Battle Pike [Bronze Rank] - Lord Jesseus


"There's no way you can win this."

Draco Meteor ~ Aqua Tail ~ Waterfall

-----------


Tyranitar (M)
HP: 60
EN: 24
SPE: 53
NATR: Quiet
ABIL: Sandstream
ITEM: Fire Gem (5 uses)
STAT: -10% Eva
OTHR: BPSN (2 DPA)


Dragonair (F)
HP:
58
EN: 59
SPE: 70 (20)
NATR: Bold
ABIL: Marvel Scale
ITEM: Life Orb
STAT: -2 Spe
OTHR: Taunt (3a)

Arena: Sand


Action 1:
Tyranitar used Outrage!
RNG Roll (To-Crit) [<=625 Crit]: 2798/10000 (No)
(12+(7.5-6))*1.5 = 20.25 damage
-8 energy
Dragonair used Draco Meteor!
RNG Roll (To-Crit) [<=625 Crit]: 7014/10000 (No)
(14+3+3+(4.5-6)-2) = 16.5 damage
-2 HP (Life Orb)
Stat Change: -2 SpA (Dragonair)
RNG Roll (Confusion length) [1 (Slight)|2 (Severe)|3 (Intense)]: 2 (Severe)
Status Change: Severe Confusion (Tyranitar)
-9 energy
Post-action:
-2 HP due to PSN (Tyranitar)
-2 HP due to Sandstorm (Dragonair)

Action 2:
Tyranitar used Ice Beam!
RNG Roll (To-Hit Self) [<=5000 Hit Self]: 4203/10000 (Hit Self)
(4+(7.5-6)) = 5.5 damage
-3 energy
Dragonair used Aqua Tail!
RNG Roll (To-Crit) [<=625 Crit]: 4304/10000 (No)
(9+3-(3-6))*1.5 = 13.5 damage
-2 HP (Life Orb)
-7 energy
Post-action:
-2 HP due to PSN (Tyranitar)
-2 HP due to Sandstorm (Dragonair)

Action 3:
Tyranitar chilled!
RNG Roll (To-Hit Self) [<=5000 Hit Self]: 8885/10000 (No)
+12 energy
Dragonair used Waterfall!
RNG Roll (To-Crit) [<=625 Crit]: 9711/10000 (No)
(8+3+(3-6))*1.5 = 12 damage
-2 HP (Life Orb)
-6 energy
Post-action:
-2 HP due to PSN (Tyranitar)
-2 HP due to Sandstorm (Dragonair)



Tyranitar (M)
HP: 7
EN: 25
SPE: 53
NATR: Quiet
ABIL: Sandstream
ITEM: Fire Gem (5 uses)
STAT: -10% Eva
OTHR: BPSN (3 DPA)


Dragonair (F)
HP:
26
EN: 37
SPE: 70 (40)
NATR: Bold
ABIL: Marvel Scale
ITEM: Life Orb
STAT: -1 Spe, -1 SpA
OTHR: N/A

Arena: Sand

-----------


"This is it..."

ExtremeSpeed+Aqua Jet ~ Cooldown (Aqua Jet) ~ Aqua Jet

 

Tyranitar (M)
HP: 7
EN: 25
SPE: 53
NATR: Quiet
ABIL: Sandstream
ITEM: Fire Gem (5 uses)
STAT: -10% Eva
OTHR: BPSN (3 DPA)


Dragonair (F)
HP:
26
EN: 37
SPE: 70 (40)
NATR: Bold
ABIL: Marvel Scale
ITEM: Life Orb
STAT: -1 Spe, -1 SpA
OTHR: N/A

Arena: Sand


Action 1:
Dragonair used ExtremeSpeed+Aqua Jet!
RNG Roll (To-Crit) [<=625 Crit]: 959/10000 (No)
(10+3+(3-6))*1.5 = 15 damage
-2 HP (Life Orb)
Tyranitar fainted!
-15 energy



Tyranitar (M)
HP: KO
EN: KO
SPE: 53
NATR: Quiet
ABIL: Sandstream
ITEM: Fire Gem (5 uses)
STAT: -10% Eva
OTHR: BPSN (3 DPA)


Dragonair (F)
HP:
24
EN: 22
SPE: 70 (40)
NATR: Bold
ABIL: Marvel Scale
ITEM: Life Orb
STAT: -1 Spe, -1 SpA
OTHR: N/A

Arena: Sand

-----------


"Nice fight..."

