Roleplay Battle Pike [Bronze Rank] - danmantincan

#1

"Welcome, challenger, to the Battle Pike, where the most deadly opponent is no Pokemon, or trainer, but is luck. Is this challenger lucky enough to prevail? Time will tell..."

So gonna challenge the bronze rank.

Dragonite: Multiscale
Togekiss: Serene Grace
Stoutland: Intimidate


Jill - Dragonite (F)
Nature: Mild (+1 SpA, -1 Def)

Types: Dragon/Flying
Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Thrash without losing focus. (Dragonite line capable of breathing underwater)
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:
Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Multiscale (DW Unlocked): (Innate) This Pokemon has sturdy scales to protect it from an opponent's attacks. If this Pokemon is at their maximum HP when a round starts, all damage done to this Pokemon during the round will be halved.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 2 (-)
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 80

Size Class: 4
Weight Class: 6

EC: 9/9
MC: 0
DC: 5/5

Moves (35/114):
Aerial Ace
*Agility
Air Cutter
Aqua Jet
Aqua Tail
Attract

Bide
Bind
Blizzard
Body Slam

Brick Break
Bulldoze
Captivate
Curse
Cut
Defog

Detect
Dive
Double Team
Double-Edge

Draco Meteor
Dragon Claw
*Dragon Dance
*Dragon Pulse
*Dragon Rage
Dragon Rush
*Dragon Tail
DragonBreath
DynamicPunch

Earthquake
Endure
*ExtremeSpeed
Facade
*Fire Blast
Fire Punch
Flamethrower
Fling

Fly
Focus Blast
Frustration
Fury Cutter
Giga Impact
Hail
Haze
Headbutt
Heal Bell
Heat Wave
Hidden Power
Hone Claws
Horn Drill

Hurricane
Hydro Pump
Hyper Beam
*Ice Beam
Ice Punch
Icy Wind
Incinerate
Iron Head
Iron Tail

*Leer
Light Screen
Mimic
Mist
Mud-Slap
Natural Gift
Ominous Wind

Outrage
Protect
Rage
Rain Dance
Razor Wind

Reflect
Rest
Return

Roar
Rock Slide
Rock Smash
Rock Tomb

Roost
Round
Safeguard
Sandstorm
Secret Power
Shockwave
Skull Bash
Sky Drop

*Slam
Sleep Talk
Snore
Steel Wing
Stone Edge
Strength

Substitute
Sunny Day
Superpower
Supersonic

Surf
Swagger
Swift
Tailwind
Take Down
Thunder

*Thunder Wave
Thunderbolt
ThunderPunch
Toxic
*Twister
Water Gun
Water Pulse
Waterfall
Whirlpool

Wing Attack
*Wrap
Zap Cannon

Elincia - Togekiss (F)
Nature: Calm (+1 SpD, -1 Atk)

Types: Normal/Flying
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:
Hustle: (Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
Serene Grace: (Innate) This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)
Super Luck (DW Unlocked): (Innate) This Pokemon’s natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 25% of the time.

Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5
SpD: Rank 5 (+)
Spe: 80

Size Class: 3
Weight Class: 3

EC: 9/9
MC: 0
DC: 5/5

Moves:
Aerial Ace
After You
Air Cutter
Air Slash
AncientPower
Attract
Aura Sphere
Baton Pass
Bestow
Body Slam
Brick Break
Charm
Couter
Covet
Defense Curl
Dizzy Punch
Double-Edge
Drain Punch
Dream Eater
Echoed Voice
Encore
Endeavor
Endure
Extrasensory
ExtremeSpeed
Facade
Fire Blast
Flamethrower
Flash
Fling
Fly
Focus Punch
Follow Me
Foresight
Frustration
Future Sight
Giga Impact
Grass Knot
Growl
Headbutt
Heal Bell
Heat Wave
Helping Hand
Hidden Power
Hyper Beam
Hyper Voice
Incinerate
Last Resort
Light Screen
Lucky Chant
Magic Coat
Magical Leaf
Mega Kick
Mega Punch
Metronome
Mimic
Mirror Move
Morning Sun
Mud-Slap
Nasty Plot
Natural Gift
Ominous Wind
Peck
Pluck
Present
Protect
Psych Up
Psychic
Psycho Shift
Psyshock
Rain Dance
Reflect
Rest
Retaliate
Return
Rock Smash
Role Play
Rollout
Roost
Round
Safeguard
Secret Power
Seismic Toss
Shadow Ball
Shock Wave
Signal Beam
Silver Wind
Sky Attack
Sleep Talk
Snore
Softboiled
SolarBeam
Steel Wing
Stored Power
Substitute
Sunny Day
Swagger
Sweet Kiss
Swift
Tailwind
Telekinesis
Thunder Wave
Toxic
Tri Attack
Trick
Twister
Uproar
Water Pulse
Wish
Work Up
Yawn
Zap Cannon
Zen Headbutt

