"Weclome to the Battle Pike! What a wonderful team you have! I bet it will go far!" [box]Snorlax: Immunity Scrafty: Shed Skin Gengar: Levitate Nommy (Snorlax) (Move your mouse to reveal the content) Nommy (Snorlax) (open) Nommy (Snorlax) (close) Nommy (Snorlax) (F) Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion) Type: Normal Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus. Thick Fat: Type: Innate This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.) Immunity: Type: Innate This Pokemon’s body has an immensely strong immune response to venom and does not take poison damage when Poisoned. Toxic Poisoning will not do damage; however, it will continue to grow more severe. Gluttony (Dream World UNLOCKED): Type: Innate This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat). Stats: HP: 125 Atk: Rank 4 Def: Rank 3 SpA: Rank 4 (+) SpD: Rank 4 Spe: 25 (-) Evasion: -10% Size Class: 4 Weight Class: 9 Base Rank Total: 22 EC: 6/6 MC: 0 DC: 5/5 Attacks: Metronome Odor Sleuth Tackle Defence Curl Amnesia Belly Drum Yawn Lick Recycle Screech Chip Away Counter Double Edge Substitute Earthquake Rock Slide Toxic Body Slam Outrage Focus Punch Stockpile Rollout Whirlpool Heavy Slam Crunch Surf Flamethrower Thunderbolt Zen Headbutt Psychic Snatch Brick Break Ice Beam Endure Shadow Ball Fire Punch Focus Blast Protect Fire Blast Incinerate Pants (Scrafty) (Move your mouse to reveal the content) Pants (Scrafty) (open) Pants (Scrafty) (close) Scrafty(*) Pants (M) Nature: Adamant Type: Dark/Fighting Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction. Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters. Abilities: Shed Skin: Type: Innate This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round. Moxie: Type: Innate This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round. Intimidate (DW): Type: Can be Activated, unlocked When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents. Stats: HP: 100 Atk: Rank 4 (+) Def: Rank 4 SpA: Rank 1 (-) SpD: Rank 4 Spe: 58 Size Class: 2 Weight Class: 3 Base Rank Total: 18 EC: 6/6 MC: 1 DC: 5/5 Attacks: Leer (*) Low Kick(*) Sand-Attack(*) Faint Attack(*) Headbutt(*) Swagger(*) Brick Break(*) Payback(*) Fire Punch(*) Thunderpunch(*) Ice Punch(*) Dig(*) Taunt(*) Dragon Claw(*) Detect Drain Punch Crunch Double team Poison Jab Substitute Hi Jump Kick Zen Headbutt Focus Punch Head Smash Fake out Incinerate Thief Torment Rock slide Dragon tail Rock Tomb Scary Face Counter Protect Facade Low Sweep Roar Giga Impact Dragon Dance Sunny Day Moves: 39 Purple Boss (Gengar) (Move your mouse to reveal the content) Purple Boss (Gengar) (open) Purple Boss (Gengar) (close) Gengar(*) Purple Boss (M) Nature: Timid Type: Poison/Ghost Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings. Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes. Abilities: Levitate: Type: Trait This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Bulldoze, Dig, Earthquake, and Magnitude. Other Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate. Stats: HP: 90 Atk: Rank 2 (-) Def: Rank 2 SpA: Rank 5 SpD: Rank 3 Spe: 127 (+) Accuracy: +17% Size Class: 3 Weight Class: 3 Base Rank Total: 19 EC: 9/9 MC: 1 Attacks: Hypnosis(*) Lick(*) Spite(*) Mean Look(*) Curse(*) Night Shade(*) Confuse Ray(*) Sucker Punch(*) Shadow Punch Will-O-Wisp(*) Astonish(*) Disable(*) Sludge Bomb(*) Substitute(*) Thunderbolt(*) Shadow Ball Toxic Energy Ball Taunt Pain split Hex Dark Pulse Venoshock Dream Eater Protect Torment Bide Focus Blast Destiny Bond Endure Counter Perish Song Double Team Psychic Giga Drain Thunder [/box] "Let's get started then, shall we? Good luck!" [RNG: 33] White Herb / Magcargo (Flame Body @ White Herb, Modest ♂ 90/1/5/4/3/30) [RNG: 5] Choice Scarf / Syclant (Compoundeyes @ Choice Scarf, Hasty ? 100/4/2/4/3/140 +23% Acc) [RNG: 9] Smoke Ball / Crobat (Infiltrator @ Life Orb, Hasty ♂ 100/3/2/3/3/150 +26% Acc) "Hmmm... maybe not the best start, but it's not a bad one either!" --- HP: 125 | EN: 100 | Spe: 25 | Ability: Immunity | Ranks: 4/3/4/4 | Other: N/A HP: 100 | EN: 100 | Spe: 58 | Ability: Shed Skin | Ranks: 4/4/1/4 | Other: N/A HP: 90 | EN: 100 | Spe: 127 | Ability: Levitate | Ranks: 2/2/5/3 | Other: N/A Orcinus Duo chooses a door.