Battle Pike [Silver Rank] - Alchemator


"Welcome to the Battle Pike. Do you have the luck it takes to succeed?"

[box]Starmie: Illuminate
Metagross: Light Metal
Xatu: Magic Bounce

Starmie [Stevenson] (N/A)
  • Nature: Timid (Multiplies base Speed by 1.15 and provides a flat accuracy boost on all attacks equal to its new Base Speed squared, then divided based on its evolution stage. [+20% Acc.], subtracts one (1) Rank from Attack.)
Type:
  • [Water]: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
  • [Psychic]: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Stats:

HP: 90
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 4
SpD: Rank 3
Spe: 133 (115*1.15^)
Size Class: 2
Weight Class: 4
Base Rank Total: 19

EC: 6/6
MC: 4 (0)
DC: 5/5

Abilities:
  • Illuminate: (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intense light that blinds opponents, reducing their Accuracy stage by one (1). The accuracy drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Illuminate can be activated again as an Action, and will affect all opponents.
  • Natural Cure: (Innate) This Pokemon’s body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effects when switched out.
  • Analytic (DW Unlocked): (Innate) If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.
Attacks (46):
Tackle (*)
Harden (*)
Water Gun (*)
Rapid Spin (*)
Recover (*)
Camouflage (*)
Swift (*)
Aurora Beam (*)
Supersonic (*)
Barrier (*)
Scald (*)
Thunderbolt (*)
Thunder Wave (*)
Rain Dance
Hydro Pump
Thunder
Blizzard
Light Screen
Reflect Type
Power Gem
Grass Knot
Psyshock
Reflect
Hidden Power [Fire] [7]
Double Team
Substitute
Bide
Confuse Ray
Protect
Endure
Ice Beam
Psychic
Minimize
Pain Split
Signal Beam
Hyper Beam
Cosmic Power
Toxic
Flash Cannon
Dive
Psych Up
Zap Cannon
Teleport
Surf
Flash
Role Play

Metagross [Orwell] (N/A)

  • Nature: Sassy (Adds one (1) Rank to Special Defense, Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) to opponent's attacks directed at this Pokemon.)

Type:

  • [Steel]: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
  • [Psychic]: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Stats:

HP: 100
Atk: Rank 5
Def: Rank 5
SpA: Rank 3
SpD: Rank 4 (+)
Spe: 60 (70/1.15v)
Size Class: 4
Weight Class: 9
Base Rank Total: 22

EC: 9/9
MC: 1
DC: 5/5

Abilities:

  • Clear Body: (Innate) This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)
  • Light Metal (DW UNLOCKED): (Innate) The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.)

Attacks (44):
Take Down
Headbutt
Iron Defense
Iron Head
Zen Headbutt
Magnet Rise
Metal Claw
Confusion
Scary Face
Meteor Mash
Earthquake
Ice Punch
ThunderPunch
Psychic
Hammer Arm
Shadow Ball
Pursuit
Bullet Punch
Agility
Hidden Power [Fire] [6]
Grass Knot
Protect
Rain Dance
Rock Slide
Reflect
Light Screen
Endure
Double Team
Gravity
Hone Claws
Aerial Ace
Stealth Rock
Hyper Beam
Double-Edge
Signal Beam
Rock Smash
Bulldoze
Substitute
Brick Break
Signal Beam
DynamicPunch
Rest
Sleep Talk
Sludge Bomb
Block

Xatu [Twain] (M)

  • Nature: Quiet (Adds a Rank to Special Attack, Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) to opponent's attacks directed at this Pokemon.)

Type:

  • [Psychic]: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
  • [Flying]: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Stats:

HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 82 (95/1.15v)
Size Class: 3
Weight Class: 2
Base Rank Total: 18

EC: 6/6
MC: 12
DC: 5/5

Abilities:

  • Synchronize: (Innate) Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison types cannot be poisoned and Fire types cannot be burned in this manner.
  • Early Bird: (Innate) This Pokemon is used to waking up at early hours or operating in low-light conditions and subsequently suffers from sleep status for only half as much time as other Pokemon.
  • Magic Bounce (DW Unlocked): (Innate) This Pokemon has a Psychic sense that allows it to ward off non-damaging attacks as soon as they are launched, directing them back at the opponent.

