Roleplay Battle Pike [Bronze Rank] - MrcRanger97

Discussion in 'ASB' started by C$FP, Apr 28, 2012.

  1. C$FP

    C$FP

    Joined:
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    [​IMG]
    "Welcome, gentle friends and travelers, to the Battle Pike. Here, the challenger pits their wits against the cold, crushing grip of luck. How will our upstart fare? Only time will tell..."

    [​IMG]
    "Who am I to keep you waiting? With no further ado, here are your doors:"

    [​IMG]
    [RNG: 19] Toxic Orb / Mon of ref's choice is afflicted with Toxic.

    [​IMG]
    [RNG: 8] Shed Shell / Armaldo (Battle Armor @ Hard Stone, Careful ♂ 100/5/4/2/4/45)

    [​IMG]
    [RNG: 12] Quick Claw / Your active mon is Paralyzed.

    [​IMG]
    "It looks like you will have a tough decision to make. Go ahead."

    Cyclohm: 110 HP; 100 Energy; No status; No item

    Lucario: 100 HP; 100 Energy; No status; No item

    Gengar: 90 HP; 100 Energy; No status; No item

    MrcRanger97 chooses a door.

    (I'll probably change my format a little once I get used to reffing the Pike. Also, in your next post, could you please say whether you want flavor and justifications for doors or not? It'll take probably take me longer but be more enjoyable if you do, so your choice)
  2. MrcRanger97

    MrcRanger97

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    Lets go with Gengar's Door
    I really dont care about flavor
  3. C$FP

    C$FP

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    RNG (<=700=boon): 559: Gengar gets a Quick Claw

    Door 2

    [​IMG]
    [RNG: 19 (again)] Toxic Orb / Mon of ref's choice is afflicted with Toxic.

    [​IMG]
    [RNG: 15] Big Root / Hitmonchan (Iron Fist @ Big Root, Adamant ? 90/5/3/1/4/76)

    [​IMG]
    [RNG: 21] Heat Rock / Ninetales (Drought @ Fire Gem, Modest ♀ 100/2/3/4/4/100)

    Cyclohm: 110 HP; 100 Energy; No status; No item
    Lucario: 100 HP; 100 Energy; No status; No item
    Gengar: 90 HP; 100 Energy; No status; Quick Claw

    MrcRanger97 rearranges/uses items (optional) and chooses a door.
  4. MrcRanger97

    MrcRanger97

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    cyclohm's door si vous plait
  5. C$FP

    C$FP

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    RNG (<=700=boon): 184: Cyclohm gets a Toxic Orb

    Door 3

    [​IMG]
    [RNG: 7] Focus Sash / A move of the referee's choice on your Active mon is Disabled.

    [​IMG]
    [RNG: 10] Scope Lens / Beedrill (Sniper @ Scope Lens, Adamant ♀ 100/4/2/1/3/75)

    [​IMG]
    [RNG: 8] Shed Shell / Armaldo (Battle Armor @ Hard Stone, Careful ♂ 100/5/4/2/4/45)

    Cyclohm: 110 HP; 100 Energy; No status; No item
    Lucario: 100 HP; 100 Energy; No status; No item
    Gengar: 90 HP; 100 Energy; No status; No item
    Backpack: Quick Claw, Toxic Orb

    MrcRanger97 rearranges/uses items (optional) and chooses a door.

    EDIT: actually I think you just get the items and they aren't automatically equipped
  6. MrcRanger97

    MrcRanger97

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    cyclohm's door again... just keep going...
  7. C$FP

    C$FP

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    RNG (<=700=boon): 639: Focus Sash

    Door 4

    [​IMG]
    [RNG: 10] Scope Lens / Beedrill (Sniper @ Scope Lens, Adamant ♀ 100/4/2/1/3/75)

    [​IMG]
    [RNG: 23] Smooth Rock / Hippowdon (Sand Stream @ Ground Gem, Careful ♀ 110/4/4/2/4/47)

