate) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).

Stats:
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 2
SpD: Rank 3 (+)
Spe: 13 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 2/6
MC: 4
DC: 2/5

Attacks:
Tackle
Protect
Selfdestruct
Bug Bite
Take Down
Rapid Spin
Bide
Natural Gift

Counter
Reflect
Revenge

Toxic
Light Screen
Payback

And in case you guys have forgotten...

1) Engineer sends out Pokemon
2) smash sends out Pokemon and orders
3) Engineer orders
4) I ref
5) Engineer orders
6) smash orders
7) I ref
8) 5-7 repeat with the order of 5 and 6 switching each time

Engineer Pikachu, you're up!
 
Go, beloved pinecone thing!


Nubnuts (Pineco)
Sturdy

Bug Bite~Unown X (X-Scissor)~Bug Bite
IF he uses Encore A2, change A2 to Bug Bite
 

Colosshale (Kujira) (F)
HP: 100
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 98 (+22%)
Energy: 100
Ability: Storm Drain


Nubnuts [Pineco] (M)
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 2
SpD: Rank 3 (+)
Spe: 13 (-10%)
Energy: 100
Ability: Sturdy

And here we go! Kujira goes straight into the soup, and grabs the B Unown in order to use Bide! Nubnuts doesn't seem too worried though, and goes straight in for a Bug Bite! He then grabs an Unown of his own, the X, for an Unown X-Scissor, but Kujira just keeps biding, and WHAM. She unleashes her energy for some massive damage! But Nubnuts is still fighting, retaliating with another Bug Bite! Lots of damage early on, but Kujira has the advantage in health, even if it cost her a lot of energy! Can she hang on?

Colosshale [Kujira] (F)
HP: 43
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 98 (+22%)
Energy: 60
Ability: Storm Drain

Nubnuts [Pineco] (M)
HP: 22
Atk: Rank 3
Def: Rank 3
SpA: Rank 2
SpD: Rank 3 (+)
Spe: 13 (-10%)
Energy: 89
Ability: Sturdy

Unowns used: B X

Action 1:
Kujira used Unown Bide -> Kujira is biding
Nubnuts used Bug Bite
-> RNG roll to crit (1-625 to crit) -> 1454 (no crit)
(6[BP] + 3[STAB] + 3[Stat Dif.]) * 1.5[SE] = 18 damage, 3 energy

Action 2:
Kujira is biding
Nubnuts used Unown X-Scissor
-> RNG roll to crit (1-625 to crit) -> 4880 (no crit)
(8[BP] + 3[STAB] + 3[Stat Dif.]) * 1.5[SE] = 21 damage, 5 energy

Action 3:
Kujira unleashed energy -> 39 * 1.75 = 68.25, rounded to 68 damage, 6 + (68 / 2) = 40 energy
Nubnuts used Bug Bite
-> RNG roll to crit (1-625 to crit) -> 1787 (no crit)
(6[BP] + 3[STAB] + 3[Stat Dif.]) * 1.5[SE] = 18 damage, 3 energy

Engineer Pikachu, you're up!
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
Let's see...

Unown H: Hydro Pump - BubbleBeam - Fake Out
IF (Light Screen is used) AND (You are not Taunted) AND (Pineco is not Taunted) THEN (Taunt and push actions back)
 

Colosshale [Kujira] (F)
HP: 43
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 98 (+22%)
Energy: 60
Ability: Storm Drain


Nubnuts [Pineco] (M)
HP: 22
Atk: Rank 3
Def: Rank 3
SpA: Rank 2
SpD: Rank 3 (+)
Spe: 13 (-10%)
Energy: 89
Ability: Sturdy

Following up that devastating Bide, Kujira grabs the Unown H from the soup and nails Nubnuts with a Hydro Pump that leaves him inches from fainting! Recognizing his fate, however, Nubnuts gets a malicious smile on his face. Grabbing the Unown E, he combines Explosion with Selfdestruct to annihilate pretty well everything! When the dust finally settles, Nubnuts and Kujira are both KOed, as well as all the Unown. Don't worry though, you can still use them.

That being said, I told you not to abuse the Unown. Dick.

Anyway, in come Fuji the Numel and Windows XP the Metang.

Colosshale [Kujira] (F)
HP: KO
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 98 (+22%)
Energy: KO
Ability: Storm Drain

Nubnuts [Pineco] (M)
HP: KO
Atk: Rank 3
Def: Rank 3
SpA: Rank 2
SpD: Rank 3 (+)
Spe: 13 (-10%)
Energy: KO
Ability: Sturdy

Unowns used: B E H X

Action 1:
Kujira used Unown Hydro Pump
-> RNG roll to crit (1-625 to crit) -> 593 (crit)
12[BP] + 3[STAB] + 3[Crit] - 1[Sturdy] = 17 damage, 7 energy
Nubnuts used Unown Explosion + Selfdestruct
-> RNG roll to crit (1-625 to crit) -> 8493 (no crit)
45[BP] + 3[Stat Dif.] = 48 damage, (20 + 15) * 1.5 = 52.5, rounded to 53 energy, Kujira KOed, Nubnuts KOed

smashlloyd20, you're up!
 