Attacks (44):
Peck
Leer
Night Shade
Teleport
Lucky Chant
Miracle Eye
Me First
Confuse Ray
Drill Peck
Roost
Sucker Punch
Psyshock
Shadow Ball
U-turn
Heat Wave
Solarbeam
Zen Headbutt
Tailwind
Steel Wing
Protect
Sky Attack
Psychic
Reflect
Light Screen
Fly
Hidden Power [Fighting] [7]
Sunny Day
Double Team
Pain Split
Trick Room
Quick Attack
Wish
Giga Drain
Calm Mind
Endure
Double-Edge
Ally Switch
Psycho Shift
Rain Dance
FeatherDance
Ominous Wind
Toxic
Thunder Wave
Haze
[/box]


"Right this way to your doors."

[RNG: 24] Red Card / Active mon's typing becomes Ice/Ice for the duration of your Pike challenge.
[RNG: 18] Flame Orb / Mon of ref's choice is afflicted with Burn.
[RNG: 44] Fully heal any mon / Wailord (Pressure @ Enigma Berry, Quiet ♀ 130/3/2/4/2/52 -10% Eva)


"Interesting selection.... Which will you pick?"

---

HP: 90 | EN: 100 | Spe: 133 | Ability: Illuminate | Ranks: 2/3/4/3 | Other: N/A
HP: 100 | EN: 100 | Spe: 60 | Ability: Light Metal | Ranks: 5/5/3/4 | Other: N/A
HP: 100 | EN: 100 | Spe: 82 | Ability: Magic Bounce | Ranks: 3/3/4/3 | Other: N/A

Alchemator chooses a door.
 

Alchemator

my god if you don't have an iced tea for me when i
is a Forum Moderator Alumnusis a Top Smogon Media Contributor Alumnus

"It seems that Stevenson's Door is the least damaging."


Enter Door 1!
 
Door 1:


"Good luck...."

[RNG: 24] Red Card / Active mon's typing becomes Ice/Ice for the duration of your Pike challenge.

RNG Roll [<=7000 Boon]: 9787/10000 (Ill)

Starmie becomes Ice/Ice type for the duration of the challenge.


"Uh oh.... Here are your next doors."

[RNG: 6] Focus Band / A move of the referee's choice on your Active mon is Encored.
[RNG: 10] Scope Lens / Beedrill (Sniper @ Scope Lens, Adamant ♀ 100/4/2/1/3/75)
[RNG: 45] Fully heal any mon / Alomomola (Hydration @ Sitrus Berry, Brave ♀ 130/4/3/2/2/56 -10% Eva)


"I see.... Those are much better than before."

---

HP: 90 | EN: 100 | Spe: 133 | Ability: Illuminate | Ranks: 2/3/4/3 | Other: Ice/Ice type
HP: 100 | EN: 100 | Spe: 60 | Ability: Light Metal | Ranks: 5/5/3/4 | Other: N/A
HP: 100 | EN: 100 | Spe: 82 | Ability: Magic Bounce | Ranks: 3/3/4/3 | Other: N/A

Alchemator chooses a door.
 

Alchemator

my god if you don't have an iced tea for me when i
is a Forum Moderator Alumnusis a Top Smogon Media Contributor Alumnus

"Drat! Well, hopefully my luck will get better: Stevenson's Door again, please."

Enter Door 1!
 
Door 2:


"Smart choice I suppose."

[RNG: 6] Focus Band / A move of the referee's choice on your Active mon is Encored.

RNG Roll [<=7000 Boon]: 663/10000 (Boon)

Alchemator acquires a Focus Band.


"Luck sure is fickle, isn't it?"