    [​IMG]
    [RNG: 33] White Herb / Magcargo (Flame Body @ White Herb, Modest ♂ 90/1/5/4/3/30)

    Cyclohm: 110 HP; 100 Energy; No status; No item
    Lucario: 100 HP; 100 Energy; No status; No item
    Gengar: 90 HP; 100 Energy; No status; No item
    Backpack: Quick Claw, Toxic Orb, Focus Sash

    MrcRanger97 rearranges/uses items (optional) and chooses a door.
  8. MrcRanger97

    MrcRanger97

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    give cyclohm the quick claw proceed through cyclohm's door.
  9. C$FP

    C$FP

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    RNG (<=700=boon): 474: Scope Lens

    Door 5

    [​IMG]
    [RNG: 18] Flame Orb / Mon of ref's choice is afflicted with Burn.

    [​IMG]
    [RNG: 10] Scope Lens / Beedrill (Sniper @ Scope Lens, Adamant ♀ 100/4/2/1/3/75)

    [​IMG]
    [RNG: 1] Life Orb / Active mon's Perish Count is set to 3.

    Cyclohm: 110 HP; 100 Energy; No status; Quick Claw
    Lucario: 100 HP; 100 Energy; No status; No item
    Gengar: 90 HP; 100 Energy; No status; No item
    Backpack: Toxic Orb, Focus Sash, Scope Lens

    You're still getting lucky so far.......

    MrcRanger97 rearranges/uses items (optional) and chooses a door.
  10. MrcRanger97

    MrcRanger97

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    Cyclohm's Door yet again
  11. C$FP

    C$FP

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    RNG (<=700=boon): 317: Flame Orb

    last door and still nothing has gone even slightly wrong...

    Door 6

    [​IMG]
    [RNG: 5] Choice Scarf / Syclant (Compoundeyes @ Choice Scarf, Hasty ? 100/4/2/4/3/140 +23% Acc)

    [​IMG]
    [RNG: 14] Razor Fang / Mawile (Sheer Force @ Razor Fang, Adamant ♀ 90/4/3/1/2/50)

    [​IMG]
    [RNG: 4] Choice Specs / Chandelure (Flame Body @ Choice Specs, Modest ? 90/1/3/7/3/80)

    Cyclohm: 110 HP; 100 Energy; No status; Quick Claw
    Lucario: 100 HP; 100 Energy; No status; No item
    Gengar: 90 HP; 100 Energy; No status; No item
    Backpack: Toxic Orb, Focus Sash, Scope Lens, Flame Orb

    aaaaaaand no high rolls. But hopefully you will finally fight something this time.

    MrcRanger97 rearranges/uses items (optional) and chooses a door.
  12. MrcRanger97

    MrcRanger97

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    Lucario's door,
    Cyclohm: Keep quick Claw
    Lucario: Wide Lens
    Gengar: Focus Sash
  13. C$FP

    C$FP

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    RNG (<=700=boon): 266: Razor Fang

    Door 7

    Cyclohm: 110 HP; 100 Energy; No status; Quick Claw
    Lucario: 100 HP; 100 Energy; No status; No item
    Gengar: 90 HP; 100 Energy; No status; No item
    Backpack: Toxic Orb, Focus Sash, Scope Lens, Flame Orb, Razor Fang

    MrcRanger97 rearranges/uses items (optional).
    Then, Lucy! Congratulations, you had to do absolutely nothing!
  14. MrcRanger97

    MrcRanger97

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    wooh.
    FULL HEALTH MONS AT LUCY YEAHHHH!
    Cyclohm: Quick Claw
    Lucario: Scope Lens
    Gengar: Focus Sash
    ONTO LUCY
  15. C$FP

    C$FP

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    Lucy

    [​IMG]
    "Fully healed and equipped with items? Maybe this one won't be crushed too badly."
    Seviper &quot;Pain&quot; (Shed Skin @ Smoke Ball (open)
    [​IMG]
    Seviper ♀

    Nature: Quiet (SpA +1, Spe -8, Eva -10%)
    Type: Poison

    Poison Type - Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

    Ability: Shed Skin - (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

    Item: Smoke Ball

    Stats:

    HP: 100
    Atk: Rank 4
    Def: Rank 2
    SpA: Rank 5 (+)
    SpD: Rank 2
    Spe: 57 (-)

    Height Class: 4
    Weight Class: 3
    BRT: 18

    Attacks:

    Wrap
    Lick
    Bite
    Poison Tail
    Screech
    Glare
    Crunch
    Poison Fang
    Swagger
    Haze
    Night Slash
    Poison Jab
    Venoshock
    Wring Out
    Coil

    Assurance
    Body Slam
    Final Gambit
    Iron Tail
    Punishment
    Scary Face
    Spit Up
    Stockpile
    Swallow
    Switcheroo
    Wring Out

    Aqua Tail
    Double-Edge
    Endure
    Fury Cutter
    Headbutt
    Knock Off
    Mimic
    Mud-Slap
    Sleep Talk
    Snore
    Substitute
    Sucker Punch
    Swift

    Toxic
    Hidden Power [Ice, 7]
    Sunny Day
    Taunt
    Protect
    Rain Dance
    Giga Drain
    Frustration
    Earthquake
    Return
    Dig
    Double Team
    Sludge Wave
    Flamethrower
    Sludge Bomb
    Facade
    Secret Power
    Rest
    Attract
    Thief
    Snatch
    Round
    Payback
    Captivate
    Dark Pulse
    Retaliate
    Bulldoze
    X-Scissor
    Dragon Tail
    Natural Gift
    Rock Smash
    Strength
    Dragonair &quot;Rage&quot; ♀ (Marvel Scale @ Life Orb (open)

    [​IMG]
    Dragonair ♀ - Rage
    Nature: Bold (Def: +1, Atk: -1)
    Type: Dragon
    Dragon Type - Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.


    Ability: Marvel Scale - (Innate) This Pokemon’s coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).

    Item: Life Orb

    Stats:

    HP: 100
    Atk: Rank 2 (-)
    Def: Rank 4 (+)
    SpA: Rank 3
    SpD: Rank 3
    Spe: 70

    Height Class: 3
    Weight Class: 2
    BRT: 18

    Attacks:

    Agility
    Aqua Tail
    Dragon Dance
    Dragon Rage
    Dragon Rush
    Dragon Tail
    Hyper Beam
    Leer
    Outrage
    Safeguard
    Slam
    Thunder Wave
    Twister
    Wrap

    Aqua Jet
    DragonBreath
    Dragon Pulse
    ExtremeSpeed
    Haze
    Iron Tail
    Light Screen
    Mist
    Supersonic
    Water Pulse

    Body Slam
    Double-Edge
    Draco Meteor
    Endure
    Headbutt
    Icy Wind
    Mimic
    Sleep Talk
    Snore
    Substitute
    Swagger
    Swift
    Twister

    Attract
    Bide
    Blizzard
    BubbleBeam
    Captivate
    Curse
    Detect
    Double Team
    Facade
    Fire Blast
    Flamethrower
    Frustration
    Hail
    Hidden Power
    Horn Drill
    Hyper Beam
    Ice Beam
    Incinerate
    Iron Tail
    Natural Gift
    Protect
    Rage
    Rain Dance
    Reflect
    Rest
    Return
    Round
    Safeguard
    Secret Power
    Shock Wave
    Skull Bash
    Sunny Day
    Surf
    Swagger
    Swift
    Take Down
    Thunder
    Thunderbolt
    Toxic
    Waterfall
    Water Gun
    Whirlpool
    Zap Cannon
    Dunsparce &quot;Fun&quot; ♀ (Serene Grace @ Mental Herb (open)

    [​IMG]
    Dunsparce ♀ - Fun
    Nature: Brave (Atk: +1, Spe -6, Evasion -10%))
    Type: Normal
    Normal Type - Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.


