Battle Pike [Bronze Rank] - DFrog


"Welcome, challenger, to the Battle Pike, where the main opponent is not a Pokemon, but just as brutal: luck. Does this challenger have what it takes to triumph over the Battle Pike? We shall see..."

Maybe the Pike will be nicer to me than the Battle Hall
Name: DFrog
No Thread
Rank: Bronze
Abilities: Limber, Prankster, Syncronise

Kitsunoh (Desmond) M
Nature: Adamant
Type: Ghost/Steel

Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetised. Superior senses in high-metal environments like construction sites or factories.

Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Abilities:

Frisk: (Can be Activated) The Pokemon charges the opponent with the intent to knock off their item. If Frisk is successful and the Pokemon with Frisk is not holding an item, they will pick that item up.
Limber: (Innate) This Pokemon’s body is well trained and immune to paralysis.
Cursed Body (DW): (Innate) When this Pokemon is struck by an opponent's attack that makes contact, there is a 30% chance that attack will be disabled. Only one of the opponent's attacks can be disabled at a time due to Cursed Body.

Stats:
HP: 100
Atk (+): Rank 5
Def: Rank 3
SpA (-): Rank 1
SpD: Rank 3
Spe: 110
Size Class: 3
Weight Class: 4
Base Rank Total: 19

Moves:
Ice Fang
Thunder Fang
Tail Whip
Scratch
Tackle
Iron Defence
Lick
Leer
Faint Attack
Shadow Sneak
Curse
Iron Head
Shadow Strike
Fake Out
Revenge
Feather Dance
Meteor Mash
Yawn
Will-o-Wisp
Taunt
Rock Slide

EC: 6/6
MC: 0
DW: 3/5


Tomohawk (Grace) F
Nature: Modest
Type: Flying/Fighting
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities:
Intimidate: (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.
Prankster: (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
Justified (DW): (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Stats
HP: 110
Atk (-): Rank 1
Def: Rank 3
SpA (+): Rank 5
SpD: Rank 3
Spe: 85
Size Class: 2
Weight Class: 3
Base Rank Total: 19

Moves:
Sunny Day
Aura Sphere
Fury Swipes
Harden
Focus Energy
Rock Smash
Roar
Whirlwind
Aerial Ace
Morning Sun
Hyper Voice
Earth Power
Heat Wave
Hurricane
Yawn
Confuse Ray
Roost
Hidden Power Ice 7
Taunt
Toxic

6/6 EC
2 MC
3/5 DC


Angel (Espeon) F
HP: 100
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 5
SpD: Rank 3
Spe: 127 (+ 18% Acc.)
Size Class: 2
Weight Class: 3
Base Rank Total: 20
Nature: Hasty

Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Syncronise (Innate): Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison-types cannot be poisoned and Fire-types cannot be burned in this manner.

Magic Bounce (Innate): This Pokemon has a Psychic sense that allows it to ward off non-damaging attacks as soon as they are launched, directing them back at the opponent.

Tail whip
Tackle
Helping hand
Sand-attack
Growl
Quick Attack
Confusion
Swift
Psybeam
Future Sight
Psychic
Curse
Detect
Yawn
Signal Beam
Return
Dig
Rain Dance
Shadow Ball

EC 6/6
DW 4/5
MC 0
"Here are your first doors:"

RNG: 10/50 Scope Lens / Beedrill (Sniper @ Scope Lens, Adamant ♀ 100/4/2/1/3/75)

RNG: 9/50 Smoke Ball / Crobat (Infiltrator @ Life Orb, Hasty ♂ 100/3/2/3/3/150 +26% Acc)

RNG: 7/50 Focus Sash / A move of the referee's choice on your Active mon is Disabled.

"I know which I'd take."

|
|

Desmond | Grace | Angel
HP: 100 | 110 | 100
EN: 100 | 100 | 100
Other: none | none | none
Ability: Limber | Prankster | Synchronise
Stats: 5/3/1/3/110 | 1/3/5/3/85 | 3/1/5/3/127 (+18% Acc.)
Item: none | none | none

"Bag":
empty

Rewards:
DFrog
2 CC
Ref: 2=2 UC
 
Door 1

RNG: 7/50 Focus Sash / A move of the referee's choice on your Active mon is Disabled.
Outcome: [<=7000 Boon] 4447/10000 (Boon)

DFrog received one Focus Sash!


"Not much to Disable anyway..."