[RNG: 23] Smooth Rock / Hippowdon (Sand Stream @ Ground Gem, Careful ♀ 110/4/4/2/4/47)
[RNG: 31] Signature Item / Escavalier (Overcoat @ Link Cable, Adamant ♂ 100/6/4/1/4/20)
[RNG: 24] Red Card / Active mon's typing becomes Ice/Ice for the duration of your Pike challenge.


"Erk.... See what I mean?"

---

HP: 90 | EN: 100 | Spe: 133 | Ability: Illuminate | Ranks: 2/3/4/3 | Other: Ice/Ice type
HP: 100 | EN: 100 | Spe: 60 | Ability: Light Metal | Ranks: 5/5/3/4 | Other: N/A
HP: 100 | EN: 100 | Spe: 82 | Ability: Magic Bounce | Ranks: 3/3/4/3 | Other: N/A

Items:
1x Focus Band

Alchemator chooses a door.
(You may also manage your items at this step if you choose)
 

Alchemator

my god if you don't have an iced tea for me when i
is a Forum Moderator Alumnusis a Top Smogon Media Contributor Alumnus

"Why break the trend now? Prepare to battle, Stevenson!"

Enter Door 1!

Stevenson may as well take that Focus Band too now.
 
Door 3:


"Smart choice I suppose."

[RNG: 23] Smooth Rock / Hippowdon (Sand Stream @ Ground Gem, Careful ♀ 110/4/4/2/4/47)

RNG Roll [<=7000 Boon]: 559/10000 (Boon)

Alchemator acquires a Smooth Rock.


"How lucky...."

[RNG: 1] Life Orb / Active mon's Perish Count is set to 3.
[RNG: 23] Smooth Rock / Hippowdon (Sand Stream @ Ground Gem, Careful ♀ 110/4/4/2/4/47)
[RNG: 20] Damp Rock / Politoed (Drizzle @ Water Gem, Modest ♂ 100/2/3/4/4/70)


"And which door do you pick now....?"

---

HP: 90 | EN: 100 | Spe: 133 | Ability: Illuminate | Ranks: 2/3/4/3 | Other: Ice/Ice type
HP: 100 | EN: 100 | Spe: 60 | Ability: Light Metal | Ranks: 5/5/3/4 | Other: N/A
HP: 100 | EN: 100 | Spe: 82 | Ability: Magic Bounce | Ranks: 3/3/4/3 | Other: N/A

Items:
1x Focus Band
1x Smooth Rock

Alchemator chooses a door.
(You may also manage your items at this step if you choose)
 
Door 4:


"Yeah, I figured you would pick Starmie again."

[RNG: 1] Life Orb / Active mon's Perish Count is set to 3.

RNG Roll [<=7000 Boon]: 3462/10000 (Boon)

Alchemator acquires a Life Orb.


"Whew.... That Perish Song is really scary."

[RNG: 12] Quick Claw / Your active mon is Paralyzed.
[RNG: 27] Ice Gem / Your active mon is attacked with R3 Ice Beam, which rolls freeze.
[RNG: 37] Micle Berry / Raticate (Hustle @ Micle Berry, Adamant ♂ 90/4/2/1/3/97)


"I think your luck has improved a lot, if luck can do that...."

---

HP: 90 | EN: 100 | Spe: 133 | Ability: Illuminate | Ranks: 2/3/4/3 | Other: Ice/Ice type
HP: 100 | EN: 100 | Spe: 60 | Ability: Light Metal | Ranks: 5/5/3/4 | Other: N/A
HP: 100 | EN: 100 | Spe: 82 | Ability: Magic Bounce | Ranks: 3/3/4/3 | Other: N/A

Items:
1x Focus Band
1x Smooth Rock
1x Life Orb

Alchemator chooses a door.
(You may also manage your items at this step if you choose)
 

Alchemator

my god if you don't have an iced tea for me when i
is a Forum Moderator Alumnusis a Top Smogon Media Contributor Alumnus

"I suppose now is the time to change: brace yourself, Orwell!"

Enter Door 2!
 
Door 5:


"Huh, I thought you would pick Starmie again...."

