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Roleplay Battle Pike [Bronze Rank] - Lord Jesseus

Discussion in 'ASB' started by Elevator Music, May 10, 2012.

  1. Elevator Music

    Elevator Music
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    [​IMG]
    "There's no way you can win this."

    Draco Meteor ~ Aqua Tail ~ Waterfall

    -----------

    [​IMG]
    Tyranitar (M)
    HP: 60
    EN: 24
    SPE: 53
    NATR: Quiet
    ABIL: Sandstream
    ITEM: Fire Gem (5 uses)
    STAT: -10% Eva
    OTHR: BPSN (2 DPA)

    [​IMG]
    Dragonair (F)
    HP:
    58
    EN: 59
    SPE: 70 (20)
    NATR: Bold
    ABIL: Marvel Scale
    ITEM: Life Orb
    STAT: -2 Spe
    OTHR: Taunt (3a)

    Arena: Sand


    Action 1:
    Tyranitar used Outrage!
    RNG Roll (To-Crit) [<=625 Crit]: 2798/10000 (No)
    (12+(7.5-6))*1.5 = 20.25 damage
    -8 energy
    Dragonair used Draco Meteor!
    RNG Roll (To-Crit) [<=625 Crit]: 7014/10000 (No)
    (14+3+3+(4.5-6)-2) = 16.5 damage
    -2 HP (Life Orb)
    Stat Change: -2 SpA (Dragonair)
    RNG Roll (Confusion length) [1 (Slight)|2 (Severe)|3 (Intense)]: 2 (Severe)
    Status Change: Severe Confusion (Tyranitar)
    -9 energy
    Post-action:
    -2 HP due to PSN (Tyranitar)
    -2 HP due to Sandstorm (Dragonair)

    Action 2:
    Tyranitar used Ice Beam!
    RNG Roll (To-Hit Self) [<=5000 Hit Self]: 4203/10000 (Hit Self)
    (4+(7.5-6)) = 5.5 damage
    -3 energy
    Dragonair used Aqua Tail!
    RNG Roll (To-Crit) [<=625 Crit]: 4304/10000 (No)
    (9+3-(3-6))*1.5 = 13.5 damage
    -2 HP (Life Orb)
    -7 energy
    Post-action:
    -2 HP due to PSN (Tyranitar)
    -2 HP due to Sandstorm (Dragonair)

    Action 3:
    Tyranitar chilled!
    RNG Roll (To-Hit Self) [<=5000 Hit Self]: 8885/10000 (No)
    +12 energy
    Dragonair used Waterfall!
    RNG Roll (To-Crit) [<=625 Crit]: 9711/10000 (No)
    (8+3+(3-6))*1.5 = 12 damage
    -2 HP (Life Orb)
    -6 energy
    Post-action:
    -2 HP due to PSN (Tyranitar)
    -2 HP due to Sandstorm (Dragonair)


    [​IMG]
    Tyranitar (M)
    HP: 7
    EN: 25
    SPE: 53
    NATR: Quiet
    ABIL: Sandstream
    ITEM: Fire Gem (5 uses)
    STAT: -10% Eva
    OTHR: BPSN (3 DPA)

    [​IMG]
    Dragonair (F)
    HP:
    26
    EN: 37
    SPE: 70 (40)
    NATR: Bold
    ABIL: Marvel Scale
    ITEM: Life Orb
    STAT: -1 Spe, -1 SpA
    OTHR: N/A

    Arena: Sand

    -----------

    [​IMG]
    "This is it..."

    ExtremeSpeed+Aqua Jet ~ Cooldown (Aqua Jet) ~ Aqua Jet

  2. Lord Jesseus

    Lord Jesseus

    Joined:
    Jul 2, 2009
    Messages:
    3,947
    Welp
    Die~Be Dead~Claim Prizes

    (i guess triple chill if actual actions are required)
  3. Elevator Music

    Elevator Music
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    [​IMG]
    Tyranitar (M)
    HP: 7
    EN: 25
    SPE: 53
    NATR: Quiet
    ABIL: Sandstream
    ITEM: Fire Gem (5 uses)
    STAT: -10% Eva
    OTHR: BPSN (3 DPA)