RNG: 7/50 Focus Sash / A move of the referee's choice on your Active mon is Disabled.

RNG: 7/50 Focus Sash / A move of the referee's choice on your Active mon is Disabled.

RNG: 39/50 Restore 50 HP to active mon / CHIMECHO THE TERRIBLE (Levitate @ Macho Brace, Modest ♀ 100/1/3/4/3/65)


"Aaaaaah! Attack of the Door 7s!"

|
|

Desmond | Grace | Angel
HP: 100 | 110 | 100
EN: 100 | 100 | 100
Other: none | none | none
Ability: Limber | Prankster | Synchronise
Stats: 5/3/1/3/110 | 1/3/5/3/85 | 3/1/5/3/127 (+18% Acc.)
Item: none | none | none

"Bag":
1x. Focus Sash

Rewards:
DFrog
1 CC
Ref: 2+1*0.5=2 UC
 
RNG: 7/50 Focus Sash / A move of the referee's choice on your Active mon is Disabled.
Outcome: [<=7000 Boon] 2963/10000 (Boon)

DFrog received yet another Focus Sash!


"A Focus Sash here, a Focus Sash there..."

RNG: 21/50 Heat Rock / Ninetales (Drought @ Fire Gem, Modest ♀ 100/2/3/4/4/100)

RNG: 1/50 Life Orb / Active mon's Perish Count is set to 3.

RNG: 26/50 Fire Gem / Your active mon is attacked with R3 Flamethrower, which rolls burn.


"Ninetales looks fun..."

|
|

Desmond | Grace | Angel
HP: 100 | 110 | 100
EN: 100 | 100 | 100
Other: none | none | none
Ability: Limber | Prankster | Synchronise
Stats: 5/3/1/3/110 | 1/3/5/3/85 | 3/1/5/3/127 (+18% Acc.)
Item: none | none | none

"Bag":
2x Focus Sash

Rewards:
DFrog
2 CC
Ref: 2+2*0.5=3 UC
 
RNG: 26/50 Fire Gem / Your active mon is attacked with R3 Flamethrower, which rolls burn.
Outcome: [<=7000 Boon] 5906/10000 (Boon)

DFrog received a Fire Gem!

RNG: 10/50 Scope Lens / Beedrill (Sniper @ Scope Lens, Adamant ♀ 100/4/2/1/3/75)

RNG: 46/50 Restore 50 HP to any living mon / Active mon now has x4 weaknesses to Poison, Dragon, and Normal instead of its usual affinities to these types.

RNG: 17/50 Macho Brace / Swoobat (Simple @ Macho Brace, Modest ♀ 100/1/2/4/2/114)


"Looks like the end of your luck..."

|
|

Desmond | Grace | Angel
HP: 100 | 110 | 100
EN: 100 | 100 | 100
Other: none | none | none
Ability: Limber | Prankster | Synchronise
Stats: 5/3/1/3/110 | 1/3/5/3/85 | 3/1/5/3/127 (+18% Acc.)
Item: none | none | none

"Bag":
2x Focus Sash
1x Fire Gem

Rewards:
DFrog
3 CC
Ref: 2+3*0.5=3.5 UC
 
Door 4

RNG: 10/50 Scope Lens / Beedrill (Sniper @ Scope Lens, Adamant ♀ 100/4/2/1/3/75)
Outcome: [<=7000 Boon] 4276/10000 (Boon)

DFrog received a Scope Lens!

RNG: 22/50 Icy Rock / Abomasnow (Snow Warning @ Ice Gem, Modest ♂ 100/2/3/4/3/60)

RNG: 11/50 Zoom Lens / Vespiquen (Pressure @ Zoom Lens, Brave ♀ 100/4/4/3/4/34 -10% Eva)

RNG: 11/50 Zoom Lens / Vespiquen (Pressure @ Zoom Lens, Brave ♀ 100/4/4/3/4/34 -10% Eva)


"Vespiquen wants a battle!"

|
|

Desmond | Grace | Angel
HP: 100 | 110 | 100
EN: 100 | 100 | 100
Other: none | none | none
Ability: Limber | Prankster | Synchronise
Stats: 5/3/1/3/110 | 1/3/5/3/85 | 3/1/5/3/127 (+18% Acc.)
Item: none | none | none

"Bag":
2x Focus Sash
1x Fire Gem
1x Scope Lens

Rewards:
DFrog
4 CC
Ref: 2+4*0.5=4 UC
 
Door 5

RNG: 11/50 Zoom Lens / Vespiquen (Pressure @ Zoom Lens, Brave ♀ 100/4/4/3/4/34 -10% Eva)
Outcome: [<=7000 Boon] 9201/10000 (Ill)


"Told you!"


