Battle Pike [Bronze Rank] - MrcRanger97


Gengar (M) @ Focus Sash
HP: 90
EN: 100
SPE: 110
ABIL: Levitate
STAT: N/A
OTHR: N/A

Pain (F) @ Smoke Ball
HP: 61
EN: 97
SPE: 57
ABIL: Shed Skin
STAT: -10 Evasion
OTHR: N/A

Arena: Raining (3 rounds)

Action 1:

Gengar used Taunt!
-10 Energy
Pain used Dark Pulse!
Crit: 641/1000: No
(8-2+4.5) x 1.5 = 15.75 Damage
-6 Energy

Action 2:

Gengar used Hypnosis!
Hit: 730/1000: No
-7 Energy
Pain used Mud-Slap!
Crit: 891/1000: No
(4-2+4.5) x 1.5 = 9.75 Damage
-3 Energy

Action 3:

Gengar used Psychic!
Hit: 66/1000: Yes
Crit: 315/1000: No
Effect: 819/1000: No
(10+4.5) x 1.5 = 21.75 Damage
-7 Energy
Pain used Dark Pulse!
Crit: 594/1000: No
(8-2+4.5) x 1.5 = 15.75 Damage
-6 Energy


Gengar (M) @ Focus Sash
HP: 49
EN: 76
SPE: 110
ABIL: Levitate
STAT: -1 Acc
OTHR: N/A

Pain (F) @ Smoke Ball
HP: 39
EN: 81
SPE: 57
ABIL: Shed Skin
STAT: -10 Evasion
OTHR: Taunted (3 actions)
MrcRanger97:

66 HP; 46 Energy; No status; Quick Claw

100 HP; 100 Energy; No Status; Scope Lens

49 HP; 76 Energy; No Status; Focus Sash

Lucy:

95 HP; 73 Energy; No status; Mental Herb (3)

39 HP; 81 Energy; No Status; Smoke Ball

100 HP; 100 Energy; No Status; Life Orb


Arena: Raining (2 rounds)

Turn Order:


Lucy issues actions.
MrcRanger97 issues actions.
REFEREE
 

"Pain, you've done well enough for now. Rage, it's your turn to show this wimpy challenger why he needs his fortune to win!"

switch?
 

"Rage will show you how a good Pokemon fights!"

Draco Meteor, Dragon Pulse, Dragon Rush
IF Hypnosis AND only once in a row, THEN Protect once and push actions back
 

Gengar (M) @ Focus Sash
HP: 49
EN: 76
SPE: 110
ABIL: Levitate
STAT: -1 Acc
OTHR: N/A

Rage (F) @ Life Orb
HP: 100
EN: 100
SPE: 70
ABIL: Marvel Scale
STAT: N/A
OTHR: N/A

Arena: Raining (2 rounds)

Action 1:

Gengar used Endure!
-15 Energy
Rage used Draco Meteor!
Hit: 825/1000: Yes
Crit: 595/1000: No
(14-2+3+3+1.5) = 19.5 Damage, 2 Recoil
-9 Energy

Action 2:

Gengar used Toxic!
Hit: 852/1000: No (cuz -1 Acc)
-6 Energy
Rage used Dragon Pulse!
Crit: 478/1000: No
(9+3+3+1.5) - 3.5 = 13 Damage, 2 Recoil
-6 Energy

Action 3:

Gengar used Torment!
Hit: 774/1000: No
-10 Energy
Rage used Dragon Rush!
Hit: 919/1000: No
-6 Energy


Gengar (M) @ Focus Sash
HP: 16
EN: 45
SPE: 110
ABIL: Levitate
STAT: N/A
OTHR: Cannot Endure (1 round)

Rage (F) @ Life Orb
HP: 96
EN: 79
SPE: 70
ABIL: Marvel Scale
STAT: -1 SpA
OTHR: N/A
MrcRanger97:

66 HP; 46 Energy; No status; Quick Claw

100 HP; 100 Energy; No Status; Scope Lens

16 HP; 45 Energy; No Status; Focus Sash

Lucy:

95 HP; 73 Energy; No status; Mental Herb (3)

39 HP; 81 Energy; No Status; Smoke Ball

96 HP; 79 Energy; No Status; Life Orb


Arena: Raining (1 round)

Turn Order:


MrcRanger97 issues actions.
Lucy issues actions.
REFEREE
 

"Your only hope for this round to go well for you is that Draco Meteor misses."