Numel (Fuji) (M)
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 30 (-10%)
Energy: 100
Ability: Simple


Windows XP [Windows XP the Metang] (M)
HP: 90
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 2
SpD: Rank 3
Spe: 43 (-10%)
Energy: 100
Ability: Clear Body

Windows XP quickly shields itself from status with a Safeguard, but while it prevents a possible burn it doesn't block any of the damage from Fuji's Fire Blast! Again Windows XP prepares for the future, this time neutering Fuji's Ground typed offense with a Magnet Rise, but Fuji still doesn't care and just roasts it with another Fire Blast. Finally joining in the offense, Windows XP strikes back with a Zen Headbutt, but yet another Fire Blast leaves it on the brink of fainting! Can Fuji end this quickly?

Numel (Fuji) (M)
HP: 76
Atk: Rank 2
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 30 (-10%)
Energy: 67
Ability: Simple

Windows XP [Windows XP the Metang] (M)
HP: 15
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 2
SpD: Rank 3
Spe: 43 (-10%)
Energy: 79
Ability: Clear Body
Safeguard (3 rounds)
Magnet Rise (4 actions)

Unowns used: B E H S X

Action 1:
Windows XP used Unown Safeguard -> 10 energy, Safeguard for 4 rounds
Fuji used Fire Blast
-> RNG roll to hit (1-9500 to hit) -> 3563 (hit)
-> RNG roll to crit (1-625 to crit) -> 7183 (no crit)
(12[BP] + 3[STAB] + 1.5[Stat Dif.]) * 1.5[SE] = 24.75, rounded to 25 damage, 7 energy

Action 2:
Windows XP used Magnet Rise -> 6 energy, Magnet Rise for 6 actions
Fuji used Fire Blast
-> RNG roll to hit (1-9500 to hit) -> 1024 (hit)
-> RNG roll to crit (1-625 to crit) -> 1841 (no crit)
(12[BP] + 3[STAB] + 1.5[Stat Dif.]) * 1.5[SE] = 24.75, rounded to 25 damage, 7 + 4 = 11 energy

Action 3:
Windows XP used Zen Headbutt
-> RNG roll to crit (1-625 to crit) -> 2088 (no crit)
-> RNG roll to flinch (1-2000 to flinch) -> 8164 (no flinch)
8[BP] + 3[STAB] + 3[Stat Dif.] = 14 damage, 5 energy
Fuji used Fire Blast
-> RNG roll to hit (1-9500 to hit) -> 788 (hit)
-> RNG roll to crit (1-625 to crit) -> 9068 (no crit)
(12[BP] + 3[STAB] + 1.5[Stat Dif.]) * 1.5[SE] = 24.75, rounded to 25 damage, 7 + 8 = 15 energy

Engineer, you're up!
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
GO MY LITTLE VOLCANO

FLAME BURST - FLAME BURST - FLAME BURST
IF (Spore is used A1) THEN (Unown M: Magic Coat and push actions back)
 

Numel (Fuji) (M)
HP: 76
Atk: Rank 2
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 30 (-10%)
Energy: 67
Ability: Simple


Windows XP [Windows XP the Metang] (M)
HP: 15
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 2
SpD: Rank 3
Spe: 43 (-10%)
Energy: 79
Ability: Clear Body
Safeguard (3 rounds)
Magnet Rise (4 actions)

Windows XP desperately grabs an Unown G to delay the inevitable, using Grasswhistle to put Fuji into a light sleep, but a final Zen Headbutt isn't nearly enough to bring Fuji down, and after he wakes up he finishes off the Metang with a Flame Burst, giving Engineer the win!

Congratulations Engineer Pikachu!

Numel (Fuji) (M)
HP: 62
Atk: Rank 2
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 30 (-10%)
Energy: 62
Ability: Simple

Windows XP [Windows XP the Metang] (M)
HP: KO
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 2
SpD: Rank 3
Spe: 43 (-10%)
Energy: KO
Ability: Clear Body

Unowns used: B E G H S X

Action 1:
Windows XP used Unown Grasswhistle
-> RNG roll to hit (1-6500 to hit) -> 5458 (hit)
-> RNG roll for duration (1-6667 for 1 action, 6668-10000 for 2 actions) -> 5929 (1 action)
5 energy, Fuji inflicted with light sleep (1 action)
Fuji is asleep (will wake next action)

Action 2:
Windows XP used Zen Headbutt
-> RNG roll to crit (1-625 to crit) -> 7448 (no crit)
-> RNG roll to flinch (1-2000 to flinch) -> 6083 (no flinch)
8[BP] + 3[STAB] + 3[Stat Dif.] = 14 damage, 5 energy
Fuji woke and used Flame Burst
-> RNG roll to crit (1-625 to crit) -> 2242 (no crit)
(7[BP] + 3[STAB] + 1.5[Stat Dif.]) * 1.5[SE] = 17.25, rounded to 17 damage, 5 energy, Windows XP KOed

Rewards:
Me: 5 UC
Engineer Pikachu: 2 CC
Kujira the Colloshale: 1 EC, 2 MC, 1 DC, 1 KOC
Fuji the Numel: 1 EC, 2 MC, 1 DC, 1 KOC
smashlloyd20: 2 CC
Nubnuts the Pineco: 1 EC, 2 MC, 1 DC, 1 KOC
Windows XP the Metang: 1 EC, 2 MC, 1 DC

Good game guys!
 
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