Vespiquen ♀
Nature: Brave (Atk: +1, Spe -6, Evasion -10%))
Type: Bug / Flying
Bug Type - Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
Flying Type - Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Ability: Pressure - (Innate) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

Item: Zoom Lens

Stats:

HP: 100
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 3
SpD: Rank 4
Spe: 34 (-)

Height Class: 2
Weight Class: 3
BRT: 19

Attacks:
Sweet Scent
Gust
Poison Sting
Confuse Ray
Fury Cutter
Bug Bite
Defend Order
Pursuit
Fury Swipes
Power Gem
Heal Order
Toxic
Slash
Captivate
Attack Order
Swagger
Destiny Bond

Venoshock
Protect
Roost
Endure
Flash
U-Turn
Substitute


Toxic --- Venoshock --- Venoshock
IF you are Taunted when you are set to use Toxic, U-Turn and push actions back.


|
|

Desmond | Grace | Angel
HP: 100 | 110 | 100
EN: 100 | 100 | 100
Other: none | none | none
Ability: Limber | Prankster | Synchronise
Stats: 5/3/1/3/110 | 1/3/5/3/85 | 3/1/5/3/127 (+18% Acc.)
Item: none | none | none

"Bag":
2x Focus Sash
1x Fire Gem
1x Scope Lens

Rewards:
DFrog
4 CC
Ref: 2+4*0.5=4 UC
 

Vespiquen
HP: 100
EN: 100
Other: none
Item: Zoom Lens


Grace
HP: 110
EN: 100
Other: none
Item: Focus Sash

Action 1:
Grace used Confuse Ray!
Duration: 1823/10000 (2a)
-5 Energy

Vespiquen used Toxic!
Hit self: [<=5000] 7381/10000 (No)
Hit: [<=9000] 5047/10000 (Yes)
-7 Energy

-1 HP for Grace

Action 2:
Grace used Hurricane!
Hit: [<=8000] 6923/10000 (Yes)
Crit: [<=625] 1757/10000 (No)
Confuse: [<=3000] 2183/10000 (Yes)
Duration: 3647/10000 (3a)
Calculation: (12+3+5*1.5-4*1.5)*1.5=24.75
-7 Energy

Vespiquen used Venoshock!
Hit self: [<=5000] 3079/10000 (Yes)
Calculation: 4+4*1.5-4*1.5=4
-3 Energy

-1 HP for Grace

Action 3:
Grace used Hurricane!
Hit: [<=8000] 2906/10000 (Yes)
Crit: [<=625] 4604/10000 (No)
Confuse: [<=3000] 7704/10000 (No)
Calculation: (12+3+5*1.5-4*1.5)*1.5=24.75
-11 Energy

Vespiquen used Venoshock!
Hit self: [<=5000] 4786/10000 (Yes)
Calculation: 4+4*1.5-4*1.5=4
-3 Energy
Vespiquen snapped out of its confusion!

-1 HP for Grace

END OF ROUND


Vespiquen
HP: 42
EN: 100
Other: none
Item: Zoom Lens


Grace
HP: 107
EN: 100
Other: Toxic (2 DPA)
Item: Focus Sash


"Tomohawk haxes better than Jirachi!"
 
Heat Wave ~ Hurricane ~ Hurricane
IF Protect Focus Energy [Do Once] Roost on subsequent uses
IF Destiny Bond, Taunt that action [Do Once]
 

"When in doubt, hax."

Confuse Ray --- Destiny Bond --- Venoshock


Vespiquen
HP: 42
EN: 87
Other: none
Item: Zoom Lens


Grace
HP: 107
EN: 77
Other: Toxic (2 DPA)
Item: Focus Sash

Action 1:
Grace used Heat Wave!
Crit: [<=625] 9583/10000 (No)
Burn: [<=1000] 2855/10000 (No)
Calculation: (10+5*1.5-4*1.5)*1.5=17.25
-7 Energy

Vespiquen used Confuse Ray!
-5 Energy

-2 HP for Grace

Action 2:
Grace used Taunt!
Hit self: [<=5000] 2547/10000 (YESSSSSSSSSSSSSS)
Calculation: 4+1*1.5-3*1.5=1
-3 Energy

Vespiquen used Destiny Bond!
-15 Energy

-2 HP for Grace

Action 3:
Grace used Hurricane!
Hit: [<=8000] 4286/10000 (Yes)
Crit: [<=625] 2922/10000 (No)
Confuse: [<=3000] 1310/10000 (Yes)
Calculation: (12+3+5*1.5-4*1.5)*1.5=24.75
-7 Energy
Vespiquen fainted!