    [​IMG]
    Dragonair (F)
    HP:
    26
    EN: 37
    SPE: 70 (40)
    NATR: Bold
    ABIL: Marvel Scale
    ITEM: Life Orb
    STAT: -1 Spe, -1 SpA
    OTHR: N/A

    Arena: Sand


    Action 1:
    Dragonair used ExtremeSpeed+Aqua Jet!
    RNG Roll (To-Crit) [<=625 Crit]: 959/10000 (No)
    (10+3+(3-6))*1.5 = 15 damage
    -2 HP (Life Orb)
    Tyranitar fainted!
    -15 energy


    [​IMG]
    Tyranitar (M)
    HP: KO
    EN: KO
    SPE: 53
    NATR: Quiet
    ABIL: Sandstream
    ITEM: Fire Gem (5 uses)
    STAT: -10% Eva
    OTHR: BPSN (3 DPA)

    [​IMG]
    Dragonair (F)
    HP:
    24
    EN: 22
    SPE: 70 (40)
    NATR: Bold
    ABIL: Marvel Scale
    ITEM: Life Orb
    STAT: -1 Spe, -1 SpA
    OTHR: N/A

    Arena: Sand

    -----------

    [​IMG]
    "Nice fight..."

    Rewards
    Lord Jesseus: 7 CC
    - Krillowatt: 6 KOC (Politoed/Dunsparce)
    - Galvantula: 3 KOC (Seviper)
    Elevator Music: 16 UC


    You may rechallenge in exactly one week.
  4. Elevator Music

    Elevator Music
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    Challenge #2

    [​IMG]
    "Oh, you're back.... I wonder which Pokemon you brought this time...."

    [box]Gengar: Levitate
    Krillowatt: Magic Guard
    Slowbro: Regenerator
    Iota the Gengar (open)

    [​IMG]
    Gengar(*) [Iota] (Male)
    Nature: Hasty (+Spe, -Def)

    Type:
    Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
    Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

    Stats:

    HP: 90
    Atk: Rank 3
    Def: Rank 1 (-)
    SpA: Rank 5
    SpD: Rank 3
    Spe: 127 (+)
    Acc: +19%
    Size Class: 3
    Weight Class: 3
    Base Rank Total: 19

    EC: 9/9
    MC: 0

    Abilities:
    Levitate: (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Level Ground, and Magnitude. Other Ground moves can still hit.

    Attacks:
    Hypnosis(*)
    Lick(*)
    Spite(*)
    Mean Look(*)
    Curse(*)
    Confuse Ray(*)
    Night Shade(*)
    Sucker Punch(*)
    Shadow Punch
    Hex
    Dream Eater
    Destiny Bond
    Dark Pulse
    Mean Look

    Explosion(*)
    Will-O-Wisp(*)
    Disable(*)

    Thunderbolt(*)
    Shadow Ball(*)
    Sludge Bomb(*)
    Toxic
    Taunt
    Venoshock
    Pain Split
    Focus Blast
    Giga Drain
    Protect
    Hidden Power (Fire 7)
    Counter
    Drain Punch
    Torment
    Perish Song
    Bide
    Ice Punch
    Focus Punch
    Telekinesis
    Thunder
    Fire Punch
    Icy Wind
    Psychic
    DynamicPunch
    Zap Cannon
    Endure
    Brick Break
    Energy Ball
    Delta the Krillowatt (open)

    [​IMG]
    Krillowatt [Delta] (Female)
    Nature: Naive (+Spe, -SpD)

    Type:
    Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

    Stats:
    HP: 125
    Atk: Rank 3
    Def: Rank 3
    SpA: Rank 3
    SpD: Rank 2 (-)
    Spe: 121 (+)
    Acc: +17%
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 21

    EC: 6/6
    MC: 0
    DC: 5/5
    Abilities:
    Trace: (Can be Activated) This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.
    Magic Guard: (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it.
    Shell Armor (DW): (Innate) This Pokemon’s thick, bony outer shell prevents it from taking critical hits.