[RNG: 27] Ice Gem / Your active mon is attacked with R3 Ice Beam, which rolls freeze.

RNG Roll [<=7000 Boon]: 9932/10000 (Ill)

(10+(4.5-6))/1.5 = 5.66 damage
Metagross was frozen solid.
RNG Roll (FRZ length) [1 (Light|2 (Deep)]: 2 (Deep)


"Did I jinx you...? Sorry. Here are your last doors."

[RNG: 42] Fully heal active mon / Active mon's En is halved.
[RNG: 2] Expert Belt / Magmortar (Flame Body @ Expert Belt, Brave ♂ 100/4/3/5/3/72 -10% Eva)
[RNG: 20] Damp Rock / Politoed (Drizzle @ Water Gem, Modest ♂ 100/2/3/4/4/70)

"I think I did jinx you. My apologies...."

---

HP: 90 | EN: 100 | Spe: 133 | Ability: Illuminate | Ranks: 2/3/4/3 | Other: Ice/Ice type
HP: 94 | EN: 100 | Spe: 60 | Ability: Light Metal | Ranks: 5/5/3/4 | Other: FRZ (2a)
HP: 100 | EN: 100 | Spe: 82 | Ability: Magic Bounce | Ranks: 3/3/4/3 | Other: N/A

Items:
1x Focus Band
1x Smooth Rock
1x Life Orb

Alchemator chooses a door.
(You may also manage your items at this step if you choose)
 

Alchemator

my god if you don't have an iced tea for me when i
is a Forum Moderator Alumnusis a Top Smogon Media Contributor Alumnus

"I don't want to risk a battle now. Let's go back to Stevenson and hope for the best."

Enter Door 1!
 
Door 6:


"I hope your luck turns back around!!"

[RNG: 42] Fully heal active mon / Active mon's En is halved.

RNG Roll [<=7000 Boon]: 3865/10000 (Boon)

Starmie is fully healed!


"Wow, you sure dodged a bullet there. Let me go get Lucy for you now...."

---

HP: 90 | EN: 100 | Spe: 133 | Ability: Illuminate | Ranks: 2/3/4/3 | Other: N/A
HP: 94 | EN: 100 | Spe: 60 | Ability: Light Metal | Ranks: 5/5/3/4 | Other: FRZ (2a)
HP: 100 | EN: 100 | Spe: 82 | Ability: Magic Bounce | Ranks: 3/3/4/3 | Other: N/A

Items:
1x Focus Band
1x Smooth Rock
1x Life Orb

You should equip your Pokemon with items.

*I don't know if this is healed, I'm going to ask Lou before I make my next update...
EDIT: k cool it is~
 

Alchemator

my god if you don't have an iced tea for me when i
is a Forum Moderator Alumnusis a Top Smogon Media Contributor Alumnus

"Excellent, we're in for a good match!"

Stevenson the Starmie: Life Orb
Orwell the Metagross: Smooth Rock
Twain the Xatu: Focus Band
 
Final Door:


"I'm Lucy. Wow, your luck seems to be very come-and-go. But overall, you've made it here quite intact. This will be a tough one..."


Seviper ♀

Nature: Quiet (SpA +1, Spe -8, Eva -10%)
Type: Poison

Poison Type - Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Ability: Shed Skin - (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

Item: Smoke Ball

Stats:

HP: 100
Atk: Rank 4
Def: Rank 2
SpA: Rank 5 (+)
SpD: Rank 2
Spe: 56 (-)

Height Class: 4
Weight Class: 3
BRT: 18

Attacks:

Wrap
Lick
Bite
Poison Tail
Screech
Glare
Crunch
Poison Fang
Swagger
Haze
Night Slash
Poison Jab
Venoshock
Wring Out
Coil

Assurance
Body Slam
Final Gambit
Iron Tail
Punishment
Scary Face
Spit Up
Stockpile
Swallow
Switcheroo
Wring Out

Aqua Tail
Double-Edge
Endure
Fury Cutter
Headbutt
Knock Off
Mimic
Mud-Slap
Sleep Talk
Snore
Substitute
Sucker Punch
Swift

