Sure, I'll try this.
Challenge Thread (if any): None
Rank: Bronze
Pokemon:
Hendrix - Krookodile (M)
Nature: Jolly (+15% Speed, +X% Accuracy, -1 SpA)
Type: Ground/Dark
Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 106 (+) (+13% accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 20
EC: 9/9
MC: 0
AC: 5/5
Abilities: Intimidate / Moxie / Anger Point (H)
Intimidate (Trigger): When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.
Ability Command: Activate Intimidate - 5 En - Lowers all foes' Attack by one (1) stage. Only usable if a foe entered play this round.
Moxie (Passive): This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.
Anger Point (Passive) (Unlocked): When struck with a critical hit, this Pokemon becomes enraged and its Attack rises to maximum (Stage 6). However, its Attack will drop up to two (2) stages at the end of each round instead of one (1) stage until it reaches stage zero (0).
Moves (40):
=====Level-Up {COMPLETE}=====
Leer
Rage
Bite
Sand-Attack
Torment
Sand Tomb
Assurance
Mud-Slap
Embargo
Swagger
Crunch
Dig
Scary Face
Foul Play
Sandstorm
Thrash
Earthquake
Outrage
=====Egg=====
Fire Fang
Beat Up
Pursuit
Thunder Fang
Counter
Me First
=====TM/HM=====
Smack Down
Bulldoze
Power-Up Punch
Dragon Tail
Taunt
Stone Edge
Aerial Ace
Protect
Substitute
Incinerate
=====Tutor=====
Aqua Tail
Focus Punch
Iron Tail
Knock Off
Low Kick
Stealth Rock
=====Other=====
Credit for the non-mega model goes to DJTHED
Percival - Gallade (M)
Nature: Jolly (Speed*1.15, +X% Accuracy, -1 SpA)
Type: Psychic / Fighting
Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 92 (+) (+10% Accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 21
Mega Stats:
HP: 100
Atk: Rank 7
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 127 (+) (+19% Accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 24
EC: 9/9
MC: 0
AC: 5/5
Abilities: Steadfast / Justified (HA Unlocked) / Inner Focus (Mega)
Steadfast (Passive): If this Pokemon is flinched, it becomes aware of the speed difference and increases its Speed (adjusting the natural stage) by one (1) stage to make up the difference.
Justified (Passive): This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokémon's Attack will increase one (1) stage (adjusting the natural stage).
Inner Focus (Passive): When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Moves (53):
=====Level-Up=====
Close Combat
Leaf Blade
Night Slash
Leer
Growl
Confusion
Double Team
Teleport
Quick Guard
Fury Cutter
Slash
Disarming Voice
Lucky Chant
Magical Leaf
Heal Pulse
Wide Guard
Swords Dance
Psycho Cut
Feint
Draining Kiss
Calm Mind
Imprison
Psychic
Future Sight
Hypnosis
Stored Power
=====Egg=====
Shadow Sneak
Disable
Encore
Destiny Bond
Confuse Ray
=====TM/HM=====
Thunder Wave
Will-o-Wisp
Dazzling Gleam
Thunderbolt
Protect
Shadow Ball
Grass Knot
Toxic
Poison Jab
Torment
Taunt
Substitute
Stone Edge
Earthquake
=====Tutor=====
Fire Punch
Thunder Punch
Ice Punch
Knock Off
Magic Coat
Low Kick
Drain Punch
Zen Headbutt
=====Other=====
Juggernaut - Drapion (M)
Nature: Adamant (-1 Special Attack, +1 Attack)
Type: Poison/Dark
Poison: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 95
Size Class: 3
Weight Class: 4
Base Rank Total: 18
EC: 6/6
MC: 0
AC: 2/5
Abilities: Battle Armor / Sniper / Keen Eye (H)
Battle Armor (Passive): This Pokemon’s thick armor prevents it from taking critical hits.
Sniper (Passive): This Pokemon has deadly accuracy and strikes sensitive points, increasing its critical hit bonus from +3 to +5 on single attacks, +2 to +3 on two-hit attacks, and +1 to +2 on multi-hit attacks.
Keen Eye (Passive) (H): This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.
Moves (26):
=====Level-Up=====
Thunder Fang
Ice Fang
Fire Fang
Bite
Poison Sting
Leer
Knock Off
Pin Missile
Acupressure
Pursuit
Bug Bite
Scary Face
Poison Fang
Crunch
Cross Poison
=====Egg=====
Night Slash
Confuse Ray
Whirlwind
Twineedle
Iron Tail
=====TM/HM=====
Brick Break
Swords Dance
Aerial Ace
Earthquake
Dig
=====Tutor=====
=====Other=====
Queue:
Iron Caliber (Bronze) (No thread)
Fort Colorcastle (Bronze)
P2X7 (Bronze)
"Welcome to the
Hendrix the Krookodile
HP: 100
EN: 100
Ability: Intimidate
Stats: 5/3/2/3
Speed: 106 (+13 Acc)
Item: n/a
Status: Chain Chomp
Percival the Gallade
HP: 100
EN: 100
Ability: Justified
Stats: 5/3/2/4
Speed: 92 (+10% Acc)
Item: n/a
Status: En Guarde!
Juggernaut the Drapion
HP: 100
EN: 100
Ability: Sniper
Stats: 4/4/1/3
Speed: 95
Item: n/a
Status: Scorpions have stingers
n/a
Iron Caliber to pick a door
"Shall we enter?"
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