Tauroneo - Stoutland (M)
Nature: Adamant (+1 Atk, -1 SpA)

Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Intimidate: (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1) at the cost of two (2) Energy. The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents.
Sand Rush: (Innate) This Pokemon thrives in Sandstorm conditions, feeling more at home in them than all other Pokemon. This Pokemon's Base Speed is doubled (x2) in a Sandstorm. Pokemon with this ability are immune to Sandstorm damage.
Scrappy (DW Unlocked): (Innate) This Pokemon’s Normal and Fighting attacks carry a special signature that can damage Ghosts, even if they have phased out.

Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 80

Size Class: 3
Weight Class: 4

EC: 9/9
MC: 0
DC: 5/5

Moves:
Aerial Ace
Attract
Bite
Charm
Covet
Crunch
Dig
Double Team
Endure
Facade
Fire Fang
Frustration
Giga Impact
Helping Hand
Hidden Power
Howl
Hyper Beam
Hyper Voice
Ice Fang
Iron Head
Last Resort
Leer
Lick
Mud-Slap
Odor Sleuth
Payback
Protect
Pursuit
Rain Dance
Rest
Retaliate
Return
Reversal
Roar
Rock Smash
Rock Tomb
Round
Sand-Attack
Shadow Ball
Sleep Talk
Snarl
Snore
Strength
Substitute
Sunny Day
Superpower
Surf
Swagger
Tackle
Take Down
Thunder
Thunder Fang
Thunder Wave
Thunderbolt
Toxic
Uproar
Wild Charge
Work Up
Yawn

"And now...the first doors:"

RNG: 40/50 Restore 50 HP to active mon / Flareon (Guts @ Charcoal, Quiet ♀ 100/5/2/4/4/56 -10% Eva)

RNG: 25/50 Electric Gem / Your active mon is attacked with R3 Thunderbolt, which rolls paralysis.

RNG: 44/50 Restore 50 HP to any living mon / Wailord (Pressure @ Enigma Berry, Quiet ♀ 130/3/2/4/2/52 -10% Eva)

"Just in case it wasn't clear, the Thunderbolt door MUST inflict paralysis."

|
|

Jill | Elincia | Tauroneo
HP: 100 | 100 | 100
EN: 100 | 100 | 100
Other: none | none | none
Stats: 5/2/5/4/80 | 1/3/5/5/80 | 5/3/1/3/80
Item: none | none | none

"Bag":
empty

Rewards:
danmantincan:
0 CC
Ref: 2=2 UC
 
#3
Door 1

RNG: 25/50 Electric Gem / Your active mon is attacked with R3 Thunderbolt, which rolls paralysis.
Outcome: [<=7000 Boon] 994/10000 (Boon)

danmantincan received an Electric Gem!


"That took some guts."

26/50 Fire Gem / Your active mon is attacked with R3 Flamethrower, which rolls burn.

RNG: 35/50 Enigma Berry / Active mon is afflicted with Torment.

RNG: 16/50 King's Rock / Your active mon is put to Deep Sleep and Poisoned badly.

"This is akin to C$FP's luck..."

|
|

Jill | Elincia | Tauroneo
HP: 100 | 100 | 100
EN: 100 | 100 | 100
Other: none | none | none
Stats: 5/2/5/4/80 | 1/3/5/5/80 | 5/3/1/3/80
Item: none | none | none

"Bag":
1x Electric Gem

Rewards:
danmantincan:
0 CC
Ref: 2+1*0.5=2.5 UC
 
#5
Door 2

RNG: 16/50 King's Rock / Your active mon is put to Deep Sleep and Poisoned badly.
Outcome: [<=7000 Boon] 485/10000 (Boon)

danmantincan received a King's Rock.


"Lucky you..."

RNG: 41/50 Restore 50 HP to active mon / Golem (Sturdy @ Expert Belt, Brave ♀ 100/5/5/2/3/39 -10% Eva)

RNG: 28/50 Passho Berry / Ditto (Imposter @ Metal Powder, Serious 90/2/2/2/2/48)

RNG: 42/50 Restore 50 HP to active mon / Active mon's En is halved.