Rewards
Lord Jesseus: 7 CC
- Krillowatt: 6 KOC (Politoed/Dunsparce)
- Galvantula: 3 KOC (Seviper)
Elevator Music: 16 UC


You may rechallenge in exactly one week.
 
Challenge #2


"Oh, you're back.... I wonder which Pokemon you brought this time...."

[box]Gengar: Levitate
Krillowatt: Magic Guard
Slowbro: Regenerator

Gengar(*) [Iota] (Male)
Nature: Hasty (+Spe, -Def)

Type:
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Stats:

HP: 90
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 5
SpD: Rank 3
Spe: 127 (+)
Acc: +19%
Size Class: 3
Weight Class: 3
Base Rank Total: 19

EC: 9/9
MC: 0

Abilities:
Levitate: (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Level Ground, and Magnitude. Other Ground moves can still hit.

Attacks:
Hypnosis(*)
Lick(*)
Spite(*)
Mean Look(*)
Curse(*)
Confuse Ray(*)
Night Shade(*)
Sucker Punch(*)
Shadow Punch
Hex
Dream Eater
Destiny Bond
Dark Pulse
Mean Look

Explosion(*)
Will-O-Wisp(*)
Disable(*)

Thunderbolt(*)
Shadow Ball(*)
Sludge Bomb(*)
Toxic
Taunt
Venoshock
Pain Split
Focus Blast
Giga Drain
Protect
Hidden Power (Fire 7)
Counter
Drain Punch
Torment
Perish Song
Bide
Ice Punch
Focus Punch
Telekinesis
Thunder
Fire Punch
Icy Wind
Psychic
DynamicPunch
Zap Cannon
Endure
Brick Break
Energy Ball

Krillowatt [Delta] (Female)
Nature: Naive (+Spe, -SpD)

Type:
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Stats:
HP: 125
Atk: Rank 3
Def: Rank 3
SpA: Rank 3
SpD: Rank 2 (-)
Spe: 121 (+)
Acc: +17%
Size Class: 1
Weight Class: 2
Base Rank Total: 21

EC: 6/6
MC: 0
DC: 5/5
Abilities:
Trace: (Can be Activated) This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.
Magic Guard: (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it.
Shell Armor (DW): (Innate) This Pokemon’s thick, bony outer shell prevents it from taking critical hits.

Attacks:
Bubble
Charge
Tackle
Thundershock
Detect
Ice Shard
Charge
Confuse Ray
Imprison
Aqua Jet
Thunder
Hydro Pump
Muddy Water
Zap Cannon
Copycat
Discharge

Counter
Mirror Coat
Signal Beam
Me First
Shock Wave
Follow Me

Thunder Wave
Thunderbolt
Scald
Earthquake
Hone Claws
Waterfall
Low Kick
Blizzard
Rain Dance
Volt Switch
Dive
Substitute
Payback
Torment
Safeguard
Ice Beam
Toxic
Surf
Hail
Double Team
Bulldoze

Slowbro [Omega] (Male)
Nature: Brave (+Atk, -Spe)

Type:
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference.

Stats:

HP: 100
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 4
SpD: Rank 3
Spe: 26 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 6/6
MC: 0
DC: 5/5

Abilities:
Oblivious: (Innate) This Pokemon is incapable of being affected by Attract, Cute Charm, or Captivate.
Own Tempo: (Innate) This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Regenerator: (DW) (Innate) When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.

Attacks:
Curse
Yawn
Tackle
Growl
Water Gun
Confusion
Disable
Headbutt
Zen Headbutt
Psychic
Heal Pulse
Slack Off
Psych Up

Belly Drum
Sleep Talk
Safeguard

Surf
Rest
Trick Room
Pay Day
Dig
Dive
Light Screen
Ice Beam
Waterfall
Fire Blast
Blizzard
Earthquake
Brick Break
Grass Knot
Protect
Counter
Endure
Magic Coat
Flanethrower
Signal Beam
Thunder Wave
Hyper Beam
Telekinesis
Zap Cannon
Shadow Ball
Substitute
Avalanche
Scald
Aerial Ace
DynamicPunch
[/box]


"I see.... You seem a little more prepared then before...."

