Battle Pike [Bronze Rank] - Leethoof

Eh, well, this works, I guess. I'll have some more finishing off to do.

Ice Punch + Mach Punch -> Cooldown -> Psychic
 

"Hmmm.... interesting move choice."

Sludge Wave ~ Sludge Bomb ~ Sludge Wave

-----------


Voodoom (F)
HP:
17
EN: 37
SPE: 127
NATR: Naive
ABIL: Volt Absorb
ITEM: Focus Sash
STAT: N/A
OTHR: PAR (10%), PSN


Seviper (F)
HP:
17
EN: 57
SPE: 56
NATR: Quiet
ABIL: Shed Skin
ITEM: Smoke Ball
STAT: -10% Eva
OTHR: Taunt (3a)


Action 1:
Voodoom used Ice Punch+Mach Punch!
RNG Roll (To-PAR) [<=1000]: 4898/10000 (No)
RNG Roll (To-Crit) [<=625 Crit]: 2212/10000 (No)
(10+(4.5-3)) = 11.5 damage
RNG Roll (Effect) [<=1000 Effect]: 2905/10000 (No)
-15 energy
Seviper used Sludge Wave!
RNG Roll (To-Crit) [<=625 Crit]: 7603/10000 (No)
(10+3+(7.5-3)) = 17.5 damage
Voodoom fainted!
-6 energy


Voodoom (F)
HP:
KO
EN: KO
SPE: 127
NATR: Naive
ABIL: Volt Absorb
ITEM: Focus Sash
STAT: N/A
OTHR: PAR (10%), PSN


Seviper (F)
HP:
6
EN: 51
SPE: 56
NATR: Quiet
ABIL: Shed Skin
ITEM: Smoke Ball
STAT: -10% Eva
OTHR: Taunt (2a)

-----------


"OK, next Pokemon."
 

Shiftry (M)
HP:
100
EN: 100
SPE: 92
NATR: Naive
ABIL: Pickpocket
ITEM: King's Rock
STAT: N/A
OTHR: Torment (6a)


Seviper (F)
HP:
6
EN: 51
SPE: 56
NATR: Quiet
ABIL: Shed Skin
ITEM: Smoke Ball
STAT: -10% Eva
OTHR: Taunt (2a)


Action 1:
Shiftry used Pound!
RNG Roll (To-Crit) [<=625 Crit]: 625/10000 (Crit)
(4+3+(6-3)) = 10 damage
Seviper fainted!
-3 energy



Shiftry (M)
HP:
100
EN: 97
SPE: 92
NATR: Naive
ABIL: Pickpocket
ITEM: King's Rock
STAT: N/A
OTHR: Torment (5a)


Seviper (F)
HP:
N/A
EN: N/A
SPE: 56
NATR: Quiet
ABIL: Shed Skin
ITEM: Smoke Ball
STAT: -10% Eva
OTHR: Taunt (2a)

-----------


"Alright. Fun, time for you to come out!"
 
Well, this is when the fun stops (for me).

Leech Seed -> Brick Break -> Focus Blast
If Paralyzing-Move, then use Substitute (20) and move actions down, unless you already have a substitute up, then keep actions the same.
If Protective/Evasive Move, then use Substitute (20), unless you already have a Substitute, then use Growth.
 

"Not good enough."

Magic Coat ~ Counter ~ Yawn

-----------




Shiftry (M)
HP:
100
EN: 97
SPE: 92
NATR: Naive
ABIL: Pickpocket
ITEM: King's Rock
STAT: N/A
OTHR: Torment (5a)


Dunsparce (F)
HP: 110
EN: 100
SPE: 39
NATR: Brave
ABIL: Serene Grace
ITEM: Mental Herb (3 uses)
STAT: -10% Eva
OTHR: N/A

Action 1:
Dunsparce used Magic Coat!
-10 energy
Shiftry used Leech Seed!
-9 energy