Toxic
Hidden Power [Ice, 7]
Sunny Day
Taunt
Protect
Rain Dance
Giga Drain
Frustration
Earthquake
Return
Dig
Double Team
Sludge Wave
Flamethrower
Sludge Bomb
Facade
Secret Power
Rest
Attract
Thief
Snatch
Round
Payback
Captivate
Dark Pulse
Retaliate
Bulldoze
X-Scissor
Dragon Tail
Natural Gift
Rock Smash
Strength

Dragonair ♀ - Rage
Nature: Bold (Def: +1, Atk: -1)
Type: Dragon
Dragon Type - Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.


Ability: Marvel Scale - (Innate) This Pokemon’s coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).

Item: Life Orb

Stats:

HP: 100
Atk: Rank 2 (-)
Def: Rank 4 (+)
SpA: Rank 3
SpD: Rank 3
Spe: 70

Height Class: 3
Weight Class: 2
BRT: 18

Attacks:

Agility
Aqua Tail
Dragon Dance
Dragon Rage
Dragon Rush
Dragon Tail
Hyper Beam
Leer
Outrage
Safeguard
Slam
Thunder Wave
Twister
Wrap

Aqua Jet
DragonBreath
Dragon Pulse
ExtremeSpeed
Haze
Iron Tail
Light Screen
Mist
Supersonic
Water Pulse

Body Slam
Double-Edge
Draco Meteor
Endure
Headbutt
Icy Wind
Mimic
Sleep Talk
Snore
Substitute
Swagger
Swift
Twister

Attract
Bide
Blizzard
BubbleBeam
Captivate
Curse
Detect
Double Team
Facade
Fire Blast
Flamethrower
Frustration
Hail
Hidden Power
Horn Drill
Hyper Beam
Ice Beam
Incinerate
Iron Tail
Natural Gift
Protect
Rage
Rain Dance
Reflect
Rest
Return
Round
Safeguard
Secret Power
Shock Wave
Skull Bash
Sunny Day
Surf
Swagger
Swift
Take Down
Thunder
Thunderbolt
Toxic
Waterfall
Water Gun
Whirlpool
Zap Cannon

Dunsparce ♀ - Fun
Nature: Brave (Atk: +1, Spe -6, Evasion -10%))
Type: Normal
Normal Type - Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.


Ability: Serene Grace - (Innate) This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)

Item: Mental Herb

Stats:

HP: 110
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 39 (-)

Height Class: 2
Weight Class: 2
BRT: 18

Attacks:

AncientPower
Coil
Defense Curl
Dig
Endeavor
Flail
Glare
Pursuit
Rage
Rollout
Roost
Screech
Spite
Take Down
Yawn

Agility
Astonish
Bide
Bite
Curse
Headbutt
Hex
Magic Coat
Rage
Rock Slide
Secret Power
Sleep Talk
Snore
Trump Card

Aqua Tail
Body Slam
Counter
Double-Edge
Dream Eater
Endure
Headbutt
Last Resort
Mimic
Mud-Slap
Pain Split
Psych Up
Rock Slide
Role Play
Spite
Substitute
Swagger
Thunder Wave
Zen Headbutt

Attract
Blizzard
Bulldoze
Calm Mind
Captivate
Charge Beam
Double Team
Dream Eater
Earthquake
Facade
Fire Blast
Flamethrower
Frustration
Gyro Ball
Hidden Power [Fighting, 7]
Ice Beam
Incinerate
Iron Tail
Mud-Slap
Natural Gift
Nightmare
Poison Jab
Protect
Psych Up
Rain Dance
Rest
Retaliate
Return
Rock Smash
Rock Tomb
Round
Secret Power
Shadow Ball
Shock Wave
SolarBeam
Stealth Rock
Strength
Sunny Day
Swagger
Thief
Thunder
Thunderbolt
Toxic
Water Pulse
Wild Charge
Zap Cannon



"I think Fun is the best Pokemon to start with."
 