Draco Meteor, Outrage, Outrage
 

Cyclohm (M) @ Quick Claw
HP: 66
EN: 46
SPE: 80
ABIL: Shield Dust
STAT: N/A
OTHR: N/A

Rage (F) @ Life Orb
HP: 96
EN: 79
SPE: 70
ABIL: Marvel Scale
STAT: -1 SpA
OTHR: N/A

Arena: Raining (1 round)

Action 1:

Quick Claw: 282/1000: No
Cyclohm used Slack Off!
+20 HP
-13 Energy
Rage used Draco Meteor!
Hit: 868/1000: Yes
Crit: 559/1000: No
(14+3+3+0) - 1.75 = 28.25 Damage, 2 Recoil
-9 Energy

Action 2:

Quick Claw: 92/1000: Yes
Cyclohm used Dragon Pulse!
Crit: 237/1000: No
(9+3+3) x 1.5 = 22.5 Damage
-6 Energy
Rage used Outrage!
Crit: 212/1000: No
(12+3+3-3) x 1.5 = 22.5 Damage, 2 Recoil
-7 Energy

Action 3:

Rage used Outrage!
Crit: 396/1000: No
(12+3+3-3) x 1.5 = 22.5 Damage, 2 Recoil
-7 Energy
Quick Claw: 597/1000: No
Cyclohm used Whirlwind!
Mon (<=500=Pain): 213/1000: Pain
-7 Energy


Cyclohm (M) @ Quick Claw
HP: 13
EN: 13
SPE: 80
ABIL: Shield Dust
STAT: N/A
OTHR: N/A

Pain (F) @ Smoke Ball
HP: 39
EN: 81
SPE: 57
ABIL: Shed Skin
STAT: -10% Evasion
OTHR: N/A
MrcRanger97:

13 HP; 13 Energy; No status; Quick Claw

100 HP; 100 Energy; No Status; Scope Lens

16 HP; 45 Energy; No Status; Focus Sash

Lucy:

95 HP; 73 Energy; No status; Mental Herb (3)

39 HP; 81 Energy; No Status; Smoke Ball

67 HP; 56 Energy; No Status; Life Orb


Arena: N/A

Turn Order:


MrcRanger97 issues actions.
Lucy issues actions.
REFEREE
 
The first non-beta Pike challenge has been going on for a bit long. (not entirely positive how DQ rewards work here)

Rewards:
MrcRanger97: (1 * 6 non-battle rooms) + (1 * 0 of Lucy's mons defeated) = 6 CC
Cyclohm: N/A
Lucario: N/A
Gengar: N/A
C$FP: (2 UC baseline) + (2 * 0 battle room) + (0.5 * 6 non-battle rooms) + (6 for Lucy) = 11 UC
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Let's try this again.
Name: MrcRanger97
Rank: Bronze
Thread: ALL BOONS!

Abilities:
Cyclohm: Shield Dust
Lucario: Inner Focus
Revenahnk: Shed Skin


Cyclohm (Aires) (M)
Nature: Modest (+1 SpA, -1 Atk)
Type: Electric/Dragon
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.

Abilities:
Shield Dust: (Innate) This pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Static: (Innate) This pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this pokemon.
Overcoat: (Innate)
This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).

HP: 110
Atk: Rank 1 (-)
Def: Rank 4
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 80
Size Class: 4
Weight Class: 4
Base Rank Total: 20

EC: 9/9
MC: 3
DC: 5/5

Attacks:

Tackle *
Growl *
Leer *
Dragon Rage *
Charge *
Thundershock *
Rain Dance *
Sonicboom *
Twister *
Spark *
Double Hit
Hurricane
Dragon Pulse
Whirlwind
Bide
Weather Ball
Tri Attack
Discharge
Slack Off
Zap Cannon

Heal Bell*
Hydro Pump*
Shock Wave*

Thunder*
Protect*
Hyper Beam*
Sunny Day
Fire Blast
Blizzard
Surf
Trick Room
Flamethrower

Magnet Rise
Draco Meteor


Lucario [Libra] (M)
Nature: Naive (+15% Speed, +12% Accuracy, -1 SpD)
Type: Fighting
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Abilities:

Steadfast: Type: Innate
If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
Inner Focus: Type: Innate
When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Justified (DW): Type: Innate
This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Stats:

HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 104 (90*1.15=103.5=104)
Size Class: 3
Weight Class: 4
Base Rank Total: 20

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Quick Attack*
Foresight*
Endure*
Counter*
Force Palm*
Feint*
Reversal*
Screech*
Dark Pulse
Metal Claw
Bone Rush
Metal Sound
Extremespeed
Heal Pulse
Aura Sphere
Close Combat

Detect*
Iron Defense*
Sky Uppercut*
Blaze Kick

Magnet Rise
Helping Hand
Hi Jump Kick
Ice Punch

Bulk Up*
Brick Break*
Shadow Claw*
Substitute
Rock Slide
Focus Blast


Revenahnk (Hoenhiem) (M)
Nature: Rash (+1 SpA, -1 SpD)
Type: Ghost/Fighting
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities:
Shed Skin: (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Air Lock: (Innate) This Pokemon releases immense barometric pressure, clearing the weather in the arena and preventing the effect of weather moves and abilities from taking place.
Infiltrator (DW): (Innate) Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, and Safeguard with all of its attacks.