[RNG: 18] Flame Orb / Mon of ref's choice is afflicted with Burn.
[RNG: 37] Micle Berry / Raticate (Hustle @ Micle Berry, Adamant ♂ 90/4/2/1/3/97)
[RNG: 28] Passho Berry / Ditto (Imposter @ Metal Powder, Serious 90/2/2/2/2/48)


"I think this will be interesting...."

---

HP: 90 | EN: 100 | Spe: 127 | Ability: Levitate | Ranks: 3/1/5/3 | Other: N/A
HP: 125 | EN: 100 | Spe: 121 | Ability: Magic Guard | Ranks: 3/3/3/2 | Other: N/A
HP: 100 | EN: 100 | Spe: 26 | Ability: Regenerator | Ranks: 4/4/4/3 | Other: N/A

Lord Jesseus chooses a door.
 
Door 1:


"That's probably what my choice would be too...."

[RNG: 18] Flame Orb / Mon of ref's choice is afflicted with Burn.

RNG Roll [<=7000 Boon]: 829/10000 (Boon)

Lord Jesseus acquires a Flame Orb.


"Fortune seems to be on your side again...."

[RNG: 8] Shed Shell / Armaldo (Battle Armor @ Hard Stone, Careful ♂ 100/5/4/2/4/45)
[RNG: 48] Living mons are fully restored / Slowking (Regenerator @ Expert Belt, Quiet ♂ 100/3/3/5/4/26 -10% Eva)
[RNG: 43] Fully heal active mon / Active mon's HP is halved.


"Hmm...."

---

HP: 90 | EN: 100 | Spe: 127 | Ability: Levitate | Ranks: 3/1/5/3 | Other: N/A
HP: 125 | EN: 100 | Spe: 121 | Ability: Magic Guard | Ranks: 3/3/3/2 | Other: N/A
HP: 100 | EN: 100 | Spe: 26 | Ability: Regenerator | Ranks: 4/4/4/3 | Other: N/A

Items:
1x Flame Orb

Lord Jesseus chooses a door.
 
Door 2:


"Good luck...."

[RNG: 8] Shed Shell / Armaldo (Battle Armor @ Hard Stone, Careful ♂ 100/5/4/2/4/45)

RNG Roll [<=7000 Boon]: 4627/10000 (Boon)

Lord Jesseus acquires a Shed Shell.


"Here are your next doors...."

[RNG: 14] Razor Fang / Mawile (Sheer Force @ Razor Fang, Adamant ♀ 90/4/3/1/2/50)
[RNG: 8] Shed Shell / Armaldo (Battle Armor @ Hard Stone, Careful ♂ 100/5/4/2/4/45)
[RNG: 50] May exchange active mon for one from profile, fresh / Battle a mon from your profile of the ref's choosing. The ref chooses any item for it.


"These doors all hold danger...."

---

HP: 90 | EN: 100 | Spe: 127 | Ability: Levitate | Ranks: 3/1/5/3 | Other: N/A
HP: 125 | EN: 100 | Spe: 121 | Ability: Magic Guard | Ranks: 3/3/3/2 | Other: N/A
HP: 100 | EN: 100 | Spe: 26 | Ability: Regenerator | Ranks: 4/4/4/3 | Other: N/A

Items:
1x Flame Orb
1x Shed Shell

Lord Jesseus chooses a door.
 
Door 3:


"I see.... Taking the same door again...."

[RNG: 8] Shed Shell / Armaldo (Battle Armor @ Hard Stone, Careful ♂ 100/5/4/2/4/45)

RNG Roll [<=7000 Boon]: 9205/10000 (Ill)


"Oh no...."


Armaldo ♀
Nature: Careful (SpD: +1, SpA: -1)
Type: Rock / Bug
Rock Type - Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.
Bug Type - Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

Ability: Battle Armor - (Innate) This Pokemon’s thick armor prevents it from taking critical hits.