"Will you go for high-risk, high-return? Or will you pick a safer option?"

|
|

Jill | Elincia | Tauroneo
HP: 100 | 100 | 100
EN: 100 | 100 | 100
Other: none | none | none
Stats: 5/2/5/4/80 | 1/3/5/5/80 | 5/3/1/3/80
Item: none | none | none

"Bag":
1x Electric Gem
1x King's Rock

Rewards:
danmantincan:
2 CC
Ref: 2+2*0.5=3 UC
 
#7
Door 3

RNG: 42/50 Restore 50 HP to active mon / Active mon's En is halved.
Outcome: [<=7000 Boon] 2443/10000 (Boon)


"Well that was useless."

RNG: 13/50 Razor Claw / Zangoose (Toxic Boost @ Razor Claw, Adamant ♂ 100/5/2/1/2/90)

RNG: 25/50 Electric Gem / Your active mon is attacked with R3 Thunderbolt, which rolls paralysis.

RNG: 6/50 Focus Band / A move of the referee's choice on your Active mon is Encored.

|
|

Jill | Elincia | Tauroneo
HP: 100 | 100 | 100
EN: 100 | 100 | 100
Other: none | none | none
Stats: 5/2/5/4/80 | 1/3/5/5/80 | 5/3/1/3/80
Item: none | none | none

"Bag":
1x Electric Gem
1x King's Rock

Rewards:
danmantincan:
3 CC
Ref: 2+3*0.5=3.5 UC
 
#9
Door 4

RNG: 25/50 Electric Gem / Your active mon is attacked with R3 Thunderbolt, which rolls paralysis.
Outcome: [<=7000 Boon] 2491/10000 (Boon)

danmantincan received an Electric Gem!

RNG: 7/50 Focus Sash / A move of the referee's choice on your Active mon is Disabled.

RNG: 31/50 Signature Item / Escavalier (Overcoat @ Link Cable, Adamant ♂ 100/6/4/1/4/20)

RNG: 35/50 Enigma Berry / Active mon is afflicted with Torment.


"You're really lucky."

|
|

Jill | Elincia | Tauroneo
HP: 100 | 100 | 100
EN: 100 | 100 | 100
Other: none | none | none
Stats: 5/2/5/4/80 | 1/3/5/5/80 | 5/3/1/3/80
Item: none | none | none

"Bag":
2x Electric Gem
1x King's Rock

Rewards:
danmantincan:
4 CC
Ref: 2+4*0.5=4 UC
 
#11
Door 5

RNG: 35/50 Enigma Berry / Active mon is afflicted with Torment.
Outcome: [<=7000 Boon] 2776/10000 (Boon)

danmantincan received an Enigma Berry!


"9.9"

RNG: 8/50 Shed Shell / Armaldo (Battle Armor @ Hard Stone, Careful ♂ 100/5/4/2/4/45)

RNG: 29/50 Babiri Berry / Ditto (Imposter @ Metal Powder, Quirky 90/2/2/2/2/48)

RNG: 15/50 Big Root / Hitmonchan (Iron Fist @ Big Root, Adamant ? 90/5/3/1/4/76)

"THE FINAL DOORS..."

|
|

Jill | Elincia | Tauroneo
HP: 100 | 100 | 100
EN: 100 | 100 | 100
Other: none | none | none
Stats: 5/2/5/4/80 | 1/3/5/5/80 | 5/3/1/3/80
Item: none | none | none

"Bag":
2x Electric Gem
1x King's Rock
1x Enigma Berry

Rewards:
danmantincan:
5 CC
Ref: 2+5*0.5=4.5 UC
 
#13
Door 6

RNG: 29/50 Babiri Berry / Ditto (Imposter @ Metal Powder, Quirky 90/2/2/2/2/48)
Outcome: 9130/10000 (Ill)


"Just like Atheno, you roll Ill on the last door..."


Ditto
Nature: Quirky (No Changes)
Type: Normal
Normal Type - Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.


Ability: Imposter - (Innate) This Pokemon transforms into an opponent specified by the trainer immediately upon entry into battle.

Item: Metal Powder

Stats:

HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 48

Height Class: 2
Weight Class: 1
BRT: 12

Attacks:
Transform


"OK, let's do this..."

Thunder Wave --- Air Slash --- Air Slash
IF Encore is used A1, THEN use Air Slash.
IF Protective/Evasive move, THEN use Safeguard and push actions back.
IF Psycho Shift is ordered, AND Elincia is paralyzed, THEN Protect and push actions back, but not consecutively.


|
|

Jill | Elincia | Tauroneo
HP: 100 | 100 | 100
EN: 100 | 100 | 100
Other: none | none | none
Stats: 5/2/5/4/80 | 1/3/5/5/80 | 5/3/1/3/80
Item: none | none | none

"Bag":
2x Electric Gem
1x King's Rock
1x Enigma Berry

Rewards:
danmantincan:
5 CC
Ref: 2+5*0.5=4.5 UC
 
#14
Safeguard~Thunder Wave~Air Slash
If you are lose the Speed Tie A1, use Psycho Shift A2 and Metronome (Ice Beam/Thunderbolt/Paleo Wave/Knock Off/Fiery Dance/Psystrike/Substitute (25 HP)/Toxic/Scald/Secret Sword).