    Attacks:
    Bubble
    Charge
    Tackle
    Thundershock
    Detect
    Ice Shard
    Charge
    Confuse Ray
    Imprison
    Aqua Jet
    Thunder
    Hydro Pump
    Muddy Water
    Zap Cannon
    Copycat
    Discharge

    Counter
    Mirror Coat
    Signal Beam
    Me First
    Shock Wave
    Follow Me

    Thunder Wave
    Thunderbolt
    Scald
    Earthquake
    Hone Claws
    Waterfall
    Low Kick
    Blizzard
    Rain Dance
    Volt Switch
    Dive
    Substitute
    Payback
    Torment
    Safeguard
    Ice Beam
    Toxic
    Surf
    Hail
    Double Team
    Bulldoze
    Omega the Slowbro (open)

    [​IMG]
    Slowbro [Omega] (Male)
    Nature: Brave (+Atk, -Spe)

    Type:
    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference.

    Stats:

    HP: 100
    Atk: Rank 4 (+)
    Def: Rank 4
    SpA: Rank 4
    SpD: Rank 3
    Spe: 26 (-)
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 19

    EC: 6/6
    MC: 0
    DC: 5/5

    Abilities:
    Oblivious: (Innate) This Pokemon is incapable of being affected by Attract, Cute Charm, or Captivate.
    Own Tempo: (Innate) This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
    Regenerator: (DW) (Innate) When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.

    Attacks:
    Curse
    Yawn
    Tackle
    Growl
    Water Gun
    Confusion
    Disable
    Headbutt
    Zen Headbutt
    Psychic
    Heal Pulse
    Slack Off
    Psych Up

    Belly Drum
    Sleep Talk
    Safeguard

    Surf
    Rest
    Trick Room
    Pay Day
    Dig
    Dive
    Light Screen
    Ice Beam
    Waterfall
    Fire Blast
    Blizzard
    Earthquake
    Brick Break
    Grass Knot
    Protect
    Counter
    Endure
    Magic Coat
    Flanethrower
    Signal Beam
    Thunder Wave
    Hyper Beam
    Telekinesis
    Zap Cannon
    Shadow Ball
    Substitute
    Avalanche
    Scald
    Aerial Ace
    DynamicPunch
    [/box]

    [​IMG]
    "I see.... You seem a little more prepared then before...."

    [​IMG] [RNG: 18] Flame Orb / Mon of ref's choice is afflicted with Burn.
    [​IMG] [RNG: 37] Micle Berry / Raticate (Hustle @ Micle Berry, Adamant ♂ 90/4/2/1/3/97)
    [​IMG] [RNG: 28] Passho Berry / Ditto (Imposter @ Metal Powder, Serious 90/2/2/2/2/48)

    [​IMG]
    "I think this will be interesting...."

    ---

    [​IMG] HP: 90 | EN: 100 | Spe: 127 | Ability: Levitate | Ranks: 3/1/5/3 | Other: N/A
    [​IMG] HP: 125 | EN: 100 | Spe: 121 | Ability: Magic Guard | Ranks: 3/3/3/2 | Other: N/A
    [​IMG] HP: 100 | EN: 100 | Spe: 26 | Ability: Regenerator | Ranks: 4/4/4/3 | Other: N/A

    Lord Jesseus chooses a door.
  5. Lord Jesseus

    Lord Jesseus

    Joined:
    Jul 2, 2009
    Messages:
    3,947
    Burn is unkind, flame orb unneeded, but I think Door 1 is the safest.
  6. Elevator Music

    Elevator Music
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    Door 1:

    [​IMG]
    "That's probably what my choice would be too...."

    [​IMG] [RNG: 18] Flame Orb / Mon of ref's choice is afflicted with Burn.

    RNG Roll [<=7000 Boon]: 829/10000 (Boon)

    Lord Jesseus acquires a Flame Orb.

    [​IMG]
    "Fortune seems to be on your side again...."

    [​IMG] [RNG: 8] Shed Shell / Armaldo (Battle Armor @ Hard Stone, Careful ♂ 100/5/4/2/4/45)
    [​IMG] [RNG: 48] Living mons are fully restored / Slowking (Regenerator @ Expert Belt, Quiet ♂ 100/3/3/5/4/26 -10% Eva)
    [​IMG] [RNG: 43] Fully heal active mon / Active mon's HP is halved.

    [​IMG]
    "Hmm...."