Action 2:
Shiftry used Brick Break!
RNG Roll (To-Crit) [<=625 Crit]: 9042/10000 (No)
(8+(6-4.5))*1.5 = 14.25 damage
RNG Roll (To-Flinch) [<=1000 Flinch]: 2609/10000 (No)
-6 energy
Dunsparce used Counter!
14.25*1.5 = 21.375 damage
-13.125 energy

Action 3:
Shiftry used Focus Blast!
RNG Roll (To-Hit) [<=8000 Hit]: 7398/10000 (Hit)
RNG Roll (To-Crit) [<=625 Crit]: 6174/10000 (No)
(12+(4.5-4.5))*1.5 = 18 damage
RNG Roll (Effect) [<=1000 Effect]: 7327/10000 (No)
-8 energy
Dunsparce used Yawn!
Other Change: Yawn (Shiftry)
-6 energy



Shiftry (M)
HP:
79
EN: 74
SPE: 92
NATR: Naive
ABIL: Pickpocket
ITEM: King's Rock
STAT: N/A
OTHR: Torment (2a), Yawn


Dunsparce (F)
HP: 78
EN: 71
SPE: 39
NATR: Brave
ABIL: Serene Grace
ITEM: Mental Herb (3 uses)
STAT: -10% Eva
OTHR: N/A

-----------


"Now we've got the upper hand."

Agility ~ Thunder Wave ~ Fire Blast
IF (Shiftry uses Substitute a1) THEN (Change actions to Fire Blast ~ Agility ~ Fire Blast)

 
Let's get this show on the road!

Fake Out -> Substitute (15) -> Bullet Seed

EDIT: Thanks for the reminder!
And it appears that I am wholeheartedly screwed

Substitute (25) -> Bullet Seed (Sleep) -> Brick Break
I'm untormented by A3, so I think that works.
 

Shiftry (M)
HP:
79
EN: 74
SPE: 92
NATR: Naive
ABIL: Pickpocket
ITEM: King's Rock
STAT: N/A
OTHR: Torment (2a), Yawn


Dunsparce (F)
HP: 78
EN: 71
SPE: 39
NATR: Brave
ABIL: Serene Grace
ITEM: Mental Herb (3 uses)
STAT: -10% Eva
OTHR: N/A


Action 1:
Shiftry used Substitute!
-25 HP
Other Change: 25 HP Substitute (Shiftry)
-24 energy
Dunsparce used Fire Blast!
RNG Roll (To-Hit) [<=8500 Hit]: 5564/10000 (Hit)
RNG Roll (To-Crit) [<=625 Crit]: 5247/10000 (No)
(12+(4.5-1.5))*1.5 = 22.5 damage
-8 energy
Post-action:
RNG Roll (SLP length) [1 (Light)|2 (Deep)|3 (Intense)]: 1 (Light)
Status Change: Light SLP (Shiftry)

Action 2:
Dunsparce used Agility!
Stat Change: +2 Spe (Dunsparce)
-7 energy
Shiftry is fast asleep!

Action 3:
Dunsparce used Fire Blast!
RNG Roll (To-Hit) [<=8500 Hit]: 7226/10000 (Hit)
RNG Roll (To-Crit) [<=625 Crit]: 3623/10000 (No)
(12+(4.5-1.5))*1.5 = 22.5 damage
Shiftry's Substitute faded
-8 energy
Shiftry used Brick Break!
RNG Roll (To-Crit) [<=625 Crit]: 5929/10000 (No)
(8+(6-4.5))*1.5 = 14.25 damage
-6 energy



Shiftry (M)
HP:
54
EN: 44
SPE: 92
NATR: Naive
ABIL: Pickpocket
ITEM: King's Rock
STAT: N/A
OTHR: N/A


Dunsparce (F)
HP: 64
EN: 48
SPE: 39 (136)
NATR: Brave
ABIL: Serene Grace
ITEM: Mental Herb (3 uses)
STAT: -10% Eva, +2 Spe
OTHR: N/A
 
Tailwind -> Focus Blast -> Brick Break
If Tailwind is not up, then use Tailwind.
If fire-type attacking move, then begin Bide.
If paralyzing-move, then use Fake Out the first time, pushing actions down.
 