Alchemator

my god if you don't have an iced tea for me when i
is a Forum Moderator Alumnusis a Top Smogon Media Contributor Alumnus
"Let's go with Orwell."


"If you have Fun, then so shall I."

Meteor Mash ~ Brick Break ~ Meteor Mash
If Fun uses Counter A3, then Hone Claws instead.
 

"Oh, you're frozen? How unfortunate for you..."

Thunder Wave ~ Yawn ~ Dig

-----------


Metagross (N)
HP:
94
EN: 100
SPE: 60
NATR:
Sassy
ABIL: Light Metal
ITEM: Smooth Rock
STAT: -10% Eva
OTHR: FRZ (2a)


Dunsparce (F)
HP: 110
EN: 100
SPE: 39
NATR: Brave
ABIL: Serene Grace
ITEM: Mental Herb (3 uses)
STAT: -10% Eva
OTHR: N/A


Action 1:
Metagross was frozen solid!
Dunsparce used Thunder Wave!
Status Change: PAR (Metagross)
-7 energy

Action 2:
Dunsparce used Yawn!
Other Change: Yawn (Metagross)
-6 energy
Metagross was frozen solid!

Action 3:
Dunsparce burrowed underground!
Metagross used Meteor Mash
RNG Roll (To-PAR) [<=2500 PAR]: 3984/10000 (No)
Missed
-6 energy
Dunsparce used Dig!
RNG Roll (To-Crit) [<=625 Crit]: 7941/10000 (No)
(8+(6-7.5))*1.5 = 9.75 damage
-10 energy


Metagross (N)
HP:
84
EN: 94
SPE: 60
NATR:
Sassy
ABIL: Light Metal
ITEM: Smooth Rock
STAT: -10% Eva
OTHR: PAR (20%), Yawn


Dunsparce (F)
HP: 110
EN: 77
SPE: 39
NATR: Brave
ABIL: Serene Grace
ITEM: Mental Herb (3 uses)
STAT: -10% Eva
OTHR: N/A

-----------


"Now take this!"

Fire Blast ~ Flamethrower ~ Fire Blast
IF (Light Screen is used a1) THEN (Change your actions to Fire Blast ~ Earthquake ~ Earthquake)
 

Alchemator

my god if you don't have an iced tea for me when i
is a Forum Moderator Alumnusis a Top Smogon Media Contributor Alumnus

"This will no doubt prove frustrating."


Rain Dance ~ Hammer Arm + Hammer Arm ~ Cool (Hammer Arm)
 

Metagross (N)
HP:
84
EN: 94
SPE: 60
NATR:
Sassy
ABIL: Light Metal
ITEM: Smooth Rock
STAT: -10% Eva
OTHR: PAR (20%), Yawn


Dunsparce (F)
HP: 110
EN: 77
SPE: 39
NATR: Brave
ABIL: Serene Grace
ITEM: Mental Herb (3 uses)
STAT: -10% Eva
OTHR: N/A


Action 1:
Dunsparce used Fire Blast!
RNG Roll (To-Hit) [<=9500 Hit]: 6024/10000 (No)
RNG Roll (To-Crit) [<=625 Crit]: 3440/10000 (No)
(12+(4.5-6))*1.5 = 15.75 damage
RNG Roll (Effect) [<=2000 Effect]: 2263/10000 (No)
-8 energy
Metagross used Rain Dance!
RNG Roll (To-PAR) [<=2000 PAR]: 2886/10000 (No)
Arena Change: Rain (4 rounds)
-10 energy
Post-action:
RNG Roll (SLP length) [1 (Light)|2 (Deep)|3 (Intense)]: 2 (Deep)
Status Change: Deep SLP (Metagross)

Action 2:
Dunsparce used Flamethrower!
RNG Roll (To-Crit) [<=625 Crit]: 5186/10000 (No)
(10+(4.5-6)-3))*1.5 = 8.25 damage
RNG Roll (Effect) [<=2000 Effect]: 4327/10000 (No)
-7 energy
Metagross is fast asleep!