    ---

    [​IMG] HP: 90 | EN: 100 | Spe: 127 | Ability: Levitate | Ranks: 3/1/5/3 | Other: N/A
    [​IMG] HP: 125 | EN: 100 | Spe: 121 | Ability: Magic Guard | Ranks: 3/3/3/2 | Other: N/A
    [​IMG] HP: 100 | EN: 100 | Spe: 26 | Ability: Regenerator | Ranks: 4/4/4/3 | Other: N/A

    Items:
    1x Flame Orb

    Lord Jesseus chooses a door.
  7. Lord Jesseus

    Lord Jesseus

    Joined:
    Jul 2, 2009
    Messages:
    3,947
    Let's go... number one because its the only one that gets me something (even if its useless...)
  8. Elevator Music

    Elevator Music
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    Door 2:

    [​IMG]
    "Good luck...."

    [​IMG] [RNG: 8] Shed Shell / Armaldo (Battle Armor @ Hard Stone, Careful ♂ 100/5/4/2/4/45)

    RNG Roll [<=7000 Boon]: 4627/10000 (Boon)

    Lord Jesseus acquires a Shed Shell.

    [​IMG]
    "Here are your next doors...."

    [​IMG] [RNG: 14] Razor Fang / Mawile (Sheer Force @ Razor Fang, Adamant ♀ 90/4/3/1/2/50)
    [​IMG] [RNG: 8] Shed Shell / Armaldo (Battle Armor @ Hard Stone, Careful ♂ 100/5/4/2/4/45)
    [​IMG] [RNG: 50] May exchange active mon for one from profile, fresh / Battle a mon from your profile of the ref's choosing. The ref chooses any item for it.

    [​IMG]
    "These doors all hold danger...."

    ---

    [​IMG] HP: 90 | EN: 100 | Spe: 127 | Ability: Levitate | Ranks: 3/1/5/3 | Other: N/A
    [​IMG] HP: 125 | EN: 100 | Spe: 121 | Ability: Magic Guard | Ranks: 3/3/3/2 | Other: N/A
    [​IMG] HP: 100 | EN: 100 | Spe: 26 | Ability: Regenerator | Ranks: 4/4/4/3 | Other: N/A

    Items:
    1x Flame Orb
    1x Shed Shell

    Lord Jesseus chooses a door.
  9. Lord Jesseus

    Lord Jesseus

    Joined:
    Jul 2, 2009
    Messages:
    3,947
    Door 3 sounds really cool but 2 is safer.
  10. Elevator Music

    Elevator Music
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    Door 3:

    [​IMG]
    "I see.... Taking the same door again...."

    [​IMG] [RNG: 8] Shed Shell / Armaldo (Battle Armor @ Hard Stone, Careful ♂ 100/5/4/2/4/45)

    RNG Roll [<=7000 Boon]: 9205/10000 (Ill)

    [​IMG]
    "Oh no...."

    Armaldo ♀ (Battle Armor @ Hard Stone (open)
    [​IMG]
    Armaldo ♀
    Nature: Careful (SpD: +1, SpA: -1)
    Type: Rock / Bug
    Rock Type - Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.
    Bug Type - Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

    Ability: Battle Armor - (Innate) This Pokemon’s thick armor prevents it from taking critical hits.

    Item: Hard Stone

    Stats:

    HP: 100
    Atk: Rank 5
    Def: Rank 4
    SpA: Rank 2 (-)
    SpD: Rank 4 (+)
    Spe: 45

    Height Class: 2
    Weight Class: 4
    BRT: 20

    Attacks:
    Scratch
    Harden
    Mud Sport
    Water Gun
    Metal Claw
    Protect
    AncientPower
    Fury Cutter
    Slash
    Rock Blast
    Crush Claw
    X-Scissor

    Cross Poison
    Iron Defense
    Knock Off
    Rapid Spin
    Rock Slide
    Sand-Attack

    Toxic
    Protect
    Iron Tail
    Earthquake
    Brick Break
    Rest
    Endure
    Sleep Talk


    [​IMG]
    Krillowatt (F)
    HP:
    125
    EN: 100
    SPE: 121
    RANK: 3/3/3/2
    ABIL: Magic Guard
    ITEM: N/A
    STAT: +17% Acc
    OTHR: N/A

    [​IMG]
    Armaldo (F)
    HP: 100
    EN: 100
    SPE: 45
    RANK: 5/4/2/4
    ABIL: Battle Armor
    ITEM: Hard Stone
    STAT: N/A
    OTHR: N/A

    [​IMG]
    "Here we come...."

