Battle Pike [Bronze Rank] - SubwayJ

Arent you still asleep for two turns?
I don't think Dragon Pulse will do anything but...
(or you might be saving energy)

Anyways...

Sunny Day-Synthesis-Flare Blitz
 

Pyroak (M)
HP: 49
En: 76
Speed: 52 (104)
Ranks: 3/4/4/3
Ability: Rock Head
Item: Lum Berry (0 uses)
Stats: -10% Eva
Status: N/A
Other: Tailwind (5a)


Dragonair (F)
HP: 49
En: 42
Speed: 70
Ranks: 2/4/3/3
Ability: Marvel Scale
Item: Life Orb
Stats: N/A
Status: SLP (2a)
Other: N/A


Action 1:
Pyroak used Sunny Day!
Arena Change: Sun (4 rounds)
Dragonair used Sleep Talk!
RNG Roll (Sleep Talk) [1 (Toxic)|2 (Light Screen)|3 (Dragon Pulse)|4 (Outrage)]: 3 (Dragon Pulse)
RNG Roll (Crit) [<=625 Crit]: 6754/10000 (No)
(9+3+3+(4.5-4.5)) = 15 damage
-2 HP (Life Orb)
-9 energy
Post-action:
+12 HP due to Rest (Dragonair)

Action 2:
Pyroak used Synthesis!
+30 HP
-16 energy
Dragonair was fast asleep!
Post-action:
+12 HP due to Rest (Dragonair)

Action 3:
Pyroak used Flare Blitz!
RNG Roll (Crit) [<=625 Crit]: 77/10000 (Crit)
(15+3+3-2+(4.5-6)+3)/1.5 = 13.666 damage
RNG Roll (Effect) [<=1000 Effect]: 3547/10000 (No)
-8.5 energy
Dragonair chilled!
+12 energy



Pyroak (M)
HP: 64
En: 42
Speed: 52 (104)
Ranks: 3/4/4/3
Ability: Rock Head
Item: Lum Berry (0 uses)
Stats: -10% Eva
Status: N/A
Other: Tailwind (2a)


Dragonair (F)
HP: 57
En: 45
Speed: 70
Ranks: 2/4/3/3
Ability: Marvel Scale
Item: Life Orb
Stats: N/A
Status: N/A
Other: N/A

Arena: Sun (3r)
 

"We'll do this then..!"

Fire Blast ~ Flamethrower ~ Fire Blast

-----------


Pyroak (M)
HP: 64
En: 42
Speed: 52 (104)
Ranks: 3/4/4/3
Ability: Rock Head
Item: Lum Berry (0 uses)
Stats: -10% Eva
Status: N/A
Other: Tailwind (2a)


Dragonair (F)
HP: 57
En: 45
Speed: 70
Ranks: 2/4/3/3
Ability: Marvel Scale
Item: Life Orb
Stats: N/A
Status: N/A
Other: N/A

Arena: Sun (3r)


Action 1:
Pyroak used Hidden Power!
RNG Roll (Crit) [<=625 Crit]: 7069/10000 (No)
(7+(6-4.5))*1.5 = 12.75 damage
-5 energy
Dragonair used Fire Blast!
RNG Roll (Hit) [<=9500 Hit]: 7996/10000 (Hit)
RNG Roll (Crit) [<=625 Crit]: 9145/10000 (No)
(12+3+(4.5-4.5)+3) = 18 damage
-2 HP (Life Orb)
-8 energy

Action 2:
Pyroak used Flare Blitz!
RNG Roll (Crit) [<=625 Crit]: 4752/10000 (No)
(15+3+(4.5-6)+3)/1.5 = 13 damage
RNG Roll (Effect) [<=1000 Effect]: 6309/10000 (No)
-8.5 energy
Dragonair used Flamethrower!
RNG Roll (Crit) [<=625 Crit]: 9736/10000 (No)
(10+3+(4.5-4.5)+3) = 16 damage
-2 HP (Life Orb)
-7 energy

Action 3:
Dragonair used Fire Blast!
RNG Roll (Hit) [<=9500 Hit]: 792/10000 (Hit)
RNG Roll (Crit) [<=625 Crit]: 8339/10000 (No)
(12+3+(4.5-4.5)+3) = 18 damage
-2 HP (Life Orb)
-8 energy
Pyroak used Hidden Power!
RNG Roll (Crit) [<=625 Crit]: 101/10000 (Crit)
(7+3+(6-4.5))*1.5 = 17.25 damage
-5 energy



Pyroak (M)
HP: 12
En: 23
Speed: 52
Ranks: 3/4/4/3
Ability: Rock Head
Item: Lum Berry (0 uses)
Stats: -10% Eva
Status: N/A
Other: N/A


Dragonair (F)
HP: 8
En: 23
Speed: 70
Ranks: 2/4/3/3
Ability: Marvel Scale
Item: Life Orb
Stats: N/A
Status: N/A
Other: N/A

Arena: Sun (2r)

-----------


"Time to die..."