"Take this then."

Ice Beam ~ Flamethrower ~ Ice Beam

-----------


Shiftry (M)
HP:
54
EN: 44
SPE: 92
NATR: Naive
ABIL: Pickpocket
ITEM: King's Rock
STAT: N/A
OTHR: N/A


Dunsparce (F)
HP: 64
EN: 48
SPE: 39 (136)
NATR: Brave
ABIL: Serene Grace
ITEM: Mental Herb (3 uses)
STAT: -10% Eva, +2 Spe
OTHR: N/A


Action 1:
Dunsparce used Ice Beam!
RNG Roll (To-Crit) [<=625 Crit]: 2178/10000 (No)
(10+(4.5-1.5))*1.5 = 19.5 damage
RNG Roll (Effect) [<=2000 Effect]: 5783/10000 (No)
-7 energy
Shiftry used Tailwind!
Other Change: Tailwind (Shiftry)
-10 energy

Action 2:
Shiftry used Bide!
Dunsparce used Flamethrower!
RNG Roll (To-Crit) [<=625 Crit]: 914/10000 (No)
(10+(4.5-1.5))*1.5 = 19.5 damage
RNG Roll (Effect) [<=2000 Effect]: 7433/10000 (No)
-7 energy

Action 3:
Shiftry is storing energy!
Dunsparce used Ice Beam!
RNG Roll (To-Crit) [<=625 Crit]: 9685/10000 (No)
(10+(4.5-1.5))*1.5 = 19.5 damage
Shiftry fainted!
-7 energy


Shiftry (M)
HP:
KO
EN: KO
SPE: 92 (184)
NATR: Naive
ABIL: Pickpocket
ITEM: King's Rock
STAT: N/A
OTHR: Tailwind (3a)


Dunsparce (F)
HP: 64
EN: 27
SPE: 39 (68)
NATR: Brave
ABIL: Serene Grace
ITEM: Mental Herb (3 uses)
STAT: -10% Eva, +1 Spe
OTHR: N/A

-----------


"Your last Pokemon is Rhyperior, right? Try beating this..."

Bulldoze ~ Chill ~ Water Pulse
IF (Double Team is used) THEN (Use Earthquake next action)
IF (Focus Punch is used) THEN (Use SolarBeam (first sub takes priority))
 
Siege is too tough for attacks like that!

Brick Break -> Hammer Arm -> Super Brick Break

According to Objection, those Solarbeams do 0 damage.
 

Rhyperior (M)
HP:
69
EN:
83
SPE:
34 (68)
NATR: Sassy
ABIL: Solid Rock
ITEM: N/A
STAT: -10% Eva
OTHR: Tailwind (3a)


Dunsparce (F)
HP: 64
EN: 27
SPE: 39 (68)
NATR: Brave
ABIL: Serene Grace
ITEM: Mental Herb (3 uses)
STAT: -10% Eva, +1 Spe
OTHR: N/A


Action 1:
RNG Roll (Speed Tie) [1 (Rhyperior)|2 (Dunsparce)]: 1 (Rhyperior)
Rhyperior used Brick Break!
RNG Roll (To-Crit) [<=625 Crit]: 7062/10000 (No)
(8+(7.5-4.5))*1.5 = 16.5 damage
-6 energy
Dunsparce used Bulldoze!
RNG Roll (To-Crit) [<=625 Crit]: 9724/10000 (No)
(6-2+(6-7.5))*1.5 = 3.75 damage
Stat Change: -1 Spe (Rhyperior)
-5 energy