    Earthquake ~ Rock Slide ~ Earthquake
    IF (Imprison is used) THEN (Change actions to Rock Blast ~ Rock Slide ~ Rock Blast)
    IF (Counter is used) THEN (Use AncientPower)
  11. Lord Jesseus

    Lord Jesseus

    Joined:
    Jul 2, 2009
    Messages:
    3,947
    Dive~Hydro Pump~Dive
  12. Elevator Music

    Elevator Music
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    [​IMG]
    Krillowatt (F)
    HP:
    125
    EN: 100
    SPE: 121
    RANK: 3/3/3/2
    ABIL: Magic Guard
    ITEM: N/A
    STAT: +17% Acc
    OTHR: N/A

    [​IMG]
    Armaldo (F)
    HP: 100
    EN: 100
    SPE: 45
    RANK: 5/4/2/4
    ABIL: Battle Armor
    ITEM: Hard Stone
    STAT: N/A
    OTHR: N/A


    Action 1:
    Krillowatt hid underwater!
    Armaldo used Earthquake!
    Missed
    -7 energy
    Krillowatt used Dive!
    (8+3+(3-4.5))*1.5 = 14.25 damage
    -9 energy

    Action 2:
    Krillowatt used Hydro Pump!
    RNG Roll (To-Hit) [<=9700 Hit]: 5948/10000 (Hit)
    (12+3+(3-4.5))*1.5 = 20.25 damage
    -7 energy
    Armaldo used Rock Slide!
    RNG Roll (To-Hit) [<=9000 Hit]: 6505/10000 (Hit)
    RNG Roll (To-Crit) [<=625 Crit]: 9416/10000 (No)
    (8+3+(7.5-4.5))+4 = 18 damage
    -5 energy

    Action 3:
    Krillowatt hid underwater!
    Armaldo used Earthquake!
    Missed
    -7 energy
    Krillowatt used Dive!
    (8+3+(3-4.5))*1.5 = 14.25 damage
    -9 energy


    [​IMG]
    Krillowatt (F)
    HP:
    107
    EN: 75
    SPE: 121
    RANK: 3/3/3/2
    ABIL: Magic Guard
    ITEM: N/A
    STAT: +17% Acc
    OTHR: N/A

    [​IMG]
    Armaldo (F)
    HP: 51
    EN: 81
    SPE: 45
    RANK: 5/4/2/4
    ABIL: Battle Armor
    ITEM: Hard Stone
    STAT: N/A
    OTHR: N/A
  13. Lord Jesseus

    Lord Jesseus

    Joined:
    Jul 2, 2009
    Messages:
    3,947
    I think you calcs for Dive are off a little.
    8+3-1.5=9.5
    9.5*1.5=14.25
    Surf~Brine~Brine
    If Earthquake, Dive.
    If Protective/Evasive Action, Chill.
  14. Elevator Music

    Elevator Music
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    oops~ fixed

    [​IMG]
    "Ahh.... meanie...."

    Earthquake ~ Earthquake ~ Earthquake

    -----------

    [​IMG]
    Krillowatt (F)
    HP:
    107
    EN: 75
    SPE: 121
    RANK: 3/3/3/2
    ABIL: Magic Guard
    ITEM: N/A
    STAT: +17% Acc
    OTHR: N/A

    [​IMG]
    Armaldo (F)
    HP: 51
    EN: 81
    SPE: 45
    RANK: 5/4/2/4
    ABIL: Battle Armor
    ITEM: Hard Stone
    STAT: N/A
    OTHR: N/A


    Action 1:
    Krillowatt hid underwater!
    Armaldo used Earthquake!
    Missed
    -11 energy
    Krillowatt used Dive!
    (8+3+(3-4.5))*1.5 = 14.25 damage
    -13 energy