Dragonbreath ~ Dragon Pulse ~ Dragonbreath
IF (Protect is used a1) THEN (use Agility and push actions back)​
 

Pyroak (M)
HP: 12
En: 23
Speed: 52
Ranks: 3/4/4/3
Ability: Rock Head
Item: Lum Berry (0 uses)
Stats: -10% Eva
Status: N/A
Other: N/A


Dragonair (F)
HP: 8
En: 23
Speed: 70
Ranks: 2/4/3/3
Ability: Marvel Scale
Item: Life Orb
Stats: N/A
Status: N/A
Other: N/A

Arena: Sun (2r)


Action 1:
Pyroak dodged!
Failed
-5 energy
Dragonair used Dragonbreath!
RNG Roll (Crit) [<=625 Crit]: 1898/10000 (No)
(6+3+3+(4.5-4.5)) = 12 damage
-2 HP (Life Orb)
Pyroak fainted!
-4 energy



Pyroak (M)
HP: KO
En: KO
Speed: 52
Ranks: 3/4/4/3
Ability: Rock Head
Item: Lum Berry (0 uses)
Stats: -10% Eva
Status: N/A
Other: N/A


Dragonair (F)
HP: 6
En: 19
Speed: 70
Ranks: 2/4/3/3
Ability: Marvel Scale
Item: Life Orb
Stats: N/A
Status: N/A
Other: N/A

Arena: Sun (1r)
 
Go Cyclohm!

Volt Switch*3

***If Endure is used, use Toxic that action and push actions back
***If Protective/Evasive action is used, use Rain Dance that action and push actions back
 

"Hmmm..."

Endure ~ Rest ~ Sleep Talk (Dragon Pulse|Draco Meteor|Dragonbreath|Ice Beam)

-----------


Cyclohm (M)
HP: 110
En: 100
Speed: 80
Ranks: 1/4/5/3
Ability: Shield Dust
Item: Micle Berry
Stats: N/A
Status: N/A
Other: Perish Song (3r)


Dragonair (F)
HP: 6
En: 19
Speed: 70
Ranks: 2/4/3/3
Ability: Marvel Scale
Item: Life Orb
Stats: N/A
Status: N/A
Other: N/A

Arena: Sun (1r)


Action 1:
Dragonair used Endure!
-15 energy
Cyclohm used Toxic!
RNG Roll (Hit) [<=9000 Hit]: 1108/10000 (Hit)
Status Change: BPSN (Dragonair)
-7 energy
Post-action:
-1 HP due to PSN (Dragonair)

Action 2:
Cyclohm used Volt Switch!
RNG Roll (Crit) [<=625 Crit]: 7109/10000 (No)
(7+3+(7.5-4.5))/1.5 = 8.666 damage ~ 4 damage
-4 energy
Dragonair used Rest!
Status Change: SLP (Dragonair)
-15 energy ~ 3 energy
Post-action:
+12 HP due to Rest (Dragonair)

Action 3:
Cyclohm used Volt Switch!
RNG Roll (Crit) [<=625 Crit]: 2508/10000 (No)
(7+3+(7.5-4.5))/1.5 = 8.666 damage
-8 energy
Dragonair used Sleep Talk!
RNG Roll (Sleep Talk) [1 (Dragon Pulse)|2 (Draco Meteor)|3 (Dragonbreath)|4 (Ice Beam)]: 1 (Dragon Pulse)
RNG Roll (Crit) [<=625 Crit]: 9226/10000 (No)
(9+3+3+(4.5-4.5))*1.5 = 22.5 damage
-2 HP (Life Orb)
-9 energy ~ 0 energy
Post-action:
+12 HP due to Rest (Dragonair)



Cyclohm (M)
HP: 87
En: 81
Speed: 80
Ranks: 1/4/5/3
Ability: Shield Dust
Item: Micle Berry
Stats: N/A
Status: N/A
Other: N/A


Dragonair (F)
HP: 14
En: 1
Speed: 70
Ranks: 2/4/3/3
Ability: Marvel Scale
Item: Life Orb
Stats: N/A
Status: SLP (1a)
Other: N/A

-----------


"We'll keep fighting..."