Action 3:
Dunsparce used Fire Blast!
RNG Roll (To-Hit) [<=9500 Hit]: 802/10000 (Hit)
RNG Roll (To-Crit) [<=625 Crit]: 3562/10000 (No)
(12+(4.5-6)-3)*1.5 = 11.25 damage
RNG Roll (Effect) [<=2000 Effect]: 773/10000 (Effect)
Status Change: BRN (Metagross)
-8 energy
Metagross used Hammer Arm!
RNG Roll (To-PAR) [<=2000 PAR]: 4778/10000 (No)
RNG Roll (To-Crit) [<=625 Crit]: 9878/10000 (No)
(10+(7.5-4.5)-3)*1.5 = 15 damage
Stat Change: -1 Spe (Metagross)
-7 energy
Post-action:
-2 HP due to BRN (Metagross)


Metagross (N)
HP:
47
EN: 77
SPE: 60
NATR:
Sassy
ABIL: Light Metal
ITEM: Smooth Rock
STAT: -10% Eva, -1 Spe
OTHR: PAR (15%), BRN


Dunsparce (F)
HP: 95
EN: 54
SPE: 39
NATR: Brave
ABIL: Serene Grace
ITEM: Mental Herb (3 uses)
STAT: -10% Eva
OTHR: N/A

Arena: Rain (3 rounds)
 

Alchemator

my god if you don't have an iced tea for me when i
is a Forum Moderator Alumnusis a Top Smogon Media Contributor Alumnus

"Facing something so annoying so late probably isn't a great combination."

Substitute (20hp) ~ Sky Attack ~ Psyshock
 

"Try this..."

Ancientpower ~ Rock Slide ~ Thunder

-----------


Xatu (M)
HP:
100
EN: 100
SPE: 82
NATR:
Quiet
ABIL: Magic Bounce
ITEM: Focus Band
STAT: -10% Eva
OTHR: N/A


Dunsparce (F)
HP: 95
EN: 54
SPE: 39
NATR: Brave
ABIL: Serene Grace
ITEM: Mental Herb (3 uses)
STAT: -10% Eva
OTHR: N/A


Action 1:
Xatu used Substitute!
-20 HP
Other Change: 20 HP Substitute (Xatu)
-18 energy
Dunsparce used Ancientpower!
RNG Roll (To-Crit) [<=625 Crit]: 5543/10000 (No)
(6+(4.5-4.5))*1.5 = 9 damage
RNG Roll (Effect) [<=2000 Effect]: 9021/10000 (No)
-4 energy

Action 2:
Xatu is glowing brightly!
Dunsparce used Rock Slide!
RNG Roll (To-Crit) [<=625 Crit]: 3279/10000 (No)
(8+(6-4.5))*1.5 = 14.25 damage
Xatu's Substitute faded
-6 energy
Xatu used Sky Attack!
RNG Roll (To-Crit) [<=625 Crit]: 9335/10000 (No)
(14+3+(4.5-4.5)) = 17 damage
-9 energy

Action 3:
Xatu used Psyshock!
RNG Roll (To-Crit) [<=625 Crit]: 5080/10000 (No)
(8+3+(6-4.5)) = 12.5 damage
-5 energy
Dunsparce used Thunder!
RNG Roll (To-Hit) [<=8000 Hit]: 7805/10000 (Hit)
RNG Roll (To-Crit) [<=625 Crit]: 9363/10000 (No)
(12+(4.5-4.5))*1.5 = 18 damage
RNG Roll (Effect) [<=6000 Effect]: 6120/10000 (No)
-8 energy



Xatu (M)
HP:
62
EN: 68
SPE: 82
NATR:
Quiet
ABIL: Magic Bounce
ITEM: Focus Band
STAT: -10% Eva
OTHR: N/A


Dunsparce (F)
HP: 66
EN: 36
SPE: 39
NATR: Brave
ABIL: Serene Grace
ITEM: Mental Herb (3 uses)
STAT: -10% Eva
OTHR: N/A

-----------


"I'll switch to Pain now."
 

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