Since there are only 2 Substitutions allowed in the Battle Doors, that last Substitution won't be counted.
 
#15

Ditto
HP: 90
EN: 100
Other: none
Item: Metal Powder


Elincia
HP: 100
EN: 100
Other: none
Item: none

Action 1:
Speed tie: [<=5000 Ditto] 242/10000 (Ditto)

Ditto used Thunder Wave!
-7 Energy

Elincia used Safeguard!
Full para: [<=2500] 5556/10000 (No)
-9 Energy

Action 2:
Ditto used Air Slash!
Hit: [<=9000] 5233/10000 (Yes)
Crit: [<=625] 390/10000 (Yes)
Flinch: [<=6000] 7754/10000 (ffs)
Calculation: 8+3+3+5*1.5-5*1.5=14
-5 Energy

Elincia used Psycho Shift!
Full para: [<=2500] 7483/10000 (No)
-7 Energy

Action 3:
Elincia used Metronome!
Move: 6421/10000 (Substitute (25))
-30 Energy

Ditto used Air Slash!
Full para: [<=9000] 9908/10000 (No)
Hit: [<=9000] 6715/10000 (Yes)
Crit: [<=625] 4587/10000 (No)
Calculation: 8+3+5*1.5-5*1.5=11
-9 Energy

END OF ROUND


Ditto
HP: 90
EN: 79
Other: Paralyzed (20%)
Item: Metal Powder


Elincia
HP: 61
EN: 54
Other: Safeguard (3r), Substitute (14 HP)
Item: none


"Your move."
 
#17

"Let's hope I don't get haxed."

Protect --- Air Slash --- Protect


Ditto
HP: 90
EN: 79
Other: Paralyzed (20%)
Item: Metal Powder


Elincia
HP: 61
EN: 54
Other: Safeguard (3r), Substitute (14 HP)
Item: none

Action 1:
Ditto used Protect!
Full para: [<=2000] 6474/10000 (No)
-9 Energy

Elincia used Air Slash!
Ditto was protected!
Calculation: 8+3+5*1.5-5*1.5-3=8
-5 Energy

Action 2:
Elincia used Roost!
+20 HP
-11 Energy

Ditto used Air Slash!
Full para: [<=2000] 8251/10000 (No)
Hit: [<=9000] 1349/10000 (Yes)
Crit: [<=625] 8108/10000 (No)
Calculation: 8+3+5*1.5-5*1.5=11
-5 Energy

Action 3:
Ditto used Protect!
Full para: [<=2000] 9664/10000 (No)
-9 Energy

Elincia used Air Slash!
Ditto was protected!
Calculation: 8+3+5*1.5-5*1.5-3=8
-5 Energy


Ditto
HP: 90
EN: 55
Other: Paralyzed (15%)
Item: Metal Powder


Elincia
HP: 81
EN: 33
Other: Safeguard (2r), Substitute (3 HP)
Item: none


"Stall for the win."

Ancientpower --- Air Slash --- Ancientpower
IF successful Protect, THEN Substitute (15 HP) the first time, and Chill all subsequent times, pushing actions back.
IF Metronome is ordered, THEN use Encore and push actions back.
 
#19

Ditto
HP: 90
EN: 55
Other: Paralyzed (15%)
Item: Metal Powder


Elincia
HP: 81
EN: 33
Other: Safeguard (2r), Substitute (3 HP)
Item: none

Action 1:
Elincia chilled!
+12 Energy

Ditto used Ancientpower!
Full para: [<=1500] 1970/10000 (No)
Crit: [<=625] 2473/10000 (No)
+Stats: [<=1000] 3045/10000 (No)
Calculation: (6+5*1.5-5*1.5)*1.5=9
-4 Energy
Elincia's Substitute faded!

Action 2:
Elincia used Air Slash!
Hit: [<=9000] 6862/10000 (Yes)
Crit: [<=625] 1136/10000 (No)
Flinch: [<=6000] 1625/10000 (Yes)
Calculation: 8+3+5*1.5-5*1.5-3=8
-5 Energy

Ditto flinched!