Sleep Talk (Dragon Pulse|Draco Meteor|Dragonbreath|Ice Beam) ~ ExtremeSpeed ~ ExtremeSpeed
 

Cyclohm (M)
HP: 87
En: 81
Speed: 80
Ranks: 1/4/5/3
Ability: Shield Dust
Item: Micle Berry
Stats: N/A
Status: N/A
Other: N/A


Dragonair (F)
HP: 14
En: 1
Speed: 70
Ranks: 2/4/3/3
Ability: Marvel Scale
Item: Life Orb
Stats: N/A
Status: SLP (1a)
Other: N/A


Action 1:
Cyclohm used Protect!
-19 energy
Dragonair used Sleep Talk!
RNG Roll (Sleep Talk) [1 (Dragon Pulse)|2 (Draco Meteor)|3 (Dragonbreath)|4 (Ice Beam)]: 2 (Draco Meteor)
RNG Roll (Hit) [<=9000 Hit]: 7820/10000 (Hit)
RNG Roll (Crit) [<=625 Crit]: 7120/10000 (No)
(14+3+3+(4.5-4.5))*1.5 = 30 damage ~ 0 damage
-2 HP (Life Orb)
Stat Change: -2 SpA (Dragonair)
-12 energy
Dragonair fainted!



Cyclohm (M)
HP: 87
En: 62
Speed: 80
Ranks: 1/4/5/3
Ability: Shield Dust
Item: Micle Berry
Stats: N/A
Status: N/A
Other: N/A


Dragonair (F)
HP: KO
En: KO
Speed: 70
Ranks: 2/4/3/3
Ability: Marvel Scale
Item: Life Orb
Stats: N/A
Status: SLP (0a)
Other: N/A

-----------


"Grrr... Fun... We'll take him down..."
 
Rain Dance-Thunder-Hurricane

***If Parylasis inducing move, use Protect and push actions back, but only onceThese actions probably have more holes than swiss cheese :(
 

"Yep..."

Substitute (20 HP) ~ Toxic ~ Retaliate

-----------


Cyclohm (M)
HP: 87
En: 62
Speed: 80
Ranks: 1/4/5/3
Ability: Shield Dust
Item: Micle Berry
Stats: N/A
Status: N/A
Other: N/A


Dunsparce (F)
HP: 110
En: 100
Speed: 39
Ranks: 4/3/3/3
Ability: Serene Grace
Item: Mental Herb (3 uses)
Stats: -10% Eva
Status: N/A
Other: N/A


Action 1:
Cyclohm used Rain Dance!
Arena Change: Rain (4 rounds)
-10 energy
Dunsparce used Substitute!
-20 HP
Other Change: 20 HP Substitute
-17 energy

Action 2:
Cyclohm used Thunder!
RNG Roll (Crit) [<=625 Crit]: 9301/10000 (No)
(12+3+(7.5-4.5)) = 18 damage
-7 energy
Dunsparce used Toxic!
RNG Roll (Hit) [<=9000 Hit]: 7383/10000 (Hit)
Status Change: BPSN (Cyclohm)
-7 energy
Post-action:
-1 HP due to PSN (Cyclohm)

Action 3:
Cyclohm used Hurricane!
RNG Roll (Crit) [<=625 Crit]: 1958/10000 (No)
(12+(7.5-4.5)) = 15 damage
Dunsparce's Substitute broke!
-8 energy
Dunsparce used Retaliate!
RNG Roll (Crit) [<=625 Crit]: 2495/10000 (No)
(14+3+(6-6)) = 17 damage
-7 energy
Post-action:
-1 HP due to PSN (Cyclohm)



Cyclohm (M)
HP: 68
En: 37
Speed: 80
Ranks: 1/4/5/3
Ability: Shield Dust
Item: Micle Berry
Stats: N/A
Status: BPSN (2 DPA)
Other: N/A


Dunsparce (F)
HP: 90
En: 69
Speed: 39
Ranks: 4/3/3/3
Ability: Serene Grace
Item: Mental Herb (3 uses)
Stats: -10% Eva
Status: N/A
Other: N/A

Arena: Rain (3r)

-----------


"Keep up the pressure..."