    Action 2:
    Krillowatt hid underwater!
    Armaldo used Earthquake!
    Missed
    -15 energy
    Krillowatt used Dive!
    (8+3+(3-4.5))*1.5 = 14.25 damage
    -17 energy

    Action 3:
    Krillowatt hid underwater!
    Armaldo used Earthquake!
    Missed
    -19 energy
    Krillowatt used Dive!
    (8+3+(3-4.5))*1.5 = 14.25 damage
    -21 energy


    [​IMG]
    Krillowatt (F)
    HP:
    107
    EN: 24
    SPE: 121
    RANK: 3/3/3/2
    ABIL: Magic Guard
    ITEM: N/A
    STAT: +17% Acc
    OTHR: N/A

    [​IMG]
    Armaldo (F)
    HP: 8
    EN: 36
    SPE: 45
    RANK: 5/4/2/4
    ABIL: Battle Armor
    ITEM: Hard Stone
    STAT: N/A
    OTHR: N/A

    -----------

    [​IMG]
    "Take this you meanie...."

    Endure ~ Earthquake ~ Rock Blast
  15. Lord Jesseus

    Lord Jesseus

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    Imprison (Earthquake, Protect, Toxic)~Chill~Chill
  16. Elevator Music

    Elevator Music
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    [​IMG]
    Krillowatt (F)
    HP:
    107
    EN: 24
    SPE: 121
    RANK: 3/3/3/2
    ABIL: Magic Guard
    ITEM: N/A
    STAT: +17% Acc
    OTHR: N/A

    [​IMG]
    Armaldo (F)
    HP: 8
    EN: 36
    SPE: 45
    RANK: 5/4/2/4
    ABIL: Battle Armor
    ITEM: Hard Stone
    STAT: N/A
    OTHR: N/A


    Action 1:
    Armaldo used Endure!
    -15 energy
    Krillowatt used Imprison!
    Other Change: Imprison (Armaldo)
    -8 energy

    Action 2:
    Krillowatt chilled!
    +12 energy
    Armaldo used Earthquake!
    Failed

    Action 3:
    Krillowatt chilled!
    +12 energy
    Armaldo used Rock Blast!
    RNG Roll (To-Hit) [<=9000 Hit]: 4343/10000 (Hit)
    RNG Roll (# of hits) [1-2 (3)|3-4 (4)|5 (5)|6 (6)]: 2 (3)
    RNG Roll (To-Crit (1)) [<=625 Crit]: 723/10000 (No)
    RNG Roll (To-Crit (2)) [<=625 Crit]: 431/10000 (Crit)
    RNG Roll (To-Crit (3)) [<=625 Crit]: 1619/10000 (No)
    (9+1+3+(7.5-4.5))+4 = 20 damage
    -6 energy

    [​IMG]
    Krillowatt (F)
    HP:
    87
    EN: 40
    SPE: 121
    RANK: 3/3/3/2
    ABIL: Magic Guard
    ITEM: N/A
    STAT: +17% Acc
    OTHR: N/A

    [​IMG]
    Armaldo (F)
    HP: 8
    EN: 15
    SPE: 45
    RANK: 5/4/2/4
    ABIL: Battle Armor
    ITEM: Hard Stone
    STAT: N/A
    OTHR: Imprison (Earthquake/Protect/Toxic, 3a)
  17. Lord Jesseus

    Lord Jesseus

    Joined:
    Jul 2, 2009
    Messages:
    3,947
    Why does he have 1 HP all of a sudden?
    In any case according to my calcs Aqua Jet does 8.25 Damage, so
    AQUA JET~scald~chill
  18. Elevator Music

    Elevator Music
    is a Forum Moderatoris a Tiering Contributoris a Contributor to Smogonis a Site Staff Alumnusis a CAP Contributor Alumnus
    Moderator

    Joined:
    Jan 25, 2008
    Messages:
    7,742
    whoops i was being stupid lol~

    [​IMG]
    "There is nothing we can do...."