Destiny Bond!
Damage: 30

-2 HP for Grace

END OF ROUND


Vespiquen
HP: 0
EN: 67
Other: KOed
Item: Zoom Lens


Grace
HP: 70
EN: 60
Other: Toxic (2 DPA)
Item: Focus Sash


"That's payback for your confusion hax."

RNG: 40/50 Restore 50 HP to active mon / Flareon (Guts @ Charcoal, Quiet ♀ 100/5/2/4/4/56 -10% Eva)

RNG: 50/50 May exchange active mon for one from profile, fresh / Battle a mon from your profile of the ref's choosing. The ref chooses any item for it.

RNG: 14/50 Razor Fang / Mawile (Sheer Force @ Razor Fang, Adamant ♀ 90/4/3/1/2/50)


"More battle doors. :O"

|
|

Desmond | Grace | Angel
HP: 100 | 70 | 100
EN: 100 | 60 | 100
Other: none | none | none
Ability: Limber | Prankster | Synchronise
Stats: 5/3/1/3/110 | 1/3/5/3/85 | 3/1/5/3/127 (+18% Acc.)
Item: none | none | none

"Bag":
2x Focus Sash
1x Fire Gem
1x Scope Lens

Rewards:
DFrog
4 CC
Tomohawk: 3 KOC
Ref: 2+4*0.5+1*2=6 UC
 
Door 6

RNG: 40/50 Restore 50 HP to active mon / Flareon (Guts @ Charcoal, Quiet ♀ 100/5/2/4/4/56 -10% Eva)
Outcome: [<=7000 Boon] 4145/10000 (Boon)


"Well that's useless. You should equip items while I go get Lucy."

|
|

Desmond | Grace | Angel
HP: 100 | 70 | 100
EN: 100 | 60 | 100
Other: none | Toxic (3 DPA) | none
Ability: Limber | Prankster | Synchronise
Stats: 5/3/1/3/110 | 1/3/5/3/85 | 3/1/5/3/127 (+18% Acc.)
Item: Focus Sash | Focus Sash | none

"Bag":
1x Fire Gem
1x Scope Lens

Rewards:
DFrog
5 CC
Tomohawk: 3 KOC
Ref: 2+5*0.5+1*2=6.5 UC
 

"Welcome to the Pike. Shall we begin?"


Seviper ♀

Nature: Quiet (SpA +1, Spe -8, Eva -10%)
Type: Poison
Poison Type - Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Ability:Shed Skin - (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

Item: Smoke Ball

Stats:

HP: 100
Atk: Rank 4
Def: Rank 2
SpA: Rank 5 (+)
SpD: Rank 2
Spe: 56 (-)

Height Class: 3
Weight Class: 4
BRT: 18

Attacks:

Bite
Coil
Crunch
Gastro Acid
Glare
Haze
Lick
Night Slash
Poison Fang
Poison Jab
Poison Tail
Screech
Swagger
Venoshock
Wrap
Wring Out

Assurance
Body Slam
Final Gambit
Iron Tail
Punishment
Scary Face
Spit Up
Stockpile
Swallow
Switcheroo

Aqua Tail
Bind
Dark Pulse
Double-Edge
Endure
Fury Cutter
Giga Drain
Headbutt
Knock Off
Mimic
Mud-Slap
Sleep Talk
Snatch
Snore
Substitute
Sucker Punch
Swift

Attract
Bulldoze
Captivate
Dig
Double Team
Dragon Tail
Earthquake
Facade
Flamethrower
Frustration
Hidden Power [Ice, 7]
Natural Gift
Payback
Protect
Rain Dance
Rest
Retaliate
Return
Rock Smash
Round
Secret Power
Sludge Bomb
Sludge Wave
Strength
Sunny Day
Taunt
Thief
Toxic
X-Scissor

Dragonair ♀ - Rage
Nature: Bold (Def: +1, Atk: -1)
Type: Dragon
Dragon Type - Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.