Item: Hard Stone

Stats:

HP: 100
Atk: Rank 5
Def: Rank 4
SpA: Rank 2 (-)
SpD: Rank 4 (+)
Spe: 45

Height Class: 2
Weight Class: 4
BRT: 20

Attacks:
Scratch
Harden
Mud Sport
Water Gun
Metal Claw
Protect
AncientPower
Fury Cutter
Slash
Rock Blast
Crush Claw
X-Scissor

Cross Poison
Iron Defense
Knock Off
Rapid Spin
Rock Slide
Sand-Attack

Toxic
Protect
Iron Tail
Earthquake
Brick Break
Rest
Endure
Sleep Talk



Krillowatt (F)
HP:
125
EN: 100
SPE: 121
RANK: 3/3/3/2
ABIL: Magic Guard
ITEM: N/A
STAT: +17% Acc
OTHR: N/A


Armaldo (F)
HP: 100
EN: 100
SPE: 45
RANK: 5/4/2/4
ABIL: Battle Armor
ITEM: Hard Stone
STAT: N/A
OTHR: N/A


"Here we come...."

Earthquake ~ Rock Slide ~ Earthquake
IF (Imprison is used) THEN (Change actions to Rock Blast ~ Rock Slide ~ Rock Blast)
IF (Counter is used) THEN (Use AncientPower)
 

Krillowatt (F)
HP:
125
EN: 100
SPE: 121
RANK: 3/3/3/2
ABIL: Magic Guard
ITEM: N/A
STAT: +17% Acc
OTHR: N/A


Armaldo (F)
HP: 100
EN: 100
SPE: 45
RANK: 5/4/2/4
ABIL: Battle Armor
ITEM: Hard Stone
STAT: N/A
OTHR: N/A


Action 1:
Krillowatt hid underwater!
Armaldo used Earthquake!
Missed
-7 energy
Krillowatt used Dive!
(8+3+(3-4.5))*1.5 = 14.25 damage
-9 energy

Action 2:
Krillowatt used Hydro Pump!
RNG Roll (To-Hit) [<=9700 Hit]: 5948/10000 (Hit)
(12+3+(3-4.5))*1.5 = 20.25 damage
-7 energy
Armaldo used Rock Slide!
RNG Roll (To-Hit) [<=9000 Hit]: 6505/10000 (Hit)
RNG Roll (To-Crit) [<=625 Crit]: 9416/10000 (No)
(8+3+(7.5-4.5))+4 = 18 damage
-5 energy

Action 3:
Krillowatt hid underwater!
Armaldo used Earthquake!
Missed
-7 energy
Krillowatt used Dive!
(8+3+(3-4.5))*1.5 = 14.25 damage
-9 energy



Krillowatt (F)
HP:
107
EN: 75
SPE: 121
RANK: 3/3/3/2
ABIL: Magic Guard
ITEM: N/A
STAT: +17% Acc
OTHR: N/A


Armaldo (F)
HP: 51
EN: 81
SPE: 45
RANK: 5/4/2/4
ABIL: Battle Armor
ITEM: Hard Stone
STAT: N/A
OTHR: N/A
 
I think you calcs for Dive are off a little.
8+3-1.5=9.5
9.5*1.5=14.25
Surf~Brine~Brine
If Earthquake, Dive.
If Protective/Evasive Action, Chill.
 
oops~ fixed


"Ahh.... meanie...."

Earthquake ~ Earthquake ~ Earthquake

-----------


Krillowatt (F)
HP:
107
EN: 75
SPE: 121
RANK: 3/3/3/2
ABIL: Magic Guard
ITEM: N/A
STAT: +17% Acc
OTHR: N/A


Armaldo (F)
HP: 51
EN: 81
SPE: 45
RANK: 5/4/2/4
ABIL: Battle Armor
ITEM: Hard Stone
STAT: N/A
OTHR: N/A


Action 1:
Krillowatt hid underwater!
Armaldo used Earthquake!
Missed
-11 energy
Krillowatt used Dive!
(8+3+(3-4.5))*1.5 = 14.25 damage
-13 energy

Action 2:
Krillowatt hid underwater!
Armaldo used Earthquake!
Missed
-15 energy
Krillowatt used Dive!
(8+3+(3-4.5))*1.5 = 14.25 damage
-17 energy

Action 3:
Krillowatt hid underwater!
Armaldo used Earthquake!
Missed
-19 energy
Krillowatt used Dive!
(8+3+(3-4.5))*1.5 = 14.25 damage
-21 energy



Krillowatt (F)
HP:
107
EN: 24
SPE: 121
RANK: 3/3/3/2
ABIL: Magic Guard
ITEM: N/A
STAT: +17% Acc
OTHR: N/A


Armaldo (F)
HP: 8
EN: 36
SPE: 45
RANK: 5/4/2/4
ABIL: Battle Armor
ITEM: Hard Stone
STAT: N/A
OTHR: N/A

-----------


"Take this you meanie...."

