"Hello.... Welcome to the Battle Pike...." [box]Milotic: Marvel Scale Hitmonchan: Iron Fist Mr. Mime: Technician Milotic (Spotless) (Move your mouse to reveal the content) Milotic (Spotless) (open) Milotic (Spotless) (close) Milotic* [Spotless] (Female) Nature: Modest (+1 Special Attack, -1 Attack) Type: Water Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Abilities: Marvel Scale: Type: Innate This Pokemon’s coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2). Cute Charm: Type: Innate This Pokemon’s natural cuteness causes Pokemon of the opposite gender in the same egg group to be attracted to it 30% of the time after striking with a contact move. HP: 100 Atk: Rank 1 (-) Def: Rank 3 SpA: Rank 5 (+) SpD: Rank 5 Spe: 81 Size Class: 5 Weight Class: 5 EC: 6/6 MC: 0 DC: 5/5 Attacks: Aqua Ring Captivate Flail* Hydro Pump Recover Refresh Safeguard Splash* Tackle* Twister Water Gun Water Pulse Water Sport Wrap Haze* Hypnosis* Mirror Coat* Brine Dive Dragon Tail Hidden Power (Electric) (7) Ice Beam* Protect Rain Dance* Scald* Surf Toxic Hitmonchan (Untouchable) (Move your mouse to reveal the content) Hitmonchan (Untouchable) (open) Hitmonchan (Untouchable) (close) Hitmonchan [Untouchable] (Male) Nature: Adamant (+1 Attack, -1 Special Attack) Type: Fighting Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters. Abilities: Keen Eye: Type: Innate This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.. Iron Fist: Type: Innate The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks effected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamicpunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunderpunch) Inner Focus: Type: Innate When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates. HP: 90 Atk: 5 (+) Def: 3 SpA: 1 (-) SpD: 4 Spe: 76 Size Class: 3 Weight Class: 4 EC: 6/6 MC: 0 DC: 3/5 Attacks: Agility Bullet Punch Close Combat Comet Punch Counter Detect Fake Out Feint Fire Punch Focus Punch Foresight Helping Hand Ice Punch Mach Punch Mega Punch Pursuit Quick Guard Revenge Sky Uppercut Tackle Thunderpunch Endure Hi Jump Kick Mega Kick Mind Reader Rapid Spin Bide Bulldoze Double Team Drain Punch Earthquake Facade Protect Rage Rest Rock Slide Stone Edge Substitute Theif Toxic Mr. Mime (Sally Smiles) (Move your mouse to reveal the content) Mr. Mime (Sally Smiles) (open) Mr. Mime (Sally Smiles) (close) Mr. Mime [Sally Smiles] (Female) Nature: Bold: (+1 Defense, -1 Attack) Type: Psychic Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks. Abilities: Soundproof: Type: Innate Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell. (Known sound moves: Bug Buzz, Chatter, Echoed Voice, Grasswhistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Relic Song, Roar, Round, Screech, Sing, Snarl, Snore, Supersonic, Uproar.) Filter: Type: Innate This Pokemon has a special energy barrier that reduces the Base Attack Power of any opponent’s super effective attack by two (2). Technician (DW): Type: Innate This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally have 6 or less Base Attack Power to have their Base Attack Power multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP. Stats: HP: 90 Atk: Rank 1 (-) Def: Rank 4 (+) SpA: Rank 4 SpD: Rank 5 Spe: 90 Size Class: 1 Weight Class: 2 EC: 6/6 MC: 0 DC: 5/5 Moves: Barrier Confusion Copycat Doubleslap Encore Guard Swap Light Screen Magical Leaf Meditate Mimic Power Swap Psybeam Psychic Quick Guard Reflect Safeguard Substitute Tickle Wide Guard Fake Out Future Sight Icy Wind Teeter Dance Magic Coat Hidden Power (Fire) (6) Snatch Taunt Teleport Thunder Wave Thunderbolt Torment [/box] "Here are your first doors...." [RNG: 28] Passho Berry / Ditto (Imposter @ Metal Powder, Serious 90/2/2/2/2/48) [RNG: 45] Restore 50 HP to any living mon / Snorlax (Gluttony @ Leftovers, Brave ♂ 125/5/3/3/4/26 -10% Eva) [RNG: 17] Macho Brace / Bibarel (Simple @ Macho Brace, Jolly ♀ 100/3/2/1/2/82 +8% Acc) "Hmm.... Those are... interesting...." --- HP: 100 | EN: 100 | Spe: 81 | Ability: Marvel Scale | Rank: 1/3/5/5 | Other: N/A HP: 90 | EN: 100 | Spe: 76 | Ability: Iron Fist | Rank: 5/3/1/4 | Other: N/A HP: 90 | EN: 100 | Spe: 90 | Ability: Technician | Rank: 1/4/4/5 | Other: N/A EspyOwner chooses a door.