    Rock Slide ~ Rock Blast ~ Rock Slide

    -----------

    [​IMG]
    Krillowatt (F)
    HP:
    87
    EN: 40
    SPE: 121
    RANK: 3/3/3/2
    ABIL: Magic Guard
    ITEM: N/A
    STAT: +17% Acc
    OTHR: N/A

    [​IMG]
    Armaldo (F)
    HP: 8
    EN: 15
    SPE: 45
    RANK: 5/4/2/4
    ABIL: Battle Armor
    ITEM: Hard Stone
    STAT: N/A
    OTHR: Imprison (Earthquake/Protect/Toxic, 3a)


    Action 1:
    Krillowatt used Aqua Jet!
    (4+3+(4.5-6))*1.5 = 8.25 damage
    Armaldo fainted!
    -3 energy


    [​IMG]
    Krillowatt (F)
    HP:
    87
    EN: 37
    SPE: 121
    RANK: 3/3/3/2
    ABIL: Magic Guard
    ITEM: N/A
    STAT: +17% Acc
    OTHR: N/A

    [​IMG]
    Armaldo (F)
    HP: KO
    EN: KO
    SPE: 45
    RANK: 5/4/2/4
    ABIL: Battle Armor
    ITEM: Hard Stone
    STAT: N/A
    OTHR: Imprison (Earthquake/Protect/Toxic, 2a)

    -----------

    [​IMG]
    "*Sniffs*.... Here are your next doors...."

    [​IMG] [RNG: 49] Revive a fainted mon to 50 HP and 50% En / Heatran (Flash Fire @ Expert Belt, Timid ♂ 100/2/4/5/4/89 +10% Acc)
    [​IMG] [RNG: 23] Smooth Rock / Hippowdon (Sand Stream @ Ground Gem, Careful ♀ 110/4/4/2/4/47)
    [​IMG] [RNG: 29] Babiri Berry / Ditto (Imposter @ Metal Powder, Quirky 90/2/2/2/2/48)

    [​IMG]
    "Ooof... Those are not good at all...."

    ---

    [​IMG] HP: 90 | EN: 100 | Spe: 127 | Ability: Levitate | Ranks: 3/1/5/3 | Other: N/A
    [​IMG] HP: 87 | EN: 37 | Spe: 121 | Ability: Magic Guard | Ranks: 3/3/3/2 | Other: N/A
    [​IMG] HP: 100 | EN: 100 | Spe: 26 | Ability: Regenerator | Ranks: 4/4/4/3 | Other: N/A

    Items:
    1x Flame Orb
    1x Shed Shell

    Lord Jesseus chooses a door.
    (You may manage your items at this step if you choose)
  19. Lord Jesseus

    Lord Jesseus

    Joined:
    Jul 2, 2009
    Messages:
    3,947
    Smooth rocks everywhere...
    Let's go number 1, seems like the least dangerous encounter.
    I hope...
  20. Elevator Music

    Elevator Music
    is a Forum Moderatoris a Tiering Contributoris a Contributor to Smogonis a Site Staff Alumnusis a CAP Contributor Alumnus
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    Joined:
    Jan 25, 2008
    Messages:
    7,742
    Door 4:

    [​IMG]
    "Yea, I suppose Heatran is better than Ditto...."

    [​IMG] [RNG: 49] Revive a fainted mon to 50 HP and 50% En / Heatran (Flash Fire @ Expert Belt, Timid ♂ 100/2/4/5/4/89 +10% Acc)

    RNG Roll [<=7000 Boon]: 6172/10000 (Boon)

    [​IMG]
    "Whew.... that was close...."

    [​IMG] [RNG: 36] Starf Berry / Glalie (Moody @ Starf Berry, Quiet ♂ 100/3/3/4/3/69 -10% Eva)
    [​IMG] [RNG: 48] Restore 50 HP and 50 En to active mon / Slowking (Regenerator @ Expert Belt, Quiet ♂ 100/3/3/5/4/26 -10% Eva)
    [​IMG] [RNG: 49] Revive a fainted mon to 50 HP and 50% En / Heatran (Flash Fire @ Expert Belt, Timid ♂ 100/2/4/5/4/89 +10% Acc)

    [​IMG]
    "Interesting...."