Endure ~ Earthquake ~ Rock Blast
 

Krillowatt (F)
HP:
107
EN: 24
SPE: 121
RANK: 3/3/3/2
ABIL: Magic Guard
ITEM: N/A
STAT: +17% Acc
OTHR: N/A


Armaldo (F)
HP: 8
EN: 36
SPE: 45
RANK: 5/4/2/4
ABIL: Battle Armor
ITEM: Hard Stone
STAT: N/A
OTHR: N/A


Action 1:
Armaldo used Endure!
-15 energy
Krillowatt used Imprison!
Other Change: Imprison (Armaldo)
-8 energy

Action 2:
Krillowatt chilled!
+12 energy
Armaldo used Earthquake!
Failed

Action 3:
Krillowatt chilled!
+12 energy
Armaldo used Rock Blast!
RNG Roll (To-Hit) [<=9000 Hit]: 4343/10000 (Hit)
RNG Roll (# of hits) [1-2 (3)|3-4 (4)|5 (5)|6 (6)]: 2 (3)
RNG Roll (To-Crit (1)) [<=625 Crit]: 723/10000 (No)
RNG Roll (To-Crit (2)) [<=625 Crit]: 431/10000 (Crit)
RNG Roll (To-Crit (3)) [<=625 Crit]: 1619/10000 (No)
(9+1+3+(7.5-4.5))+4 = 20 damage
-6 energy


Krillowatt (F)
HP:
87
EN: 40
SPE: 121
RANK: 3/3/3/2
ABIL: Magic Guard
ITEM: N/A
STAT: +17% Acc
OTHR: N/A


Armaldo (F)
HP: 8
EN: 15
SPE: 45
RANK: 5/4/2/4
ABIL: Battle Armor
ITEM: Hard Stone
STAT: N/A
OTHR: Imprison (Earthquake/Protect/Toxic, 3a)
 
whoops i was being stupid lol~


"There is nothing we can do...."

Rock Slide ~ Rock Blast ~ Rock Slide

-----------


Krillowatt (F)
HP:
87
EN: 40
SPE: 121
RANK: 3/3/3/2
ABIL: Magic Guard
ITEM: N/A
STAT: +17% Acc
OTHR: N/A


Armaldo (F)
HP: 8
EN: 15
SPE: 45
RANK: 5/4/2/4
ABIL: Battle Armor
ITEM: Hard Stone
STAT: N/A
OTHR: Imprison (Earthquake/Protect/Toxic, 3a)


Action 1:
Krillowatt used Aqua Jet!
(4+3+(4.5-6))*1.5 = 8.25 damage
Armaldo fainted!
-3 energy



Krillowatt (F)
HP:
87
EN: 37
SPE: 121
RANK: 3/3/3/2
ABIL: Magic Guard
ITEM: N/A
STAT: +17% Acc
OTHR: N/A


Armaldo (F)
HP: KO
EN: KO
SPE: 45
RANK: 5/4/2/4
ABIL: Battle Armor
ITEM: Hard Stone
STAT: N/A
OTHR: Imprison (Earthquake/Protect/Toxic, 2a)

-----------


"*Sniffs*.... Here are your next doors...."

[RNG: 49] Revive a fainted mon to 50 HP and 50% En / Heatran (Flash Fire @ Expert Belt, Timid ♂ 100/2/4/5/4/89 +10% Acc)
[RNG: 23] Smooth Rock / Hippowdon (Sand Stream @ Ground Gem, Careful ♀ 110/4/4/2/4/47)
[RNG: 29] Babiri Berry / Ditto (Imposter @ Metal Powder, Quirky 90/2/2/2/2/48)


"Ooof... Those are not good at all...."