Ice Beam ~ Earthquake ~ Ice Beam
IF (Magnet Rise is used) THEN (use Blizzard a2)​
 

Cyclohm (M)
HP: 68
En: 37
Speed: 80
Ranks: 1/4/5/3
Ability: Shield Dust
Item: Micle Berry
Stats: N/A
Status: BPSN (2 DPA)
Other: N/A


Dunsparce (F)
HP: 90
En: 69
Speed: 39
Ranks: 4/3/3/3
Ability: Serene Grace
Item: Mental Herb (3 uses)
Stats: -10% Eva
Status: N/A
Other: N/A

Arena: Rain (3r)


Action 1:
Cyclohm used Bide!
Dunsparce used Ice Beam!
RNG Roll (Crit) [<=625 Crit]: 76/10000 (Crit)
(10+3(4.5-4.5))*1.5 = 19.5 damage
-7 energy
Post-action:
-2 HP due to PSN (Cyclohm)

Action 2:
Cyclohm is storing energy!
Dunsparce used Earthquake!
RNG Roll (Crit) [<=625 Crit]: 180/10000 (Crit)
(10+3+(6-6))*1.5 = 19.5 damage
-7 energy
Post-action:
-2 HP due to PSN (Cyclohm)

Action 3:
Cyclohm unleashed energy!
39*1.75 = 68.25 damage
-40.125 energy
Cyclohm fainted!

wow, the sheer will of yours to lose made both hits crit so you could actually en ko yourself 9.9


Cyclohm (M)
HP: KO
En: KO
Speed: 80
Ranks: 1/4/5/3
Ability: Shield Dust
Item: Micle Berry
Stats: N/A
Status: BPSN (2 DPA)
Other: N/A


Dunsparce (F)
HP: 22
En: 55
Speed: 39
Ranks: 4/3/3/3
Ability: Serene Grace
Item: Mental Herb (3 uses)
Stats: -10% Eva
Status: N/A
Other: N/A

Arena: Rain (2r)

-----------


"Better luck next time..."

Rewards:
SubwayJ: 8 CC
- Fidgit: 3 KOC (Seviper)
- Cyclohm: 3 KOC (Dunsparce)
Elevator Music: 11 UC

You may rechallenge in exactly one week.
 

Shall we start?


Nature: Modest (+Sp Atk, -Atk)

Type: Electric/Dragon

Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.

Abilities:

Shield Dust:
(Innate) This pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Static: (Innate) This pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this pokemon.
Overcoat (DW-Unlocked): (Innate) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one(1).


Stats: (Modest Nature)

HP: 110
Atk: Rank 1 (-)
Def: Rank 4
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 80
Size Class: 4
Weight Class: 4
Base Rank Total: 20

EC 9/9
MC 0
DC 5/5

Moves:

Tackle
Growl
Twister
Whirlwind
Dragon Rage
Charge
Thundershock
Rain Dance
Sonicboom
Hurricane
Slack Off
Weather Ball
Dragon Pulse
Double Hit
Bide
Tri Attack
Leer
Dragon Tail
Discharge
Zap Cannon
Thrash
Outrage

Heal Bell
Hydro Pump
Power Gem
Magnet Rise
Gust
Mud Slap

Flamethrower
Thunder
Substitute
Hail
Sandstorm
Blizzard
Volt Switch
Sunny Day
Thunder Wave
Hidden Power Grass (7)
Hyper Beam
Surf
Earthquake
Protect
Thunderbolt
Torment
Light Screen
Ice Beam
Charge Beam
Fire Blast
Rest
Round
Incinerate
Flash
Trick Room

Signal Beam
Electroweb
Draco Meteor
Sleep Talk

Total Moves: 57


Nature: Quiet (+Sp Atk, -Speed)

Type: Fire/Grass
Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming “powder” attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Abilities:

Abilities:
Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Battle Armor: (Innate) This Pokemon’s thick armor prevents it from taking critical hits.
Chlorophyll (DW UNLOCKED): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.