Action 3:
Elincia chilled!
+12 Energy

Ditto used Ancientpower!
Full para: [<=1500] 4011/10000 (No)
Crit: [<=625] 3460/10000 (No)
+Stats: [<=1000] 6612/10000 (No)
Calculation: (6+5*1.5-5*1.5)*1.5=9
-4 Energy

END OF ROUND


Ditto
HP: 82
EN: 47
Other: Paralyzed (10%)
Item: Metal Powder


Elincia
HP: 72
EN: 52
Other: Safeguard (1r)
Item: none


"Your move."
 
#21

"Forever stalling."

Protect --- Chill --- Protect


Ditto
HP: 82
EN: 47
Other: Paralyzed (10%)
Item: Metal Powder


Elincia
HP: 72
EN: 52
Other: Safeguard (1r)
Item: none

Action 1:
Ditto used Protect!
Full para: [<=1000] 6640/10000 (No)
-9 Energy

Elincia used Air Slash!
Ditto was protected!
Calculation: 8+3+5*1.5-5*1.5-3=8
-5 Energy

Action 2:
Ditto chilled!
+12 Energy

Elincia chilled!
+12 Energy

Action 3:
Ditto used Protect!
Full para: [<=2000] 3316/10000 (No)
-9 Energy

Elincia used Air Slash!
Ditto was protected!
Calculation: 8+3+5*1.5-5*1.5-3=8
-5 Energy

END OF ROUND


Ditto
HP: 82
EN: 41
Other: Paralyzed (5%)
Item: Metal Powder


Elincia
HP: 72
EN: 54
Other: none
Item: none


"You're almost out of Chills."

Psycho Shift --- Air Slash --- Air Slash
IF Safeguard is used when you would use Psycho Shift, THEN replace that action with Encore.
IF successful Protective/Evasive move, THEN Chill and push actions back.
 
#23

Ditto
HP: 82
EN: 41
Other: Paralyzed (5%)
Item: Metal Powder


Elincia
HP: 72
EN: 54
Other: none
Item: none

Action 1:
Elincia used Air Slash!
Hit: [<=9000] 5053/10000 (Yes)
Crit: [<=625] 3150/10000 (No)
Flinch: [<=6000] 1067/10000 (Yes)
Calculation: 8+3+5*1.5-5*1.5-3=8
-9 Energy

Ditto flinched!

Action 2:
Elincia chilled!
+12 Energy

Ditto used Air Slash!
Full para: [<=500] 3344/10000 (No)
Hit: [<=9000] 3888/10000 (Yes)
Crit: [<=625] 6656/10000 (No)
Calculation: 8+3+5*1.5-5*1.5=11
-5 Energy

Action 3:
Elincia used Thunder Wave!
-7 Energy

Ditto used Air Slash!
Full para: [<=2500] 2606/10000 (No)
Hit: [<=9000] 7614/10000 (Yes)
Crit: [<=625] 8731/10000 (No)
Calculation: 8+3+5*1.5-5*1.5=11
-9 Energy

END OF ROUND


Ditto
HP: 74
EN: 27
Other: Paralyzed (20%)
Item: Metal Powder


Elincia
HP: 50
EN: 50
Other: none
Item: none


"We'll stall you out of energy!"
 
#25

"Grab a snack, we're about to get stalled."

Safeguard --- Chill --- Chill


Ditto
HP: 74
EN: 27
Other: Paralyzed (20%)
Item: Metal Powder


Elincia
HP: 50
EN: 50
Other: none
Item: none

Action 1:
Elincia used Safeguard!
-9 Energy

Ditto used Safeguard!
Full para: [<=2000] 5977/10000 (No)
-9 Energy

Action 2:
Elincia used Air Slash!
Hit: [<=9000] 5118/10000 (Yes)
Crit: [<=625] 9862/10000 (No)
Flinch: [<=6000] 5911/10000 (Yes)
Calculation: 8+3+5*1.5-5*1.5-3=8
-5 Energy

Ditto flinched!

Action 3:
Elincia used Tri-Attack!
Crit: [<=625] 4655/10000 (No)
Calculation: 8+3+5*1.5-5*1.5-3=8
-5 Energy

Ditto chilled!
Full para: [<=2000] 1449/10000 (Yes)

END OF ROUND


Ditto
HP: 58
EN: 18
Other: Paralyzed (10%)
Item: Metal Powder
Recs/Chills remaining: 2/4


Elincia
HP: 50
EN: 31
Other: none
Item: none
Recs/Chills remaining: 1/1


"Sucks being out of Chills, huh?"

Chill --- Air Slash --- Chill
IF successful Protective/Evasive move, Chill.
IF Encore is used A3, Chill A2.