Ability: Marvel Scale - (Innate) This Pokemon’s coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).

Item:Life Orb

Stats:

HP: 100
Atk: Rank 2 (-)
Def: Rank 4 (+)
SpA: Rank 3
SpD: Rank 3
Spe: 70

Height Class: 3
Weight Class: 2
BRT: 18

Attacks:

Agility
Aqua Tail
Dragon Dance
Dragon Rage
Dragon Rush
Dragon Tail
Hyper Beam
Leer
Outrage
Safeguard
Slam
Thunder Wave
Twister
Wrap

Aqua Jet
DragonBreath
Dragon Pulse
ExtremeSpeed
Haze
Iron Tail
Light Screen
Mist
Supersonic
Water Pulse

Bind
Body Slam
Double-Edge
Draco Meteor
Endure
Flamethrower
Headbutt
Ice Beam
Icy Wind
Mimic
Sleep Talk
Snore
Substitute
Swagger
Swift
Thunderbolt

Attract
Bide
Blizzard
BubbleBeam
Captivate
Curse
Detect
Double Team
Facade
Fire Blast
Frustration
Hail
Hidden Power [Grass, 7]
Horn Drill
Incinerate
Natural Gift
Protect
Rage
Rain Dance
Reflect
Rest
Return
Round
Secret Power
Shock Wave
Skull Bash
Sunny Day
Surf
Take Down
Thunder
Toxic
Waterfall
Water Gun
Whirlpool
Zap Cannon

Dunsparce ♀ - Fun
Nature: Brave (Atk: +1, Spe -6, Evasion -10%))
Type: Normal
Normal Type - Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Ability: Serene Grace - (Innate) This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)

Item: Mental Herb

Stats:

HP: 110
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 39 (-)

Height Class: 3
Weight Class: 2
BRT: 18

Attacks:

AncientPower
Coil
Defense Curl
Dig
Double-Edge
Drill Run
Endeavor
Endure
Flail
Glare
Pursuit
Rage
Rollout
Roost
Screech
Spite
Take Down
Yawn

Agility
Astonish
Bide
Bite
Curse
Headbutt
Hex
Magic Coat
Rock Slide
Secret Power
Sleep Talk
Snore
Trump Card

Aqua Tail
Bind
Body Slam
Counter
Dream Eater
Flamethrower
Iron Tail
Last Resort
Mimic
Mud-Slap
Nightmare
Pain Split
Psych Up
Stealth Rock
Substitute
Swagger
Thunderbolt
Thunder Wave
Zen Headbutt

Attract
Blizzard
Bulldoze
Calm Mind
Captivate
Charge Beam
Double Team
Earthquake
Facade
Fire Blast
Frustration
Gyro Ball
Hidden Power [Fighting, 7]
Ice Beam
Incinerate
Natural Gift
Poison Jab
Protect
Rain Dance
Rest
Retaliate
Return
Rock Smash
Rock Tomb
Round
Shadow Ball
Shock Wave
SolarBeam
Strength
Sunny Day
Thief
Thunder
Toxic
Water Pulse
Wild Charge
Zap Cannon


"Let's go for Pain and suffering."
 

"I believe this is not a good matchup."

Protect --- Dark Pulse --- Protect


Pain
HP: 100
EN: 100
Other: none
Item: Smoke Ball


Angel
HP: 100
EN: 100
Other: none
Item: Scope Lens

Action 1:
Pain used Protect!
-17.5 Energy Energy

Angel used Psychic!
Pain was Protected!
Calculation: (10+3+5*1.5-2*1.5)*1.5=26.25
-6 Energy

Action 2:
Angel used Psybeam!
Crit: [<=1250] 2217/10000 (No)
Calculation: (7+3+5*1.5-2*1.5)*1.5=21.75
-4 Energy

Pain used Dark Pulse!
Crit: [<=625] 3932/10000 (No)
Calculation: (8+5*1.5-3*1.5)*1.5=16.5
-6 Energy

Action 3:
Pain used Protect!
-17.5 Energy Energy

Angel used Psychic!
Pain was Protected!
Calculation: (10+3+5*1.5-2*1.5)*1.5=26.25
-6 Energy

END OF ROUND


Pain
HP: 78
EN: 59
Other: none
Item: Smoke Ball


Angel
HP: 83
EN: 84
Other: none
Item: Scope Lens


"Rage, come on out."
 