Action 2:
Dunsparce chilled!
+12 energy
Rhyperior used Hammer Arm!
RNG Roll (To-Crit) [<=625 Crit]: 6545/10000 (No)
(10+(7.5-4.5))*1.5 = 19.5 damage
Stat Change: -1 Spe (Rhyperior)
-7 energy

Action 3:
Dunsparce used Water Pulse!
RNG Roll (To-Crit) [<=625 Crit]: 1776/10000 (No)
(6-2+(4.5-4.5))*2.25 = 9 damage
RNG Roll (Effect) [<=4000 Effect]: 8305/10000 (No)
-4 energy
Rhyperior used Brick Break+Brick Break!
RNG Roll (To-Crit) [<=625 Crit]: 3981/10000 (No)
(18+(7.5-4.5))*1.5 = 31.5 damage
Dunsparce fainted!
-28 energy



Rhyperior (M)
HP:
56
EN:
42
SPE:
34 (9)
NATR: Sassy
ABIL: Solid Rock
ITEM: N/A
STAT: -10% Eva, -2 Spe
OTHR: N/A


Dunsparce (F)
HP: KO
EN: KO
SPE: 39
NATR: Brave
ABIL: Serene Grace
ITEM: Mental Herb (3 uses)
STAT: -10% Eva
OTHR: N/A

-----------


"Uggh... Rage, finish this!"
 
Well, we were close, had I not derped and given Shiftry that useless rock.

Cooldown -> Ice Fang -> ULTRA PUNCH OF ICY GOODNESS
If Dragonair uses Agilidodge, then use Blizzard, shifting actions down.
If Dragonair uses Protect, then use Sandstorm, but not twice in a row, shfiting actions down.
If Dragonair uses Rest A2 or A3, then use Highly Focusing Ice Punch, if A1, then change A3 to Ice Punch.
 

"Game over!"

Rain Dance ~ Surf ~ Surf

----------


Rhyperior (M)
HP:
56
EN:
42
SPE:
34 (9)
NATR: Sassy
ABIL: Solid Rock
ITEM: N/A
STAT: -10% Eva, -2 Spe
OTHR: N/A


Dragonair (F)
HP:
29
EN: 65
SPE: 70
NATR: Bold
ABIL: Marvel Scale
ITEM: Life Orb
STAT: N/A
OTHR: N/A


Action 1:
Dragonair used Rain Dance!
Arena Change: Rain (4 rounds)
-10 energy

Action 2:
Dragonair used Surf!
RNG Roll (To-Crit) [<=625 Crit]: 4055/10000 (No)
(10+3+3-2+(4.5-4.5))*2.25 = 31.5 damage
-2 HP (Life Orb)
-7 energy
Rhyperior used Ice Fang!
RNG Roll (To-Hit) [<=9500 Hit]: 1217/10000 (Hit)
RNG Roll (To-Crit) [<=625 Crit]: 5892/10000 (No)
(7+(7.5-6))*1.5 = 12.75 damage
RNG Roll (Effect) [<=1000 Effect]: 3474/10000 (No)
-5 energy

Action 3:
Dragonair used Surf!
RNG Roll (To-Crit) [<=625 Crit]: 6193/10000 (No)
(10+3+3-2+(4.5-4.5))*2.25 = 31.5 damage
Rhyperior fainted!
-2 HP (Life Orb)
-11 energy


Rhyperior (M)
HP:
KO
EN:
KO
SPE:
34 (9)
NATR: Sassy
ABIL: Solid Rock
ITEM: N/A
STAT: -10% Eva, -2 Spe
OTHR: N/A


Dragonair (F)
HP:
12
EN: 37
SPE: 70
NATR: Bold
ABIL: Marvel Scale
ITEM: Life Orb
STAT: N/A
OTHR: N/A

-----------


"Nice try... Better luck next time though..."

Rewards
Leethoof: 8 CC
- Shiftry: 3 KOC (Seviper)
- Rhyperior: 3 KOC (Dunsparce)
Elevator Music: 14 UC

You may rechallenge in exactly one week.
 

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