    Ability: Serene Grace - (Innate) This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)

    Item: Mental Herb

    Stats:

    HP: 110
    Atk: Rank 4 (+)
    Def: Rank 3
    SpA: Rank 3
    SpD: Rank 3
    Spe: 39 (-)

    Height Class: 2
    Weight Class: 2
    BRT: 18

    Attacks:

    AncientPower
    Coil
    Defense Curl
    Dig
    Endeavor
    Flail
    Glare
    Pursuit
    Rage
    Rollout
    Roost
    Screech
    Spite
    Take Down
    Yawn

    Agility
    Astonish
    Bide
    Bite
    Curse
    Headbutt
    Hex
    Magic Coat
    Rage
    Rock Slide
    Secret Power
    Sleep Talk
    Snore
    Trump Card

    Aqua Tail
    Body Slam
    Counter
    Double-Edge
    Dream Eater
    Endure
    Headbutt
    Last Resort
    Mimic
    Mud-Slap
    Pain Split
    Psych Up
    Rock Slide
    Role Play
    Spite
    Substitute
    Swagger
    Thunder Wave
    Zen Headbutt

    Attract
    Blizzard
    Bulldoze
    Calm Mind
    Captivate
    Charge Beam
    Double Team
    Dream Eater
    Earthquake
    Facade
    Fire Blast
    Flamethrower
    Frustration
    Gyro Ball
    Hidden Power [Fighting, 7]
    Ice Beam
    Incinerate
    Iron Tail
    Mud-Slap
    Natural Gift
    Nightmare
    Poison Jab
    Protect
    Psych Up
    Rain Dance
    Rest
    Retaliate
    Return
    Rock Smash
    Rock Tomb
    Round
    Secret Power
    Shadow Ball
    Shock Wave
    SolarBeam
    Stealth Rock
    Strength
    Sunny Day
    Swagger
    Thief
    Thunder
    Thunderbolt
    Toxic
    Water Pulse
    Wild Charge
    Zap Cannon

    [​IMG]

    "Let's have some Fun, shall we?"

    MrcRanger97 sends out a mon and orders.
  16. MrcRanger97

    MrcRanger97

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    Cyclohm, show that stupid fish thing who's boss!
    Magnet Rise--> Discharge--> Discharge
  17. C$FP

    C$FP

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    [​IMG]
    "Maybe we should cut the fun and get right to the rage and pain!"

    Substitute (15), Blizzard, Ice Beam
  18. C$FP

    C$FP

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    [​IMG]
    Cyclohm (M) @ Quick Claw
    HP: 110
    EN: 100
    SPE: 80
    ABIL: Shield Dust
    STAT: N/A
    OTHR: N/A
    [​IMG]
    Fun (F) @ Mental Herb (3)
    HP: 110
    EN: 100
    SPE: 39
    ABIL: Serene Grace
    STAT: -10 Evasion
    OTHR: N/A

    Arena: N/A

    Action 1:

    Quick Claw: 218/1000: No
    Cyclohm used Magnet Rise!
    -5 Energy
    Fun used Substitute!
    -15 HP
    -12 Energy

    Action 2:

    Quick Claw: 312/1000: No
    Cyclohm used Discharge!
    Crit: 752/1000: No
    (8+3+3) = 14 Damage
    -5 Energy
    Fun used Blizzard!
    Hit: 676/1000: Yes
    Crit: 475/1000: No
    (12+0) x 1.5 = 18 Damage
    -8 Energy

    Action 3:

    Quick Claw: 166/1000: Yes
    Cyclohm used Discharge!
    Crit: 489/1000: No
    (8+3+3) = 14 Damage
    -9 Energy
    Fun used Ice Beam!
    Crit: 253/1000: No
    (10+0) x 1.5 = 15 Damage
    -7 Energy

    [​IMG]
    Cyclohm (M) @ Quick Claw
    HP: 77
    EN: 81
    SPE: 80
    ABIL: Shield Dust
    STAT: N/A
    OTHR: Magnet Rise (3 actions)
    [​IMG]
    Fun (F) @ Mental Herb (3)
    HP: 95
    EN: 73
    SPE: 39
    ABIL: Serene Grace
    STAT: -10 Evasion
    OTHR: N/A
    Storage (open)