Stats:

HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3 (-)
Spe: 65
Size Class: 3
Weight Class: 3
Base Rank Total: 20

MC: 0
DC: 5/5

Attacks:

Wrap
Bide
Sand Tomb
Wring Out
Rock Tomb
Arm Thrust
Mean Look
Glare
Shadow Punch
Hammer Arm
Moonlight
Punishment

Destiny Bond
Drain Punch
Counter
Wide Guard

Pain Split
Ice Punch

Shadow Ball
Earthquake
Brick Break
Rock Slide
Protect
Taunt


"You again? You know, Lucy gets reeeeal cranky when a player abadons her"

- - -

Door 1/6

- RNG 8 - Shed Shell / Armaldo (Battle Armor @ Hard Stone, Careful ♂ 100/5/4/2/4/45)

- RNG 41 - Restore 50 HP to active mon / Golem (Sturdy @ Expert Belt, Brave ♀ 100/5/5/2/3/39 -10% Eva)

- RNG 35 - Enigma Berry / Active mon is afflicted with Torment.

- - -



"Choose Wisely"
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus


"You sure?"

RNG: 7/10 (Boon)



"Lucky you."

- - -

Door 2/6

- RNG 18 - Flame Orb / Mon of ref's choice is afflicted with Burn.

- RNG 20 - Damp Rock / Politoed (Drizzle @ Water Gem, Modest ♂ 100/2/3/4/4/70)

- RNG 12 - Quick Claw / Your active mon is Paralyzed.

- - -



"Pick your Poison"
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus


"Again?"

RNG: 8/10 (Ill)



"ZAAAAP!"

- - -

Door 3/6

- RNG 25 - Electric Gem / Your active mon is attacked with R3 Thunderbolt, which rolls paralysis.

- RNG 14 - Razor Fang / Mawile (Sheer Force @ Razor Fang, Adamant ♀ 90/4/3/1/2/50)

- RNG 7 - Focus Sash / A move of the referee's choice on your Active mon is Disabled.

+ 1 Enigma Berry
- Revenankh is paralysed


- - -



"This is kind of a no-brainer"
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus


"Again? 2.0"

RNG: 10/10 (Ill)



"Your Revenankh forgot how to use Protect!"

- - -

Door 4/6

- RNG 38 - Custap Berry / Gigalith (Sturdy @ Custap Berry, Careful ♂ 100/5/5/1/4/25)

- RNG 9 - Smoke Ball / Crobat (Infiltrator @ Life Orb, Hasty ♂ 100/3/2/3/3/150 +26% Acc)

- RNG 50 - May exchange active mon for one from profile, fresh / Battle a mon from your profile of the ref's choosing. The ref chooses any item for it.

+ 1 Enigma Berry
- Revenankh is paralysed
- Revenankh's Protect is disabled!


- - -



"Choose Revenankh again. I dare you."
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus


"You are making a mistake..."

RNG: 10/10 (Ill)

+ 1 Enigma Berry
- Revenankh is paralysed
- Revenankh's Protect is disabled!




"Told you...WATCH OUT!"

- - -

As you turn to check what the hell the maid was talking about, someone crashes on you!

*crash*

You stand up and check the damage. Everything is fine, except that....one pokeball is missing!



"Ha, I heard you have a really rare Kitsunoh with Limber. Not anymore. Now it is MY Kitsunoh."


Kitsunoh (Envy) (F)
Nature: Adamant (+1 Atk, -1 SpA)
Type: Steel/Ghost
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Abilities:
Limber: (Innate) This Pokemon’s body is well trained and immune to paralysis.


Stats:

HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 110
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 6/6
MC: 0
DC: 5/5

Attacks

Scratch
Iron Defense
Tail Whip
Lick
Odor Sleuth
Faint Attack
Shadow Sneak
Curse
Metal Burst
Copycat
Imprison.
Fake Out
Perish Song
Shadow Claw
Shadowstrike
Iron Head
Revenge

Yawn
Meteor Mash
Metal Sound

Protect
Dig
Substitute
Earthquake
U-turn
Torment
Rock Slide

Will-o-Wisp
Pain Split
Super Fang




"Take this Spell Tag and defeat your former master!"

Shadowstrike - Shadow Claw - Shadowstrike
IF Bide A1 THEN Perish Song and push back
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
DQ.

Prizes:
Frosty: 2+4*0.5 = 4UC
I calc'd the battle door as a regular door on the basis that it cost me as much energy.

You may rechallenge in a week.
 

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