    ---

    [​IMG] HP: 90 | EN: 100 | Spe: 127 | Ability: Levitate | Ranks: 3/1/5/3 | Other: N/A
    [​IMG] HP: 87 | EN: 37 | Spe: 121 | Ability: Magic Guard | Ranks: 3/3/3/2 | Other: N/A
    [​IMG] HP: 100 | EN: 100 | Spe: 26 | Ability: Regenerator | Ranks: 4/4/4/3 | Other: N/A

    Items:
    1x Flame Orb
    1x Shed Shell

    Lord Jesseus chooses a door.
    (You may manage your items at this step if you choose)
  21. Lord Jesseus

    Lord Jesseus

    Joined:
    Jul 2, 2009
    Messages:
    3,947
    HMMMMM
    Door #2 please
  22. Elevator Music

    Elevator Music
    is a Forum Moderatoris a Tiering Contributoris a Contributor to Smogonis a Site Staff Alumnusis a CAP Contributor Alumnus
    Moderator

    Joined:
    Jan 25, 2008
    Messages:
    7,742
    Door 5:

    [​IMG]
    "...."

    [​IMG] [RNG: 48] Restore 50 HP and 50 En to active mon / Slowking (Regenerator @ Expert Belt, Quiet ♂ 100/3/3/5/4/26 -10% Eva)

    RNG Roll [<=7000 Boon]: 4383/10000 (Boon)

    Krillowatt has 50 HP and 50 EN restored.

    [​IMG]
    "How lucky.... Here are your last doors...."

    [​IMG] [RNG: 44] Restore 50 HP to any living mon / Wailord (Pressure @ Enigma Berry, Quiet ♀ 130/3/2/4/2/52 -10% Eva)
    [​IMG] [RNG: 23] Smooth Rock / Hippowdon (Sand Stream @ Ground Gem, Careful ♀ 110/4/4/2/4/47)
    [​IMG] [RNG: 21] Heat Rock / Ninetales (Drought @ Fire Gem, Modest ♀ 100/2/3/4/4/100)

    [​IMG]
    "At least these are fairly safe...."

    ---

    [​IMG] HP: 90 | EN: 100 | Spe: 127 | Ability: Levitate | Ranks: 3/1/5/3 | Other: N/A
    [​IMG] HP: 125 | EN: 87 | Spe: 121 | Ability: Magic Guard | Ranks: 3/3/3/2 | Other: N/A
    [​IMG] HP: 100 | EN: 100 | Spe: 26 | Ability: Regenerator | Ranks: 4/4/4/3 | Other: N/A

    Items:
    1x Flame Orb
    1x Shed Shell

    Lord Jesseus chooses a door.
    (You may manage your items at this step if you choose)
  23. Lord Jesseus

    Lord Jesseus

    Joined:
    Jul 2, 2009
    Messages:
    3,947
    Door Number 1
  24. Elevator Music

    Elevator Music
    is a Forum Moderatoris a Tiering Contributoris a Contributor to Smogonis a Site Staff Alumnusis a CAP Contributor Alumnus
    Moderator

    Joined:
    Jan 25, 2008
    Messages:
    7,742
    Door 6:

    [​IMG]
    "I see...."

    [​IMG] [RNG: 44] Restore 50 HP to any living mon / Wailord (Pressure @ Enigma Berry, Quiet ♀ 130/3/2/4/2/52 -10% Eva)

    RNG Roll [<=7000 Boon]: 4383/10000 (Boon)

    Lord Jesseus can restore 50 HP to any living Pokemon.

    [​IMG]
    "Hmmm... It seems all your Pokemon are already at max HP.... Let me go get Lucy for you then...."

    ---

    [​IMG] HP: 90 | EN: 100 | Spe: 127 | Ability: Levitate | Ranks: 3/1/5/3 | Other: N/A
    [​IMG] HP: 125 | EN: 87 | Spe: 121 | Ability: Magic Guard | Ranks: 3/3/3/2 | Other: N/A
    [​IMG] HP: 100 | EN: 100 | Spe: 26 | Ability: Regenerator | Ranks: 4/4/4/3 | Other: N/A

    Items:
    1x Flame Orb
    1x Shed Shell

    You should equip your Pokemon with items.
  25. Lord Jesseus

    Lord Jesseus

    Joined:
    Jul 2, 2009
    Messages:
    3,947
    I guess I'll give Gengar the shed shell...

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