Used Psybeam not Psyshock so damage and energy need to be adjusted accordingly

Also Angel > Grace

Confuse Ray ~ Hidden Power ~ Hidden Power
 

"You DO get Substitutions..."

Protect --- Ice Beam --- Ice Beam


Rage
HP: 100
EN: 100
Other: none
Item: Life Orb

Pain
HP: 78
EN: 59
Other: none
Item: Smoke Ball



Grace
HP: 70
EN: 60
Other: Toxic (3 DPA)
Item: Focus Sash

Angel
HP: 83
EN: 84
Other: none
Item: Scope Lens


Action 1:
Rage used Protect!
-7 Energy

Grace used Confuse Ray!
fail
-5 Energy

-3 HP for Grace

Action 2:
Grace used Hidden Power!
Crit: [<=625] 6587/10000 (No)
Calculation: (7+5*1.5-3*1.5)*1.5=15
-5 Energy

Rage used Ice Beam!
Crit: [<=625] 5984/10000 (No)
Freeze: [<=1000] 8720/10000 (No)
Calculation: (8+3+3*1.5-3*1.5)*1.5=16.5
-7 Energy
-2 HP

-3 HP for Grace

Action 3:
Grace used Hidden Power!
Crit: [<=625] 8537/10000 (No)
Calculation: (7+5*1.5-3*1.5)*1.5=15
-9 Energy

Rage used Ice Beam!
Crit: [<=625] 306/10000 (Yes)
Freeze: [<=1000] 9295/10000 (No)
Calculation: (10+3+3+3*1.5-3*1.5)*1.5=24
-11 Energy
-2 HP

-3 HP for Grace


Rage
HP: 68
EN: 75
Other: none
Item: Life Orb

Pain
HP: 78
EN: 59
Other: none
Item: Smoke Ball



Grace
HP: 20
EN: 41
Other: Toxic (4 DPA)
Item: Focus Sash

Angel
HP: 83
EN: 84
Other: none
Item: Scope Lens



"That went very well."

Ice Beam*3
IF successful Protective/Evasive move, Chill and push actions back.
IF Confuse Ray is used, Evasive Agility and push actions back, but not consecutively.
 
"You realise you can't evade with agility, right? They have same priority bracket and Grace is faster"
Confuse Ray ~ Roost ~ Hurricane
 

Rage
HP: 68
EN: 75
Other: none
Item: Life Orb

Pain
HP: 78
EN: 59
Other: none
Item: Smoke Ball



Grace
HP: 20
EN: 41
Other: Toxic (4 DPA)
Item: Focus Sash

Angel
HP: 83
EN: 84
Other: none
Item: Scope Lens


Action 1:
Grace used Confuse Ray!
Duration: 2413/10000 (2a)
-5 Energy

Rage used Evasive Agility!
Hit self: [<=5000] 4672/10000 (Yes)
Calculation: 4+2*1.5-4*1.5=1
-3 Energy

-4 HP for Grace

Action 2:
Grace used Roost!
+20 HP
-12 Energy

Rage snapped out of its confusion!
Rage used Ice Beam!
Crit: [<=625] 2076/10000 (No)
Freeze: [<=1000] 9180/10000 (No)
Calculation: 10+3+3*1.5-3*1.5=13
-7 Energy
-2 HP

-4 HP for Grace

Action 3:
Grace used Hurricane!
Hit: [<=7000] 2763/10000 (Yes)
Crit: [<=625] 6389/10000 (No)
Confuse: [<=3000] 1351/10000 (Yes)
Duration: 7318/10000 (4a)
Calculation: 12+3+5*1.5-3*1.5=18
-7 Energy

Rage used Ice Beam!
Hit self: [<=5000] 7966/10000 (No)
Rest doesn't matter.
Calculation: (10+3+3*1.5-3*1.5)*1.5=19.5
-11 Energy
-2 HP
Grace fainted!

END OF ROUND


Rage
HP: 45
EN: 54
Other: Confused (3a)
Item: Life Orb

Pain
HP: 78
EN: 59
Other: none
Item: Smoke Ball



Grace
HP: -1
EN: 17
Other: KOed
Item: Focus Sash

Angel
HP: 83
EN: 84
Other: none
Item: Scope Lens



"You fail at haxing."
 

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top