---

HP: 90 | EN: 100 | Spe: 127 | Ability: Levitate | Ranks: 3/1/5/3 | Other: N/A
HP: 87 | EN: 37 | Spe: 121 | Ability: Magic Guard | Ranks: 3/3/3/2 | Other: N/A
HP: 100 | EN: 100 | Spe: 26 | Ability: Regenerator | Ranks: 4/4/4/3 | Other: N/A

Items:
1x Flame Orb
1x Shed Shell

Lord Jesseus chooses a door.
(You may manage your items at this step if you choose)
 
Door 4:


"Yea, I suppose Heatran is better than Ditto...."

[RNG: 49] Revive a fainted mon to 50 HP and 50% En / Heatran (Flash Fire @ Expert Belt, Timid ♂ 100/2/4/5/4/89 +10% Acc)

RNG Roll [<=7000 Boon]: 6172/10000 (Boon)


"Whew.... that was close...."

[RNG: 36] Starf Berry / Glalie (Moody @ Starf Berry, Quiet ♂ 100/3/3/4/3/69 -10% Eva)
[RNG: 48] Restore 50 HP and 50 En to active mon / Slowking (Regenerator @ Expert Belt, Quiet ♂ 100/3/3/5/4/26 -10% Eva)
[RNG: 49] Revive a fainted mon to 50 HP and 50% En / Heatran (Flash Fire @ Expert Belt, Timid ♂ 100/2/4/5/4/89 +10% Acc)


"Interesting...."

---

HP: 90 | EN: 100 | Spe: 127 | Ability: Levitate | Ranks: 3/1/5/3 | Other: N/A
HP: 87 | EN: 37 | Spe: 121 | Ability: Magic Guard | Ranks: 3/3/3/2 | Other: N/A
HP: 100 | EN: 100 | Spe: 26 | Ability: Regenerator | Ranks: 4/4/4/3 | Other: N/A

Items:
1x Flame Orb
1x Shed Shell

Lord Jesseus chooses a door.
(You may manage your items at this step if you choose)
 
Door 5:


"...."

[RNG: 48] Restore 50 HP and 50 En to active mon / Slowking (Regenerator @ Expert Belt, Quiet ♂ 100/3/3/5/4/26 -10% Eva)

RNG Roll [<=7000 Boon]: 4383/10000 (Boon)

Krillowatt has 50 HP and 50 EN restored.


"How lucky.... Here are your last doors...."

[RNG: 44] Restore 50 HP to any living mon / Wailord (Pressure @ Enigma Berry, Quiet ♀ 130/3/2/4/2/52 -10% Eva)
[RNG: 23] Smooth Rock / Hippowdon (Sand Stream @ Ground Gem, Careful ♀ 110/4/4/2/4/47)
[RNG: 21] Heat Rock / Ninetales (Drought @ Fire Gem, Modest ♀ 100/2/3/4/4/100)


"At least these are fairly safe...."

---

HP: 90 | EN: 100 | Spe: 127 | Ability: Levitate | Ranks: 3/1/5/3 | Other: N/A
HP: 125 | EN: 87 | Spe: 121 | Ability: Magic Guard | Ranks: 3/3/3/2 | Other: N/A
HP: 100 | EN: 100 | Spe: 26 | Ability: Regenerator | Ranks: 4/4/4/3 | Other: N/A

Items:
1x Flame Orb
1x Shed Shell

Lord Jesseus chooses a door.
(You may manage your items at this step if you choose)
 
Door 6:


"I see...."

[RNG: 44] Restore 50 HP to any living mon / Wailord (Pressure @ Enigma Berry, Quiet ♀ 130/3/2/4/2/52 -10% Eva)

RNG Roll [<=7000 Boon]: 4383/10000 (Boon)

Lord Jesseus can restore 50 HP to any living Pokemon.


"Hmmm... It seems all your Pokemon are already at max HP.... Let me go get Lucy for you then...."

---

HP: 90 | EN: 100 | Spe: 127 | Ability: Levitate | Ranks: 3/1/5/3 | Other: N/A
HP: 125 | EN: 87 | Spe: 121 | Ability: Magic Guard | Ranks: 3/3/3/2 | Other: N/A
HP: 100 | EN: 100 | Spe: 26 | Ability: Regenerator | Ranks: 4/4/4/3 | Other: N/A

Items:
1x Flame Orb
1x Shed Shell

You should equip your Pokemon with items.
 

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