    MrcRanger97:
    [​IMG]
    100 HP; 100 Energy; No Status; Scope Lens
    [​IMG]
    90 HP; 100 Energy; No Status; Focus Sash

    Lucy:
    [​IMG]
    100 HP; 100 Energy; No Status; Smoke Ball
    [​IMG]
    100 HP; 100 Energy; No Status; Life Orb


    Arena: N/A

    Turn Order:


    Lucy issues actions.
    MrcRanger97 issues actions.
    REFEREE
  19. C$FP

    C$FP

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    [​IMG]
    "Let's bring in some more Pain! How will you react?"

    MrcRanger97 switches... or doesn't
  20. MrcRanger97

    MrcRanger97

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    No pain no gain right?
    Ill stay with clohm
  21. C$FP

    C$FP

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    [​IMG]
    "I'm not really sure why I switched to Pain, but the snake will be bringin' it for sure!"

    Mud-Slap, Mud-Slap, Sludge Wave
    IF Shock Wave A2 and A3, THEN make actions Sludge Wave, Sludge Bomb, Sludge Wave
  22. MrcRanger97

    MrcRanger97

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    HEHEHE
    Shield Dust will block those accuracy drops quite nicely
    Rain Dance--> Thunder--> Thunder
  23. C$FP

    C$FP

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    [​IMG]
    Cyclohm (M) @ Quick Claw
    HP: 77
    EN: 81
    SPE: 80
    ABIL: Shield Dust
    STAT: N/A
    OTHR: Magnet Rise (3 actions)
    [​IMG]
    Pain (F) @ Smoke Ball
    HP: 100
    EN: 100
    SPE: 57
    ABIL: Shed Skin
    STAT: -10 Evasion
    OTHR: N/A

    Arena: N/A

    Action 1:

    Quick Claw: 798/1000: No
    Cyclohm used Rain Dance!
    -10 Energy
    Pain used Mud-Slap!
    Crit: 255/1000: No
    (4+3) x 1.5 = 10.5 Damage
    -3 Energy

    Action 2:

    Quick Claw: 944/1000: No
    Cyclohm used Thunder!
    Crit: 947/1000: No
    Effect: 90/1000: Yes
    (12+3+4.5) = 19.5 Damage
    -7 Energy
    Paralysis: 13/1000: Yes
    Pain was fully paralyzed!

    Action 3:

    Quick Claw: 494/1000: No
    Cyclohm used Thunder!
    Crit: 305/1000: No
    Effect: 942/1000: No
    (12+3+4.5) = 19.5 Damage
    -18 Energy
    Paralysis: 17/1000: Yes
    Pain was fully paralyzed!

    [​IMG]
    Cyclohm (M) @ Quick Claw
    HP: 66
    EN: 46
    SPE: 80
    ABIL: Shield Dust
    STAT: N/A
    OTHR: N/A
    [​IMG]
    Pain (F) @ Smoke Ball
    HP: 61
    EN: 97
    SPE: 57
    ABIL: Shed Skin
    STAT: -10 Evasion
    OTHR: N/A
    Storage (open)

    MrcRanger97:
    [​IMG]
    100 HP; 100 Energy; No Status; Scope Lens
    [​IMG]
    90 HP; 100 Energy; No Status; Focus Sash

    Lucy:
    [​IMG]
    95 HP; 73 Energy; No status; Mental Herb (3)
    [​IMG]
    100 HP; 100 Energy; No Status; Smoke Ball
    [​IMG]
    100 HP; 100 Energy; No Status; Life Orb


    Arena: Raining (3 rounds)

    Turn Order:


    MrcRanger97 issues actions.
    Lucy issues actions.
    REFEREE
  24. MrcRanger97

    MrcRanger97

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    Initiate Switch Phase!
    GO GO GENGAR!
  25. C$FP

    C$FP

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    [​IMG]
    "Pain isn't intimidated by your Gengar! What will you do?"

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