Stats: (Quiet Nature)
HP: 120
Atk: Rank 3
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 52 (-10EVA) (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 20

EC 9/9
MC 0
DC 5/5


Moves:

Bullet Seed
Sweet Scent
Absorb
Growth
Ember
Leech Seed
Flame Wheel
Giga Drain
Fire Spin
Synthesis
Lava Plume
Flame Burst
Petal Dance
Heat Crash
Zap Cannon
Wood Hammer
Flare Blitz
Amnesia
Iron Defense
Leaf Tornado

Aromatherapy
Dragonbreath
Earth Power

Sunny Day
Flamethrower
Solarbeam
Protect
Earthquake
Will-O-Wisp
Hidden Power (Ice 7)
Endure
Rock Slide
Light Screen
Dragon Tail
Substitute
Rest
Overheat
Low Sweep

Block
Low Kick
Stealth Rock
Sleep Talk

Total Moves: 42


Nature: Quiet (+Sp Atk, -Spe)

Type: Bug/Psychic

Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Weak Armor:
(Can Be Enabled) The Pokemon can loosen its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.
No Guard: (Innate) This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.
Illusion: (DW UNLOCKED) (Innate) Whenever you send this Pokemon out, it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Pokemon with Illusion with the info on said Pokemon and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.]

Stats: (Quiet Nature)

HP: 110
Atk: Rank 5
Def: Rank 4
SpA: Rank 5 (+)
SpD: Rank 2
Spe: 81 (-) (-10 EVA Flat)
Size Class: 4
Weight Class: 5
Base Rank Total: 22

EC: 9/9
MC: 0
DC: 5/5

Moves:

Tackle
String Shot
Bug Bite
Sunny Day
Heal Pulse
Ancientpower
Wish
Dragon Dance
Quiver Dance
Silver Wind
Will-O-Wisp
Final Gambit
Healing Wish
Ominous Wind

Psychic
Shadow Ball
Hidden Power (Ground 7)
Thunderbolt
Ice Beam
Focus Blast
Overheat
Solarbeam
Light Screen
Hyper Beam
Reflect
Giga Impact

Megahorn
Hydro Pump
Bug Buzz
Close Combat
Disable
Feint

Magic Coat
Skill Swap
Trick

Total Moves: 35
43/50 Restore 50 HP to active mon /Active mon's HP is halved.
32/50 Mental Herb /Your active mon is Taunted!
6/50 Focus Band /A move of the referee's choice on your Active mon is Encored.


Pick your poison!
 
4/10 BOON
Got one mental herb!

You chose well!

Status said:
110 HP-100%
120 HP-100%
110 HP-100%
1x Mental Herb
21/50 Heat Rock / Ninetales (Drought @ Fire Gem, Modest ♀ 100/2/3/4/4/100)
10/50 Scope Lens / Beedrill (Sniper @ Scope Lens, Adamant ♀ 100/4/2/1/3/75)
Restore 50 HP to any living mon / Alomomola (Hydration @ Sitrus Berry, Brave ♀ 130/4/3/2/2/56 -10% Eva)


I hear an angry buzzing...
 
2/10 BOON
Got Scope Lens!

Aw, I wanted to use the Beedrill...
Status said:
110 HP-100%
120 HP-100%
110 HP-100%
1x Mental Herb 1x Scope Lens
18/50 Flame Orb /Mon of ref's choice is afflicted with Burn.
32/50 Mental Herb /Your active mon is Taunted!
32/50 Mental Herb /Your active mon is Taunted!


Somebody in there really wants to insult your mons...
 
9/10 ILL

Ahem... YOU ARE ONLY A FAILED CHARIZARD WANNABE AND YOU LOOK LIKE THE HIPPY STONER LOVECHILD OF MEGAMAN AND BARNEY THE DINOSAUR! YOUR TYPING MAKES EVEN LESS SENSE THAN YOUR FACE!
... I believe that should be enough.
Pyroak is Taunted for 6 actions!

Status said:
110 HP-100%
120 HP-100%, Taunted (6a)
110 HP-100%
1x Mental Herb 1x Scope Lens
42/50 Restore 50 HP to active mon /Active mon's En is halved.
50/50 May exchange active mon for one from profile, fresh /Battle a mon from your profile of the ref's choosing. The ref chooses any item for it.
16/50 King's Rock /Your active mon is put to Deep Sleep and Poisoned badly.


Choose wisely...
 
3/10 BOON
Got a King's Rock!

We're almost at the end!
Status said:
110 HP-100%
120 HP-100%, Taunted (6a)
110 HP-100%
1x Mental Herb 1x Scope Lens 1x King's Rock
38/50 Custap Berry /Gigalith (Sturdy @ Custap Berry, Careful ♂ 100/5/5/1/4/25)
12/50 Quick Claw /Your active mon is Paralyzed.
1/50 Life Orb/ Active mon's Perish Count is set to 3.
 

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top